public ccQuad3 originalTile(ccGridSize pos){
  int idx=(gridSize_.y * pos.x + pos.y) * ccQuad3.size;
  float[] vertArray=new float[ccQuad3.size];
  for (int i=0; i < ccQuad3.size; i++) {
    vertArray[i]=originalVertices.get(idx + i);
  }
  return new ccQuad3(vertArray);
}

public ccQuad3 originalTile ( ccGridSize pos ) { int idx = ( gridSize_ . y * pos . x + pos . y ) * ccQuad3 . size ; float [ ] vertArray = new float [ ccQuad3 . size ] ; for ( int i = 0 ; i < ccQuad3 . size ; i ++ ) { vertArray [ i ] = originalVertices . get ( idx + i ) ; } return new ccQuad3 ( vertArray ) ; }
returns the original tile ( untransformed ) at the given position
