def handle_menu_event(self, obj):
        '''handle a popup menu event from the map'''
        menuitem = obj.menuitem
        if menuitem.returnkey.startswith('# '):
            cmd = menuitem.returnkey[2:]
            if menuitem.handler is not None:
                if menuitem.handler_result is None:
                    return
                cmd += menuitem.handler_result
            self.mpstate.functions.process_stdin(cmd)
        elif menuitem.returnkey == 'popupRallyRemove':
            self.remove_rally(obj.selected[0].objkey)
        elif menuitem.returnkey == 'popupRallyMove':
            self.move_rally(obj.selected[0].objkey)
        elif menuitem.returnkey == 'popupMissionSet':
            self.set_mission(obj.selected[0].objkey, obj.selected[0].extra_info)
        elif menuitem.returnkey == 'popupMissionRemoveNoFly':
            self.remove_mission_nofly(obj.selected[0].objkey, obj.selected[0].extra_info)
        elif menuitem.returnkey == 'popupMissionRemove':
            self.remove_mission(obj.selected[0].objkey, obj.selected[0].extra_info)
        elif menuitem.returnkey == 'popupMissionMove':
            self.move_mission(obj.selected[0].objkey, obj.selected[0].extra_info)
        elif menuitem.returnkey == 'popupFenceRemove':
            self.remove_fencepoint(obj.selected[0].objkey, obj.selected[0].extra_info)
        elif menuitem.returnkey == 'popupFenceMove':
            self.move_fencepoint(obj.selected[0].objkey, obj.selected[0].extra_info)
        elif menuitem.returnkey == 'showPosition':
            self.show_position()
def handle_menu_event ( self , obj ) : menuitem = obj . menuitem if menuitem . returnkey . startswith ( '# ' ) : cmd = menuitem . returnkey [ 2 : ] if menuitem . handler is not None : if menuitem . handler_result is None : return cmd += menuitem . handler_result self . mpstate . functions . process_stdin ( cmd ) elif menuitem . returnkey == 'popupRallyRemove' : self . remove_rally ( obj . selected [ 0 ] . objkey ) elif menuitem . returnkey == 'popupRallyMove' : self . move_rally ( obj . selected [ 0 ] . objkey ) elif menuitem . returnkey == 'popupMissionSet' : self . set_mission ( obj . selected [ 0 ] . objkey , obj . selected [ 0 ] . extra_info ) elif menuitem . returnkey == 'popupMissionRemoveNoFly' : self . remove_mission_nofly ( obj . selected [ 0 ] . objkey , obj . selected [ 0 ] . extra_info ) elif menuitem . returnkey == 'popupMissionRemove' : self . remove_mission ( obj . selected [ 0 ] . objkey , obj . selected [ 0 ] . extra_info ) elif menuitem . returnkey == 'popupMissionMove' : self . move_mission ( obj . selected [ 0 ] . objkey , obj . selected [ 0 ] . extra_info ) elif menuitem . returnkey == 'popupFenceRemove' : self . remove_fencepoint ( obj . selected [ 0 ] . objkey , obj . selected [ 0 ] . extra_info ) elif menuitem . returnkey == 'popupFenceMove' : self . move_fencepoint ( obj . selected [ 0 ] . objkey , obj . selected [ 0 ] . extra_info ) elif menuitem . returnkey == 'showPosition' : self . show_position ( )
handle a popup menu event from the map