src/connect4/Board.java
public boolean checkForDraw() {

        for (int row = 0; row < numOfRows; row++) {
            for (int col = 0; col < numOfColumns; col++) {
                if (gameBoard[row][col] == Constants.EMPTY) {
                    return false;
                }
            }
        }

        return true;
    }
// and nobody has won the game.
and nobody has won the game.
and nobody has won the game .
public boolean checkForDraw() {
        for (int row = 0; row < numOfRows; row++) {
            for (int col = 0; col < numOfColumns; col++) {
                if (gameBoard[row][col] == Constants.EMPTY) {
                    return false;
                }
            }
        }
        return true;
    }
public boolean checkForDraw ( ) { for ( int row = 0 ; row < numOfRows ; row ++ ) { for ( int col = 0 ; col < numOfColumns ; col ++ ) { if ( gameBoard [ row ] [ col ] == Constants . EMPTY ) { return false ; } } } return true ; }
and nobody has won the game.
and nobody has won the game .