public void initialize(){
  TextureState ts=new TextureState();
  ts.setEnabled(false);
  setRenderState(ts);
  for (int i=0; i < lineSetList.size(); ++i) {
    LineSetState state=lineSetList.get(i);
    addLineSet(state,false);
  }
  zBufferState=new ZBufferState();
  zBufferState.setFunction(ZBufferState.TestFunction.LessThanOrEqualTo);
  zBufferState.setEnabled(true);
  setRenderState(zBufferState);
}

public void initialize ( ) { TextureState ts = new TextureState ( ) ; ts . setEnabled ( false ) ; setRenderState ( ts ) ; for ( int i = 0 ; i < lineSetList . size ( ) ; ++ i ) { LineSetState state = lineSetList . get ( i ) ; addLineSet ( state , false ) ; } zBufferState = new ZBufferState ( ) ; zBufferState . setFunction ( ZBufferState . TestFunction . LessThanOrEqualTo ) ; zBufferState . setEnabled ( true ) ; setRenderState ( zBufferState ) ; }
initialize this linesets object
