public boolean intersects(final Rectangle2D area){
  final Rectangle2D zone=new Rectangle(x,y,getWidth(),getHeight());
  return zone.intersects(area);
}

public boolean intersects ( final Rectangle2D area ) { final Rectangle2D zone = new Rectangle ( x , y , getWidth ( ) , getHeight ( ) ) ; return zone . intersects ( area ) ; }
determine if this zone overlaps an area in global coordinates .
