def compile_state_usage(self):
        '''
        Return all used and unused states for the minion based on the top match data
        '''
        err = []
        top = self.get_top()
        err += self.verify_tops(top)

        if err:
            return err

        matches = self.top_matches(top)
        state_usage = {}

        for saltenv, states in self.avail.items():
            env_usage = {
                'used': [],
                'unused': [],
                'count_all': 0,
                'count_used': 0,
                'count_unused': 0
            }

            env_matches = matches.get(saltenv)

            for state in states:
                env_usage['count_all'] += 1
                if state in env_matches:
                    env_usage['count_used'] += 1
                    env_usage['used'].append(state)
                else:
                    env_usage['count_unused'] += 1
                    env_usage['unused'].append(state)

            state_usage[saltenv] = env_usage

        return state_usage
def compile_state_usage ( self ) : err = [ ] top = self . get_top ( ) err += self . verify_tops ( top ) if err : return err matches = self . top_matches ( top ) state_usage = { } for saltenv , states in self . avail . items ( ) : env_usage = { 'used' : [ ] , 'unused' : [ ] , 'count_all' : 0 , 'count_used' : 0 , 'count_unused' : 0 } env_matches = matches . get ( saltenv ) for state in states : env_usage [ 'count_all' ] += 1 if state in env_matches : env_usage [ 'count_used' ] += 1 env_usage [ 'used' ] . append ( state ) else : env_usage [ 'count_unused' ] += 1 env_usage [ 'unused' ] . append ( state ) state_usage [ saltenv ] = env_usage return state_usage
Return all used and unused states for the minion based on the top match data