dist/videocontext.js
/**
	    * Initialise an instance of a CanvasNode.
	    * This should not be called directly, but created through a call to videoContext.createCanvasNode();
	    */
Initialise an instance of a CanvasNode.
This should not be called directly, but created through a call to videoContext.createCanvasNode().
Initialise an instance of a CanvasNode . This should not be called directly but created through a call to videoContext . createCanvasNode () .
function CanvasNode(canvas, gl, renderGraph, currentTime) {
	        var preloadTime = arguments.length <= 4 || arguments[4] === undefined ? 4 : arguments[4];
	        _classCallCheck(this, CanvasNode);
	        _get(Object.getPrototypeOf(CanvasNode.prototype), "constructor", this).call(this, canvas, gl, renderGraph, currentTime);
	        this._preloadTime = preloadTime;
	        this._displayName = "CanvasNode";
	    }
function CanvasNode ( canvas , gl , renderGraph , currentTime ) { var preloadTime = arguments . length <= 4 || arguments [ 4 ] === undefined ? 4 : arguments [ 4 ] ; _classCallCheck ( this , CanvasNode ) ; _get ( Object . getPrototypeOf ( CanvasNode . prototype ) , "constructor" , this ) . call ( this , canvas , gl , renderGraph , currentTime ) ; this . _preloadTime = preloadTime ; this . _displayName = "CanvasNode" ; }
Initialise an instance of a CanvasNode.
Initialise an instance of a CanvasNode .