public static Xml exports(LaunchableConfig config)
    {
        Check.notNull(config);

        final Xml node = new Xml(NODE_LAUNCHABLE);
        node.writeString(ATT_MEDIA, config.getMedia());
        node.writeInteger(ATT_DELAY, config.getDelay());
        node.writeInteger(ATT_OFFSET_X, config.getOffsetX());
        node.writeInteger(ATT_OFFSET_Y, config.getOffsetY());
        node.add(ForceConfig.exports(config.getVector()));

        return node;
    }
public static Xml exports ( LaunchableConfig config ) { Check . notNull ( config ) ; final Xml node = new Xml ( NODE_LAUNCHABLE ) ; node . writeString ( ATT_MEDIA , config . getMedia ( ) ) ; node . writeInteger ( ATT_DELAY , config . getDelay ( ) ) ; node . writeInteger ( ATT_OFFSET_X , config . getOffsetX ( ) ) ; node . writeInteger ( ATT_OFFSET_Y , config . getOffsetY ( ) ) ; node . add ( ForceConfig . exports ( config . getVector ( ) ) ) ; return node ; }
Export the launchable node from data.

@param config The config reference (must not be <code>null</code>).
@return The node data.
@throws LionEngineException If unable to write node.