src/entities/Enemy.js
/**
	* Resets the search for an attacker.
	*
	* @return {Enemy} A reference to this game entity.
	*/
Resets the search for an attacker.
@return {Enemy} A reference to this game entity.
Resets the search for an attacker . @return { Enemy } A reference to this game entity .
resetSearch() {
		this.searchAttacker = false;
		this.attackDirection.set( 0, 0, 0 );
		this.endTimeSearch = Infinity;
		return this;
	}
resetSearch ( ) { this . searchAttacker = false ; this . attackDirection . set ( 0 , 0 , 0 ) ; this . endTimeSearch = Infinity ; return this ; }
Resets the search for an attacker.
Resets the search for an attacker .