Set the OpenGL implementation used by Spyder.

    See issue 7447 for the details.

def set_opengl_implementation(option):
    """
    Set the OpenGL implementation used by Spyder.

    See issue 7447 for the details.
    """
    if option == 'software':
        QCoreApplication.setAttribute(Qt.AA_UseSoftwareOpenGL)
        if QQuickWindow is not None:
            QQuickWindow.setSceneGraphBackend(QSGRendererInterface.Software)
    elif option == 'desktop':
        QCoreApplication.setAttribute(Qt.AA_UseDesktopOpenGL)
        if QQuickWindow is not None:
            QQuickWindow.setSceneGraphBackend(QSGRendererInterface.OpenGL)
    elif option == 'gles':
        QCoreApplication.setAttribute(Qt.AA_UseOpenGLES)
        if QQuickWindow is not None:
            QQuickWindow.setSceneGraphBackend(QSGRendererInterface.OpenGL)