protected void paintImage(Graphics g,int x,int y){
  if (bgImage != null)   g.drawImage(bgImage,x,y,null);
}

protected void paintImage ( Graphics g , int x , int y ) { if ( bgImage != null ) g . drawImage ( bgImage , x , y , null ) ; }
paints the image at the specified location . this method assumes scaling has already been done , and simply paints the background image " as - is . "
