private static void clearStack(int depth){
  int a=0;
  int b=0;
  int c=0;
  int d=0;
  int e=0;
  int f=0;
  int g=0;
  int h=0;
  int i=0;
  int j=0;
  if (depth > 0) {
    clearStack(depth - 1);
  }
}

private static void clearStack ( int depth ) { int a = 0 ; int b = 0 ; int c = 0 ; int d = 0 ; int e = 0 ; int f = 0 ; int g = 0 ; int h = 0 ; int i = 0 ; int j = 0 ; if ( depth > 0 ) { clearStack ( depth - 1 ) ; } }
scribbles on the stack to help ensure we don ' t have a fake pointer that would keep would - be garbage alive .
