public float originY () {
    if (isSet(Flag.ODIRTY)) {
      float height = height();
      if (height > 0) {
        this.originX = origin.ox(width());
        this.originY = origin.oy(height);
        setFlag(Flag.ODIRTY, false);
      }
    }
    return originY;
  }
public float originY ( ) { if ( isSet ( Flag . ODIRTY ) ) { float height = height ( ) ; if ( height > 0 ) { this . originX = origin . ox ( width ( ) ) ; this . originY = origin . oy ( height ) ; setFlag ( Flag . ODIRTY , false ) ; } } return originY ; }
Returns the y-component of the layer's origin.