private void enqueueFinalUpdate(){
  updateHandler.removeMessages(MSG_FINAL_UPDATE);
  updateHandler.sendMessageDelayed(updateHandler.obtainMessage(MSG_FINAL_UPDATE,lastStartId,-1),5 * MINUTE_IN_MILLIS);
}

private void enqueueFinalUpdate ( ) { updateHandler . removeMessages ( MSG_FINAL_UPDATE ) ; updateHandler . sendMessageDelayed ( updateHandler . obtainMessage ( MSG_FINAL_UPDATE , lastStartId , - 1 ) , 5 * MINUTE_IN_MILLIS ) ; }
enqueue an { # updatelocked ( ) } pass to occur after delay , usually to catch any finished operations that didn ' t trigger an update pass .
