public static Priority[] getAllPossiblePriorities()
    {
        return new Priority[]{
            Priority.FATAL, Priority.ERROR, Level.WARN,
            Priority.INFO, Priority.DEBUG, Level.TRACE
        };
    }
public static Priority [ ] getAllPossiblePriorities ( ) { return new Priority [ ] { Priority . FATAL , Priority . ERROR , Level . WARN , Priority . INFO , Priority . DEBUG , Level . TRACE } ; }
Return all possible priorities as an array of Level objects in
descending order.

@deprecated This method will be removed with no replacement.
@return TODO