src/model/agent/AgentFactory.java
public static List<Agent> populate(PathFinder pathFinder, WorldWrapper worldWrapper, Parameters parameters) {
        LinkedList<Agent> agents = new LinkedList<>();
        log.info("Creating agents");
        for (int i = 0; i < parameters.agents; i++) {
            agents.add(createAgent(pathFinder, worldWrapper, parameters));
        }
        return agents;
    }
/**
     * Adds a bunch of agents to the world and returns a list of all the
     * agents created.
     * 
     * TODO sort out agent, education and income distributions, should use
     * something like poisson instead of uniform
     */
Adds a bunch of agents to the world and returns a list of all the
agents created.


Adds a bunch of agents to the world and returns a list of all the agents created .
public static List<Agent> populate(PathFinder pathFinder, WorldWrapper worldWrapper, Parameters parameters) {
        LinkedList<Agent> agents = new LinkedList<>();
        log.info("Creating agents");
        for (int i = 0; i < parameters.agents; i++) {
            agents.add(createAgent(pathFinder, worldWrapper, parameters));
        }
        return agents;
    }
public static List < Agent > populate ( PathFinder pathFinder , WorldWrapper worldWrapper , Parameters parameters ) { LinkedList < Agent > agents = new LinkedList < > ( ) ; log . info ( "Creating agents" ) ; for ( int i = 0 ; i < parameters . agents ; i ++ ) { agents . add ( createAgent ( pathFinder , worldWrapper , parameters ) ) ; } return agents ; }
Adds a bunch of agents to the world and returns a list of all the
 agents created.
Adds a bunch of agents to the world and returns a list of all the agents created .