dist/carrot.js
/**
     * Changes the volume of a sound.
     *
     * @method Carrot.SoundManager#volume
     */
Changes the volume of a sound.
Changes the volume of a sound .
volume(key, volume)
    {
        let file = this.game.cache.sounds[key];
        if (file)
        {
            file.volume = volume;
        }
    }
volume ( key , volume ) { let file = this . game . cache . sounds [ key ] ; if ( file ) { file . volume = volume ; } }
Changes the volume of a sound.
Changes the volume of a sound .