game.js
// same as targetSelectMode, but the player picks one of their special moves instead
same as targetSelectMode, but the player picks one of their special moves instead
same as targetSelectMode but the player picks one of their special moves instead
function specialSelectMode() {
	battleActions.visible = false;
	specialTexts.visible = true;
	if (selectedSpecial) {
		state = battle;
	}
}
function specialSelectMode ( ) { battleActions . visible = false ; specialTexts . visible = true ; if ( selectedSpecial ) { state = battle ; } }
same as targetSelectMode, but the player picks one of their special moves instead
same as targetSelectMode but the player picks one of their special moves instead