src/jtwod/engine/drawable/Entity.java
private void checkLife()
    {
        this.lifeLived++;
        if (this.shouldKillAfter > 0) {
            if (this.lifeLived > this.shouldKillAfter) {
                this.kill();
            }
        }
    }
/**
     * Check if we need to die based on our life lived.
     */
Check if we need to die based on our life lived.
Check if we need to die based on our life lived .
private void checkLife()
    {
        this.lifeLived++;
        if (this.shouldKillAfter > 0) {
            if (this.lifeLived > this.shouldKillAfter) {
                this.kill();
            }
        }
    }
private void checkLife ( ) { this . lifeLived ++ ; if ( this . shouldKillAfter > 0 ) { if ( this . lifeLived > this . shouldKillAfter ) { this . kill ( ) ; } } }
Check if we need to die based on our life lived.
Check if we need to die based on our life lived .