public float norm(int passageStart) {return 1 + 1 / (float) Math.log(pivot + passageStart);}

public float norm ( int passageStart ) { return 1 + 1 / ( float ) Math . log ( pivot + passageStart ) ; }
public virtual float Norm(int passageStart){return 1 + 1 / (float)Math.Log(pivot + passageStart);}
