@NonNull
    public Crossfade setFadeBehavior(int fadeBehavior) {
        if (fadeBehavior >= FADE_BEHAVIOR_CROSSFADE && fadeBehavior <= FADE_BEHAVIOR_OUT_IN) {
            mFadeBehavior = fadeBehavior;
        }
        return this;
    }
@ NonNull public Crossfade setFadeBehavior ( int fadeBehavior ) { if ( fadeBehavior >= FADE_BEHAVIOR_CROSSFADE && fadeBehavior <= FADE_BEHAVIOR_OUT_IN ) { mFadeBehavior = fadeBehavior ; } return this ; }
Sets the type of fading animation that will be run, one of
{@link #FADE_BEHAVIOR_CROSSFADE} and {@link #FADE_BEHAVIOR_REVEAL}.

@param fadeBehavior The type of fading animation to use when this
transition is run.