src/PCStates.js
/**
 * PlayerCharacter barrel roll state
 *
 * @constructor
 * @auguments BaseState
 */
PlayerCharacter barrel roll state
@constructor
@auguments BaseState
PlayerCharacter barrel roll state @constructor @auguments BaseState
function BarrelRollState() {
	BaseState.apply(this, arguments);
	this.startedAsRightRoll = false;
	this.onGround = false;
	this.soundInstance = 0;
}
function BarrelRollState ( ) { BaseState . apply ( this , arguments ) ; this . startedAsRightRoll = false ; this . onGround = false ; this . soundInstance = 0 ; }
PlayerCharacter barrel roll state
 @constructor
 @auguments BaseState
PlayerCharacter barrel roll state @constructor @auguments BaseState