src/renderer.js
/**
   * Update the internal view and projection matrices
   *
   * @param  {Camera} camera    The camera
   * @return {void}
   */
Update the internal view and projection matrices
@param  {Camera} camera    The camera
@return {void}
Update the internal view and projection matrices @param { Camera } camera The camera @return { void }
updateView(camera) {
    this.view = camera.view;
    this.project = camera.project;
    mat4.multiply(this.viewProject, this.project, this.view);
  }
updateView ( camera ) { this . view = camera . view ; this . project = camera . project ; mat4 . multiply ( this . viewProject , this . project , this . view ) ; }
Update the internal view and projection matrices
 @param  {Camera} camera    The camera
 @return {void}
Update the internal view and projection matrices @param { Camera } camera The camera @return { void }