///
/// Raises this widget to the top of the parent widget's stack.
///
/// After this call the widget will be visually in front of any
/// overlapping sibling widgets.
///
/// **Note**: When using activateWindow(), you can call this function to
/// ensure that the window is stacked on top.
///
/// **See also:** [`lower()`]
/// [`stack_under()`]
Raises this widget to the top of the parent widget's stack.
After this call the widget will be visually in front of any
overlapping sibling widgets.

Note**: When using activateWindow(), you can call this function to
ensure that the window is stacked on top.


Raises this widget to the top of the parent widget ' s stack . After this call the widget will be visually in front of any overlapping sibling widgets . Note ** : When using activateWindow () you can call this function to ensure that the window is stacked on top .
pub fn raise(&self) -> &Self {
        let (obj_data, funcs) = self.get_widget_obj_funcs();
        unsafe {
            ((*funcs).raise)(obj_data);
        }
        self
    }
pub fn raise ( & self ) -> & Self { let ( obj_data , funcs ) = self . get_widget_obj_funcs ( ) ; unsafe { ( ( * funcs ) . raise ) ( obj_data ) ; } self }
Raises this widget to the top of the parent widget's stack.
Raises this widget to the top of the parent widget ' s stack .
&self