public LuaTable(Varargs varargs,int firstarg){
  int nskip=firstarg - 1;
  int n=Math.max(varargs.narg() - nskip,0);
  presize(n,1);
  set(N,valueOf(n));
  for (int i=1; i <= n; i++)   set(i,varargs.arg(i + nskip));
}

public LuaTable ( Varargs varargs , int firstarg ) { int nskip = firstarg - 1 ; int n = Math . max ( varargs . narg ( ) - nskip , 0 ) ; presize ( n , 1 ) ; set ( N , valueOf ( n ) ) ; for ( int i = 1 ; i <= n ; i ++ ) set ( i , varargs . arg ( i + nskip ) ) ; }
construct table of unnamed elements .
