public static final void drawCircleFromTopLeft(GL2 gl,double sx,double sy,double w,double h,boolean points,boolean line){
  double r=Math.min(w,h) * 0.5;
  RenderUtilities.drawCircleFromCenter(gl,r,sx + r,sy - r,points,line);
}

public static final void drawCircleFromTopLeft ( GL2 gl , double sx , double sy , double w , double h , boolean points , boolean line ) { double r = Math . min ( w , h ) * 0.5 ; RenderUtilities . drawCircleFromCenter ( gl , r , sx + r , sy - r , points , line ) ; }
draws an outline of the given circle starting from the top left to the width and height . < p / > this method will use the minimum of the width and height for the diameter of the circle . < p / > this method is useful for drawing a circle within a bounding box .
