src/codeandchords/MenuTemplate.java
public void drawMenu()
	{
		
		this.parent.shape(this.menuBackground, 0, 0);
		
//		this.parent.stroke(150);
//		this.parent.strokeWeight(3);
		this.parent.noStroke();
		this.parent.noFill();
		
	/*
		this.parent.rect(	this.mapAdjustedMenuXPos(0), 
							this.mapAdjustedMenuYPos(0), 
							this.parent.width * this.scale + 3, 
							this.parent.height * this.scale + 3 );
	*/
		//System.out.println(this.scale);
		//System.out.println(this.mapAdjustedMenuXPos(0) + "    "  +  this.mapAdjustedMenuXPos(this.parent.width));
		
	}
/**
	 * This method draws the Menu and should be called repeatedly whenever the Menu is open.
	 */
This method draws the Menu and should be called repeatedly whenever the Menu is open.
This method draws the Menu and should be called repeatedly whenever the Menu is open .
public void drawMenu()
	{
		this.parent.shape(this.menuBackground, 0, 0);
		this.parent.noStroke();
		this.parent.noFill();
	/*
		this.parent.rect(	this.mapAdjustedMenuXPos(0), 
							this.mapAdjustedMenuYPos(0), 
							this.parent.width * this.scale + 3, 
							this.parent.height * this.scale + 3 );
	*/
	}
public void drawMenu ( ) { this . parent . shape ( this . menuBackground , 0 , 0 ) ; this . parent . noStroke ( ) ; this . parent . noFill ( ) ; /*
		this.parent.rect(	this.mapAdjustedMenuXPos(0), 
							this.mapAdjustedMenuYPos(0), 
							this.parent.width * this.scale + 3, 
							this.parent.height * this.scale + 3 );
	*/ }
This method draws the Menu and should be called repeatedly whenever the Menu is open.
This method draws the Menu and should be called repeatedly whenever the Menu is open .
//		this.parent.stroke(150); //		this.parent.strokeWeight(3); //System.out.println(this.scale); //System.out.println(this.mapAdjustedMenuXPos(0) + "    "  +  this.mapAdjustedMenuXPos(this.parent.width));