protected void layoutLabel ()
    {
        Graphics2D gfx = _mgr.createGraphics();
        if (gfx == null) {
            return;
        }
        try {
            gfx.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
                                 (_antiAliased) ?
                                 RenderingHints.VALUE_ANTIALIAS_ON :
                                 RenderingHints.VALUE_ANTIALIAS_OFF);
            _label.layout(gfx);
        } finally {
            gfx.dispose();
        }
    }
protected void layoutLabel ( ) { Graphics2D gfx = _mgr . createGraphics ( ) ; if ( gfx == null ) { return ; } try { gfx . setRenderingHint ( RenderingHints . KEY_ANTIALIASING , ( _antiAliased ) ? RenderingHints . VALUE_ANTIALIAS_ON : RenderingHints . VALUE_ANTIALIAS_OFF ) ; _label . layout ( gfx ) ; } finally { gfx . dispose ( ) ; } }
Lays out our underlying label which must be done if the text is
changed.