/// Returns all entities in a given chunk.
Returns all entities in a given chunk.
Returns all entities in a given chunk .
pub fn entities_in_chunk(&self, chunk: ChunkPosition) -> &Vec<Entity> {
        if let Some((_, entities)) = self.0.get(&chunk) {
            entities
        } else {
            &EMPTY_VEC
        }
    }
pub fn entities_in_chunk ( & self , chunk : ChunkPosition ) -> & Vec < Entity > { if let Some ( ( _ , entities ) ) = self . 0 . get ( & chunk ) { entities } else { & EMPTY_VEC } }
Returns all entities in a given chunk.
Returns all entities in a given chunk .
&self
chunk
ChunkPosition