Add table with info about files to be recovered.

def add_table(self):
        """Add table with info about files to be recovered."""
        table = QTableWidget(len(self.data), 3, self)
        self.table = table

        labels = [_('Original file'), _('Autosave file'), _('Actions')]
        table.setHorizontalHeaderLabels(labels)
        table.verticalHeader().hide()

        table.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        table.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        table.setSelectionMode(QTableWidget.NoSelection)

        # Show horizontal grid lines
        table.setShowGrid(False)
        table.setStyleSheet('::item { border-bottom: 1px solid gray }')

        for idx, (original, autosave) in enumerate(self.data):
            self.add_label_to_table(idx, 0, file_data_to_str(original))
            self.add_label_to_table(idx, 1, file_data_to_str(autosave))

            widget = QWidget()
            layout = QHBoxLayout()

            tooltip = _('Recover the autosave file to its original location, '
                        'replacing the original if it exists.')
            button = QPushButton(_('Restore'))
            button.setToolTip(tooltip)
            button.clicked.connect(
                    lambda checked, my_idx=idx: self.restore(my_idx))
            layout.addWidget(button)

            tooltip = _('Delete the autosave file.')
            button = QPushButton(_('Discard'))
            button.setToolTip(tooltip)
            button.clicked.connect(
                    lambda checked, my_idx=idx: self.discard(my_idx))
            layout.addWidget(button)

            tooltip = _('Display the autosave file (and the original, if it '
                        'exists) in Spyder\'s Editor. You will have to move '
                        'or delete it manually.')
            button = QPushButton(_('Open'))
            button.setToolTip(tooltip)
            button.clicked.connect(
                    lambda checked, my_idx=idx: self.open_files(my_idx))
            layout.addWidget(button)

            widget.setLayout(layout)
            self.table.setCellWidget(idx, 2, widget)

        table.resizeRowsToContents()
        table.resizeColumnsToContents()

        # Need to add the "+ 2" because otherwise the table scrolls a tiny
        # amount; no idea why
        width = table.horizontalHeader().length() + 2
        height = (table.verticalHeader().length()
                  + table.horizontalHeader().height() + 2)
        table.setFixedSize(width, height)
        self.layout.addWidget(table)