public void resetFPSCalculations(){
  firstSystemTime=SystemClock.elapsedRealtime();
  timeToUpdate=firstSystemTime + 1000L;
  numberOfFrames=0;
}

public void resetFPSCalculations ( ) { firstSystemTime = SystemClock . elapsedRealtime ( ) ; timeToUpdate = firstSystemTime + 1000L ; numberOfFrames = 0 ; }
reset the variables used to calculate processed frames per second .
