Retrieve static data from the game.

def get_data():
  """Retrieve static data from the game."""
  run_config = run_configs.get()

  with run_config.start(want_rgb=False) as controller:
    m = maps.get("Sequencer")  # Arbitrary ladder map.
    create = sc_pb.RequestCreateGame(local_map=sc_pb.LocalMap(
        map_path=m.path, map_data=m.data(run_config)))
    create.player_setup.add(type=sc_pb.Participant)
    create.player_setup.add(type=sc_pb.Computer, race=sc_common.Random,
                            difficulty=sc_pb.VeryEasy)
    join = sc_pb.RequestJoinGame(race=sc_common.Random,
                                 options=sc_pb.InterfaceOptions(raw=True))

    controller.create_game(create)
    controller.join_game(join)
    return controller.data()