public void setSceneModel (MisoSceneModel model)
    {
        _model = model;

        // clear out old blocks and objects
        clearScene();

        centerOnTile(0, 0);
        if (isShowing()) {
            rethink();
            _remgr.invalidateRegion(_vbounds);
        }
    }
public void setSceneModel ( MisoSceneModel model ) { _model = model ; clearScene ( ) ; centerOnTile ( 0 , 0 ) ; if ( isShowing ( ) ) { rethink ( ) ; _remgr . invalidateRegion ( _vbounds ) ; } }
Configures this display with a scene model which will immediately be resolved and
displayed.