build/ludorum.js
/** The constructor takes a `board` or builds one at random by default.	Also takes a 
	`moveNumber`, or 0 by default.
	*/
The constructor takes a `board` or builds one at random by default.    Also takes a
`moveNumber`, or 0 by default.
The constructor takes a ` board ` or builds one at random by default . Also takes a ` moveNumber ` or 0 by default .
function Puzzle15(args) {
		Game.call(this, this.players[0]);
		args = args || {};
		this.board = args.board || this.randomBoard();
		this.moveNumber = args.moveNumber |0;
	}
function Puzzle15 ( args ) { Game . call ( this , this . players [ 0 ] ) ; args = args || { } ; this . board = args . board || this . randomBoard ( ) ; this . moveNumber = args . moveNumber | 0 ; }
The constructor takes a `board` or builds one at random by default.
The constructor takes a ` board ` or builds one at random by default .