src/main/java/net/azagwen/atbyw/world/feature/DesertCryptFeature.java
public void init(DynamicRegistryManager registryManager, ChunkGenerator chunkGenerator, StructureManager manager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig config, HeightLimitView world) {
            int x = chunkPos.x * 16;
            int z = chunkPos.z * 16;
            BlockPos pos = new BlockPos(x, 64, z);
            DesertCryptGenerator.addPieces(manager, pos, this.children, this.random);
            this.setBoundingBoxFromChildren();
        }
// Called when the world attempts to spawn in a new structure, and is the gap between your feature and generator.
Called when the world attempts to spawn in a new structure, and is the gap between your feature and generator.
Called when the world attempts to spawn in a new structure and is the gap between your feature and generator .
public void init(DynamicRegistryManager registryManager, ChunkGenerator chunkGenerator, StructureManager manager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig config, HeightLimitView world) {
            int x = chunkPos.x * 16;
            int z = chunkPos.z * 16;
            BlockPos pos = new BlockPos(x, 64, z);
            DesertCryptGenerator.addPieces(manager, pos, this.children, this.random);
            this.setBoundingBoxFromChildren();
        }
public void init ( DynamicRegistryManager registryManager , ChunkGenerator chunkGenerator , StructureManager manager , ChunkPos chunkPos , Biome biome , DefaultFeatureConfig config , HeightLimitView world ) { int x = chunkPos . x * 16 ; int z = chunkPos . z * 16 ; BlockPos pos = new BlockPos ( x , 64 , z ) ; DesertCryptGenerator . addPieces ( manager , pos , this . children , this . random ) ; this . setBoundingBoxFromChildren ( ) ; }
Called when the world attempts to spawn in a new structure, and is the gap between your feature and generator.
Called when the world attempts to spawn in a new structure and is the gap between your feature and generator .