proto-google-cloud-game-servers-v1beta/src/main/java/com/google/cloud/gaming/v1beta/FetchDeploymentStateResponse.java
public Builder addAllFleetDetails(
          java.lang.Iterable<? extends com.google.cloud.gaming.v1beta.DeployedFleetDetails>
              values) {
        if (fleetDetailsBuilder_ == null) {
          ensureFleetDetailsIsMutable();
          com.google.protobuf.AbstractMessageLite.Builder.addAll(values, fleetDetails_);
          onChanged();
        } else {
          fleetDetailsBuilder_.addAllMessages(values);
        }
        return this;
      }
/**
       *
       *
       * <pre>
       * The details about the Agones fleets and autoscalers created in the
       * game server cluster.
       * </pre>
       *
       * <code>repeated .google.cloud.gaming.v1beta.DeployedFleetDetails fleet_details = 2;</code>
       */

The details about the Agones fleets and autoscalers created in the
game server cluster.


The details about the Agones fleets and autoscalers created in the game server cluster .
public Builder addAllFleetDetails(
          java.lang.Iterable<? extends com.google.cloud.gaming.v1beta.DeployedFleetDetails>
              values) {
        if (fleetDetailsBuilder_ == null) {
          ensureFleetDetailsIsMutable();
          com.google.protobuf.AbstractMessageLite.Builder.addAll(values, fleetDetails_);
          onChanged();
        } else {
          fleetDetailsBuilder_.addAllMessages(values);
        }
        return this;
      }
public Builder addAllFleetDetails ( java . lang . Iterable < ? extends com . google . cloud . gaming . v1beta . DeployedFleetDetails > values ) { if ( fleetDetailsBuilder_ == null ) { ensureFleetDetailsIsMutable ( ) ; com . google . protobuf . AbstractMessageLite . Builder . addAll ( values , fleetDetails_ ) ; onChanged ( ) ; } else { fleetDetailsBuilder_ . addAllMessages ( values ) ; } return this ; }
<pre>
 The details about the Agones fleets and autoscalers created in the
 game server cluster.
<pre > The details about the Agones fleets and autoscalers created in the game server cluster .