doc/usecases/GamePlayerUseCase.java
private void handleKeyInput (KeyCode code) {
		if ((code == KeyCode.ESCAPE) {   //"Escape" Key is pressed
			pauseMenu.toggleDisplay();  //toggleDisplay() API that changes the visibility of the pauseMenu
		}
	}
/**
	 * The method below is an example method that handles how the pause menu appears 
	 * by calling the toggleDisplay() API to change the visibility of a gamePlayer menu
	 * @param Keycode code
	 */
The method below is an example method that handles how the pause menu appears
by calling the toggleDisplay() API to change the visibility of a gamePlayer menu
@param Keycode code
The method below is an example method that handles how the pause menu appears by calling the toggleDisplay () API to change the visibility of a gamePlayer menu @param Keycode code
private void handleKeyInput (KeyCode code) {
		if ((code == KeyCode.ESCAPE) {   
			pauseMenu.toggleDisplay();  
		}
	}
private void handleKeyInput ( KeyCode code ) { if ( ( code == KeyCode . ESCAPE ) { pauseMenu . toggleDisplay ( ) ; } }
The method below is an example method that handles how the pause menu appears
 by calling the toggleDisplay() API to change the visibility of a gamePlayer menu
 @param Keycode code
The method below is an example method that handles how the pause menu appears by calling the toggleDisplay () API to change the visibility of a gamePlayer menu @param Keycode code
//"Escape" Key is pressed //toggleDisplay() API that changes the visibility of the pauseMenu