<reponame>jrobeson/ColdSteel3Tools
SlotEp = {
    "character_id" : "s",
    "slot_level" : "s",
    "base_ep" : "s",
    "increase_1" : "s",
    "increase_2" : "s",
    "increase_3" : "s",
    "increase_4" : "s",
    "increase_5" : "s",
    "increase_6" : "s",
    "increase_7" : "s"
}

SlotCost = {
    "unlock_position" : "s",
    "slot_level" : "s",
    "earth_sepith" : "s",
    "water_sepith" : "s",
    "fire_sepith" : "s",
    "wind_sepith" : "s",
    "time_sepith" : "s",
    "space_sepith" : "s",
    "mirage_sepith" : "s",
}

headers = ['SlotEp', 'SlotCost']
SlotEp = {
    "character_id" : "s",
    "slot_level" : "s",
    "base_ep" : "s",
    "increase_1" : "s",
    "increase_2" : "s",
    "increase_3" : "s",
    "increase_4" : "s",
    "increase_5" : "s",
    "increase_6" : "s",
    "increase_7" : "s"
}

SlotCost = {
    "unlock_position" : "s",
    "slot_level" : "s",
    "earth_sepith" : "s",
    "water_sepith" : "s",
    "fire_sepith" : "s",
    "wind_sepith" : "s",
    "time_sepith" : "s",
    "space_sepith" : "s",
    "mirage_sepith" : "s",
}

headers = ['SlotEp', 'SlotCost']