build/ludorum.js
/** The moves of the player are defined by the position of the empty square.
	*/
The moves of the player are defined by the position of the empty square.
The moves of the player are defined by the position of the empty square .
function emptyCoord() {
		var i = this.board.string.indexOf(' '),
			width = this.board.width;
		return [(i / width) |0, i % width];
	}
function emptyCoord ( ) { var i = this . board . string . indexOf ( ' ' ) , width = this . board . width ; return [ ( i / width ) | 0 , i % width ] ; }
The moves of the player are defined by the position of the empty square.
The moves of the player are defined by the position of the empty square .