public Vector3f mul(float x, float y, float z) {
        return mul(x, y, z, thisOrNew());
    }
public Vector3f mul ( float x , float y , float z ) { return mul ( x , y , z , thisOrNew ( ) ) ; }
Multiply the components of this Vector3f by the given scalar values and store the result in <code>this</code>.

@param x
the x component to multiply this vector by
@param y
the y component to multiply this vector by
@param z
the z component to multiply this vector by
@return a vector holding the result