public static EnumFacing getDirection(IBlockAccess world, BlockPos pos)
	{
		return world != null && pos != null ? getDirection(world.getBlockState(pos)) : EnumFacing.SOUTH;
	}
public static EnumFacing getDirection ( IBlockAccess world , BlockPos pos ) { return world != null && pos != null ? getDirection ( world . getBlockState ( pos ) ) : EnumFacing . SOUTH ; }
Gets the {@link EnumFacing direction} for the {@link Block} at world coords.

@param world the world
@param pos the pos
@return the EnumFacing, null if the block is not {@link DirectionalComponent}