View/ScoresView.java
public void createLabels3(){
        PVPGamesStreak = new Label("Highest win streak in Player v. Player:\nPlayer 1: " + GamePVPView.getPly1Streak() + "\nPlayer 2: " + GamePVPView.getPly2Streak());
        PVPGamesStreak.setLayoutX(20);
        PVPGamesStreak.setLayoutY(30);
        PVAIGameStreak = new Label("Highest win streak in Player v. AI:\nPlayer 1: " + GamePVAIView.getPlyStreak() + "\nAI: " + GamePVAIView.getAIStreak());
        PVAIGameStreak.setLayoutX(20);
        PVAIGameStreak.setLayoutY(150);
        pane4.getChildren().addAll(PVPGamesStreak,PVAIGameStreak);

    }
/*Creates the score labels for the highest scores,
     *which will show the highest score in the player
     *vs. player, and the player vs. ai
     */
Creates the score labels for the highest scores,
which will show the highest score in the player
vs. player, and the player vs. ai
Creates the score labels for the highest scores which will show the highest score in the player vs . player and the player vs . ai
public void createLabels3(){
        PVPGamesStreak = new Label("Highest win streak in Player v. Player:\nPlayer 1: " + GamePVPView.getPly1Streak() + "\nPlayer 2: " + GamePVPView.getPly2Streak());
        PVPGamesStreak.setLayoutX(20);
        PVPGamesStreak.setLayoutY(30);
        PVAIGameStreak = new Label("Highest win streak in Player v. AI:\nPlayer 1: " + GamePVAIView.getPlyStreak() + "\nAI: " + GamePVAIView.getAIStreak());
        PVAIGameStreak.setLayoutX(20);
        PVAIGameStreak.setLayoutY(150);
        pane4.getChildren().addAll(PVPGamesStreak,PVAIGameStreak);
    }
public void createLabels3 ( ) { PVPGamesStreak = new Label ( "Highest win streak in Player v. Player:\nPlayer 1: " + GamePVPView . getPly1Streak ( ) + "\nPlayer 2: " + GamePVPView . getPly2Streak ( ) ) ; PVPGamesStreak . setLayoutX ( 20 ) ; PVPGamesStreak . setLayoutY ( 30 ) ; PVAIGameStreak = new Label ( "Highest win streak in Player v. AI:\nPlayer 1: " + GamePVAIView . getPlyStreak ( ) + "\nAI: " + GamePVAIView . getAIStreak ( ) ) ; PVAIGameStreak . setLayoutX ( 20 ) ; PVAIGameStreak . setLayoutY ( 150 ) ; pane4 . getChildren ( ) . addAll ( PVPGamesStreak , PVAIGameStreak ) ; }
Creates the score labels for the highest scores,
which will show the highest score in the player
vs. player, and the player vs. ai
Creates the score labels for the highest scores which will show the highest score in the player vs . player and the player vs . ai