build/postprocessing.esm.js
/**
	 * Explicitly enables required WebGL extensions.
	 *
	 * @private
	 */
Explicitly enables required WebGL extensions.
@private
Explicitly enables required WebGL extensions . @private
enableExtensions() {
		const frameBufferType = this.inputBuffer.texture.type;
		const capabilities = this.renderer.capabilities;
		const context = this.renderer.getContext();
		if(frameBufferType !== UnsignedByteType) {
			if(capabilities.isWebGL2) {
				context.getExtension("EXT_color_buffer_float");
			} else {
				context.getExtension("EXT_color_buffer_half_float");
			}
		}
	}
enableExtensions ( ) { const frameBufferType = this . inputBuffer . texture . type ; const capabilities = this . renderer . capabilities ; const context = this . renderer . getContext ( ) ; if ( frameBufferType !== UnsignedByteType ) { if ( capabilities . isWebGL2 ) { context . getExtension ( "EXT_color_buffer_float" ) ; } else { context . getExtension ( "EXT_color_buffer_half_float" ) ; } } }
Explicitly enables required WebGL extensions.
Explicitly enables required WebGL extensions .