public Vector4d transform(Vector4dc vec, Vector4d dest) {
        return transform(vec.x(), vec.y(), vec.z(), dest);
    }
public Vector4d transform ( Vector4dc vec , Vector4d dest ) { return transform ( vec . x ( ) , vec . y ( ) , vec . z ( ) , dest ) ; }
/* (non-Javadoc)
@see org.joml.Quaterniondc#transform(org.joml.Vector4dc, org.joml.Vector4d)