proto-google-cloud-game-servers-v1/src/main/java/com/google/cloud/gaming/v1/PreviewGameServerDeploymentRolloutResponse.java
public Builder clearUnavailable() {
      unavailable_ = com.google.protobuf.LazyStringArrayList.EMPTY;
      bitField0_ = (bitField0_ & ~0x00000001);
      onChanged();
      return this;
    }
/**
     *
     *
     * <pre>
     * Locations that could not be reached on this request.
     * </pre>
     *
     * <code>repeated string unavailable = 2;</code>
     *
     * @return This builder for chaining.
     */

Locations that could not be reached on this request.

repeated string unavailable = 2.

@return This builder for chaining.
Locations that could not be reached on this request . repeated string unavailable = 2 . @return This builder for chaining .
public Builder clearUnavailable() {
      unavailable_ = com.google.protobuf.LazyStringArrayList.EMPTY;
      bitField0_ = (bitField0_ & ~0x00000001);
      onChanged();
      return this;
    }
public Builder clearUnavailable ( ) { unavailable_ = com . google . protobuf . LazyStringArrayList . EMPTY ; bitField0_ = ( bitField0_ & ~ 0x00000001 ) ; onChanged ( ) ; return this ; }
<pre>
 Locations that could not be reached on this request.
<pre > Locations that could not be reached on this request .