View/ScoresView.java
public void createLabels1(){
        AIGamesPlayedL = new Label("Games played against AI: " + AIGamesPlayed);
        AIGamesPlayedL.setLayoutX(20);
        AIGamesPlayedL.setLayoutY(30);
        AIRoundsWonL = new Label("Games won against AI: " + AIRoundsWon);
        AIRoundsWonL.setLayoutX(20);
        AIRoundsWonL.setLayoutY(60);
        AIRoundsLostL = new Label("Games lost against AI: " + AIRoundsLost);
        AIRoundsLostL.setLayoutX(20);
        AIRoundsLostL.setLayoutY(90);
        AIGamesWonL = new Label("Rounds won against AI: " + AIGamesWon);
        AIGamesWonL.setLayoutX(20);
        AIGamesWonL.setLayoutY(140);
        AIGamesLostL = new Label("Rounds lost against AI: " + AIGamesLost);
        AIGamesLostL.setLayoutX(20);
        AIGamesLostL.setLayoutY(170);
        AIGamesTiedL = new Label("Rounds tied against AI: " + AIGamesTied);
        AIGamesTiedL.setLayoutX(20);
        AIGamesTiedL.setLayoutY(200);
        pane2.getChildren().addAll(AIGamesPlayedL,AIRoundsWonL,AIRoundsLostL,AIGamesWonL,AIGamesLostL,AIGamesTiedL);
    }
/*Creates the score labels for the player vs. player scores,
     *which will show the number of games played, won,
     * lost, and tied
     */
Creates the score labels for the player vs. player scores,
which will show the number of games played, won,
lost, and tied
Creates the score labels for the player vs . player scores which will show the number of games played won lost and tied
public void createLabels1(){
        AIGamesPlayedL = new Label("Games played against AI: " + AIGamesPlayed);
        AIGamesPlayedL.setLayoutX(20);
        AIGamesPlayedL.setLayoutY(30);
        AIRoundsWonL = new Label("Games won against AI: " + AIRoundsWon);
        AIRoundsWonL.setLayoutX(20);
        AIRoundsWonL.setLayoutY(60);
        AIRoundsLostL = new Label("Games lost against AI: " + AIRoundsLost);
        AIRoundsLostL.setLayoutX(20);
        AIRoundsLostL.setLayoutY(90);
        AIGamesWonL = new Label("Rounds won against AI: " + AIGamesWon);
        AIGamesWonL.setLayoutX(20);
        AIGamesWonL.setLayoutY(140);
        AIGamesLostL = new Label("Rounds lost against AI: " + AIGamesLost);
        AIGamesLostL.setLayoutX(20);
        AIGamesLostL.setLayoutY(170);
        AIGamesTiedL = new Label("Rounds tied against AI: " + AIGamesTied);
        AIGamesTiedL.setLayoutX(20);
        AIGamesTiedL.setLayoutY(200);
        pane2.getChildren().addAll(AIGamesPlayedL,AIRoundsWonL,AIRoundsLostL,AIGamesWonL,AIGamesLostL,AIGamesTiedL);
    }
public void createLabels1 ( ) { AIGamesPlayedL = new Label ( "Games played against AI: " + AIGamesPlayed ) ; AIGamesPlayedL . setLayoutX ( 20 ) ; AIGamesPlayedL . setLayoutY ( 30 ) ; AIRoundsWonL = new Label ( "Games won against AI: " + AIRoundsWon ) ; AIRoundsWonL . setLayoutX ( 20 ) ; AIRoundsWonL . setLayoutY ( 60 ) ; AIRoundsLostL = new Label ( "Games lost against AI: " + AIRoundsLost ) ; AIRoundsLostL . setLayoutX ( 20 ) ; AIRoundsLostL . setLayoutY ( 90 ) ; AIGamesWonL = new Label ( "Rounds won against AI: " + AIGamesWon ) ; AIGamesWonL . setLayoutX ( 20 ) ; AIGamesWonL . setLayoutY ( 140 ) ; AIGamesLostL = new Label ( "Rounds lost against AI: " + AIGamesLost ) ; AIGamesLostL . setLayoutX ( 20 ) ; AIGamesLostL . setLayoutY ( 170 ) ; AIGamesTiedL = new Label ( "Rounds tied against AI: " + AIGamesTied ) ; AIGamesTiedL . setLayoutX ( 20 ) ; AIGamesTiedL . setLayoutY ( 200 ) ; pane2 . getChildren ( ) . addAll ( AIGamesPlayedL , AIRoundsWonL , AIRoundsLostL , AIGamesWonL , AIGamesLostL , AIGamesTiedL ) ; }
Creates the score labels for the player vs. player scores,
which will show the number of games played, won,
 lost, and tied
Creates the score labels for the player vs . player scores which will show the number of games played won lost and tied