def hsvToRGB(h, s, v):
    """
    Convert HSV (hue, saturation, value) color space to RGB (red, green blue) 
    color space.

    **Parameters**

            **h** :  float

                    Hue, a number in [0, 360].

            **s** :  float

                    Saturation, a number in [0, 1].

            **v** :  float

                    Value, a number in [0, 1].

    **Returns**

            **r** :  float

                    Red, a number in [0, 1].

            **g** :  float

                    Green, a number in [0, 1].

            **b** :  float

                    Blue, a number in [0, 1].

    """
    hi = math.floor(h / 60.0) % 6
    f =  (h / 60.0) - math.floor(h / 60.0)
    p = v * (1.0 - s)
    q = v * (1.0 - (f * s))
    t = v * (1.0 - ((1.0 - f) * s))

    D = {0: (v, t, p), 1: (q, v, p), 2: (p, v, t), 3: (p, q, v), 4: (t, p, v), 
         5: (v, p, q)}

    return D[hi]
def hsvToRGB ( h , s , v ) : hi = math . floor ( h / 60.0 ) % 6 f = ( h / 60.0 ) - math . floor ( h / 60.0 ) p = v * ( 1.0 - s ) q = v * ( 1.0 - ( f * s ) ) t = v * ( 1.0 - ( ( 1.0 - f ) * s ) ) D = { 0 : ( v , t , p ) , 1 : ( q , v , p ) , 2 : ( p , v , t ) , 3 : ( p , q , v ) , 4 : ( t , p , v ) , 5 : ( v , p , q ) } return D [ hi ]
Convert HSV (hue, saturation, value) color space to RGB (red, green blue) 
    color space.

    **Parameters**

            **h** :  float

                    Hue, a number in [0, 360].

            **s** :  float

                    Saturation, a number in [0, 1].

            **v** :  float

                    Value, a number in [0, 1].

    **Returns**

            **r** :  float

                    Red, a number in [0, 1].

            **g** :  float

                    Green, a number in [0, 1].

            **b** :  float

                    Blue, a number in [0, 1].