def channel_is_settled(
            self,
            participant1: Address,
            participant2: Address,
            block_identifier: BlockSpecification,
            channel_identifier: ChannelID,
    ) -> bool:
        """ Returns true if the channel is in a settled state, false otherwise. """
        try:
            channel_state = self._get_channel_state(
                participant1=participant1,
                participant2=participant2,
                block_identifier=block_identifier,
                channel_identifier=channel_identifier,
            )
        except RaidenRecoverableError:
            return False
        return channel_state >= ChannelState.SETTLED
def channel_is_settled ( self , participant1 : Address , participant2 : Address , block_identifier : BlockSpecification , channel_identifier : ChannelID , ) -> bool : try : channel_state = self . _get_channel_state ( participant1 = participant1 , participant2 = participant2 , block_identifier = block_identifier , channel_identifier = channel_identifier , ) except RaidenRecoverableError : return False return channel_state >= ChannelState . SETTLED
Returns true if the channel is in a settled state, false otherwise.