src/entities/Player.js
/**
	* Reloads the current weapon of the player.
	*
	* @return {Player} A reference to this game entity.
	*/
Reloads the current weapon of the player.
@return {Player} A reference to this game entity.
Reloads the current weapon of the player . @return { Player } A reference to this game entity .
reload() {
		this.weaponSystem.reload();
		return this;
	}
reload ( ) { this . weaponSystem . reload ( ) ; return this ; }
Reloads the current weapon of the player.
Reloads the current weapon of the player .