src/priestSkills.js
//or utilize smart_move to find their way there.

or utilize smart_move to find their way there.
or utilize smart_move to find their way there .
function move_to_target(target) {
	if (can_move_to(target.real_x, target.real_y)) {
		smart.moving = false;
		smart.searching = false;
		move(
			character.real_x + (target.real_x - character.real_x) / 2,
			character.real_y + (target.real_y - character.real_y) / 2
		);
	}
	else {
		if (!smart.moving) {
			smart_move({ x: target.real_x, y: target.real_y });
		}
	}
}
function move_to_target ( target ) { if ( can_move_to ( target . real_x , target . real_y ) ) { smart . moving = false ; smart . searching = false ; move ( character . real_x + ( target . real_x - character . real_x ) / 2 , character . real_y + ( target . real_y - character . real_y ) / 2 ) ; } else { if ( ! smart . moving ) { smart_move ( { x : target . real_x , y : target . real_y } ) ; } } }
or utilize smart_move to find their way there.
or utilize smart_move to find their way there .