scripts/physics.js
//function to call expand or hide, based on situation
function to call expand or hide, based on situation
function to call expand or hide based on situation
function change3() {
	if (counter3 % 2 == 0) {
		expand3()
	}
	else {
		hide3()
	}
	counter3++;
}
function change3 ( ) { if ( counter3 % 2 == 0 ) { expand3 ( ) } else { hide3 ( ) } counter3 ++ ; }
function to call expand or hide, based on situation
function to call expand or hide based on situation