src/PCStates.js
/**
 * PlayerCharacter jumping attack state state
 *
 * @constructor
 * @auguments BaseState
 */
PlayerCharacter jumping attack state state
@constructor
@auguments BaseState
PlayerCharacter jumping attack state state @constructor @auguments BaseState
function JumpAttackState() {
	this.hForce = 0;
	this.animStopped = false;
	BaseState.apply(this, arguments);
}
function JumpAttackState ( ) { this . hForce = 0 ; this . animStopped = false ; BaseState . apply ( this , arguments ) ; }
PlayerCharacter jumping attack state state
 @constructor
 @auguments BaseState
PlayerCharacter jumping attack state state @constructor @auguments BaseState