private void generalInformationDialogs(){
  final SpeakerNPC npc=npcs.get("Nishiya");
  npc.add(ConversationStates.ATTENDING,"Sato",null,ConversationStates.ATTENDING,"Sato is the sheep buyer of Semos city. " + "You will find him if you follow the path to the east.",null);
  npc.add(ConversationStates.QUEST_OFFERED,"Sato",null,ConversationStates.QUEST_OFFERED,"Sato is the sheep buyer of Semos city. " + "You will find him if you follow the path to the east.",null);
  List<String> berryStrings=new ArrayList<String>();
  berryStrings.add("red berries");
  berryStrings.add("berries");
  berryStrings.add("sheepfood");
  berryStrings.add("sheep food");
  npc.addReply(berryStrings,"Sheep like to eat the red berries from the aeryberry bushes.");
  npc.addReply("sheep","I sell fluffy sheep, it's my #job.");
}

private void generalInformationDialogs ( ) { final SpeakerNPC npc = npcs . get ( "Nishiya" ) ; npc . add ( ConversationStates . ATTENDING , "Sato" , null , ConversationStates . ATTENDING , "Sato is the sheep buyer of Semos city. " + "You will find him if you follow the path to the east." , null ) ; npc . add ( ConversationStates . QUEST_OFFERED , "Sato" , null , ConversationStates . QUEST_OFFERED , "Sato is the sheep buyer of Semos city. " + "You will find him if you follow the path to the east." , null ) ; List < String > berryStrings = new ArrayList < String > ( ) ; berryStrings . add ( "red berries" ) ; berryStrings . add ( "berries" ) ; berryStrings . add ( "sheepfood" ) ; berryStrings . add ( "sheep food" ) ; npc . addReply ( berryStrings , "Sheep like to eat the red berries from the aeryberry bushes." ) ; npc . addReply ( "sheep" , "I sell fluffy sheep, it's my #job." ) ; }
general information for the player related to the quest .
