java.js
// ! There is currently a glitch that makes it so whenever this setting is enabled you can't play the game if your score is 0
There is currently a glitch that makes it so whenever this setting is enabled you can't play the game if your score is 0
There is currently a glitch that makes it so whenever this setting is enabled you can ' t play the game if your score is 0
function autoLoadSaveData() {
	doautoload = loadCvar("autoloadsaved");
	if (doautoload === 1) {
		loadGame();
		enableExpFeats();
		const toglal = document.getElementById("toglal");
		toglal.style.backgroundColor = "greenyellow";
		toglal.innerHTML = "Disable Auto Load";
	}
	doautosave = loadCvar("autosavesaved");
	if (doautosave === 1) {
		enableExpFeats();
		const togas = document.getElementById("togas");
		togas.style.backgroundColor = "greenyellow";
		togas.innerHTML = "Disable Auto Save";
	}
}
function autoLoadSaveData ( ) { doautoload = loadCvar ( "autoloadsaved" ) ; if ( doautoload === 1 ) { loadGame ( ) ; enableExpFeats ( ) ; const toglal = document . getElementById ( "toglal" ) ; toglal . style . backgroundColor = "greenyellow" ; toglal . innerHTML = "Disable Auto Load" ; } doautosave = loadCvar ( "autosavesaved" ) ; if ( doautosave === 1 ) { enableExpFeats ( ) ; const togas = document . getElementById ( "togas" ) ; togas . style . backgroundColor = "greenyellow" ; togas . innerHTML = "Disable Auto Save" ; } }
There is currently a glitch that makes it so whenever this setting is enabled you can't play the game if your score is 0
There is currently a glitch that makes it so whenever this setting is enabled you can ' t play the game if your score is 0
// Sees if auto load is enabled // Sees if auto save is enabled