src/lib/Users.js
/**
   * Responsible for dealing with ranks (how to update them if the user has reached a certain amount of games played)
   * @param {Number} value - Won Matches
   * @return {[Boolean|String]} If the user raises a level, it will return the level he raised, otherwise, it will return false.
   */
Responsible for dealing with ranks (how to update them if the user has reached a certain amount of games played)
@param {Number} value - Won Matches
@return {[Boolean|String]} If the user raises a level, it will return the level he raised, otherwise, it will return false.
Responsible for dealing with ranks ( how to update them if the user has reached a certain amount of games played ) @param { Number } value - Won Matches @return { [ Boolean|String ] } If the user raises a level it will return the level he raised otherwise it will return false .
ranker(value) {
    if (value === 10) {
      return 'Pro'
    } else if (value === 20) {
      return 'Guesser'
    } else if (value === 30) {
      return 'Pro Guesser'
    } else if (value === 40) {
      return 'Master'
    } else if (value === 50) {
      return 'Weeb Master'
    }
    return false
  }
ranker ( value ) { if ( value === 10 ) { return 'Pro' } else if ( value === 20 ) { return 'Guesser' } else if ( value === 30 ) { return 'Pro Guesser' } else if ( value === 40 ) { return 'Master' } else if ( value === 50 ) { return 'Weeb Master' } return false }
Responsible for dealing with ranks (how to update them if the user has reached a certain amount of games played)
 @param {Number} value - Won Matches
 @return {[Boolean|String]} If the user raises a level, it will return the level he raised, otherwise, it will return false.
Responsible for dealing with ranks ( how to update them if the user has reached a certain amount of games played ) @param { Number } value - Won Matches @return { [ Boolean|String ] } If the user raises a level it will return the level he raised otherwise it will return false .