TeamCode/src/main/java/org/firstinspires/ftc/teamcode/libraries/VuforiaLib_FTC2016.java
String formatPosition(OpenGLMatrix transformationMatrix) {
        //return transformationMatrix.formatAsTransform();
        VectorF translation = transformationMatrix.getTranslation();
        translation.multiply(1.0f/25.4f);       // convert from mm to inches
        return String.format("%s inches", translation.toString());
    }
/**
     * Some simple utilities that extract information from a transformation matrix
     * and format it in a form palatable to a human being.
     * For sanity's sake, display translations in inches rather than mm.
     */
Some simple utilities that extract information from a transformation matrix
and format it in a form palatable to a human being.
For sanity's sake, display translations in inches rather than mm.
Some simple utilities that extract information from a transformation matrix and format it in a form palatable to a human being . For sanity ' s sake display translations in inches rather than mm .
String formatPosition(OpenGLMatrix transformationMatrix) {
        VectorF translation = transformationMatrix.getTranslation();
        translation.multiply(1.0f/25.4f);       
        return String.format("%s inches", translation.toString());
    }
String formatPosition ( OpenGLMatrix transformationMatrix ) { VectorF translation = transformationMatrix . getTranslation ( ) ; translation . multiply ( 1.0f / 25.4f ) ; return String . format ( "%s inches" , translation . toString ( ) ) ; }
Some simple utilities that extract information from a transformation matrix
 and format it in a form palatable to a human being.
Some simple utilities that extract information from a transformation matrix and format it in a form palatable to a human being .
//return transformationMatrix.formatAsTransform(); // convert from mm to inches