// Clean everything so that the AudioBuffer
// can be reused for a different media
Clean everything so that the AudioBuffer
can be reused for a different media
Clean everything so that the AudioBuffer can be reused for a different media
pub fn cleanup(&mut self) {
        debug!("cleaning up");
        self.reset();
        self.segment_start = None;
    }
pub fn cleanup ( & mut self ) { debug ! ( " " ) ; self . reset ( ) ; self . segment_start = None ; }
Clean everything so that the AudioBuffer
can be reused for a different media
Clean everything so that the AudioBuffer can be reused for a different media
&mut self