src/PCStates.js
/**
 * PlayerCharacter Walking state class
 *
 * @constructor
 * @auguments BaseState
 */
PlayerCharacter Walking state class
@constructor
@auguments BaseState
PlayerCharacter Walking state class @constructor @auguments BaseState
function WalkState() {
	this.timeInAir = 0;
	this.timeInState = 0;
	this.btnHasBeenReleased = true;
	this.noAutoSprint = false;
	BaseState.apply(this, arguments);
}
function WalkState ( ) { this . timeInAir = 0 ; this . timeInState = 0 ; this . btnHasBeenReleased = true ; this . noAutoSprint = false ; BaseState . apply ( this , arguments ) ; }
PlayerCharacter Walking state class
 @constructor
 @auguments BaseState
PlayerCharacter Walking state class @constructor @auguments BaseState