public boolean isInRange(MBlockPos pos, int range)
	{
		double x = pos.x - this.x;
		double y = pos.y - this.y;
		double z = pos.z - this.z;
		return (x * x + y * y + z * z) <= range * range;
	}
public boolean isInRange ( MBlockPos pos , int range ) { double x = pos . x - this . x ; double y = pos . y - this . y ; double z = pos . z - this . z ; return ( x * x + y * y + z * z ) <= range * range ; }
#end Moves