public void notifySentBytes(int sentBytesCount){
  final String methodName="notifySentBytes";
  if (sentBytesCount > 0) {
    this.lastOutboundActivity=System.currentTimeMillis();
  }
  log.fine(CLASS_NAME,methodName,"643",new Object[]{new Integer(sentBytesCount)});
}

public void notifySentBytes ( int sentBytesCount ) { final String methodName = "notifySentBytes" ; if ( sentBytesCount > 0 ) { this . lastOutboundActivity = System . currentTimeMillis ( ) ; } log . fine ( CLASS_NAME , methodName , "643" , new Object [ ] { new Integer ( sentBytesCount ) } ) ; }
commented out as no longer used . deduce how long to to wait until a ping is required . in order to keep the connection alive the server must see activity within the keepalive interval . if the application is not sending / receiving any messages then the client will send a ping . this method works out the next time that a ping must be sent in order for the server to know the client is alive .
