public void start(int totalSeeds,int maxNFE,long maxTime){
  this.totalSeeds=totalSeeds;
  this.maxNFE=maxNFE;
  this.maxTime=maxTime;
  lastSeed=1;
  lastNFE=0;
  currentSeed=1;
  currentNFE=0;
  statistics.clear();
  startTime=System.currentTimeMillis();
  lastTime=startTime;
}

public void start ( int totalSeeds , int maxNFE , long maxTime ) { this . totalSeeds = totalSeeds ; this . maxNFE = maxNFE ; this . maxTime = maxTime ; lastSeed = 1 ; lastNFE = 0 ; currentSeed = 1 ; currentNFE = 0 ; statistics . clear ( ) ; startTime = System . currentTimeMillis ( ) ; lastTime = startTime ; }
prepares this progress helper for use . this method must be invoked prior to calling all other methods . the internal state of the progress helper is reset , allowing a single progress helper to be reused across many sequential runs .
