public static final void drawRevoluteJoint(GL2 gl,RevoluteJoint joint){
  Vector2 anchor=joint.getAnchor1();
  gl.glColor4f(0.8f,0.8f,0.8f,1.0f);
  RenderUtilities.fillCircleFromCenter(gl,0.025,anchor.x,anchor.y);
  gl.glColor4f(0.3f,0.3f,0.3f,1.0f);
  RenderUtilities.drawCircleFromCenter(gl,0.025,anchor.x,anchor.y,false,false);
}

public static final void drawRevoluteJoint ( GL2 gl , RevoluteJoint joint ) { Vector2 anchor = joint . getAnchor1 ( ) ; gl . glColor4f ( 0.8f , 0.8f , 0.8f , 1.0f ) ; RenderUtilities . fillCircleFromCenter ( gl , 0.025 , anchor . x , anchor . y ) ; gl . glColor4f ( 0.3f , 0.3f , 0.3f , 1.0f ) ; RenderUtilities . drawCircleFromCenter ( gl , 0.025 , anchor . x , anchor . y , false , false ) ; }
renders a revolutejoint to the given graphics object .
