public void transformPoint(final double[] point) {
		Point3d p = new Point3d(point[0],point[1],point[2]);
		transformation.transform(p);
		point[0] = p.x;
		point[1] = p.y;
		point[2] = p.z;
	}
public void transformPoint ( final double [ ] point ) { Point3d p = new Point3d ( point [ 0 ] , point [ 1 ] , point [ 2 ] ) ; transformation . transform ( p ) ; point [ 0 ] = p . x ; point [ 1 ] = p . y ; point [ 2 ] = p . z ; }
Applies the transformation to given point.