public SuspendGameServerGroupResult suspendGameServerGroup(SuspendGameServerGroupRequest request) {request = beforeClientExecution(request);return executeSuspendGameServerGroup(request);}

public SuspendGameServerGroupResult suspendGameServerGroup ( SuspendGameServerGroupRequest request ) { request = beforeClientExecution ( request ) ; return executeSuspendGameServerGroup ( request ) ; }
public virtual SuspendGameServerGroupResponse SuspendGameServerGroup(SuspendGameServerGroupRequest request){var options = new InvokeOptions();options.RequestMarshaller = SuspendGameServerGroupRequestMarshaller.Instance;options.ResponseUnmarshaller = SuspendGameServerGroupResponseUnmarshaller.Instance;return Invoke<SuspendGameServerGroupResponse>(request, options);}
