Core game franchises propel Electronic Arts revenue beat
Video game publisher Electronic Arts reported better-than-expected quarterly revenue on Tuesday, riding on the continued success of its battle royale game "Apex Legends", sending its shares up as much as 5% in extended trading.

The company's live services led by Apex Legends, The Sims 4, and FIFA Ultimate Team spurred growth with net bookings jumping 12% to $504 million from a year ago.

Apex Legends is the fastest growing game in EA's history.

"We have 8 million to 10 million people on a weekly basis playing the game," said Chief Executive Officer Andrew Wilson on a conference call with analysts.

The formidable tournament title propped up the game publisher's revenue.

"We did not have any brand new games in the quarter so most of the quarter is either our live services business as well as our catalogue titles," Chief Operating Officer and CFO Blake Jorgensen told Reuters.