public void makeTranslationMatrix(double dx, double dy) {
		this.m00 = 1.;
		this.m01 = 0.;
		this.m02 = dx;

		this.m10 = 0.;
		this.m11 = 1.;
		this.m12 = dy;

		this.m20 = 0.;
		this.m21 = 0.;
		this.m22 = 1.;
	}
public void makeTranslationMatrix ( double dx , double dy ) { this . m00 = 1. ; this . m01 = 0. ; this . m02 = dx ; this . m10 = 0. ; this . m11 = 1. ; this . m12 = dy ; this . m20 = 0. ; this . m21 = 0. ; this . m22 = 1. ; }
Sets the value of this matrix to the given translation, without rotation.

<p>This function changes all the elements of
the matrix including the scaling and the shearing.

<p>After a call to this function, the matrix will
contains (? means any value):
<pre>
[   1    0    x   ]
[   0    1    y   ]
[   0    0    1   ]
</pre>

@param dx is the translation along X.
@param dy is the translation along Y.
@see #setTranslation(double, double)
@see #setTranslation(Tuple2D)