theForsaken/src/main/java/theForsaken/cards/SolarFlare.java
@Override
    public void use(AbstractPlayer p, AbstractMonster m) {
        AbstractDungeon.actionManager.addToBottom(new SFXAction("ATTACK_HEAVY"));
        AbstractDungeon.actionManager.addToBottom(new VFXAction(p, new MindblastEffect(p.dialogX, p.dialogY, p.flipHorizontal), 0.1F));
        AbstractDungeon.actionManager.addToBottom(new DamageAllEnemiesAction(p, multiDamage, damageTypeForTurn, AttackEffect.NONE));
        AbstractDungeon.actionManager.addToBottom(new WaitAction(0.1F));
        AbstractDungeon.actionManager.addToBottom(new ApplyPowerAction(p, p, new StrengthPower(p, -magicNumber), -magicNumber));
    }
// Actions the card should do.
Actions the card should do.
Actions the card should do .
@Override
    public void use(AbstractPlayer p, AbstractMonster m) {
        AbstractDungeon.actionManager.addToBottom(new SFXAction("ATTACK_HEAVY"));
        AbstractDungeon.actionManager.addToBottom(new VFXAction(p, new MindblastEffect(p.dialogX, p.dialogY, p.flipHorizontal), 0.1F));
        AbstractDungeon.actionManager.addToBottom(new DamageAllEnemiesAction(p, multiDamage, damageTypeForTurn, AttackEffect.NONE));
        AbstractDungeon.actionManager.addToBottom(new WaitAction(0.1F));
        AbstractDungeon.actionManager.addToBottom(new ApplyPowerAction(p, p, new StrengthPower(p, -magicNumber), -magicNumber));
    }
@ Override public void use ( AbstractPlayer p , AbstractMonster m ) { AbstractDungeon . actionManager . addToBottom ( new SFXAction ( "ATTACK_HEAVY" ) ) ; AbstractDungeon . actionManager . addToBottom ( new VFXAction ( p , new MindblastEffect ( p . dialogX , p . dialogY , p . flipHorizontal ) , 0.1F ) ) ; AbstractDungeon . actionManager . addToBottom ( new DamageAllEnemiesAction ( p , multiDamage , damageTypeForTurn , AttackEffect . NONE ) ) ; AbstractDungeon . actionManager . addToBottom ( new WaitAction ( 0.1F ) ) ; AbstractDungeon . actionManager . addToBottom ( new ApplyPowerAction ( p , p , new StrengthPower ( p , - magicNumber ) , - magicNumber ) ) ; }
Actions the card should do.
Actions the card should do .