public void fireSetupGameBecameExamined(String gameId){
  Game game=getGame(gameId);
  if (game != null) {
synchronized (listeners) {
      for (      GameServiceListener listener : listeners) {
        listener.setupGameBecameExamined(game);
      }
    }
  }
}

public void fireSetupGameBecameExamined ( String gameId ) { Game game = getGame ( gameId ) ; if ( game != null ) { synchronized ( listeners ) { for ( GameServiceListener listener : listeners ) { listener . setupGameBecameExamined ( game ) ; } } } }
this method should only be invoked from a connector .
