@Override
	public synchronized AuthInfo auth() throws AuthenticationException {
		GameProfile selectedProfile = session().getSelectedProfile();
		if (selectedProfile == null) {
			throw new AuthenticationException("no profile is available");
		}

		Map<String, String> properties = authResult.getProperties();
		if (properties == null) {
			properties = Collections.emptyMap();
		}

		return new AuthInfo(selectedProfile.getName(), authResult.getAccessToken(), selectedProfile.getUUID(), properties, authResult.getUserType().getName());
	}
@ Override public synchronized AuthInfo auth ( ) throws AuthenticationException { GameProfile selectedProfile = session ( ) . getSelectedProfile ( ) ; if ( selectedProfile == null ) { throw new AuthenticationException ( "no profile is available" ) ; } Map < String , String > properties = authResult . getProperties ( ) ; if ( properties == null ) { properties = Collections . emptyMap ( ) ; } return new AuthInfo ( selectedProfile . getName ( ) , authResult . getAccessToken ( ) , selectedProfile . getUUID ( ) , properties , authResult . getUserType ( ) . getName ( ) ) ; }
Tries to get an available session, and export it as a {@link AuthInfo}.
If no profile is available, an {@link AuthenticationException} will be
thrown.
<p>
尝试获得一个有效的 session ，并以 {@link AuthInfo} 的形式返回。 假如没有角色可以选择，则会抛出一个
{@link AuthenticationException} 。
<p>
{@inheritDoc}

@see #session()