src/PCStates.js
/**
 * PlayerCharacter Walking state class
 *
 * @constructor
 * @auguments BaseState
 */
PlayerCharacter Walking state class
@constructor
@auguments BaseState
PlayerCharacter Walking state class @constructor @auguments BaseState
function FallState() {
	this.cameFromSprint = false;
	this.btnHasBeenReleased = false;
	this.hForce = 0;
	BaseState.apply(this, arguments);
}
function FallState ( ) { this . cameFromSprint = false ; this . btnHasBeenReleased = false ; this . hForce = 0 ; BaseState . apply ( this , arguments ) ; }
PlayerCharacter Walking state class
 @constructor
 @auguments BaseState
PlayerCharacter Walking state class @constructor @auguments BaseState