dist/ingress-model-viewer.js
/**
 * Makes an artifact drawable class
 * @param  {String} meshName    Name of the mesh to use
 * @param  {String} textureName Name of the texture to use
 * @return {ArtifactDrawable}   A new drawable class for this artifact
 */
Makes an artifact drawable class
@param  {String} meshName    Name of the mesh to use
@param  {String} textureName Name of the texture to use
@return {ArtifactDrawable}   A new drawable class for this artifact
Makes an artifact drawable class @param { String } meshName Name of the mesh to use @param { String } textureName Name of the texture to use @return { ArtifactDrawable } A new drawable class for this artifact
function makeArtifact(meshName, textureName) {
  var artifact = function (_TexturedDrawable) {
    _inherits(artifact, _TexturedDrawable);
    function artifact() {
      _classCallCheck(this, artifact);
      return _possibleConstructorReturn(this, (artifact.__proto__ || Object.getPrototypeOf(artifact)).call(this, _constants2.default.Program.Textured, meshName, textureName));
    }
    return artifact;
  }(_textured2.default);
  return artifact;
}
function makeArtifact ( meshName , textureName ) { var artifact = function ( _TexturedDrawable ) { _inherits ( artifact , _TexturedDrawable ) ; function artifact ( ) { _classCallCheck ( this , artifact ) ; return _possibleConstructorReturn ( this , ( artifact . __proto__ || Object . getPrototypeOf ( artifact ) ) . call ( this , _constants2 . default . Program . Textured , meshName , textureName ) ) ; } return artifact ; } ( _textured2 . default ) ; return artifact ; }
Makes an artifact drawable class
 @param  {String} meshName    Name of the mesh to use
 @param  {String} textureName Name of the texture to use
 @return {ArtifactDrawable}   A new drawable class for this artifact
Makes an artifact drawable class @param { String } meshName Name of the mesh to use @param { String } textureName Name of the texture to use @return { ArtifactDrawable } A new drawable class for this artifact