public final BoundingVolume expandBoundingVolume(
            final float centerX, final float centerY, final float centerZ, final float radius) {
        return new BoundingVolume(
                NativeSceneObject.expandBoundingVolumeByCenterAndRadius(
                        getNative(), centerX, centerY, centerZ, radius));
    }
public final BoundingVolume expandBoundingVolume ( final float centerX , final float centerY , final float centerZ , final float radius ) { return new BoundingVolume ( NativeSceneObject . expandBoundingVolumeByCenterAndRadius ( getNative ( ) , centerX , centerY , centerZ , radius ) ) ; }
Expand the volume by the incoming center and radius
@param centerX   X coordinate of center.
@param centerY   Y coordinate of center.
@param centerZ   Z coordinate of center.
@param radius    radius to expand by.
@return the updated BoundingVolume.