src/etc/NavMeshUtils.js
/**
	* Creates a helper that visualizes the navigation path of a game entity.
	* Note that the actual geometry is created at a later point since an instance
	* of this helper is reused for all paths of a game entity.
	*
	* @return {Line} The helper.
	*/
Creates a helper that visualizes the navigation path of a game entity.
Note that the actual geometry is created at a later point since an instance
of this helper is reused for all paths of a game entity.

@return {Line} The helper.
Creates a helper that visualizes the navigation path of a game entity . Note that the actual geometry is created at a later point since an instance of this helper is reused for all paths of a game entity . @return { Line } The helper .
static createPathHelper() {
		const pathHelper = new Line( new BufferGeometry(), new LineBasicMaterial( { color: 0xff0000 } ) );
		pathHelper.matrixAutoUpdate = false;
		pathHelper.visible = false;
		return pathHelper;
	}
static createPathHelper ( ) { const pathHelper = new Line ( new BufferGeometry ( ) , new LineBasicMaterial ( { color : 0xff0000 } ) ) ; pathHelper . matrixAutoUpdate = false ; pathHelper . visible = false ; return pathHelper ; }
Creates a helper that visualizes the navigation path of a game entity.
Creates a helper that visualizes the navigation path of a game entity .