///
/// Returns `true` if the widget is under the mouse cursor; otherwise
/// returns `false.`
///
/// This value is not updated properly during drag and drop
/// operations.
///
/// **See also:** [`enter_event()`]
/// [`leave_event()`]
Returns `true` if the widget is under the mouse cursor; otherwise
returns `false.`

This value is not updated properly during drag and drop
operations.


Returns ` true ` if the widget is under the mouse cursor ; otherwise returns ` false . ` This value is not updated properly during drag and drop operations .
pub fn under_mouse(&self) -> bool {
        let (obj_data, funcs) = self.get_widget_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).under_mouse)(obj_data);
            ret_val
        }
    }
pub fn under_mouse ( & self ) -> bool { let ( obj_data , funcs ) = self . get_widget_obj_funcs ( ) ; unsafe { let ret_val = ( ( * funcs ) . under_mouse ) ( obj_data ) ; ret_val } }
Returns `true` if the widget is under the mouse cursor; otherwise
returns `false.`
Returns ` true ` if the widget is under the mouse cursor ; otherwise returns ` false . `
&self