A method and system for maintaining and improving cognitive abilities and functioning includes one or more modules that provide exercises and activities for exercising cognitive skill and provide an environment that promotes treatment adherence and emotional well being. The exercises and activities can be customized using content that is selected as a function of information obtained from a user profile. The system can prompt the user for information about the user and the user's preferences and this information can be stored in a user profile. The user profile can include information about the user and preferences of the user, such as their home town and what their favorite sports teams are and the system can select content which is related the to the user's hometown or favorite sports teams, including pictures of people, places and team logos. The system can also assist the user with selecting and achieving personal health and wellness goals by assisting the user in participating in a health and wellness program designed to achieve those goals and track the user's participating in and completion of the program. The system can provide the user with rewards for participating in and completing the program. The system can select the reward based on user preferences. The system can chart and display the user's progress toward receiving a reward.
Please help me write a proper abstract based on the patent claims. CLAIM: 1.-20. (canceled) 21. A method using reminiscence for improving the well-being of a user, the method comprising: collecting information about the user to establish or update a user profile of the user; storing the information about the user in one or more databases; and providing to a client computer of the user an interface having a plurality of modules, wherein at least one of the plurality of modules provides one or more cognitive activities to be engaged in by the user and involving reminiscence content relating to past events, places or persons, wherein the reminiscence content is selected for use in the one or more cognitive activities based on a determination that the reminiscence content contains attributes that are relevant to the information contained in the user profile of the user, and wherein the reminiscence content is provided to the user to assist the user in remembering important memories and promote the emotional well-being of the user. 22. The method of claim 21, wherein the attributes of the reminiscence content include a specific date, a time period, a geographic location, a building, an object or a person. 23. The method of claim 21, wherein the reminiscence content is provided by the user, a family member of the user or a caregiver for the user 24. The method of claim 21, wherein the user profile comprises user identification information, including date and place of birth, places where the user lived, schools attended by the user, profession of the user, work places of the user or family members of the user, hobbies of the user, a volunteer organization or the user or work of the user. 25. The method of claim 24, wherein the user profile further comprises user preference information, including the user's health-related goals, important memories, favorite sports, favorite sports teams, favorite sports players, favorite music, favorite music performers or favorite movies or television shows. 26. The method of claim 21, the collecting further comprising an initialization process that includes sending one or more questions to the user via the interface. 27. The method of claim 21, wherein the interface includes a module containing a plurality of cognitive exercises configured to cause the user to remember what is important to the user. 28. The method of claim 27, wherein the plurality of cognitive exercises configured to cause the user to remember what is important to the user presents images, sounds, videos or text from past time periods that are customized to be relevant to the information contained in the user profile of the user. 29. The method of claim 28, wherein at least some of the images, sounds, videos or text from past time periods are obtained from public resources. 30. The method of claim 28, wherein at least some of the pictures, sounds, videos or text from past time periods include content provided by the user, a family member of the user or a caregiver for the user and obtained from the one or more databases. 31. The method of claim 21, wherein at least one of the one or more cognitive activities includes: presenting the user with one or more images from past time periods and having attributes that are relevant to the information contained in the user profile, and enabling the user to organize the one or more images into a customized collection. 32. The method of claim 31, wherein the user may write messages, record voice messages or insert videos in the customized collection. 33. A system using reminiscence to improve the well-being of a user, the system comprising: at least one server connected to a network, the at least one server containing instructions for providing an interface having a plurality of modules to a client computer of the user that is connected to the network, at least one module of the plurality of modules providing one or more cognitive activities to be engaged in by the user and involving reminiscence content relating to past events, places, objects or persons; and at least one database connected to the network configured to store information collected by the at least one server about the user to establish or update a user profile of the user, wherein the reminiscence content is selected for use in the one or more cognitive activities based on a determination that the reminiscence content contains attributes that are relevant to the information contained in the user profile of the user, and wherein the reminiscence content is provided to the user to assist the user in remembering important memories and promote the emotional well-being of the user. 34. The computerized system according to claim 31, wherein the activity content presented to the user includes images, text, audio or video.