def getSimplifiedPath(path, radius):
 if (len(path) < 2):
  return path
 simplificationMultiplication = 256
 simplificationRadius = (radius / float(simplificationMultiplication))
 maximumIndex = (len(path) * simplificationMultiplication)
 pointIndex = 1
 while (pointIndex < maximumIndex):
  oldPathLength = len(path)
  path = getHalfSimplifiedPath(path, simplificationRadius, 0)
  path = getHalfSimplifiedPath(path, simplificationRadius, 1)
  simplificationRadius += simplificationRadius
  if (oldPathLength == len(path)):
   if (simplificationRadius > radius):
    return getAwayPath(path, radius)
   else:
    simplificationRadius *= 1.5
  simplificationRadius = min(simplificationRadius, radius)
  pointIndex += pointIndex
 return getAwayPath(path, radius)

def getSimplifiedPath ( path , radius ) : if ( len ( path ) < 2 ) : return path simplificationMultiplication = 256 simplificationRadius = ( radius / float ( simplificationMultiplication ) ) maximumIndex = ( len ( path ) * simplificationMultiplication ) pointIndex = 1 while ( pointIndex < maximumIndex ) : oldPathLength = len ( path ) path = getHalfSimplifiedPath ( path , simplificationRadius , 0 ) path = getHalfSimplifiedPath ( path , simplificationRadius , 1 ) simplificationRadius += simplificationRadius if ( oldPathLength == len ( path ) ) : if ( simplificationRadius > radius ) : return getAwayPath ( path , radius ) else : simplificationRadius *= 1.5 simplificationRadius = min ( simplificationRadius , radius ) pointIndex += pointIndex return getAwayPath ( path , radius )
get path with points inside the channel removed .