async def game(
            self, short_name, *, id=None,
            text=None, parse_mode=(), link_preview=True,
            geo=None, period=60, contact=None, game=False, buttons=None
    ):
        """
        Creates a new inline result of game type.

        Args:
            short_name (`str`):
                The short name of the game to use.
        """
        result = types.InputBotInlineResultGame(
            id=id or '',
            short_name=short_name,
            send_message=await self._message(
                text=text, parse_mode=parse_mode, link_preview=link_preview,
                geo=geo, period=period,
                contact=contact,
                game=game,
                buttons=buttons
            )
        )
        if id is None:
            result.id = hashlib.sha256(bytes(result)).hexdigest()

        return result
async def game ( self , short_name , * , id = None , text = None , parse_mode = ( ) , link_preview = True , geo = None , period = 60 , contact = None , game = False , buttons = None ) : result = types . InputBotInlineResultGame ( id = id or '' , short_name = short_name , send_message = await self . _message ( text = text , parse_mode = parse_mode , link_preview = link_preview , geo = geo , period = period , contact = contact , game = game , buttons = buttons ) ) if id is None : result . id = hashlib . sha256 ( bytes ( result ) ) . hexdigest ( ) return result
Creates a new inline result of game type.

        Args:
            short_name (`str`):
                The short name of the game to use.