mimic.js
// get call when onInitializeSuccess or onReset
get call when onInitializeSuccess or onReset
get call when onInitializeSuccess or onReset
function initialize(){
  correctScore = 0;
  totalScore = 0;
  found = false;
  lastTimeStamp = 0;
  setScore(correctScore, totalScore);
  targetEmoji = generateRandomEmoji();
  setTargetEmoji(targetEmoji);
}
function initialize ( ) { correctScore = 0 ; totalScore = 0 ; found = false ; lastTimeStamp = 0 ; setScore ( correctScore , totalScore ) ; targetEmoji = generateRandomEmoji ( ) ; setTargetEmoji ( targetEmoji ) ; }
get call when onInitializeSuccess or onReset
get call when onInitializeSuccess or onReset
// initialize the variable for this game