public void addTeleMissileAttack(AttackAction ea){
  pendingTeleMissileAttacks.addElement(ea);
  processGameEvent(new GameNewActionEvent(this,ea));
}

public void addTeleMissileAttack ( AttackAction ea ) { pendingTeleMissileAttacks . addElement ( ea ) ; processGameEvent ( new GameNewActionEvent ( this , ea ) ) ; }
adds a pending ramming attack to the list for this phase .
