def pperm_above(accessing_obj, accessed_obj, *args, **kwargs):
 return perm_above(_to_player(accessing_obj), accessed_obj, *args, **kwargs)

def pperm_above ( accessing_obj , accessed_obj , * args , ** kwargs ) : return perm_above ( _to_player ( accessing_obj ) , accessed_obj , * args , ** kwargs )
only allow player objects with a permission *higher* in the permission hierarchy than the one given .