public void releaseMap(){
  if (tiles != null) {
    tiles=null;
  }
  if (atlasIndexArray_ != null) {
    atlasIndexArray_=null;
  }
}

public void releaseMap ( ) { if ( tiles != null ) { tiles = null ; } if ( atlasIndexArray_ != null ) { atlasIndexArray_ = null ; } }
dealloc the map that contains the tile position from memory . unless you want to know at runtime the tiles positions , you can safely call this method . if you are going to call [ layer tilegidat : ] then , don ' t release the map
