public static void registerRenderable(IBlockAccess world, BlockPos pos, AnimatedModelComponent amc)
	{
		IAnimatedRenderable r = animatedRenderables.get(pos);
		if (r == null)
			animatedRenderables.put(pos, amc.createRenderable(world, pos));
	}
public static void registerRenderable ( IBlockAccess world , BlockPos pos , AnimatedModelComponent amc ) { IAnimatedRenderable r = animatedRenderables . get ( pos ) ; if ( r == null ) animatedRenderables . put ( pos , amc . createRenderable ( world , pos ) ) ; }
Registers the {@link AnimatedModelComponent} at the specified position if there isn't already one.

@param pos the pos
@param amc the amc