public static Point3d convert(Tuple3D<?> tuple) {
		if (tuple instanceof Point3d) {
			return (Point3d) tuple;
		}
		return new Point3d(tuple.getX(), tuple.getY(), tuple.getZ());
	}
public static Point3d convert ( Tuple3D < ? > tuple ) { if ( tuple instanceof Point3d ) { return ( Point3d ) tuple ; } return new Point3d ( tuple . getX ( ) , tuple . getY ( ) , tuple . getZ ( ) ) ; }
Convert the given tuple to a real Point3d.

<p>If the given tuple is already a Point3d, it is replied.

@param tuple the tuple.
@return the Point3d.
@since 14.0