using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;

namespace Codeforces
{
    class B
    {
        private static ThreadStart s_threadStart = new B().Go;
        private static bool s_time = false;

        int k;
        Dictionary<long, long> memo = new Dictionary<long,long>();
        long Get(int n)
        {
            if (n < k) return 0;
            if (n < k + 2) return 1;
            if (!memo.ContainsKey(n))
            {
                memo[n] = 2 * Get(n - 1) - Get(n - k - 1);
            }

            return memo[n];
        }

        private void Go()
        {
            int s = GetInt();
            k = GetInt();
            memo.Clear();

            List<long> res = new List<long>();

            while (s > 0)
            {
                int n = k;
                long x = Get(n);
                long y;
                while (x <= s)
                {
                    n++;
                    y = Get(n);

                    if (y > s)
                    {
                        res.Add(x);
                        s -= (int)x;
                    }

                    x = y;
                }
            }

            Wl(res.Count + 1);
            Console.Write("0");
            foreach (long x in res)
                Console.Write(" " + x);
        }

        #region Template

        public static void Main(string[] args)
        {
            System.Diagnostics.Stopwatch timer = new System.Diagnostics.Stopwatch();
            Thread main = new Thread(new ThreadStart(s_threadStart), 512 * 1024 * 1024);
            timer.Start();
            main.Start();
            main.Join();
            timer.Stop();
            if (s_time)
                Wl(timer.ElapsedMilliseconds);
        }

        private static IEnumerator<string> ioEnum;
        private static string GetString()
        {
            while (ioEnum == null || !ioEnum.MoveNext())
            {
                ioEnum = Console.ReadLine().Split().AsEnumerable().GetEnumerator();
            }

            return ioEnum.Current;
        }

        private static int GetInt()
        {
            return int.Parse(GetString());
        }

        private static long GetLong()
        {
            return long.Parse(GetString());
        }

        private static double GetDouble()
        {
            return double.Parse(GetString());
        }

        private static List<int> GetIntArr(int n)
        {
            List<int> ret = new List<int>(n);
            for (int i = 0; i < n; i++)
            {
                ret.Add(GetInt());
            }
            return ret;
        }

        private static void Wl<T>(T o)
        {
            if (o is double)
            {
                Wld((o as double?).Value, "");
            }
            else if (o is float)
            {
                Wld((o as float?).Value, "");
            }
            else
                Console.WriteLine(o.ToString());
        }

        private static void Wl<T>(IEnumerable<T> enumerable)
        {
            Wl(string.Join(" ", enumerable.Select(e => e.ToString()).ToArray()));
        }

        private static void Wld(double d, string format)
        {
            Wl(d.ToString(format, CultureInfo.InvariantCulture));
        }

        public struct Tuple<T, K> : IComparable<Tuple<T, K>>
            where T : IComparable<T>
            where K : IComparable<K>
        {
            public T Item1;
            public K Item2;

            public Tuple(T t, K k)
            {
                Item1 = t;
                Item2 = k;
            }

            public override bool Equals(object obj)
            {
                var o = (Tuple<T, K>)obj;
                return o.Item1.Equals(Item1) && o.Item2.Equals(Item2);
            }

            public override int GetHashCode()
            {
                return Item1.GetHashCode() ^ Item2.GetHashCode();
            }

            public override string ToString()
            {
                return "(" + Item1 + " " + Item2 + ")";
            }

            #region IComparable<Tuple<T,K>> Members

            public int CompareTo(Tuple<T, K> other)
            {
                int ret = Item1.CompareTo(other.Item1);
                if (ret != 0) return ret;
                return Item2.CompareTo(other.Item2);
            }

            #endregion
        }

        #endregion
    }
}

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;

namespace Temp
{
    struct PointInt
    {
        public long X;

        public long Y;

        public PointInt(long x, long y)
            : this()
        {
            this.X = x;
            this.Y = y;
        }

        public static PointInt operator +(PointInt a, PointInt b)
        {
            return new PointInt(a.X + b.X, a.Y + b.Y);
        }

        public static PointInt operator -(PointInt a, PointInt b)
        {
            return new PointInt(a.X - b.X, a.Y - b.Y);
        }

        public static PointInt operator *(PointInt a, long k)
        {
            return new PointInt(k * a.X, k * a.Y);
        }

        public static PointInt operator *(long k, PointInt a)
        {
            return new PointInt(k * a.X, k * a.Y);
        }

        public bool IsInsideRectangle(long l, long b, long r, long t)
        {
            return (l <= X) && (X <= r) && (b <= Y) && (Y <= t);
        }
    }

    struct LineInt
    {
        public LineInt(PointInt a, PointInt b)
            : this()
        {
            A = a.Y - b.Y;
            B = b.X - a.X;
            C = a.X * b.Y - a.Y * b.X;
        }

        public long A, B, C;

        public bool ContainsPoint(PointInt p)
        {
            return A * p.X + B * p.Y + C == 0;
        }
    }

    class MatrixInt
    {
        private long[,] m_Matrix;

        public int Size
        {
            get
            {
                return m_Matrix.GetLength(0) - 1;
            }
        }

        public long Mod { get; private set; }

        public MatrixInt(int size, long mod = 0)
        {
            m_Matrix = new long[size + 1, size + 1];
            Mod = mod;
        }

        public MatrixInt(long[,] matrix, long mod = 0)
        {
            this.m_Matrix = matrix;
            Mod = mod;
        }

        public static MatrixInt GetIdentityMatrix(int size, long mod = 0)
        {
            long[,] matrix = new long[size + 1, size + 1];

            for (int i = 1; i <= size; i++)
            {
                matrix[i, i] = 1;
            }

            return new MatrixInt(matrix, mod);
        }

        public long this[int i, int j]
        {
            get
            {
                return m_Matrix[i, j];
            }

            set
            {
                m_Matrix[i, j] = value;
            }
        }

        public static MatrixInt operator +(MatrixInt a, MatrixInt b)
        {
            int n = a.Size;
            long mod = Math.Max(a.Mod, b.Mod);
            long[,] c = new long[n, n];
            for (int i = 1; i <= n; i++)
            {
                for (int j = 1; j <= n; j++)
                {
                    c[i, j] = a[i, j] + b[i, j];
                }
            }

            if (mod > 0)
            {
                for (int i = 1; i <= n; i++)
                {
                    for (int j = 1; j <= n; j++)
                    {
                        c[i, j] %= mod;
                    }
                }
            }

            return new MatrixInt(c, mod);
        }

        public static MatrixInt operator *(MatrixInt a, MatrixInt b)
        {
            int n = a.Size;
            long mod = Math.Max(a.Mod, b.Mod);

            long[,] c = new long[n, n];

            for (int i = 1; i <= n; i++)
            {
                for (int j = 1; j <= n; j++)
                {
                    for (int k = 1; k <= n; k++)
                    {
                        c[i, j] += a[i, k] * b[k, j];
                        if (mod > 0)
                        {
                            c[i, j] %= mod;
                        }
                    }
                }
            }

            return new MatrixInt(c, mod);
        }
    }

    static class Algebra
    {
        public static long Phi(long n)
        {
            long result = n;
            for (long i = 2; i * i <= n; i++)
            {
                if (n % i == 0)
                {
                    while (n % i == 0)
                    {
                        n /= i;
                    }

                    result -= result / i;
                }
            }

            if (n > 1)
            {
                result -= result / n;
            }

            return result;
        }

        public static long BinPower(long a, long n, long mod)
        {
            long result = 1;

            while (n > 0)
            {
                if ((n & 1) != 0)
                {
                    result = (result * a) % mod;
                }

                a = (a * a) % mod;
                n >>= 1;
            }

            return result;
        }

        public static class Permutations
        {
            public static int[] GetRandomPermutation(int n)
            {
                int[] p = new int[n];
                for (int i = 0; i < n; i++)
                {
                    p[i] = i;
                }

                Random random = new Random();
                for (int i = n - 1; i > 0; i--)
                {
                    int j = random.Next(i + 1);
                    int tmp = p[i];
                    p[i] = p[j];
                    p[j] = tmp;
                }

                return p;
            }
        }

        public static T[] Shuffle<T>(this T[] array)
        {
            int length = array.Length;
            int[] p = Permutations.GetRandomPermutation(length);
            T[] result = new T[length];
            for (int i = 0; i < length; i++)
            {
                result[i] = array[p[i]];
            }

            return result;
        }

        public static MatrixInt MatrixBinPower(MatrixInt a, long n)
        {
            MatrixInt result = new MatrixInt(a.Size);

            while (n > 0)
            {
                if ((n & 1) != 0)
                {
                    result *= a;
                }

                a *= a;
                n >>= 1;
            }

            return result;
        }

        public static long Gcd(long a, long b)
        {
            return b == 0 ? a : Gcd(b, a % b);
        }

        public static long ExtendedGcd(long a, long b, out long x, out long y)
        {
            if (b == 0)
            {
                x = 1;
                y = 0;
                return a;
            }

            long x1;
            long y1;
            long d = ExtendedGcd(b, a % b, out x1, out y1);
            x = y1;
            y = x1 - (a / b) * y1;
            return d;
        }

        public static long Lcm(long a, long b)
        {
            return (a / Gcd(a, b)) * b;
        }

        public static bool[] GetPrimes(int n)
        {
            n = Math.Max(n, 2);
            bool[] prime = new bool[n + 1];
            for (int i = 2; i <= n; i++)
            {
                prime[i] = true;
            }

            for (int i = 2; i * i <= n; i++)
            {
                if (prime[i])
                {
                    if ((long)i * i <= n)
                    {
                        for (int j = i * i; j <= n; j += i)
                        {
                            prime[j] = false;
                        }
                    }
                }
            }

            return prime;
        }

        public static long GetFibonacciNumber(long n, long mod = 0)
        {
            long[,] matrix = new long[,] { { 0, 0, 0 }, { 0, 0, 1 }, { 0, 1, 1 } };

            MatrixInt result = MatrixBinPower(new MatrixInt(matrix, mod), n);

            return result[2, 2];
        }

        public static long[] GetFibonacciSequence(int n)
        {
            long[] result = new long[n];
            result[0] = result[1] = 1;

            for (int i = 2; i < n; i++)
            {
                result[i] = result[i - 1] + result[i - 2];
            }

            return result;
        }

        public static long GetInverseElement(long a, long mod)
        {
            long x, y;
            long g = ExtendedGcd(a, mod, out x, out y);

            if (g != 1)
            {
                return -1;
            }

            return ((x % mod) + mod) % mod;
        }

        public static long[] GetAllInverseElements(long mod)
        {
            long[] result = new long[mod];
            result[1] = 1;
            for (int i = 2; i < mod; i++)
            {
                result[i] = (mod - (((mod / i) * result[mod % i]) % mod)) % mod;
            }

            return result;
        }
    }

    internal static class Reader
    {
        public static void ReadInt(out int a)
        {
            int[] number = new int[1];
            ReadInt(number);
            a = number[0];
        }

        public static void ReadInt(out int a, out int b)
        {
            int[] numbers = new int[2];
            ReadInt(numbers);
            a = numbers[0];
            b = numbers[1];
        }

        public static void ReadInt(out int int1, out int int2, out int int3)
        {
            int[] numbers = new int[3];
            ReadInt(numbers);
            int1 = numbers[0];
            int2 = numbers[1];
            int3 = numbers[2];
        }

        public static void ReadInt(out int int1, out int int2, out int int3, out int int4)
        {
            int[] numbers = new int[4];
            ReadInt(numbers);
            int1 = numbers[0];
            int2 = numbers[1];
            int3 = numbers[2];
            int4 = numbers[3];
        }

        public static void ReadLong(out long a)
        {
            long[] number = new long[1];
            ReadLong(number);
            a = number[0];
        }

        public static void ReadLong(out long a, out long b)
        {
            long[] numbers = new long[2];
            ReadLong(numbers);
            a = numbers[0];
            b = numbers[1];
        }

        public static void ReadLong(out long int1, out long int2, out long int3)
        {
            long[] numbers = new long[3];
            ReadLong(numbers);
            int1 = numbers[0];
            int2 = numbers[1];
            int3 = numbers[2];
        }

        public static void ReadLong(out long int1, out long int2, out long int3, out long int4)
        {
            long[] numbers = new long[4];
            ReadLong(numbers);
            int1 = numbers[0];
            int2 = numbers[1];
            int3 = numbers[2];
            int4 = numbers[3];
        }

        public static void ReadInt(int[] numbers)
        {
            // ReSharper disable PossibleNullReferenceException
            var list = Console.ReadLine().Split();
            // ReSharper restore PossibleNullReferenceException

            int count = Math.Min(numbers.Length, list.Length);

            for (int i = 0; i < count; i++)
            {
                numbers[i] = int.Parse(list[i]);
            }
        }

        public static int[] ReadDigits()
        {
            // ReSharper disable AssignNullToNotNullAttribute
            return Console.ReadLine().Select(x => int.Parse(x.ToString())).ToArray();
            // ReSharper restore AssignNullToNotNullAttribute
        }

        public static void ReadLong(long[] numbers)
        {
            // ReSharper disable PossibleNullReferenceException
            var list = Console.ReadLine().Split();
            // ReSharper restore PossibleNullReferenceException

            int count = Math.Min(numbers.Length, list.Length);

            for (int i = 0; i < count; i++)
            {
                numbers[i] = long.Parse(list[i]);
            }
        }

        public static void ReadDouble(double[] numbers)
        {
            // ReSharper disable PossibleNullReferenceException
            var list = Console.ReadLine().Split();
            // ReSharper restore PossibleNullReferenceException

            int count = Math.Min(numbers.Length, list.Length);

            for (int i = 0; i < count; i++)
            {
                numbers[i] = double.Parse(list[i]);
            }
        }

        public static void ReadDouble(out double a, out double b)
        {
            double[] numbers = new double[2];
            ReadDouble(numbers);
            a = numbers[0];
            b = numbers[1];
        }

        public static void ReadDouble(out double int1, out double int2, out double int3)
        {
            double[] numbers = new double[3];
            ReadDouble(numbers);
            int1 = numbers[0];
            int2 = numbers[1];
            int3 = numbers[2];
        }

        public static string ReadLine()
        {
            return Console.ReadLine();
        }
    }

    static class MyMath
    {
        public static int GetMinimalPrimeDivisor(int n)
        {
            for (int i = 2; i * i <= n; i++)
            {
                if (n % i == 0)
                {
                    return i;
                }
            }

            return n;
        }

        public static long Sqr(long x)
        {
            return x * x;
        }
    }

    public interface IGraph
    {
        int Vertices  { get; set; }

        IList<int> this[int i] { get; }

        void AddEdge(int u, int v);

        void AddOrientedEdge(int u, int v);
    }

    public class Graph : IGraph
    {
        private List<int>[] m_Edges;

        public int Vertices { get; set; }

        public IList<int> this[int i]
        {
            get
            {
                return this.m_Edges[i];
            }
        }

        public Graph(int vertices)
        {
            this.Vertices = vertices;

            this.m_Edges = new List<int>[vertices];

            for (int i = 0; i < vertices; i++)
            {
                this.m_Edges[i] = new List<int>();
            }
        }

        public void AddEdge(int u, int v)
        {
            this.AddOrientedEdge(u, v);
            this.AddOrientedEdge(v, u);
        }

        public void AddOrientedEdge(int first, int second)
        {
            this.m_Edges[first].Add(second);
        }

        public int[] Bfs(int start)
        {
            int[] d = new int[Vertices];
            for (int i = 0; i < Vertices; i++)
            {
                d[i] = -1;
            }

            Queue<int> queue = new Queue<int>();
            queue.Enqueue(start);
            d[start] = 0;

            while (queue.Count > 0)
            {
                int v = queue.Dequeue();
                foreach (int t in this.m_Edges[v].Where(t => d[t] == -1))
                {
                    queue.Enqueue(t);
                    d[t] = d[v] + 1;
                }
            }

            return d;
        }
    }

    class SimpleSumTable
    {
        private readonly int[,] m_Sum;

        public SimpleSumTable(int n, int m, int[,] table)
        {
            m_Sum = new int[n + 1, m + 1];

            for (int i = 1; i < n + 1; i++)
            {
                for (int j = 1; j < m + 1; j++)
                {
                    m_Sum[i, j] = m_Sum[i, j - 1] + m_Sum[i - 1, j] - m_Sum[i - 1, j - 1] + table[i, j];
                }
            }
        }

        public int GetSum(int l, int b, int r, int t)
        {
            return m_Sum[r, t] - m_Sum[r, b] - m_Sum[l, t] + m_Sum[l, b];
        }
    }

    class SegmentTreeSimpleInt<T>
    {
        public int Size { get; private set; }

        private readonly T[] m_Tree;

        private Func<T, T, T> m_Operation;

        private T m_Null;

        public SegmentTreeSimpleInt(int size, Func<T, T, T> operation, T nullElement, IList<T> array = null)
        {
            this.Size = size;
            this.m_Operation = operation;
            this.m_Null = nullElement;

            m_Tree = new T[4 * size];
            if (array != null)
            {
                this.Build(array, 1, 0, size - 1);
            }
        }

        private void Build(IList<T> array, int v, int tl, int tr)
        {
            if (tl == tr)
            {
                m_Tree[v] = array[tl];
            }
            else
            {
                int tm = (tl + tr) / 2;
                this.Build(array, 2 * v, tl, tm);
                this.Build(array, 2 * v + 1, tm + 1, tr);
                this.CalculateNode(v);
            }
        }

        public T GetSum(int l, int r)
        {
            return GetSum(1, 0, Size - 1, l, r);
        }

        private T GetSum(int v, int tl, int tr, int l, int r)
        {
            if (l > r)
            {
                return m_Null;
            }

            if (l == tl && r == tr)
            {
                return m_Tree[v];
            }

            int tm = (tl + tr) / 2;

            return this.m_Operation(GetSum(2 * v, tl, tm, l, Math.Min(r, tm)),GetSum(2 * v + 1, tm + 1, tr, Math.Max(l, tm + 1), r));
        }

        public void Update(int pos, T newValue)
        {
            Update(1, 0, Size - 1, pos, newValue);
        }

        private void Update(int v, int tl, int tr, int pos, T newValue)
        {
            if (tl == tr)
            {
                m_Tree[v] = newValue;
            }
            else
            {
                int tm = (tl + tr) / 2;
                if (pos <= tm)
                {
                    Update(2 * v, tl, tm, pos, newValue);
                }
                else
                {
                    Update(2 * v + 1, tm + 1, tr, pos, newValue);
                }
                this.CalculateNode(v);
            }
        }

        private void CalculateNode(int v)
        {
            m_Tree[v] = this.m_Operation(m_Tree[2 * v], m_Tree[2 * v + 1]);
        }
    }

    struct Pair<TFirst, TSecond>
    {
        public Pair(TFirst first, TSecond second)
            : this()
        {
            this.First = first;
            this.Second = second;
        }

        public TFirst First { set; get; }

        public TSecond Second { set; get; }
    }

    internal class AccumulativeDictionary<TKey> : Dictionary<TKey, int>
    {
        public new void Add(TKey key, int value = 1)
        {
            if (this.ContainsKey(key))
            {
                base[key] += value;
            }
            else
            {
                base.Add(key, value);
            }
        }

        public new int this[TKey key]
        {
            get
            {
                return this.ContainsKey(key) ? base[key] : 0;
            }
            set
            {
                this.Add(key, value);
            }
        }
    }

    class PriorityQueue<T>
    {
        public PriorityQueue(Comparison<T> comparison = null)
        {
            if (comparison == null)
            {
                if (typeof(T).GetInterfaces().Any(i => i == typeof(IComparable<T>)))
                {
                    m_Comparison = (a, b) => ((IComparable<T>)a).CompareTo(b);
                }
                else
                {
                    throw new ApplicationException("Add comparer");
                }
            }
            else
            {
                m_Comparison = comparison;
            }
        }

        public int Count { get; private set; }

        public void Enqueue(T item)
        {
            m_List.Add(item);
            m_Indexes.Add(item, this.Count);
            this.Count++;
            Up(this.Count);
        }

        public T Peek()
        {
            return m_List[0];
        }

        public T Dequeue()
        {
            if (this.Count > 0)
            {
                var result = m_List[0];

                Swap(0, this.Count - 1);
                m_Indexes.Remove(m_List[this.Count - 1]);
                m_List.RemoveAt(this.Count - 1);
                this.Count--;
                this.Down(1);

                return result;
            }
            throw new ApplicationException("Couldn't get element from empty queue");
        }

        public void Update(T item)
        {
            int index = m_Indexes[item];
            this.Up(index + 1);
        }

        private readonly List<T> m_List = new List<T>();

        private readonly Dictionary<T, int> m_Indexes = new Dictionary<T, int>();

        private readonly Comparison<T> m_Comparison;

        private void Up(int index)
        {
            while (index > 1 && m_Comparison.Invoke(m_List[index - 1], m_List[index / 2 - 1]) > 0)
            {
                this.Swap(index - 1, index / 2 - 1);

                index = index / 2;
            }
        }

        private void Down(int index)
        {
            while (2 * index <= this.Count && m_Comparison.Invoke(m_List[index - 1], m_List[2 * index - 1]) < 0 ||
                   2 * index + 1 <= this.Count && m_Comparison.Invoke(m_List[index - 1], m_List[2 * index]) < 0)
            {
                if (2 * index + 1 > this.Count || m_Comparison.Invoke(m_List[2 * index - 1], m_List[2 * index]) > 0)
                {
                    this.Swap(index - 1, 2 * index - 1);
                    index = 2 * index;
                }
                else
                {
                    this.Swap(index - 1, 2 * index);
                    index = 2 * index + 1;
                }
            }
        }

        private void Swap(int i, int j)
        {
            var tmp = m_List[i];
            m_List[i] = m_List[j];
            m_List[j] = tmp;

            m_Indexes[m_List[i]] = i;
            m_Indexes[m_List[j]] = j;
        }
    }

    class Program
    {
        private static StreamReader m_InputStream;

        private static StreamWriter m_OutStream;

        private static void OpenFiles()
        {
            m_InputStream = File.OpenText("input.txt");
            Console.SetIn(m_InputStream);

            m_OutStream = File.CreateText("output.txt");
            Console.SetOut(m_OutStream);
        }

        private static void CloseFiles()
        {
            m_OutStream.Flush();

            m_InputStream.Dispose();
            m_OutStream.Dispose();
        }

        static void Main()
        {
            //OpenFiles();

            new Solution().Solve();

            //CloseFiles();
        }
    }

    internal class Solution
    {
        public void Solve()
        {
            int s, k;
            Reader.ReadInt(out s, out k);

            List<int> result = new List<int> { 0 };

            int[] f = new int[100];
            f[0] = 1;

            int t = 0;
            while (f[t] < s)
            {
                t++;
                int sum = 0;
                for (int j = Math.Max(0, t - k); j < t; j++)
                {
                    sum += f[j];
                }

                f[t] = sum;
            }

            for (int i = t; i >= 0; i--)
            {
                if (s >= f[i])
                {
                    result.Add(f[i]);
                    s -= f[i];
                    if (s == 0)
                    {
                        break;
                    }
                }
            }

            Console.WriteLine(result.Count);
            foreach (var i in result)
            {
                Console.Write("{0} ", i);
            }
        }
    }
}

using System;
using System.Collections.Generic;
using System.IO;
using System.Text;

namespace Well_known_Numbers
{
    internal class Program
    {
        private static readonly StreamReader reader = new StreamReader(Console.OpenStandardInput(1024*10), Encoding.ASCII, false, 1024*10);
        private static readonly StreamWriter writer = new StreamWriter(Console.OpenStandardOutput(1024*10), Encoding.ASCII, 1024*10);

        private static void Main(string[] args)
        {
            int s = Next();
            int k = Next();

            var list = new List<int> {1};

            int index0 = -k;

            int sum = 1;
            while (sum <= s)
            {
                list.Add(sum);

                sum += sum;
                index0++;
                if (index0 >= 0)
                    sum -= list[index0];
            }

            var ans = new List<int>();
            list.Reverse();

            foreach (int i in list)
            {
                if (s >= i)
                {
                    ans.Add(i);
                    s -= i;
                    if (s == 0)
                        break;
                }
            }

            if (ans.Count == 1)
                ans.Add(0);

            writer.WriteLine(ans.Count);
            foreach (int an in ans)
            {
                writer.Write(an);
                writer.Write(' ');
            }
            writer.Flush();
        }

        private static int Next()
        {
            int c;
            int res = 0;
            do
            {
                c = reader.Read();
                if (c == -1)
                    return res;
            } while (c < '0' || c > '9');
            res = c - '0';
            while (true)
            {
                c = reader.Read();
                if (c < '0' || c > '9')
                    return res;
                res *= 10;
                res += c - '0';
            }
        }
    }
}

using System;
using System.Collections.Generic;

public class wellknownnumbers
{
	public static void Main(string[] args)
	{
		string[] p = Console.ReadLine().Split();
		long s = long.Parse(p[0]);
		long k = long.Parse(p[1]);
		long[] nums = new long[50];
		nums[0] = 1;
		int start = 0;
		for(int i = 1; nums[i-1] < s && i < 50; i++)
		{
			nums[i] = 0;
			for (int j = i - 1; j >= i - k && j >= 0; j--)
				nums[i] += nums[j];
			if (nums[i] <= s) start = i;
		}
		List<long> ans = new List<long>();
		for (int i = start; i >= 0 && s > 0; i--)
		{
			if (nums[i] <= s)
			{
				ans.Add(nums[i]);
				s -= nums[i];
			}
		}
		Console.WriteLine(ans.Count + 1);
		foreach (long a in ans)
			Console.Write(a + " ");
		Console.WriteLine("0");
	}
}

using System;
using System.Linq;
using System.Text;
using System.IO;
using System.Diagnostics;
using System.Globalization;
using System.Collections.Generic;
using System.Threading;

namespace CodeForces
{
	internal class B
	{

		private void Solve()
		{
			int s = NextInt(), k = NextInt();
			var f = new List<int>();
			f.Add( 1 );
			while ( true )
			{
				long tmp = 0;
				for ( int i = f.Count - 1, tot = k; i >= 0 && tot > 0; --i, --tot )
				{
					tmp += f[i];
				}
				if ( tmp > 1000000000 ) break;
				f.Add( (int)tmp );
			}
			if ( f.Count( x => x == 1 ) > 1 ) f.Remove( 1 );
			var res = new List<int>();
			while ( s > 0 )
			{
				int j = f.Count - 1;
				while ( f[j] > s ) --j;
				res.Add( f[j] );
				s -= f[j];
			}
			if ( res.Count == 1 ) res.Add( 0 );
			Out.WriteLine( res.Count );
			foreach ( var re in res )
			{
				Out.Write( re + " " );
			}
		}

		#region Local wireup

		public int NextInt()
		{
			return _in.NextInt();
		}

		public long NextLong()
		{
			return _in.NextLong();
		}

		public string NextLine()
		{
			return _in.NextLine();
		}

		public double NextDouble()
		{
			return _in.NextDouble();
		}

		readonly Scanner _in = new Scanner();
		static readonly TextWriter Out = Console.Out;

		void Start()
		{
#if !ONLINE_JUDGE
			var timer = new Stopwatch();
			timer.Start();
#endif
			var t = new Thread( Solve, 20000000 );
			t.Start();
			t.Join();
#if !ONLINE_JUDGE
			timer.Stop();
			Console.WriteLine( string.Format( CultureInfo.InvariantCulture, "Done in {0} seconds.\nPress <Enter> to exit.", timer.ElapsedMilliseconds / 1000.0 ) );
			Console.ReadLine();
#endif
		}

		static void Main()
		{
			new B().Start();
		}

		class Scanner : IDisposable
		{
			#region Fields

			readonly TextReader _reader;
			readonly int _bufferSize;
			readonly bool _closeReader;
			readonly char[] _buffer;
			int _length, _pos;

			#endregion

			#region .ctors

			public Scanner( TextReader reader, int bufferSize, bool closeReader )
			{
				_reader = reader;
				_bufferSize = bufferSize;
				_closeReader = closeReader;
				_buffer = new char[_bufferSize];
				FillBuffer( false );
			}

			public Scanner( TextReader reader, bool closeReader ) : this( reader, 1 << 16, closeReader ) { }

			public Scanner( string fileName ) : this( new StreamReader( fileName, Encoding.Default ), true ) { }

#if ONLINE_JUDGE
			public Scanner() : this( Console.In, false ) { }
#else
			public Scanner() : this( "input.txt" ) { }
#endif

			#endregion

			#region IDisposable Members

			public void Dispose()
			{
				if ( _closeReader )
				{
					_reader.Close();
				}
			}

			#endregion

			#region Properties

			public bool Eof
			{
				get
				{
					if ( _pos < _length ) return false;
					FillBuffer( false );
					return _pos >= _length;
				}
			}

			#endregion

			#region Methods

			private char NextChar()
			{
				if ( _pos < _length ) return _buffer[_pos++];
				FillBuffer( true );
				return _buffer[_pos++];
			}

			private char PeekNextChar()
			{
				if ( _pos < _length ) return _buffer[_pos];
				FillBuffer( true );
				return _buffer[_pos];
			}

			private void FillBuffer( bool throwOnEof )
			{
				_length = _reader.Read( _buffer, 0, _bufferSize );
				if ( throwOnEof && Eof )
				{
					throw new IOException( "Can't read beyond the end of file" );
				}
				_pos = 0;
			}

			public int NextInt()
			{
				var neg = false;
				int res = 0;
				SkipWhitespaces();
				if ( !Eof && PeekNextChar() == '-' )
				{
					neg = true;
					_pos++;
				}
				while ( !Eof && !IsWhitespace( PeekNextChar() ) )
				{
					var c = NextChar();
					if ( c < '0' || c > '9' ) throw new ArgumentException( "Illegal character" );
					res = 10 * res + c - '0';
				}
				return neg ? -res : res;
			}

			public long NextLong()
			{
				var neg = false;
				long res = 0;
				SkipWhitespaces();
				if ( !Eof && PeekNextChar() == '-' )
				{
					neg = true;
					_pos++;
				}
				while ( !Eof && !IsWhitespace( PeekNextChar() ) )
				{
					var c = NextChar();
					if ( c < '0' || c > '9' ) throw new ArgumentException( "Illegal character" );
					res = 10 * res + c - '0';
				}
				return neg ? -res : res;
			}

			public string NextLine()
			{
				SkipUntilNextLine();
				if ( Eof ) return "";
				var builder = new StringBuilder();
				while ( !Eof && !IsEndOfLine( PeekNextChar() ) )
				{
					builder.Append( NextChar() );
				}
				return builder.ToString();
			}

			public double NextDouble()
			{
				SkipWhitespaces();
				var builder = new StringBuilder();
				while ( !Eof && !IsWhitespace( PeekNextChar() ) )
				{
					builder.Append( NextChar() );
				}
				return double.Parse( builder.ToString(), CultureInfo.InvariantCulture );
			}

			private void SkipWhitespaces()
			{
				while ( !Eof && IsWhitespace( PeekNextChar() ) )
				{
					++_pos;
				}
			}

			private void SkipUntilNextLine()
			{
				while ( !Eof && IsEndOfLine( PeekNextChar() ) )
				{
					++_pos;
				}
			}

			private static bool IsWhitespace( char c )
			{
				return c == ' ' || c == '\t' || c == '\n' || c == '\r';
			}

			private static bool IsEndOfLine( char c )
			{
				return c == '\n' || c == '\r';
			}

			#endregion
		}

		#endregion
	}
}

using System;
using System.Linq;
using System.Text;
using System.IO;
using System.Diagnostics;
using System.Globalization;
using System.Collections.Generic;
using System.Threading;

namespace CodeForces
{
	internal class B
	{

		private void Solve()
		{
			int s = NextInt(), k = NextInt();
			var f = new List<int>();
			f.Add( 1 );
			while ( true )
			{
				long tmp = 0;
				for ( int i = f.Count - 1, tot = k; i >= 0 && tot > 0; --i, --tot )
				{
					tmp += f[i];
				}
				if ( tmp > 1000000000 ) break;
				f.Add( (int)tmp );
			}
			if ( f.Count( x => x == 1 ) > 1 ) f.Remove( 1 );
			var res = new List<int>();
			while ( s > 0 )
			{
				int j = f.Count - 1;
				while ( f[j] > s ) --j;
				res.Add( f[j] );
				s -= f[j];
			}
			Out.WriteLine( res.Count );
			foreach ( var re in res )
			{
				Out.Write( re + " " );
			}
		}

		#region Local wireup

		public int NextInt()
		{
			return _in.NextInt();
		}

		public long NextLong()
		{
			return _in.NextLong();
		}

		public string NextLine()
		{
			return _in.NextLine();
		}

		public double NextDouble()
		{
			return _in.NextDouble();
		}

		readonly Scanner _in = new Scanner();
		static readonly TextWriter Out = Console.Out;

		void Start()
		{
#if !ONLINE_JUDGE
			var timer = new Stopwatch();
			timer.Start();
#endif
			var t = new Thread( Solve, 20000000 );
			t.Start();
			t.Join();
#if !ONLINE_JUDGE
			timer.Stop();
			Console.WriteLine( string.Format( CultureInfo.InvariantCulture, "Done in {0} seconds.\nPress <Enter> to exit.", timer.ElapsedMilliseconds / 1000.0 ) );
			Console.ReadLine();
#endif
		}

		static void Main()
		{
			new B().Start();
		}

		class Scanner : IDisposable
		{
			#region Fields

			readonly TextReader _reader;
			readonly int _bufferSize;
			readonly bool _closeReader;
			readonly char[] _buffer;
			int _length, _pos;

			#endregion

			#region .ctors

			public Scanner( TextReader reader, int bufferSize, bool closeReader )
			{
				_reader = reader;
				_bufferSize = bufferSize;
				_closeReader = closeReader;
				_buffer = new char[_bufferSize];
				FillBuffer( false );
			}

			public Scanner( TextReader reader, bool closeReader ) : this( reader, 1 << 16, closeReader ) { }

			public Scanner( string fileName ) : this( new StreamReader( fileName, Encoding.Default ), true ) { }

#if ONLINE_JUDGE
			public Scanner() : this( Console.In, false ) { }
#else
			public Scanner() : this( "input.txt" ) { }
#endif

			#endregion

			#region IDisposable Members

			public void Dispose()
			{
				if ( _closeReader )
				{
					_reader.Close();
				}
			}

			#endregion

			#region Properties

			public bool Eof
			{
				get
				{
					if ( _pos < _length ) return false;
					FillBuffer( false );
					return _pos >= _length;
				}
			}

			#endregion

			#region Methods

			private char NextChar()
			{
				if ( _pos < _length ) return _buffer[_pos++];
				FillBuffer( true );
				return _buffer[_pos++];
			}

			private char PeekNextChar()
			{
				if ( _pos < _length ) return _buffer[_pos];
				FillBuffer( true );
				return _buffer[_pos];
			}

			private void FillBuffer( bool throwOnEof )
			{
				_length = _reader.Read( _buffer, 0, _bufferSize );
				if ( throwOnEof && Eof )
				{
					throw new IOException( "Can't read beyond the end of file" );
				}
				_pos = 0;
			}

			public int NextInt()
			{
				var neg = false;
				int res = 0;
				SkipWhitespaces();
				if ( !Eof && PeekNextChar() == '-' )
				{
					neg = true;
					_pos++;
				}
				while ( !Eof && !IsWhitespace( PeekNextChar() ) )
				{
					var c = NextChar();
					if ( c < '0' || c > '9' ) throw new ArgumentException( "Illegal character" );
					res = 10 * res + c - '0';
				}
				return neg ? -res : res;
			}

			public long NextLong()
			{
				var neg = false;
				long res = 0;
				SkipWhitespaces();
				if ( !Eof && PeekNextChar() == '-' )
				{
					neg = true;
					_pos++;
				}
				while ( !Eof && !IsWhitespace( PeekNextChar() ) )
				{
					var c = NextChar();
					if ( c < '0' || c > '9' ) throw new ArgumentException( "Illegal character" );
					res = 10 * res + c - '0';
				}
				return neg ? -res : res;
			}

			public string NextLine()
			{
				SkipUntilNextLine();
				if ( Eof ) return "";
				var builder = new StringBuilder();
				while ( !Eof && !IsEndOfLine( PeekNextChar() ) )
				{
					builder.Append( NextChar() );
				}
				return builder.ToString();
			}

			public double NextDouble()
			{
				SkipWhitespaces();
				var builder = new StringBuilder();
				while ( !Eof && !IsWhitespace( PeekNextChar() ) )
				{
					builder.Append( NextChar() );
				}
				return double.Parse( builder.ToString(), CultureInfo.InvariantCulture );
			}

			private void SkipWhitespaces()
			{
				while ( !Eof && IsWhitespace( PeekNextChar() ) )
				{
					++_pos;
				}
			}

			private void SkipUntilNextLine()
			{
				while ( !Eof && IsEndOfLine( PeekNextChar() ) )
				{
					++_pos;
				}
			}

			private static bool IsWhitespace( char c )
			{
				return c == ' ' || c == '\t' || c == '\n' || c == '\r';
			}

			private static bool IsEndOfLine( char c )
			{
				return c == '\n' || c == '\r';
			}

			#endregion
		}

		#endregion
	}
}

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;

namespace Temp
{
    struct PointInt
    {
        public long X;

        public long Y;

        public PointInt(long x, long y)
            : this()
        {
            this.X = x;
            this.Y = y;
        }

        public static PointInt operator +(PointInt a, PointInt b)
        {
            return new PointInt(a.X + b.X, a.Y + b.Y);
        }

        public static PointInt operator -(PointInt a, PointInt b)
        {
            return new PointInt(a.X - b.X, a.Y - b.Y);
        }

        public static PointInt operator *(PointInt a, long k)
        {
            return new PointInt(k * a.X, k * a.Y);
        }

        public static PointInt operator *(long k, PointInt a)
        {
            return new PointInt(k * a.X, k * a.Y);
        }

        public bool IsInsideRectangle(long l, long b, long r, long t)
        {
            return (l <= X) && (X <= r) && (b <= Y) && (Y <= t);
        }
    }

    struct LineInt
    {
        public LineInt(PointInt a, PointInt b)
            : this()
        {
            A = a.Y - b.Y;
            B = b.X - a.X;
            C = a.X * b.Y - a.Y * b.X;
        }

        public long A, B, C;

        public bool ContainsPoint(PointInt p)
        {
            return A * p.X + B * p.Y + C == 0;
        }
    }

    class MatrixInt
    {
        private long[,] m_Matrix;

        public int Size
        {
            get
            {
                return m_Matrix.GetLength(0) - 1;
            }
        }

        public long Mod { get; private set; }

        public MatrixInt(int size, long mod = 0)
        {
            m_Matrix = new long[size + 1, size + 1];
            Mod = mod;
        }

        public MatrixInt(long[,] matrix, long mod = 0)
        {
            this.m_Matrix = matrix;
            Mod = mod;
        }

        public static MatrixInt GetIdentityMatrix(int size, long mod = 0)
        {
            long[,] matrix = new long[size + 1, size + 1];

            for (int i = 1; i <= size; i++)
            {
                matrix[i, i] = 1;
            }

            return new MatrixInt(matrix, mod);
        }

        public long this[int i, int j]
        {
            get
            {
                return m_Matrix[i, j];
            }

            set
            {
                m_Matrix[i, j] = value;
            }
        }

        public static MatrixInt operator +(MatrixInt a, MatrixInt b)
        {
            int n = a.Size;
            long mod = Math.Max(a.Mod, b.Mod);
            long[,] c = new long[n, n];
            for (int i = 1; i <= n; i++)
            {
                for (int j = 1; j <= n; j++)
                {
                    c[i, j] = a[i, j] + b[i, j];
                }
            }

            if (mod > 0)
            {
                for (int i = 1; i <= n; i++)
                {
                    for (int j = 1; j <= n; j++)
                    {
                        c[i, j] %= mod;
                    }
                }
            }

            return new MatrixInt(c, mod);
        }

        public static MatrixInt operator *(MatrixInt a, MatrixInt b)
        {
            int n = a.Size;
            long mod = Math.Max(a.Mod, b.Mod);

            long[,] c = new long[n, n];

            for (int i = 1; i <= n; i++)
            {
                for (int j = 1; j <= n; j++)
                {
                    for (int k = 1; k <= n; k++)
                    {
                        c[i, j] += a[i, k] * b[k, j];
                        if (mod > 0)
                        {
                            c[i, j] %= mod;
                        }
                    }
                }
            }

            return new MatrixInt(c, mod);
        }
    }

    static class Algebra
    {
        public static long Phi(long n)
        {
            long result = n;
            for (long i = 2; i * i <= n; i++)
            {
                if (n % i == 0)
                {
                    while (n % i == 0)
                    {
                        n /= i;
                    }

                    result -= result / i;
                }
            }

            if (n > 1)
            {
                result -= result / n;
            }

            return result;
        }

        public static long BinPower(long a, long n, long mod)
        {
            long result = 1;

            while (n > 0)
            {
                if ((n & 1) != 0)
                {
                    result = (result * a) % mod;
                }

                a = (a * a) % mod;
                n >>= 1;
            }

            return result;
        }

        public static class Permutations
        {
            public static int[] GetRandomPermutation(int n)
            {
                int[] p = new int[n];
                for (int i = 0; i < n; i++)
                {
                    p[i] = i;
                }

                Random random = new Random();
                for (int i = n - 1; i > 0; i--)
                {
                    int j = random.Next(i + 1);
                    int tmp = p[i];
                    p[i] = p[j];
                    p[j] = tmp;
                }

                return p;
            }
        }

        public static T[] Shuffle<T>(this T[] array)
        {
            int length = array.Length;
            int[] p = Permutations.GetRandomPermutation(length);
            T[] result = new T[length];
            for (int i = 0; i < length; i++)
            {
                result[i] = array[p[i]];
            }

            return result;
        }

        public static MatrixInt MatrixBinPower(MatrixInt a, long n)
        {
            MatrixInt result = new MatrixInt(a.Size);

            while (n > 0)
            {
                if ((n & 1) != 0)
                {
                    result *= a;
                }

                a *= a;
                n >>= 1;
            }

            return result;
        }

        public static long Gcd(long a, long b)
        {
            return b == 0 ? a : Gcd(b, a % b);
        }

        public static long ExtendedGcd(long a, long b, out long x, out long y)
        {
            if (b == 0)
            {
                x = 1;
                y = 0;
                return a;
            }

            long x1;
            long y1;
            long d = ExtendedGcd(b, a % b, out x1, out y1);
            x = y1;
            y = x1 - (a / b) * y1;
            return d;
        }

        public static long Lcm(long a, long b)
        {
            return (a / Gcd(a, b)) * b;
        }

        public static bool[] GetPrimes(int n)
        {
            n = Math.Max(n, 2);
            bool[] prime = new bool[n + 1];
            for (int i = 2; i <= n; i++)
            {
                prime[i] = true;
            }

            for (int i = 2; i * i <= n; i++)
            {
                if (prime[i])
                {
                    if ((long)i * i <= n)
                    {
                        for (int j = i * i; j <= n; j += i)
                        {
                            prime[j] = false;
                        }
                    }
                }
            }

            return prime;
        }

        public static long GetFibonacciNumber(long n, long mod = 0)
        {
            long[,] matrix = new long[,] { { 0, 0, 0 }, { 0, 0, 1 }, { 0, 1, 1 } };

            MatrixInt result = MatrixBinPower(new MatrixInt(matrix, mod), n);

            return result[2, 2];
        }

        public static long[] GetFibonacciSequence(int n)
        {
            long[] result = new long[n];
            result[0] = result[1] = 1;

            for (int i = 2; i < n; i++)
            {
                result[i] = result[i - 1] + result[i - 2];
            }

            return result;
        }

        public static long GetInverseElement(long a, long mod)
        {
            long x, y;
            long g = ExtendedGcd(a, mod, out x, out y);

            if (g != 1)
            {
                return -1;
            }

            return ((x % mod) + mod) % mod;
        }

        public static long[] GetAllInverseElements(long mod)
        {
            long[] result = new long[mod];
            result[1] = 1;
            for (int i = 2; i < mod; i++)
            {
                result[i] = (mod - (((mod / i) * result[mod % i]) % mod)) % mod;
            }

            return result;
        }
    }

    internal static class Reader
    {
        public static void ReadInt(out int a)
        {
            int[] number = new int[1];
            ReadInt(number);
            a = number[0];
        }

        public static void ReadInt(out int a, out int b)
        {
            int[] numbers = new int[2];
            ReadInt(numbers);
            a = numbers[0];
            b = numbers[1];
        }

        public static void ReadInt(out int int1, out int int2, out int int3)
        {
            int[] numbers = new int[3];
            ReadInt(numbers);
            int1 = numbers[0];
            int2 = numbers[1];
            int3 = numbers[2];
        }

        public static void ReadInt(out int int1, out int int2, out int int3, out int int4)
        {
            int[] numbers = new int[4];
            ReadInt(numbers);
            int1 = numbers[0];
            int2 = numbers[1];
            int3 = numbers[2];
            int4 = numbers[3];
        }

        public static void ReadLong(out long a)
        {
            long[] number = new long[1];
            ReadLong(number);
            a = number[0];
        }

        public static void ReadLong(out long a, out long b)
        {
            long[] numbers = new long[2];
            ReadLong(numbers);
            a = numbers[0];
            b = numbers[1];
        }

        public static void ReadLong(out long int1, out long int2, out long int3)
        {
            long[] numbers = new long[3];
            ReadLong(numbers);
            int1 = numbers[0];
            int2 = numbers[1];
            int3 = numbers[2];
        }

        public static void ReadLong(out long int1, out long int2, out long int3, out long int4)
        {
            long[] numbers = new long[4];
            ReadLong(numbers);
            int1 = numbers[0];
            int2 = numbers[1];
            int3 = numbers[2];
            int4 = numbers[3];
        }

        public static void ReadInt(int[] numbers)
        {
            // ReSharper disable PossibleNullReferenceException
            var list = Console.ReadLine().Split();
            // ReSharper restore PossibleNullReferenceException

            int count = Math.Min(numbers.Length, list.Length);

            for (int i = 0; i < count; i++)
            {
                numbers[i] = int.Parse(list[i]);
            }
        }

        public static int[] ReadDigits()
        {
            // ReSharper disable AssignNullToNotNullAttribute
            return Console.ReadLine().Select(x => int.Parse(x.ToString())).ToArray();
            // ReSharper restore AssignNullToNotNullAttribute
        }

        public static void ReadLong(long[] numbers)
        {
            // ReSharper disable PossibleNullReferenceException
            var list = Console.ReadLine().Split();
            // ReSharper restore PossibleNullReferenceException

            int count = Math.Min(numbers.Length, list.Length);

            for (int i = 0; i < count; i++)
            {
                numbers[i] = long.Parse(list[i]);
            }
        }

        public static void ReadDouble(double[] numbers)
        {
            // ReSharper disable PossibleNullReferenceException
            var list = Console.ReadLine().Split();
            // ReSharper restore PossibleNullReferenceException

            int count = Math.Min(numbers.Length, list.Length);

            for (int i = 0; i < count; i++)
            {
                numbers[i] = double.Parse(list[i]);
            }
        }

        public static void ReadDouble(out double a, out double b)
        {
            double[] numbers = new double[2];
            ReadDouble(numbers);
            a = numbers[0];
            b = numbers[1];
        }

        public static void ReadDouble(out double int1, out double int2, out double int3)
        {
            double[] numbers = new double[3];
            ReadDouble(numbers);
            int1 = numbers[0];
            int2 = numbers[1];
            int3 = numbers[2];
        }

        public static string ReadLine()
        {
            return Console.ReadLine();
        }
    }

    static class MyMath
    {
        public static int GetMinimalPrimeDivisor(int n)
        {
            for (int i = 2; i * i <= n; i++)
            {
                if (n % i == 0)
                {
                    return i;
                }
            }

            return n;
        }

        public static long Sqr(long x)
        {
            return x * x;
        }
    }

    public interface IGraph
    {
        int Vertices  { get; set; }

        IList<int> this[int i] { get; }

        void AddEdge(int u, int v);

        void AddOrientedEdge(int u, int v);
    }

    public class Graph : IGraph
    {
        private List<int>[] m_Edges;

        public int Vertices { get; set; }

        public IList<int> this[int i]
        {
            get
            {
                return this.m_Edges[i];
            }
        }

        public Graph(int vertices)
        {
            this.Vertices = vertices;

            this.m_Edges = new List<int>[vertices];

            for (int i = 0; i < vertices; i++)
            {
                this.m_Edges[i] = new List<int>();
            }
        }

        public void AddEdge(int u, int v)
        {
            this.AddOrientedEdge(u, v);
            this.AddOrientedEdge(v, u);
        }

        public void AddOrientedEdge(int first, int second)
        {
            this.m_Edges[first].Add(second);
        }

        public int[] Bfs(int start)
        {
            int[] d = new int[Vertices];
            for (int i = 0; i < Vertices; i++)
            {
                d[i] = -1;
            }

            Queue<int> queue = new Queue<int>();
            queue.Enqueue(start);
            d[start] = 0;

            while (queue.Count > 0)
            {
                int v = queue.Dequeue();
                foreach (int t in this.m_Edges[v].Where(t => d[t] == -1))
                {
                    queue.Enqueue(t);
                    d[t] = d[v] + 1;
                }
            }

            return d;
        }
    }

    class SimpleSumTable
    {
        private readonly int[,] m_Sum;

        public SimpleSumTable(int n, int m, int[,] table)
        {
            m_Sum = new int[n + 1, m + 1];

            for (int i = 1; i < n + 1; i++)
            {
                for (int j = 1; j < m + 1; j++)
                {
                    m_Sum[i, j] = m_Sum[i, j - 1] + m_Sum[i - 1, j] - m_Sum[i - 1, j - 1] + table[i, j];
                }
            }
        }

        public int GetSum(int l, int b, int r, int t)
        {
            return m_Sum[r, t] - m_Sum[r, b] - m_Sum[l, t] + m_Sum[l, b];
        }
    }

    class SegmentTreeSimpleInt<T>
    {
        public int Size { get; private set; }

        private readonly T[] m_Tree;

        private Func<T, T, T> m_Operation;

        private T m_Null;

        public SegmentTreeSimpleInt(int size, Func<T, T, T> operation, T nullElement, IList<T> array = null)
        {
            this.Size = size;
            this.m_Operation = operation;
            this.m_Null = nullElement;

            m_Tree = new T[4 * size];
            if (array != null)
            {
                this.Build(array, 1, 0, size - 1);
            }
        }

        private void Build(IList<T> array, int v, int tl, int tr)
        {
            if (tl == tr)
            {
                m_Tree[v] = array[tl];
            }
            else
            {
                int tm = (tl + tr) / 2;
                this.Build(array, 2 * v, tl, tm);
                this.Build(array, 2 * v + 1, tm + 1, tr);
                this.CalculateNode(v);
            }
        }

        public T GetSum(int l, int r)
        {
            return GetSum(1, 0, Size - 1, l, r);
        }

        private T GetSum(int v, int tl, int tr, int l, int r)
        {
            if (l > r)
            {
                return m_Null;
            }

            if (l == tl && r == tr)
            {
                return m_Tree[v];
            }

            int tm = (tl + tr) / 2;

            return this.m_Operation(GetSum(2 * v, tl, tm, l, Math.Min(r, tm)),GetSum(2 * v + 1, tm + 1, tr, Math.Max(l, tm + 1), r));
        }

        public void Update(int pos, T newValue)
        {
            Update(1, 0, Size - 1, pos, newValue);
        }

        private void Update(int v, int tl, int tr, int pos, T newValue)
        {
            if (tl == tr)
            {
                m_Tree[v] = newValue;
            }
            else
            {
                int tm = (tl + tr) / 2;
                if (pos <= tm)
                {
                    Update(2 * v, tl, tm, pos, newValue);
                }
                else
                {
                    Update(2 * v + 1, tm + 1, tr, pos, newValue);
                }
                this.CalculateNode(v);
            }
        }

        private void CalculateNode(int v)
        {
            m_Tree[v] = this.m_Operation(m_Tree[2 * v], m_Tree[2 * v + 1]);
        }
    }

    struct Pair<TFirst, TSecond>
    {
        public Pair(TFirst first, TSecond second)
            : this()
        {
            this.First = first;
            this.Second = second;
        }

        public TFirst First { set; get; }

        public TSecond Second { set; get; }
    }

    internal class AccumulativeDictionary<TKey> : Dictionary<TKey, int>
    {
        public new void Add(TKey key, int value = 1)
        {
            if (this.ContainsKey(key))
            {
                base[key] += value;
            }
            else
            {
                base.Add(key, value);
            }
        }

        public new int this[TKey key]
        {
            get
            {
                return this.ContainsKey(key) ? base[key] : 0;
            }
            set
            {
                this.Add(key, value);
            }
        }
    }

    class PriorityQueue<T>
    {
        public PriorityQueue(Comparison<T> comparison = null)
        {
            if (comparison == null)
            {
                if (typeof(T).GetInterfaces().Any(i => i == typeof(IComparable<T>)))
                {
                    m_Comparison = (a, b) => ((IComparable<T>)a).CompareTo(b);
                }
                else
                {
                    throw new ApplicationException("Add comparer");
                }
            }
            else
            {
                m_Comparison = comparison;
            }
        }

        public int Count { get; private set; }

        public void Enqueue(T item)
        {
            m_List.Add(item);
            m_Indexes.Add(item, this.Count);
            this.Count++;
            Up(this.Count);
        }

        public T Peek()
        {
            return m_List[0];
        }

        public T Dequeue()
        {
            if (this.Count > 0)
            {
                var result = m_List[0];

                Swap(0, this.Count - 1);
                m_Indexes.Remove(m_List[this.Count - 1]);
                m_List.RemoveAt(this.Count - 1);
                this.Count--;
                this.Down(1);

                return result;
            }
            throw new ApplicationException("Couldn't get element from empty queue");
        }

        public void Update(T item)
        {
            int index = m_Indexes[item];
            this.Up(index + 1);
        }

        private readonly List<T> m_List = new List<T>();

        private readonly Dictionary<T, int> m_Indexes = new Dictionary<T, int>();

        private readonly Comparison<T> m_Comparison;

        private void Up(int index)
        {
            while (index > 1 && m_Comparison.Invoke(m_List[index - 1], m_List[index / 2 - 1]) > 0)
            {
                this.Swap(index - 1, index / 2 - 1);

                index = index / 2;
            }
        }

        private void Down(int index)
        {
            while (2 * index <= this.Count && m_Comparison.Invoke(m_List[index - 1], m_List[2 * index - 1]) < 0 ||
                   2 * index + 1 <= this.Count && m_Comparison.Invoke(m_List[index - 1], m_List[2 * index]) < 0)
            {
                if (2 * index + 1 > this.Count || m_Comparison.Invoke(m_List[2 * index - 1], m_List[2 * index]) > 0)
                {
                    this.Swap(index - 1, 2 * index - 1);
                    index = 2 * index;
                }
                else
                {
                    this.Swap(index - 1, 2 * index);
                    index = 2 * index + 1;
                }
            }
        }

        private void Swap(int i, int j)
        {
            var tmp = m_List[i];
            m_List[i] = m_List[j];
            m_List[j] = tmp;

            m_Indexes[m_List[i]] = i;
            m_Indexes[m_List[j]] = j;
        }
    }

    class Program
    {
        private static StreamReader m_InputStream;

        private static StreamWriter m_OutStream;

        private static void OpenFiles()
        {
            m_InputStream = File.OpenText("input.txt");
            Console.SetIn(m_InputStream);

            m_OutStream = File.CreateText("output.txt");
            Console.SetOut(m_OutStream);
        }

        private static void CloseFiles()
        {
            m_OutStream.Flush();

            m_InputStream.Dispose();
            m_OutStream.Dispose();
        }

        static void Main()
        {
            //OpenFiles();

            new Solution().Solve();

            //CloseFiles();
        }
    }

    internal class Solution
    {
        public void Solve()
        {
            int s, k;
            Reader.ReadInt(out s, out k);

            List<int> result = new List<int>();

            int[] f = new int[100];
            f[0] = 1;

            int t = 0;
            while (f[t] < s)
            {
                t++;
                int sum = 0;
                for (int j = Math.Max(0, t - k); j < t; j++)
                {
                    sum += f[j];
                }

                f[t] = sum;
            }

            for (int i = t; i >= 0; i--)
            {
                if (s >= f[i])
                {
                    result.Add(f[i]);
                    s -= f[i];
                    if (s == 0)
                    {
                        break;
                    }
                }
            }

            Console.WriteLine(result.Count);
            foreach (var i in result)
            {
                Console.Write("{0} ", i);
            }
        }
    }
}

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;

namespace Temp
{
    struct PointInt
    {
        public long X;

        public long Y;

        public PointInt(long x, long y)
            : this()
        {
            this.X = x;
            this.Y = y;
        }

        public static PointInt operator +(PointInt a, PointInt b)
        {
            return new PointInt(a.X + b.X, a.Y + b.Y);
        }

        public static PointInt operator -(PointInt a, PointInt b)
        {
            return new PointInt(a.X - b.X, a.Y - b.Y);
        }

        public static PointInt operator *(PointInt a, long k)
        {
            return new PointInt(k * a.X, k * a.Y);
        }

        public static PointInt operator *(long k, PointInt a)
        {
            return new PointInt(k * a.X, k * a.Y);
        }

        public bool IsInsideRectangle(long l, long b, long r, long t)
        {
            return (l <= X) && (X <= r) && (b <= Y) && (Y <= t);
        }
    }

    struct LineInt
    {
        public LineInt(PointInt a, PointInt b)
            : this()
        {
            A = a.Y - b.Y;
            B = b.X - a.X;
            C = a.X * b.Y - a.Y * b.X;
        }

        public long A, B, C;

        public bool ContainsPoint(PointInt p)
        {
            return A * p.X + B * p.Y + C == 0;
        }
    }

    class MatrixInt
    {
        private long[,] m_Matrix;

        public int Size
        {
            get
            {
                return m_Matrix.GetLength(0) - 1;
            }
        }

        public long Mod { get; private set; }

        public MatrixInt(int size, long mod = 0)
        {
            m_Matrix = new long[size + 1, size + 1];
            Mod = mod;
        }

        public MatrixInt(long[,] matrix, long mod = 0)
        {
            this.m_Matrix = matrix;
            Mod = mod;
        }

        public static MatrixInt GetIdentityMatrix(int size, long mod = 0)
        {
            long[,] matrix = new long[size + 1, size + 1];

            for (int i = 1; i <= size; i++)
            {
                matrix[i, i] = 1;
            }

            return new MatrixInt(matrix, mod);
        }

        public long this[int i, int j]
        {
            get
            {
                return m_Matrix[i, j];
            }

            set
            {
                m_Matrix[i, j] = value;
            }
        }

        public static MatrixInt operator +(MatrixInt a, MatrixInt b)
        {
            int n = a.Size;
            long mod = Math.Max(a.Mod, b.Mod);
            long[,] c = new long[n, n];
            for (int i = 1; i <= n; i++)
            {
                for (int j = 1; j <= n; j++)
                {
                    c[i, j] = a[i, j] + b[i, j];
                }
            }

            if (mod > 0)
            {
                for (int i = 1; i <= n; i++)
                {
                    for (int j = 1; j <= n; j++)
                    {
                        c[i, j] %= mod;
                    }
                }
            }

            return new MatrixInt(c, mod);
        }

        public static MatrixInt operator *(MatrixInt a, MatrixInt b)
        {
            int n = a.Size;
            long mod = Math.Max(a.Mod, b.Mod);

            long[,] c = new long[n, n];

            for (int i = 1; i <= n; i++)
            {
                for (int j = 1; j <= n; j++)
                {
                    for (int k = 1; k <= n; k++)
                    {
                        c[i, j] += a[i, k] * b[k, j];
                        if (mod > 0)
                        {
                            c[i, j] %= mod;
                        }
                    }
                }
            }

            return new MatrixInt(c, mod);
        }
    }

    static class Algebra
    {
        public static long Phi(long n)
        {
            long result = n;
            for (long i = 2; i * i <= n; i++)
            {
                if (n % i == 0)
                {
                    while (n % i == 0)
                    {
                        n /= i;
                    }

                    result -= result / i;
                }
            }

            if (n > 1)
            {
                result -= result / n;
            }

            return result;
        }

        public static long BinPower(long a, long n, long mod)
        {
            long result = 1;

            while (n > 0)
            {
                if ((n & 1) != 0)
                {
                    result = (result * a) % mod;
                }

                a = (a * a) % mod;
                n >>= 1;
            }

            return result;
        }

        public static class Permutations
        {
            public static int[] GetRandomPermutation(int n)
            {
                int[] p = new int[n];
                for (int i = 0; i < n; i++)
                {
                    p[i] = i;
                }

                Random random = new Random();
                for (int i = n - 1; i > 0; i--)
                {
                    int j = random.Next(i + 1);
                    int tmp = p[i];
                    p[i] = p[j];
                    p[j] = tmp;
                }

                return p;
            }
        }

        public static T[] Shuffle<T>(this T[] array)
        {
            int length = array.Length;
            int[] p = Permutations.GetRandomPermutation(length);
            T[] result = new T[length];
            for (int i = 0; i < length; i++)
            {
                result[i] = array[p[i]];
            }

            return result;
        }

        public static MatrixInt MatrixBinPower(MatrixInt a, long n)
        {
            MatrixInt result = new MatrixInt(a.Size);

            while (n > 0)
            {
                if ((n & 1) != 0)
                {
                    result *= a;
                }

                a *= a;
                n >>= 1;
            }

            return result;
        }

        public static long Gcd(long a, long b)
        {
            return b == 0 ? a : Gcd(b, a % b);
        }

        public static long ExtendedGcd(long a, long b, out long x, out long y)
        {
            if (b == 0)
            {
                x = 1;
                y = 0;
                return a;
            }

            long x1;
            long y1;
            long d = ExtendedGcd(b, a % b, out x1, out y1);
            x = y1;
            y = x1 - (a / b) * y1;
            return d;
        }

        public static long Lcm(long a, long b)
        {
            return (a / Gcd(a, b)) * b;
        }

        public static bool[] GetPrimes(int n)
        {
            n = Math.Max(n, 2);
            bool[] prime = new bool[n + 1];
            for (int i = 2; i <= n; i++)
            {
                prime[i] = true;
            }

            for (int i = 2; i * i <= n; i++)
            {
                if (prime[i])
                {
                    if ((long)i * i <= n)
                    {
                        for (int j = i * i; j <= n; j += i)
                        {
                            prime[j] = false;
                        }
                    }
                }
            }

            return prime;
        }

        public static long GetFibonacciNumber(long n, long mod = 0)
        {
            long[,] matrix = new long[,] { { 0, 0, 0 }, { 0, 0, 1 }, { 0, 1, 1 } };

            MatrixInt result = MatrixBinPower(new MatrixInt(matrix, mod), n);

            return result[2, 2];
        }

        public static long[] GetFibonacciSequence(int n)
        {
            long[] result = new long[n];
            result[0] = result[1] = 1;

            for (int i = 2; i < n; i++)
            {
                result[i] = result[i - 1] + result[i - 2];
            }

            return result;
        }

        public static long GetInverseElement(long a, long mod)
        {
            long x, y;
            long g = ExtendedGcd(a, mod, out x, out y);

            if (g != 1)
            {
                return -1;
            }

            return ((x % mod) + mod) % mod;
        }

        public static long[] GetAllInverseElements(long mod)
        {
            long[] result = new long[mod];
            result[1] = 1;
            for (int i = 2; i < mod; i++)
            {
                result[i] = (mod - (((mod / i) * result[mod % i]) % mod)) % mod;
            }

            return result;
        }
    }

    internal static class Reader
    {
        public static void ReadInt(out int a)
        {
            int[] number = new int[1];
            ReadInt(number);
            a = number[0];
        }

        public static void ReadInt(out int a, out int b)
        {
            int[] numbers = new int[2];
            ReadInt(numbers);
            a = numbers[0];
            b = numbers[1];
        }

        public static void ReadInt(out int int1, out int int2, out int int3)
        {
            int[] numbers = new int[3];
            ReadInt(numbers);
            int1 = numbers[0];
            int2 = numbers[1];
            int3 = numbers[2];
        }

        public static void ReadInt(out int int1, out int int2, out int int3, out int int4)
        {
            int[] numbers = new int[4];
            ReadInt(numbers);
            int1 = numbers[0];
            int2 = numbers[1];
            int3 = numbers[2];
            int4 = numbers[3];
        }

        public static void ReadLong(out long a)
        {
            long[] number = new long[1];
            ReadLong(number);
            a = number[0];
        }

        public static void ReadLong(out long a, out long b)
        {
            long[] numbers = new long[2];
            ReadLong(numbers);
            a = numbers[0];
            b = numbers[1];
        }

        public static void ReadLong(out long int1, out long int2, out long int3)
        {
            long[] numbers = new long[3];
            ReadLong(numbers);
            int1 = numbers[0];
            int2 = numbers[1];
            int3 = numbers[2];
        }

        public static void ReadLong(out long int1, out long int2, out long int3, out long int4)
        {
            long[] numbers = new long[4];
            ReadLong(numbers);
            int1 = numbers[0];
            int2 = numbers[1];
            int3 = numbers[2];
            int4 = numbers[3];
        }

        public static void ReadInt(int[] numbers)
        {
            // ReSharper disable PossibleNullReferenceException
            var list = Console.ReadLine().Split();
            // ReSharper restore PossibleNullReferenceException

            int count = Math.Min(numbers.Length, list.Length);

            for (int i = 0; i < count; i++)
            {
                numbers[i] = int.Parse(list[i]);
            }
        }

        public static int[] ReadDigits()
        {
            // ReSharper disable AssignNullToNotNullAttribute
            return Console.ReadLine().Select(x => int.Parse(x.ToString())).ToArray();
            // ReSharper restore AssignNullToNotNullAttribute
        }

        public static void ReadLong(long[] numbers)
        {
            // ReSharper disable PossibleNullReferenceException
            var list = Console.ReadLine().Split();
            // ReSharper restore PossibleNullReferenceException

            int count = Math.Min(numbers.Length, list.Length);

            for (int i = 0; i < count; i++)
            {
                numbers[i] = long.Parse(list[i]);
            }
        }

        public static void ReadDouble(double[] numbers)
        {
            // ReSharper disable PossibleNullReferenceException
            var list = Console.ReadLine().Split();
            // ReSharper restore PossibleNullReferenceException

            int count = Math.Min(numbers.Length, list.Length);

            for (int i = 0; i < count; i++)
            {
                numbers[i] = double.Parse(list[i]);
            }
        }

        public static void ReadDouble(out double a, out double b)
        {
            double[] numbers = new double[2];
            ReadDouble(numbers);
            a = numbers[0];
            b = numbers[1];
        }

        public static void ReadDouble(out double int1, out double int2, out double int3)
        {
            double[] numbers = new double[3];
            ReadDouble(numbers);
            int1 = numbers[0];
            int2 = numbers[1];
            int3 = numbers[2];
        }

        public static string ReadLine()
        {
            return Console.ReadLine();
        }
    }

    static class MyMath
    {
        public static int GetMinimalPrimeDivisor(int n)
        {
            for (int i = 2; i * i <= n; i++)
            {
                if (n % i == 0)
                {
                    return i;
                }
            }

            return n;
        }

        public static long Sqr(long x)
        {
            return x * x;
        }
    }

    public interface IGraph
    {
        int Vertices  { get; set; }

        IList<int> this[int i] { get; }

        void AddEdge(int u, int v);

        void AddOrientedEdge(int u, int v);
    }

    public class Graph : IGraph
    {
        private List<int>[] m_Edges;

        public int Vertices { get; set; }

        public IList<int> this[int i]
        {
            get
            {
                return this.m_Edges[i];
            }
        }

        public Graph(int vertices)
        {
            this.Vertices = vertices;

            this.m_Edges = new List<int>[vertices];

            for (int i = 0; i < vertices; i++)
            {
                this.m_Edges[i] = new List<int>();
            }
        }

        public void AddEdge(int u, int v)
        {
            this.AddOrientedEdge(u, v);
            this.AddOrientedEdge(v, u);
        }

        public void AddOrientedEdge(int first, int second)
        {
            this.m_Edges[first].Add(second);
        }

        public int[] Bfs(int start)
        {
            int[] d = new int[Vertices];
            for (int i = 0; i < Vertices; i++)
            {
                d[i] = -1;
            }

            Queue<int> queue = new Queue<int>();
            queue.Enqueue(start);
            d[start] = 0;

            while (queue.Count > 0)
            {
                int v = queue.Dequeue();
                foreach (int t in this.m_Edges[v].Where(t => d[t] == -1))
                {
                    queue.Enqueue(t);
                    d[t] = d[v] + 1;
                }
            }

            return d;
        }
    }

    class SimpleSumTable
    {
        private readonly int[,] m_Sum;

        public SimpleSumTable(int n, int m, int[,] table)
        {
            m_Sum = new int[n + 1, m + 1];

            for (int i = 1; i < n + 1; i++)
            {
                for (int j = 1; j < m + 1; j++)
                {
                    m_Sum[i, j] = m_Sum[i, j - 1] + m_Sum[i - 1, j] - m_Sum[i - 1, j - 1] + table[i, j];
                }
            }
        }

        public int GetSum(int l, int b, int r, int t)
        {
            return m_Sum[r, t] - m_Sum[r, b] - m_Sum[l, t] + m_Sum[l, b];
        }
    }

    class SegmentTreeSimpleInt<T>
    {
        public int Size { get; private set; }

        private readonly T[] m_Tree;

        private Func<T, T, T> m_Operation;

        private T m_Null;

        public SegmentTreeSimpleInt(int size, Func<T, T, T> operation, T nullElement, IList<T> array = null)
        {
            this.Size = size;
            this.m_Operation = operation;
            this.m_Null = nullElement;

            m_Tree = new T[4 * size];
            if (array != null)
            {
                this.Build(array, 1, 0, size - 1);
            }
        }

        private void Build(IList<T> array, int v, int tl, int tr)
        {
            if (tl == tr)
            {
                m_Tree[v] = array[tl];
            }
            else
            {
                int tm = (tl + tr) / 2;
                this.Build(array, 2 * v, tl, tm);
                this.Build(array, 2 * v + 1, tm + 1, tr);
                this.CalculateNode(v);
            }
        }

        public T GetSum(int l, int r)
        {
            return GetSum(1, 0, Size - 1, l, r);
        }

        private T GetSum(int v, int tl, int tr, int l, int r)
        {
            if (l > r)
            {
                return m_Null;
            }

            if (l == tl && r == tr)
            {
                return m_Tree[v];
            }

            int tm = (tl + tr) / 2;

            return this.m_Operation(GetSum(2 * v, tl, tm, l, Math.Min(r, tm)),GetSum(2 * v + 1, tm + 1, tr, Math.Max(l, tm + 1), r));
        }

        public void Update(int pos, T newValue)
        {
            Update(1, 0, Size - 1, pos, newValue);
        }

        private void Update(int v, int tl, int tr, int pos, T newValue)
        {
            if (tl == tr)
            {
                m_Tree[v] = newValue;
            }
            else
            {
                int tm = (tl + tr) / 2;
                if (pos <= tm)
                {
                    Update(2 * v, tl, tm, pos, newValue);
                }
                else
                {
                    Update(2 * v + 1, tm + 1, tr, pos, newValue);
                }
                this.CalculateNode(v);
            }
        }

        private void CalculateNode(int v)
        {
            m_Tree[v] = this.m_Operation(m_Tree[2 * v], m_Tree[2 * v + 1]);
        }
    }

    struct Pair<TFirst, TSecond>
    {
        public Pair(TFirst first, TSecond second)
            : this()
        {
            this.First = first;
            this.Second = second;
        }

        public TFirst First { set; get; }

        public TSecond Second { set; get; }
    }

    internal class AccumulativeDictionary<TKey> : Dictionary<TKey, int>
    {
        public new void Add(TKey key, int value = 1)
        {
            if (this.ContainsKey(key))
            {
                base[key] += value;
            }
            else
            {
                base.Add(key, value);
            }
        }

        public new int this[TKey key]
        {
            get
            {
                return this.ContainsKey(key) ? base[key] : 0;
            }
            set
            {
                this.Add(key, value);
            }
        }
    }

    class PriorityQueue<T>
    {
        public PriorityQueue(Comparison<T> comparison = null)
        {
            if (comparison == null)
            {
                if (typeof(T).GetInterfaces().Any(i => i == typeof(IComparable<T>)))
                {
                    m_Comparison = (a, b) => ((IComparable<T>)a).CompareTo(b);
                }
                else
                {
                    throw new ApplicationException("Add comparer");
                }
            }
            else
            {
                m_Comparison = comparison;
            }
        }

        public int Count { get; private set; }

        public void Enqueue(T item)
        {
            m_List.Add(item);
            m_Indexes.Add(item, this.Count);
            this.Count++;
            Up(this.Count);
        }

        public T Peek()
        {
            return m_List[0];
        }

        public T Dequeue()
        {
            if (this.Count > 0)
            {
                var result = m_List[0];

                Swap(0, this.Count - 1);
                m_Indexes.Remove(m_List[this.Count - 1]);
                m_List.RemoveAt(this.Count - 1);
                this.Count--;
                this.Down(1);

                return result;
            }
            throw new ApplicationException("Couldn't get element from empty queue");
        }

        public void Update(T item)
        {
            int index = m_Indexes[item];
            this.Up(index + 1);
        }

        private readonly List<T> m_List = new List<T>();

        private readonly Dictionary<T, int> m_Indexes = new Dictionary<T, int>();

        private readonly Comparison<T> m_Comparison;

        private void Up(int index)
        {
            while (index > 1 && m_Comparison.Invoke(m_List[index - 1], m_List[index / 2 - 1]) > 0)
            {
                this.Swap(index - 1, index / 2 - 1);

                index = index / 2;
            }
        }

        private void Down(int index)
        {
            while (2 * index <= this.Count && m_Comparison.Invoke(m_List[index - 1], m_List[2 * index - 1]) < 0 ||
                   2 * index + 1 <= this.Count && m_Comparison.Invoke(m_List[index - 1], m_List[2 * index]) < 0)
            {
                if (2 * index + 1 > this.Count || m_Comparison.Invoke(m_List[2 * index - 1], m_List[2 * index]) > 0)
                {
                    this.Swap(index - 1, 2 * index - 1);
                    index = 2 * index;
                }
                else
                {
                    this.Swap(index - 1, 2 * index);
                    index = 2 * index + 1;
                }
            }
        }

        private void Swap(int i, int j)
        {
            var tmp = m_List[i];
            m_List[i] = m_List[j];
            m_List[j] = tmp;

            m_Indexes[m_List[i]] = i;
            m_Indexes[m_List[j]] = j;
        }
    }

    class Program
    {
        private static StreamReader m_InputStream;

        private static StreamWriter m_OutStream;

        private static void OpenFiles()
        {
            m_InputStream = File.OpenText("input.txt");
            Console.SetIn(m_InputStream);

            m_OutStream = File.CreateText("output.txt");
            Console.SetOut(m_OutStream);
        }

        private static void CloseFiles()
        {
            m_OutStream.Flush();

            m_InputStream.Dispose();
            m_OutStream.Dispose();
        }

        static void Main()
        {
            //OpenFiles();

            new Solution().Solve();

            //CloseFiles();
        }
    }

    internal class Solution
    {
        public void Solve()
        {
            int s, k;
            Reader.ReadInt(out s, out k);

            List<int> result = new List<int>();

            int[] f = new int[100];
            f[0] = 1;

            int t = 0;
            while (f[t] < s)
            {
                t++;
                int sum = 0;
                for (int j = Math.Max(0, t - k); j < t; j++)
                {
                    sum += f[j];
                }

                f[t] = sum;
            }

            if (f[t] == s)
            {
                t--;
            }

            for (int i = t; i >= 0; i--)
            {
                if (s >= f[i])
                {
                    result.Add(f[i]);
                    s -= f[i];
                    if (s == 0)
                    {
                        break;
                    }
                }
            }

            Console.WriteLine(result.Count);
            foreach (var i in result)
            {
                Console.Write("{0} ", i);
            }
        }
    }
}

using System;
using System.Collections.Generic;
using System.IO;
using System.Text;

namespace Well_known_Numbers
{
    internal class Program
    {
        private static readonly StreamReader reader = new StreamReader(Console.OpenStandardInput(1024*10), Encoding.ASCII, false, 1024*10);
        private static readonly StreamWriter writer = new StreamWriter(Console.OpenStandardOutput(1024*10), Encoding.ASCII, 1024*10);

        private static void Main(string[] args)
        {
            int s = Next();
            int k = Next();

            var list = new List<int> {1};

            int index0 = -k;

            int sum = 1;
            while (sum < s)
            {
                list.Add(sum);

                sum += sum;
                index0++;
                if (index0 >= 0)
                    sum -= list[index0];
            }

            var ans = new List<int>();
            list.Reverse();

            foreach (int i in list)
            {
                if (s >= i)
                {
                    ans.Add(i);
                    s -= i;
                    if (s == 0)
                        break;
                }
            }

            writer.WriteLine(ans.Count);
            foreach (int an in ans)
            {
                writer.Write(an);
                writer.Write(' ');
            }
            writer.Flush();
        }

        private static int Next()
        {
            int c;
            int res = 0;
            do
            {
                c = reader.Read();
                if (c == -1)
                    return res;
            } while (c < '0' || c > '9');
            res = c - '0';
            while (true)
            {
                c = reader.Read();
                if (c < '0' || c > '9')
                    return res;
                res *= 10;
                res += c - '0';
            }
        }
    }
}