src/gameplayer/view/LevelModel.java
public void initializeLevelView() {
		GameInitializer.initializeNewGame(intLevels.get(GameManager.getActiveLevel()),
				GameManager.getActivePlayerPosX(), GameManager.getActivePlayerPosY());
		RenderManager.coordinatesCallBack = () -> getPlayerPosition();
	}
/**
	 * Connects View to Engine Systems (GameInitializer, RenderManager)
	 */
Connects View to Engine Systems (GameInitializer, RenderManager)
Connects View to Engine Systems ( GameInitializer RenderManager )
public void initializeLevelView() {
		GameInitializer.initializeNewGame(intLevels.get(GameManager.getActiveLevel()),
				GameManager.getActivePlayerPosX(), GameManager.getActivePlayerPosY());
		RenderManager.coordinatesCallBack = () -> getPlayerPosition();
	}
public void initializeLevelView ( ) { GameInitializer . initializeNewGame ( intLevels . get ( GameManager . getActiveLevel ( ) ) , GameManager . getActivePlayerPosX ( ) , GameManager . getActivePlayerPosY ( ) ) ; RenderManager . coordinatesCallBack = ( ) -> getPlayerPosition ( ) ; }
Connects View to Engine Systems (GameInitializer, RenderManager)
Connects View to Engine Systems ( GameInitializer RenderManager )