@Override
  public void success()
  {
    _currentFailCount = 0;
    
    long now = CurrentTime.currentTime();

    if (_firstSuccessTime <= 0) {
      _firstSuccessTime = now;
    }
    
    // reset the connection fail recover time
    _dynamicFailRecoverTime = 1000L;
  }
@ Override public void success ( ) { _currentFailCount = 0 ; long now = CurrentTime . currentTime ( ) ; if ( _firstSuccessTime <= 0 ) { _firstSuccessTime = now ; } _dynamicFailRecoverTime = 1000L ; }
Called when the server has a successful response