/// Create uniform noise (Probablity 0.5)
Create uniform noise (Probablity 0.5)
Create uniform noise ( Probablity 0 . 5 )
pub fn uniform() -> Box<NoiseGenerator> {
        Box::new(NoiseGenerator {
            prob: 0.5,
        })
    }
pub fn uniform ( ) -> Box < NoiseGenerator > { Box :: new ( NoiseGenerator { prob : 0.5 , } ) }
Create uniform noise (Probablity 0.5)
Create uniform noise ( Probablity 0 . 5 )