app/src/main/java/com/zenappse/memorymatcher/GameGridCardDeck.java
public void seedDeck(int gameGrid) {
            deckOfCardsBoardOne.add(new Card("1", true, false, 0, gameGrid));
            deckOfCardsBoardOne.add(new Card("2", true, false, 1, gameGrid));
            deckOfCardsBoardOne.add(new Card("3", true, false, 2, gameGrid));
            deckOfCardsBoardOne.add(new Card("4", true, false, 3, gameGrid));
            deckOfCardsBoardOne.add(new Card("5", true, false, 4, gameGrid));
            deckOfCardsBoardOne.add(new Card("6", true, false, 5, gameGrid));

            deckOfCardsBoardOne.add(new Card("1", false, false, 6, gameGrid));
            deckOfCardsBoardOne.add(new Card("2", false, false, 7, gameGrid));
            deckOfCardsBoardOne.add(new Card("3", false, false, 8, gameGrid));
            deckOfCardsBoardOne.add(new Card("4", false, false, 9, gameGrid));
            deckOfCardsBoardOne.add(new Card("5", false, false, 10, gameGrid));
            deckOfCardsBoardOne.add(new Card("6", false, false, 11, gameGrid));

            deckOfCardsBoardTwo.add(new Card("1", true, false, 0, gameGrid));
            deckOfCardsBoardTwo.add(new Card("2", true, false, 1, gameGrid));
            deckOfCardsBoardTwo.add(new Card("3", true, false, 2, gameGrid));
            deckOfCardsBoardTwo.add(new Card("4", true, false, 3, gameGrid));
            deckOfCardsBoardTwo.add(new Card("5", true, false, 4, gameGrid));
            deckOfCardsBoardTwo.add(new Card("6", true, false, 5, gameGrid));

            deckOfCardsBoardTwo.add(new Card("1", false, false, 6, gameGrid));
            deckOfCardsBoardTwo.add(new Card("2", false, false, 7, gameGrid));
            deckOfCardsBoardTwo.add(new Card("3", false, false, 8, gameGrid));
            deckOfCardsBoardTwo.add(new Card("4", false, false, 9, gameGrid));
            deckOfCardsBoardTwo.add(new Card("5", false, false, 10, gameGrid));
            deckOfCardsBoardTwo.add(new Card("6", false, false, 11, gameGrid));
    }
/**
     * Initialize the card decks of cards
     *
     * @param gameGrid Default gameGrid for initialization
     */
Initialize the card decks of cards
@param gameGrid Default gameGrid for initialization
Initialize the card decks of cards @param gameGrid Default gameGrid for initialization
public void seedDeck(int gameGrid) {
            deckOfCardsBoardOne.add(new Card("1", true, false, 0, gameGrid));
            deckOfCardsBoardOne.add(new Card("2", true, false, 1, gameGrid));
            deckOfCardsBoardOne.add(new Card("3", true, false, 2, gameGrid));
            deckOfCardsBoardOne.add(new Card("4", true, false, 3, gameGrid));
            deckOfCardsBoardOne.add(new Card("5", true, false, 4, gameGrid));
            deckOfCardsBoardOne.add(new Card("6", true, false, 5, gameGrid));
            deckOfCardsBoardOne.add(new Card("1", false, false, 6, gameGrid));
            deckOfCardsBoardOne.add(new Card("2", false, false, 7, gameGrid));
            deckOfCardsBoardOne.add(new Card("3", false, false, 8, gameGrid));
            deckOfCardsBoardOne.add(new Card("4", false, false, 9, gameGrid));
            deckOfCardsBoardOne.add(new Card("5", false, false, 10, gameGrid));
            deckOfCardsBoardOne.add(new Card("6", false, false, 11, gameGrid));
            deckOfCardsBoardTwo.add(new Card("1", true, false, 0, gameGrid));
            deckOfCardsBoardTwo.add(new Card("2", true, false, 1, gameGrid));
            deckOfCardsBoardTwo.add(new Card("3", true, false, 2, gameGrid));
            deckOfCardsBoardTwo.add(new Card("4", true, false, 3, gameGrid));
            deckOfCardsBoardTwo.add(new Card("5", true, false, 4, gameGrid));
            deckOfCardsBoardTwo.add(new Card("6", true, false, 5, gameGrid));
            deckOfCardsBoardTwo.add(new Card("1", false, false, 6, gameGrid));
            deckOfCardsBoardTwo.add(new Card("2", false, false, 7, gameGrid));
            deckOfCardsBoardTwo.add(new Card("3", false, false, 8, gameGrid));
            deckOfCardsBoardTwo.add(new Card("4", false, false, 9, gameGrid));
            deckOfCardsBoardTwo.add(new Card("5", false, false, 10, gameGrid));
            deckOfCardsBoardTwo.add(new Card("6", false, false, 11, gameGrid));
    }
public void seedDeck ( int gameGrid ) { deckOfCardsBoardOne . add ( new Card ( "1" , true , false , 0 , gameGrid ) ) ; deckOfCardsBoardOne . add ( new Card ( "2" , true , false , 1 , gameGrid ) ) ; deckOfCardsBoardOne . add ( new Card ( "3" , true , false , 2 , gameGrid ) ) ; deckOfCardsBoardOne . add ( new Card ( "4" , true , false , 3 , gameGrid ) ) ; deckOfCardsBoardOne . add ( new Card ( "5" , true , false , 4 , gameGrid ) ) ; deckOfCardsBoardOne . add ( new Card ( "6" , true , false , 5 , gameGrid ) ) ; deckOfCardsBoardOne . add ( new Card ( "1" , false , false , 6 , gameGrid ) ) ; deckOfCardsBoardOne . add ( new Card ( "2" , false , false , 7 , gameGrid ) ) ; deckOfCardsBoardOne . add ( new Card ( "3" , false , false , 8 , gameGrid ) ) ; deckOfCardsBoardOne . add ( new Card ( "4" , false , false , 9 , gameGrid ) ) ; deckOfCardsBoardOne . add ( new Card ( "5" , false , false , 10 , gameGrid ) ) ; deckOfCardsBoardOne . add ( new Card ( "6" , false , false , 11 , gameGrid ) ) ; deckOfCardsBoardTwo . add ( new Card ( "1" , true , false , 0 , gameGrid ) ) ; deckOfCardsBoardTwo . add ( new Card ( "2" , true , false , 1 , gameGrid ) ) ; deckOfCardsBoardTwo . add ( new Card ( "3" , true , false , 2 , gameGrid ) ) ; deckOfCardsBoardTwo . add ( new Card ( "4" , true , false , 3 , gameGrid ) ) ; deckOfCardsBoardTwo . add ( new Card ( "5" , true , false , 4 , gameGrid ) ) ; deckOfCardsBoardTwo . add ( new Card ( "6" , true , false , 5 , gameGrid ) ) ; deckOfCardsBoardTwo . add ( new Card ( "1" , false , false , 6 , gameGrid ) ) ; deckOfCardsBoardTwo . add ( new Card ( "2" , false , false , 7 , gameGrid ) ) ; deckOfCardsBoardTwo . add ( new Card ( "3" , false , false , 8 , gameGrid ) ) ; deckOfCardsBoardTwo . add ( new Card ( "4" , false , false , 9 , gameGrid ) ) ; deckOfCardsBoardTwo . add ( new Card ( "5" , false , false , 10 , gameGrid ) ) ; deckOfCardsBoardTwo . add ( new Card ( "6" , false , false , 11 , gameGrid ) ) ; }
Initialize the card decks of cards
 @param gameGrid Default gameGrid for initialization
Initialize the card decks of cards @param gameGrid Default gameGrid for initialization