src/file_handling/SimulationType.java
protected BoardData createBoardData(){
		SimulationName name = getSimulationName();
		Dimensions dim = new Dimensions(this.getDimension(), this.getDimension());
		BorderType borderType = BorderType.valueOf(getBorder().toUpperCase());
		CellShape shape = CellShape.valueOf(getCellShape().toUpperCase());
		List<Integer> intData = getIntegerData();
		List<Double> dblData = getDoubleData();
		RawData data = new RawData(intData, dblData);
		
		return new BoardData(name, dim, borderType, shape, data);
	}
/**
	 * Uses the information held by the SimulationType to create a BoardData object.
	 * 
	 * @return BoardData object containing information passed in by user.
	 */
Uses the information held by the SimulationType to create a BoardData object.

@return BoardData object containing information passed in by user.
Uses the information held by the SimulationType to create a BoardData object . @return BoardData object containing information passed in by user .
protected BoardData createBoardData(){
		SimulationName name = getSimulationName();
		Dimensions dim = new Dimensions(this.getDimension(), this.getDimension());
		BorderType borderType = BorderType.valueOf(getBorder().toUpperCase());
		CellShape shape = CellShape.valueOf(getCellShape().toUpperCase());
		List<Integer> intData = getIntegerData();
		List<Double> dblData = getDoubleData();
		RawData data = new RawData(intData, dblData);
		return new BoardData(name, dim, borderType, shape, data);
	}
protected BoardData createBoardData ( ) { SimulationName name = getSimulationName ( ) ; Dimensions dim = new Dimensions ( this . getDimension ( ) , this . getDimension ( ) ) ; BorderType borderType = BorderType . valueOf ( getBorder ( ) . toUpperCase ( ) ) ; CellShape shape = CellShape . valueOf ( getCellShape ( ) . toUpperCase ( ) ) ; List < Integer > intData = getIntegerData ( ) ; List < Double > dblData = getDoubleData ( ) ; RawData data = new RawData ( intData , dblData ) ; return new BoardData ( name , dim , borderType , shape , data ) ; }
Uses the information held by the SimulationType to create a BoardData object.
Uses the information held by the SimulationType to create a BoardData object .