src/serialize/PhysicalObject2D.js
/**
     * Each object class can define its own bending overrides.
     * return an object which can include attributes: position, velocity,
     * angle, and angularVelocity.  In each case, you can specify a min value, max
     * value, and a percent value.
     *
     * @return {Object} bending - an object with bending paramters
     */
Each object class can define its own bending overrides.
return an object which can include attributes: position, velocity,
angle, and angularVelocity.  In each case, you can specify a min value, max
value, and a percent value.

@return {Object} bending - an object with bending paramters
Each object class can define its own bending overrides . return an object which can include attributes : position velocity angle and angularVelocity . In each case you can specify a min value max value and a percent value . @return { Object } bending - an object with bending paramters
get bending() {
        return {
        };
    }
get bending ( ) { return { } ; }
Each object class can define its own bending overrides.
Each object class can define its own bending overrides .
// example: // position: { percent: 0.8, min: 0.0, max: 4.0 }, // velocity: { percent: 0.4, min: 0.0 }, // angularVelocity: { percent: 0.0 }, // angleLocal: { percent: 0.0 }