build/postprocessing.esm.js
/**
	 * Removes all passes without deleting them.
	 */
Removes all passes without deleting them.
Removes all passes without deleting them .
removeAllPasses() {
		const passes = this.passes;
		this.deleteDepthTexture();
		if(passes.length > 0) {
			if(this.autoRenderToScreen) {
				passes[passes.length - 1].renderToScreen = false;
			}
			this.passes = [];
		}
	}
removeAllPasses ( ) { const passes = this . passes ; this . deleteDepthTexture ( ) ; if ( passes . length > 0 ) { if ( this . autoRenderToScreen ) { passes [ passes . length - 1 ] . renderToScreen = false ; } this . passes = [ ] ; } }
Removes all passes without deleting them.
Removes all passes without deleting them .