src/gameplayer/view/LevelModel.java
public void levelToInt(Map<Level, Map<Integer,Map<String,Component>>> levelMap) {
		levelMap.forEach((key, value) -> {
			intLevels.put(key.getLevelNum(), value);
		});
	}
/**
	 * Converts Map of levelMap to its Entities to Integers to Entities to make calling a particular level easier
	 * @return Map<Integer, Map<Integer,Map<String,Component>>> 
	 */
Converts Map of levelMap to its Entities to Integers to Entities to make calling a particular level easier
@return Map>>
Converts Map of levelMap to its Entities to Integers to Entities to make calling a particular level easier @return Map >>
public void levelToInt(Map<Level, Map<Integer,Map<String,Component>>> levelMap) {
		levelMap.forEach((key, value) -> {
			intLevels.put(key.getLevelNum(), value);
		});
	}
public void levelToInt ( Map < Level , Map < Integer , Map < String , Component > > > levelMap ) { levelMap . forEach ( ( key , value ) -> { intLevels . put ( key . getLevelNum ( ) , value ) ; } ) ; }
Converts Map of levelMap to its Entities to Integers to Entities to make calling a particular level easier
 @return Map<Integer, Map<Integer,Map<String,Component>>>
Converts Map of levelMap to its Entities to Integers to Entities to make calling a particular level easier @return Map<Integer Map<Integer Map<String Component >>>