@Override
    public synchronized void run() {
        LOGGER.info("run " + currentState.getClass().getSimpleName() + "...");
        if (currentState == null) {
            throw new IllegalStateException("No initial state defined.");
        }
        while (currentState != null) {
            LOGGER.debug("execute " + currentState);
            final Class<? extends State> nextStateClass;
            try {
                nextStateClass = currentState.call();
            } catch (CouldNotPerformException ex) {
                ExceptionPrinter.printHistory("Something went wrong during state execution!", ex, LOGGER);
                if (Thread.currentThread().isInterrupted()) {
                    return;
                }
                continue;
            } catch (Throwable t) {
                ExceptionPrinter.printHistory("State failed: ", t, LOGGER);
                change.firePropertyChange(STATE_ERROR, currentState.getClass(), t.getMessage());
                return;
            }
            change.firePropertyChange(STATE_CHANGE, currentState.getClass(), nextStateClass);
            if (nextStateClass != null) {
                LOGGER.info("StateChange: "
                        + currentState.getClass().getSimpleName() + " -> "
                        + nextStateClass.getSimpleName());
                try {
                    currentState = getState(nextStateClass);
                } catch (NotAvailableException ex) {
                    ExceptionPrinter.printHistory("State change failed!", ex, LOGGER);
                }
            }
        }
        LOGGER.info("finished execution.");
    }
@ Override public synchronized void run ( ) { LOGGER . info ( "run " + currentState . getClass ( ) . getSimpleName ( ) + "..." ) ; if ( currentState == null ) { throw new IllegalStateException ( "No initial state defined." ) ; } while ( currentState != null ) { LOGGER . debug ( "execute " + currentState ) ; final Class < ? extends State > nextStateClass ; try { nextStateClass = currentState . call ( ) ; } catch ( CouldNotPerformException ex ) { ExceptionPrinter . printHistory ( "Something went wrong during state execution!" , ex , LOGGER ) ; if ( Thread . currentThread ( ) . isInterrupted ( ) ) { return ; } continue ; } catch ( Throwable t ) { ExceptionPrinter . printHistory ( "State failed: " , t , LOGGER ) ; change . firePropertyChange ( STATE_ERROR , currentState . getClass ( ) , t . getMessage ( ) ) ; return ; } change . firePropertyChange ( STATE_CHANGE , currentState . getClass ( ) , nextStateClass ) ; if ( nextStateClass != null ) { LOGGER . info ( "StateChange: " + currentState . getClass ( ) . getSimpleName ( ) + " -> " + nextStateClass . getSimpleName ( ) ) ; try { currentState = getState ( nextStateClass ) ; } catch ( NotAvailableException ex ) { ExceptionPrinter . printHistory ( "State change failed!" , ex , LOGGER ) ; } } } LOGGER . info ( "finished execution." ) ; }
Method starts the state machine.
Because this class is implementing the runnable interface its not recommended to call this method manually.
Start the state machine via the global executor service.

e.g. GlobalCachedExecutorService.submit(stateMachineInstance)