build/module/lib/math/isVectorE3.js
/**
 * Determines whether the argument supports the VectorE3 interface.
 * The argument must be a non-null object and must support the x, y, and z numeric properties.
 * @hidden
 */
Determines whether the argument supports the VectorE3 interface.
The argument must be a non-null object and must support the x, y, and z numeric properties.
@hidden
Determines whether the argument supports the VectorE3 interface . The argument must be a non - null object and must support the x y and z numeric properties . @hidden
function isVectorE3(v) {
    if (isObject(v) && !isNull(v)) {
        return isNumber(v.x) && isNumber(v.y) && isNumber(v.z);
    }
    else {
        return false;
    }
}
function isVectorE3 ( v ) { if ( isObject ( v ) && ! isNull ( v ) ) { return isNumber ( v . x ) && isNumber ( v . y ) && isNumber ( v . z ) ; } else { return false ; } }
Determines whether the argument supports the VectorE3 interface.
Determines whether the argument supports the VectorE3 interface .