lib/bundle.js
/**
 * Wake up the message loop to process any pending dispatchers.
 *
 * This is a no-op if a wake up is not needed or is already pending.
 */
Wake up the message loop to process any pending dispatchers.
This is a no-op if a wake up is not needed or is already pending.
Wake up the message loop to process any pending dispatchers . This is a no - op if a wake up is not needed or is already pending .
function wakeUpMessageLoop() {
    if (frameId === void 0 && !dispatchQueue.empty) {
        frameId = raf(runMessageLoop);
    }
}
function wakeUpMessageLoop ( ) { if ( frameId === void 0 && ! dispatchQueue . empty ) { frameId = raf ( runMessageLoop ) ; } }
Wake up the message loop to process any pending dispatchers.
Wake up the message loop to process any pending dispatchers .