server/engine/gameLogic/Map.js
/**
 *
 * @param numToken int
 * @param hexId hexTileId
 */
@param numToken int
@param hexId hexTileId
@param numToken int @param hexId hexTileId
function putNumTokenOnHexTile(map, numToken, hexId){
    let hexTile = Map.getHexTileById(map, hexId);
    hexTile.productionNum = numToken;
    map.numTokenToHexTiles[numToken].push(hexId);
}
function putNumTokenOnHexTile ( map , numToken , hexId ) { let hexTile = Map . getHexTileById ( map , hexId ) ; hexTile . productionNum = numToken ; map . numTokenToHexTiles [ numToken ] . push ( hexId ) ; }
@param numToken int
 @param hexId hexTileId
@param numToken int @param hexId hexTileId