///
/// Returns `true` if the matrix represents some kind of a
/// rotating transformation, otherwise returns `false.`
///
/// **Note**: A rotation transformation of 180 degrees and/or 360 degrees is treated as a scaling transformation.
///
/// **See also:** [`reset()`]
Returns `true` if the matrix represents some kind of a
rotating transformation, otherwise returns `false.`

Note**: A rotation transformation of 180 degrees and/or 360 degrees is treated as a scaling transformation.


Returns ` true ` if the matrix represents some kind of a rotating transformation otherwise returns ` false . ` Note ** : A rotation transformation of 180 degrees and / or 360 degrees is treated as a scaling transformation .
pub fn is_rotating(&self) -> bool {
        let (obj_data, funcs) = self.get_transform_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).is_rotating)(obj_data);
            ret_val
        }
    }
pub fn is_rotating ( & self ) -> bool { let ( obj_data , funcs ) = self . get_transform_obj_funcs ( ) ; unsafe { let ret_val = ( ( * funcs ) . is_rotating ) ( obj_data ) ; ret_val } }
Returns `true` if the matrix represents some kind of a
rotating transformation, otherwise returns `false.`
Returns ` true ` if the matrix represents some kind of a rotating transformation otherwise returns ` false . `
&self