src/gamemechanics/Debug.java
public static void debug_productionInfo() {
		if (!verbose)
			return;
		System.out.println("=== Production Info ===");
		System.out.println("Round: " + rc.getRoundNum() + "/" + rc.getRoundLimit());
		System.out.println("Bullets: " + rc.getTeamBullets());
		System.out.println("Build Cooldown: " + rc.getBuildCooldownTurns());
		if(rc.getType() == RobotType.ARCHON){
			System.out.println("Robot count: " + rc.getRobotCount());
			System.out.println("Tree count: " + rc.getTreeCount());
		}
	}
/**
	 * Print Production Info about this Unit
	 */
Print Production Info about this Unit
Print Production Info about this Unit
public static void debug_productionInfo() {
		if (!verbose)
			return;
		System.out.println("=== Production Info ===");
		System.out.println("Round: " + rc.getRoundNum() + "/" + rc.getRoundLimit());
		System.out.println("Bullets: " + rc.getTeamBullets());
		System.out.println("Build Cooldown: " + rc.getBuildCooldownTurns());
		if(rc.getType() == RobotType.ARCHON){
			System.out.println("Robot count: " + rc.getRobotCount());
			System.out.println("Tree count: " + rc.getTreeCount());
		}
	}
public static void debug_productionInfo ( ) { if ( ! verbose ) return ; System . out . println ( "=== Production Info ===" ) ; System . out . println ( "Round: " + rc . getRoundNum ( ) + "/" + rc . getRoundLimit ( ) ) ; System . out . println ( "Bullets: " + rc . getTeamBullets ( ) ) ; System . out . println ( "Build Cooldown: " + rc . getBuildCooldownTurns ( ) ) ; if ( rc . getType ( ) == RobotType . ARCHON ) { System . out . println ( "Robot count: " + rc . getRobotCount ( ) ) ; System . out . println ( "Tree count: " + rc . getTreeCount ( ) ) ; } }
Print Production Info about this Unit
Print Production Info about this Unit