public void addArea(final TimeSection AREA){
  if (null == AREA)   return;
  areas.add(AREA);
  Collections.sort(areas,new TimeSectionComparator());
  fireUpdateEvent(SECTION_EVENT);
}

public void addArea ( final TimeSection AREA ) { if ( null == AREA ) return ; areas . add ( AREA ) ; Collections . sort ( areas , new TimeSectionComparator ( ) ) ; fireUpdateEvent ( SECTION_EVENT ) ; }
adds the given timesection to the list of areas . areas in the medusa library usually are more eye - catching than sections .
