/// Listen on the control event channel for new events.
Listen on the control event channel for new events.
Listen on the control event channel for new events .
async fn connection_receiver(
    mut connection_requests: ConnectionReceiverRequestStream,
    end_ad_receiver: oneshot::Receiver<()>,
    state: Arc<RwLock<ProfileState>>,
    service_id: u32,
) -> Result<(), Error> {
    let tag = "ConnectionReceiver";
    let mut end_ad_receiver = end_ad_receiver.fuse();
    loop {
        select! {
          request = connection_requests.try_next() => {
            let event = match request {
                Err(e) => return Err(anyhow!("{} error: {:?}", tag, e)),
                Ok(None) => return Err(anyhow!("{} channel closed", tag)),
                Ok(Some(event)) => event,
            };
            let ConnectionReceiverRequest::Connected { channel, .. } = event;
            let socket = channel.socket.ok_or(anyhow!("{}: missing socket", tag))?;
            let mode = channel.channel_mode.ok_or(anyhow!("{}: missing channel mode", tag))?;
            let max_tx_sdu_size = channel.max_tx_sdu_size.ok_or(anyhow!("{}: missing max tx sdu", tag))?;
            let chan_id = state.write().l2cap_channels.insert(L2capChannel { socket, mode, max_tx_sdu_size });
            print!("{} Channel Connected to service {}:\n  Channel:\n    Id: {}\n    Mode: {:?}\n    Max Tx Sdu Size: {}\n", RESET_LINE, service_id, chan_id, mode, max_tx_sdu_size);
        },
            _ = end_ad_receiver => break,
            complete => break,
        }
    }
    print!("{} ConnectionReceiver closed for service {}", RESET_LINE, service_id);
    let args = vec![format!("{}", service_id)];
    remove_service(state, &args)
}
async fn connection_receiver ( mut connection_requests : ConnectionReceiverRequestStream , end_ad_receiver : oneshot :: Receiver < ( ) > , state : Arc < RwLock < ProfileState > > , service_id : u32 , ) -> Result < ( ) , Error > { let tag = " " ; let mut end_ad_receiver = end_ad_receiver . fuse ( ) ; loop { select ! { request connection_requests try_next ( ) { let event match request { Err ( e ) return Err ( anyhow ( " " tag e ) ) Ok ( None ) return Err ( anyhow ( " " tag ) ) Ok ( Some ( event ) ) event } let ConnectionReceiverRequest Connected { channel } event let socket channel socket ok_or ( anyhow ( " " tag ) ) let mode channel channel_mode ok_or ( anyhow ( " " tag ) ) let max_tx_sdu_size channel max_tx_sdu_size ok_or ( anyhow ( " " tag ) ) let chan_id state write ( ) l2cap_channels insert ( L2capChannel { socket mode max_tx_sdu_size } ) print ( " \n \n \n \n \n " RESET_LINE service_id chan_id mode max_tx_sdu_size ) } end_ad_receiver break complete break } } print ! ( " " RESET_LINE service_id ) ; let args = vec ! [ format ( " " service_id ) ] ; remove_service ( state , & args ) }
Listen on the control event channel for new events.
Listen on the control event channel for new events .
connection_requests
ConnectionReceiverRequestStream
end_ad_receiver
oneshot::Receiver<()>
state
Arc<RwLock<ProfileState>>
service_id
u32