public void clientLeftGame(){
  if (!SwingUtilities.isEventDispatchThread()) {
    SwingAction.invokeAndWait(null);
    return;
  }
  ThreadUtil.sleep(100);
  m_gameSelectorModel.loadDefaultGame(this);
  m_setupPanelModel.showSelectType();
  setVisible(true);
}

public void clientLeftGame ( ) { if ( ! SwingUtilities . isEventDispatchThread ( ) ) { SwingAction . invokeAndWait ( null ) ; return ; } ThreadUtil . sleep ( 100 ) ; m_gameSelectorModel . loadDefaultGame ( this ) ; m_setupPanelModel . showSelectType ( ) ; setVisible ( true ) ; }
after the game has been left , call this .
