public static double avedev(double[] v) {double r = 0;double m = 0;double s = 0;for (int i=0, iSize=v.length; i<iSize; i++) {s += v[i];}m = s / v.length;s = 0;for (int i=0, iSize=v.length; i<iSize; i++) {s += Math.abs(v[i]-m);}r = s / v.length;return r;}

public static double avedev ( double [ ] v ) { double r = 0 ; double m = 0 ; double s = 0 ; for ( int i = 0 , iSize = v . length ; i < iSize ; i ++ ) { s += v [ i ] ; } m = s / v . length ; s = 0 ; for ( int i = 0 , iSize = v . length ; i < iSize ; i ++ ) { s += Math . abs ( v [ i ] - m ) ; } r = s / v . length ; return r ; }
public static double avedev(double[] v){double r = 0;double m = 0;double s = 0;for (int i = 0, iSize = v.Length; i < iSize; i++){s += v[i];}m = s / v.Length;s = 0;for (int i = 0, iSize = v.Length; i < iSize; i++){s += Math.Abs(v[i] - m);}r = s / v.Length;return r;}
