synchronized protected void fastDisplayTimeout(){
  if (Math.abs(targetSpeed - currentSpeed) < Math.abs(incSpeed)) {
    currentSpeed=targetSpeed;
  }
 else {
    currentSpeed+=incSpeed;
  }
  if (currentSpeed < 0.01F) {
    currentSpeed=0.0F;
  }
  showSpeed();
}

synchronized protected void fastDisplayTimeout ( ) { if ( Math . abs ( targetSpeed - currentSpeed ) < Math . abs ( incSpeed ) ) { currentSpeed = targetSpeed ; } else { currentSpeed += incSpeed ; } if ( currentSpeed < 0.01F ) { currentSpeed = 0.0F ; } showSpeed ( ) ; }
internal routine to update the displayed speed
