src/core/TargetSystem.js
/** Returns true if the enemy has an active target.
	*
	* @returns {Boolean} Whether the enemy has an active target or not.
	*/
Returns true if the enemy has an active target.
@returns {Boolean} Whether the enemy has an active target or not.
Returns true if the enemy has an active target . @returns { Boolean } Whether the enemy has an active target or not .
hasTarget() {
		return this._currentRecord !== null;
	}
hasTarget ( ) { return this . _currentRecord !== null ; }
Returns true if the enemy has an active target.
Returns true if the enemy has an active target .