app/src/main/java/com/zenappse/memorymatcher/GameController.java
public GameGridCardDeck resetGame() {
        gameGridCardDeck.resetDecks();

        shuffleDeck();

        lastGameScore = score;

        score = 0;
        numMatches = 0;

        matchFound = false;
        matchingComplete = false;
        highscoreChanged = false;
        hasNewHighscore = false;

        gameInProgress = false;

        return gameGridCardDeck;
    }
/**
     * Resets the controller to a fresh game
     *
     * @return GameGridCardDeck
     */
Resets the controller to a fresh game
@return GameGridCardDeck
Resets the controller to a fresh game @return GameGridCardDeck
public GameGridCardDeck resetGame() {
        gameGridCardDeck.resetDecks();
        shuffleDeck();
        lastGameScore = score;
        score = 0;
        numMatches = 0;
        matchFound = false;
        matchingComplete = false;
        highscoreChanged = false;
        hasNewHighscore = false;
        gameInProgress = false;
        return gameGridCardDeck;
    }
public GameGridCardDeck resetGame ( ) { gameGridCardDeck . resetDecks ( ) ; shuffleDeck ( ) ; lastGameScore = score ; score = 0 ; numMatches = 0 ; matchFound = false ; matchingComplete = false ; highscoreChanged = false ; hasNewHighscore = false ; gameInProgress = false ; return gameGridCardDeck ; }
Resets the controller to a fresh game
 @return GameGridCardDeck
Resets the controller to a fresh game @return GameGridCardDeck