public void nextSlice() {final int nextIndex = ((buffer[limit]&0xff)<<24) + ((buffer[1+limit]&0xff)<<16) + ((buffer[2+limit]&0xff)<<8) + (buffer[3+limit]&0xff);level = ByteBlockPool.NEXT_LEVEL_ARRAY[level];final int newSize = ByteBlockPool.LEVEL_SIZE_ARRAY[level];bufferUpto = nextIndex / ByteBlockPool.BYTE_BLOCK_SIZE;bufferOffset = bufferUpto * ByteBlockPool.BYTE_BLOCK_SIZE;buffer = pool.buffers[bufferUpto];upto = nextIndex & ByteBlockPool.BYTE_BLOCK_MASK;if (nextIndex + newSize >= endIndex) {assert endIndex - nextIndex > 0;limit = endIndex - bufferOffset;} else {limit = upto+newSize-4;}}

public void nextSlice ( ) { final int nextIndex = ( ( buffer [ limit ] & 0xff ) << 24 ) + ( ( buffer [ 1 + limit ] & 0xff ) << 16 ) + ( ( buffer [ 2 + limit ] & 0xff ) << 8 ) + ( buffer [ 3 + limit ] & 0xff ) ; level = ByteBlockPool . NEXT_LEVEL_ARRAY [ level ] ; final int newSize = ByteBlockPool . LEVEL_SIZE_ARRAY [ level ] ; bufferUpto = nextIndex / ByteBlockPool . BYTE_BLOCK_SIZE ; bufferOffset = bufferUpto * ByteBlockPool . BYTE_BLOCK_SIZE ; buffer = pool . buffers [ bufferUpto ] ; upto = nextIndex & ByteBlockPool . BYTE_BLOCK_MASK ; if ( nextIndex + newSize >= endIndex ) { assert endIndex - nextIndex > 0 ; limit = endIndex - bufferOffset ; } else { limit = upto + newSize - 4 ; } }
public void NextSlice(){int nextIndex = ((buffer[limit] & 0xff) << 24) + ((buffer[1 + limit] & 0xff) << 16) + ((buffer[2 + limit] & 0xff) << 8) + (buffer[3 + limit] & 0xff);level = ByteBlockPool.NEXT_LEVEL_ARRAY[level];int newSize = ByteBlockPool.LEVEL_SIZE_ARRAY[level];bufferUpto = nextIndex / ByteBlockPool.BYTE_BLOCK_SIZE;BufferOffset = bufferUpto * ByteBlockPool.BYTE_BLOCK_SIZE;buffer = pool.Buffers[bufferUpto];upto = nextIndex & ByteBlockPool.BYTE_BLOCK_MASK;if (nextIndex + newSize >= EndIndex){Debug.Assert(EndIndex - nextIndex > 0);limit = EndIndex - BufferOffset;}else{limit = upto + newSize - 4;}}
