protected void shrinkAddObject(IGraphNodeMember object){
  if (contains(object.getTransformedBoundingVolume())) {
    internalAddObject(object);
  }
 else {
    addToOutside(object);
  }
}

protected void shrinkAddObject ( IGraphNodeMember object ) { if ( contains ( object . getTransformedBoundingVolume ( ) ) ) { internalAddObject ( object ) ; } else { addToOutside ( object ) ; } }
adds an object back into the graph when shrinking .
