public void unbindTextures(){
  int num=mTextureList.size();
  if (mPlugins != null)   for (  IMaterialPlugin plugin : mPlugins)   plugin.unbindTextures();
  for (int i=0; i < num; i++) {
    ATexture texture=mTextureList.get(i);
    GLES20.glBindTexture(texture.getGLTextureType(),0);
  }
  GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER,0);
}

public void unbindTextures ( ) { int num = mTextureList . size ( ) ; if ( mPlugins != null ) for ( IMaterialPlugin plugin : mPlugins ) plugin . unbindTextures ( ) ; for ( int i = 0 ; i < num ; i ++ ) { ATexture texture = mTextureList . get ( i ) ; GLES20 . glBindTexture ( texture . getGLTextureType ( ) , 0 ) ; } GLES20 . glBindBuffer ( GLES20 . GL_ARRAY_BUFFER , 0 ) ; }
unbinds the texture from an opengl texturing target .
