@Override
	public void setFromCorners(double x1, double y1, double z1, double x2, double y2, double z2) {
		if (x1<x2) {
			this.minx = x1;
			this.maxx = x2;
		}
		else {
			this.minx = x2;
			this.maxx = x1;
		}
		if (y1<y2) {
			this.miny = y1;
			this.maxy = y2;
		}
		else {
			this.miny = y2;
			this.maxy = y1;
		}
		if (z1<z2) {
			this.minz = z1;
			this.maxz = z2;
		}
		else {
			this.minz = z2;
			this.maxz = z1;
		}
	}
@ Override public void setFromCorners ( double x1 , double y1 , double z1 , double x2 , double y2 , double z2 ) { if ( x1 < x2 ) { this . minx = x1 ; this . maxx = x2 ; } else { this . minx = x2 ; this . maxx = x1 ; } if ( y1 < y2 ) { this . miny = y1 ; this . maxy = y2 ; } else { this . miny = y2 ; this . maxy = y1 ; } if ( z1 < z2 ) { this . minz = z1 ; this . maxz = z2 ; } else { this . minz = z2 ; this . maxz = z1 ; } }
Change the frame of the box.

@param x1 is the coordinate of the first corner.
@param y1 is the coordinate of the first corner.
@param z1 is the coordinate of the first corner.
@param x2 is the coordinate of the second corner.
@param y2 is the coordinate of the second corner.
@param z2 is the coordinate of the second corner.