public boolean switchToPlayer(long id, PlayerSide team) {
        return client.sendRpcAndWait(SERVICE, "switchObserverToPlayer", id, team.id);
    }
public boolean switchToPlayer ( long id , PlayerSide team ) { return client . sendRpcAndWait ( SERVICE , "switchObserverToPlayer" , id , team . id ) ; }
Switch from observer to player
@param id The id of the game
@param team The team to join
@return unknown - true if the switch succeeded?