src/entities/Player.js
/**
	* Activates this game entity. Enemies will shot at the player and
	* the current weapon is rendered.
	*
	* @return {Player} A reference to this game entity.
	*/
Activates this game entity. Enemies will shot at the player and
the current weapon is rendered.

@return {Player} A reference to this game entity.
Activates this game entity . Enemies will shot at the player and the current weapon is rendered . @return { Player } A reference to this game entity .
activate() {
		this.active = true;
		this.weaponSystem.currentWeapon._renderComponent.visible = true;
		return this;
	}
activate ( ) { this . active = true ; this . weaponSystem . currentWeapon . _renderComponent . visible = true ; return this ; }
Activates this game entity.
Activates this game entity .