game.js
/* Mark the selected blob under pixel coordinates (px, py).
 * Returns the size of the selected blob.
 */
Mark the selected blob under pixel coordinates (px, py).
Returns the size of the selected blob.
Mark the selected blob under pixel coordinates ( px py ) . Returns the size of the selected blob .
function highlight(game, px, py) {
    let [x, y] = transform(game.inv, px, py);
    x = Math.floor(x);
    y = Math.floor(y);
    return mark(game, x, y);
}
function highlight ( game , px , py ) { let [ x , y ] = transform ( game . inv , px , py ) ; x = Math . floor ( x ) ; y = Math . floor ( y ) ; return mark ( game , x , y ) ; }
Mark the selected blob under pixel coordinates (px, py).
Mark the selected blob under pixel coordinates ( px py ) .