@Override public void fire(Player player,Sentence sentence,EventRaiser npc){
  Market market=TradeCenterZoneConfigurator.getShopFromZone(player.getZone());
  RPSlot offersSlot=market.getSlot(Market.OFFERS_SLOT_NAME);
  List<Offer> offers=getOffers(offersSlot);
  if (offers.isEmpty()) {
    npc.say("Sorry, there are currently no offers.");
  }
 else {
    String text=buildItemListText(buildItemList(offers));
    npc.say(text);
  }
}

@ Override public void fire ( Player player , Sentence sentence , EventRaiser npc ) { Market market = TradeCenterZoneConfigurator . getShopFromZone ( player . getZone ( ) ) ; RPSlot offersSlot = market . getSlot ( Market . OFFERS_SLOT_NAME ) ; List < Offer > offers = getOffers ( offersSlot ) ; if ( offers . isEmpty ( ) ) { npc . say ( "Sorry, there are currently no offers." ) ; } else { String text = buildItemListText ( buildItemList ( offers ) ) ; npc . say ( text ) ; } }
show a list of all items for which offers exist .
