build/browser/index.js
/**
         *
         * @param axis The direction of the arrow. The argument is normalized to a unit vector.
         * @param cutLine The direction of the start of the arrow slice. The argument is normalized to a unit vector.
         * @param clockwise The orientation
         */
@param axis The direction of the arrow. The argument is normalized to a unit vector.
@param cutLine The direction of the start of the arrow slice. The argument is normalized to a unit vector.
@param clockwise The orientation
@param axis The direction of the arrow . The argument is normalized to a unit vector . @param cutLine The direction of the start of the arrow slice . The argument is normalized to a unit vector . @param clockwise The orientation
function ArrowBuilder(axis, cutLine, clockwise) {
            var _this = _super.call(this) || this;
            _this.heightCone = 0.20;
            _this.radiusCone = 0.08;
            _this.radiusShaft = 0.01;
            _this.thetaSegments = 16;
            mustBeDefined('axis', axis);
            mustBeDefined('cutLine', cutLine);
            _this.e = Vector3.copy(axis).normalize();
            _this.cutLine = Vector3.copy(cutLine).normalize();
            _this.clockwise = clockwise;
            return _this;
        }
function ArrowBuilder ( axis , cutLine , clockwise ) { var _this = _super . call ( this ) || this ; _this . heightCone = 0.20 ; _this . radiusCone = 0.08 ; _this . radiusShaft = 0.01 ; _this . thetaSegments = 16 ; mustBeDefined ( 'axis' , axis ) ; mustBeDefined ( 'cutLine' , cutLine ) ; _this . e = Vector3 . copy ( axis ) . normalize ( ) ; _this . cutLine = Vector3 . copy ( cutLine ) . normalize ( ) ; _this . clockwise = clockwise ; return _this ; }
@param axis The direction of the arrow.
@param axis The direction of the arrow .