public NormalizeCharMap build() {final FST<CharsRef> map;try {final Outputs<CharsRef> outputs = CharSequenceOutputs.getSingleton();final FSTCompiler<CharsRef> fstCompiler = new FSTCompiler<>(FST.INPUT_TYPE.BYTE2, outputs);final IntsRefBuilder scratch = new IntsRefBuilder();for(Map.Entry<String,String> ent : pendingPairs.entrySet()) {fstCompiler.add(Util.toUTF16(ent.getKey(), scratch),new CharsRef(ent.getValue()));}map = fstCompiler.compile();pendingPairs.clear();} catch (IOException ioe) {throw new RuntimeException(ioe);}return new NormalizeCharMap(map);}

public NormalizeCharMap build ( ) { final FST < CharsRef > map ; try { final Outputs < CharsRef > outputs = CharSequenceOutputs . getSingleton ( ) ; final FSTCompiler < CharsRef > fstCompiler = new FSTCompiler < > ( FST . INPUT_TYPE . BYTE2 , outputs ) ; final IntsRefBuilder scratch = new IntsRefBuilder ( ) ; for ( Map . Entry < String , String > ent : pendingPairs . entrySet ( ) ) { fstCompiler . add ( Util . toUTF16 ( ent . getKey ( ) , scratch ) , new CharsRef ( ent . getValue ( ) ) ) ; } map = fstCompiler . compile ( ) ; pendingPairs . clear ( ) ; } catch ( IOException ioe ) { throw new RuntimeException ( ioe ) ; } return new NormalizeCharMap ( map ) ; }
public virtual NormalizeCharMap Build(){FST<CharsRef> map;try{Outputs<CharsRef> outputs = CharSequenceOutputs.Singleton;Builder<CharsRef> builder = new Builder<CharsRef>(FST.INPUT_TYPE.BYTE2, outputs);Int32sRef scratch = new Int32sRef();foreach (var ent in pendingPairs){builder.Add(Lucene.Net.Util.Fst.Util.ToUTF16(ent.Key, scratch), new CharsRef(ent.Value));}map = builder.Finish();pendingPairs.Clear();}catch (IOException ioe){throw new Exception("Should never happen", ioe);}return new NormalizeCharMap(map);}
