public static int cudaBindSurfaceToArray(surfaceReference surfref, cudaArray array, cudaChannelFormatDesc desc)
    {
        return checkResult(cudaBindSurfaceToArrayNative(surfref, array, desc));
    }
public static int cudaBindSurfaceToArray ( surfaceReference surfref , cudaArray array , cudaChannelFormatDesc desc ) { return checkResult ( cudaBindSurfaceToArrayNative ( surfref , array , desc ) ) ; }
[C++ API] Binds an array to a surface

<pre>
template < class T, int dim > cudaError_t cudaBindSurfaceToArray (
const surface < T,
dim > & surf,
cudaArray_const_t array,
const cudaChannelFormatDesc& desc ) [inline]
</pre>
<div>
<p>[C++ API] Binds an array to a surface
Binds the CUDA array <tt>array</tt> to the surface reference <tt>surf</tt>. <tt>desc</tt> describes how the memory is interpreted when
dealing with the surface. Any CUDA array previously bound to <tt>surf</tt> is unbound.
</p>
<div>
<span>Note:</span>
<p>Note that this
function may also return error codes from previous, asynchronous
launches.
</p>
</div>
</p>
</div>

@param surfref Surface to bind
@param array Memory array on device
@param desc Channel format
@param surf Surface to bind
@param array Memory array on device
@param surf Surface to bind
@param array Memory array on device
@param desc Channel format

@return cudaSuccess, cudaErrorInvalidValue, cudaErrorInvalidSurface

@see JCuda#cudaBindSurfaceToArray
@see JCuda#cudaBindSurfaceToArray