public synchronized void animatePanTo(Point2D p,long duration){
  Point2D pp=new Point2D.Double();
  m_itransform.transform(p,pp);
  animatePanToAbs(pp,duration);
}

public synchronized void animatePanTo ( Point2D p , long duration ) { Point2D pp = new Point2D . Double ( ) ; m_itransform . transform ( p , pp ) ; animatePanToAbs ( pp , duration ) ; }
animate a pan to the specified location in screen ( pixel ) co - ordinates using the provided duration .
