conanmap/lib/mapconan.js
/**
 * Render - constructor
 *
 * @params {Boolean} debug - is page in debug mode
 */
constructor
@params {Boolean} debug - is page in debug mode
constructor @params { Boolean } debug - is page in debug mode
function Render(debug, options) {
    this.init = [];
    this.hoverFile = [];
    this.permanentFile = [];
    this.permanentElements = [];
    this.hoverElements = [];
    this.debug = debug;
    this.options = options;
    this.theme = new Theme(debug, options);
    var mapimage = $('#mapimage');
    var top = mapimage.position().top;
    var left = mapimage.position().left;
    var height = mapimage.height();
    var width = mapimage.width();
    this.paper = Raphael(left, top, width, height);
}
function Render ( debug , options ) { this . init = [ ] ; this . hoverFile = [ ] ; this . permanentFile = [ ] ; this . permanentElements = [ ] ; this . hoverElements = [ ] ; this . debug = debug ; this . options = options ; this . theme = new Theme ( debug , options ) ; var mapimage = $ ( '#mapimage' ) ; var top = mapimage . position ( ) . top ; var left = mapimage . position ( ) . left ; var height = mapimage . height ( ) ; var width = mapimage . width ( ) ; this . paper = Raphael ( left , top , width , height ) ; }
Render - constructor
 @params {Boolean} debug - is page in debug mode
Render - constructor @params { Boolean } debug - is page in debug mode