public void removePlayersMonsters(){
  for (  final Creature creature : spawnedCreatures) {
    final StendhalRPZone monsterZone=creature.getZone();
    if (monsterZone != null) {
      monsterZone.remove(creature);
    }
  }
}

public void removePlayersMonsters ( ) { for ( final Creature creature : spawnedCreatures ) { final StendhalRPZone monsterZone = creature . getZone ( ) ; if ( monsterZone != null ) { monsterZone . remove ( creature ) ; } } }
removes the critters that the player was supposed to kill .
