@Override
    public IScriptBundle loadScriptBundle(String filePath, GVRResourceVolume volume) throws IOException {
        GVRScriptBundle bundle = GVRScriptBundle.loadFromFile(mGvrContext, filePath, volume);
        return bundle;
    }
@ Override public IScriptBundle loadScriptBundle ( String filePath , GVRResourceVolume volume ) throws IOException { GVRScriptBundle bundle = GVRScriptBundle . loadFromFile ( mGvrContext , filePath , volume ) ; return bundle ; }
Load a script bundle file. It defines bindings between scripts and GVRf objects
(e.g., scene objects and the {@link GVRMain} object).

@param filePath
The path and filename of the script bundle.
@param volume
The {@link GVRResourceVolume} from which to load the bundle file and scripts.
@return
The loaded {@linkplain GVRScriptBundle script bundle}.

@throws IOException if script bundle file cannot be read.