///
/// Raise the window in the windowing system.
///
/// Requests that the window be raised to appear above other windows.
Raise the window in the windowing system.
Requests that the window be raised to appear above other windows.
Raise the window in the windowing system . Requests that the window be raised to appear above other windows .
pub fn raise(&self) -> &Self {
        let (obj_data, funcs) = self.get_window_obj_funcs();
        unsafe {
            ((*funcs).raise)(obj_data);
        }
        self
    }
pub fn raise ( & self ) -> & Self { let ( obj_data , funcs ) = self . get_window_obj_funcs ( ) ; unsafe { ( ( * funcs ) . raise ) ( obj_data ) ; } self }
Raise the window in the windowing system.
Raise the window in the windowing system .
&self