private void notifyUser(){
  if (mNotificationCountdown > 0) {
    --mNotificationCountdown;
  }
 else   if (mAudioManager != null) {
    try {
      mAudioManager.playSoundEffect(AudioManager.FX_KEYPRESS_STANDARD,100);
    }
 catch (    Exception e) {
      Log.w(TAG,"notifyUser: Exception while playing sound: " + e);
    }
  }
  mHandler.removeMessages(MESSAGE_NOTIFY);
  mHandler.sendEmptyMessageDelayed(MESSAGE_NOTIFY,5 * 1000);
}

private void notifyUser ( ) { if ( mNotificationCountdown > 0 ) { -- mNotificationCountdown ; } else if ( mAudioManager != null ) { try { mAudioManager . playSoundEffect ( AudioManager . FX_KEYPRESS_STANDARD , 100 ) ; } catch ( Exception e ) { Log . w ( TAG , "notifyUser: Exception while playing sound: " + e ) ; } } mHandler . removeMessages ( MESSAGE_NOTIFY ) ; mHandler . sendEmptyMessageDelayed ( MESSAGE_NOTIFY , 5 * 1000 ) ; }
notify the user that we are awaiting input . currently this sends an audio alert .
