src/drawable/textured-sphere.js
/**
   * Create a sphere mesh and initialize the other resources
   * @param  {AssetManager} manager AssetManager containing the texture/program
   * @return {Boolean}              Success/failure
   */
Create a sphere mesh and initialize the other resources
@param  {AssetManager} manager AssetManager containing the texture/program
@return {Boolean}              Success/failure
Create a sphere mesh and initialize the other resources @param { AssetManager } manager AssetManager containing the texture / program @return { Boolean } Success / failure
init(manager) {
    this.mesh = new SphereMesh(
      manager._gl,
      this.radius,
      this.vSlices,
      this.hSlices
    );
    return super.init(manager);
  }
init ( manager ) { this . mesh = new SphereMesh ( manager . _gl , this . radius , this . vSlices , this . hSlices ) ; return super . init ( manager ) ; }
Create a sphere mesh and initialize the other resources
 @param  {AssetManager} manager AssetManager containing the texture/program
 @return {Boolean}              Success/failure
Create a sphere mesh and initialize the other resources @param { AssetManager } manager AssetManager containing the texture / program @return { Boolean } Success / failure