path-room-data.js
// Maintains a map of terrain data of this room for quick access. This never changes in a room.
Maintains a map of terrain data of this room for quick access. This never changes in a room.
Maintains a map of terrain data of this room for quick access . This never changes in a room .
function TerrainData(terrain, edges, controller, sources, keeperLairs) {
	this.terrain = terrain;
	this.edges = edges;
	this.controller = controller;
	this.sources = sources;
	this.keeperLairs = keeperLairs;
}
function TerrainData ( terrain , edges , controller , sources , keeperLairs ) { this . terrain = terrain ; this . edges = edges ; this . controller = controller ; this . sources = sources ; this . keeperLairs = keeperLairs ; }
Maintains a map of terrain data of this room for quick access.
Maintains a map of terrain data of this room for quick access .