mil.dod.th.ose.transcoder.vlc/src/mil/dod/th/ose/transcoder/vlc/VlcUtils.java
@CoverageIgnore
    public static HeadlessMediaPlayer newPlayer()
    {
        
        // Usage with the atLeast directive is taken from VLC's own media player 
        // factory.  The 2.1.0 version appears to correspond to a watershed release 
        // that added critical functionality, so we keep it as is.  For more info,
        // see: http://git.io/pV0u
        final LibVlc lib = LibVlcFactory.factory().atLeast("2.1.0").create();        
        final String[] libvlcArgs = new String[]{""};
        final libvlc_instance_t instance = lib.libvlc_new(libvlcArgs.length, libvlcArgs);
        return new DefaultHeadlessMediaPlayer(lib, instance);
    }
/**
     * Creates a new headless media player instance.
     * 
     * @return 
     *      New instance of HeadlessMediaPlayer
     */
Creates a new headless media player instance.

@return
New instance of HeadlessMediaPlayer
Creates a new headless media player instance . @return New instance of HeadlessMediaPlayer
@CoverageIgnore
    public static HeadlessMediaPlayer newPlayer()
    {
        final LibVlc lib = LibVlcFactory.factory().atLeast("2.1.0").create();        
        final String[] libvlcArgs = new String[]{""};
        final libvlc_instance_t instance = lib.libvlc_new(libvlcArgs.length, libvlcArgs);
        return new DefaultHeadlessMediaPlayer(lib, instance);
    }
@ CoverageIgnore public static HeadlessMediaPlayer newPlayer ( ) { final LibVlc lib = LibVlcFactory . factory ( ) . atLeast ( "2.1.0" ) . create ( ) ; final String [ ] libvlcArgs = new String [ ] { "" } ; final libvlc_instance_t instance = lib . libvlc_new ( libvlcArgs . length , libvlcArgs ) ; return new DefaultHeadlessMediaPlayer ( lib , instance ) ; }
Creates a new headless media player instance.
Creates a new headless media player instance .
// Usage with the atLeast directive is taken from VLC's own media player  // factory.  The 2.1.0 version appears to correspond to a watershed release  // that added critical functionality, so we keep it as is.  For more info, // see: http://git.io/pV0u