///
/// This property only makes sense for top-level widgets, such as
/// windows and dialogs. If no caption has been set, the title is based of the
/// [windowFilePath.](windowFilePath.)
/// If neither of these is set, then the title is
/// an empty string.
///
/// If you use the [windowModified](windowModified)
/// mechanism, the window title must
/// contain a placeholder, which indicates where the '*' should
/// appear. Normally, it should appear right after the file name
/// (e.g., ). If the [windowModified](windowModified)
/// property is `false` (the default), the placeholder
/// is simply removed.
///
/// On some desktop platforms (including Windows and Unix), the application name
/// (from QGuiApplication::applicationDisplayName) is added at the end of the
/// window title, if set. This is done by the QPA plugin, so it is shown to the
/// user, but isn't part of the windowTitle string.
///
/// **See also:** windowIcon
/// windowModified
/// windowFilePath
///
/// This signal is emitted when the window's title has changed, with the
/// new *title* as an argument.
///
This property only makes sense for top-level widgets, such as
windows and dialogs. If no caption has been set, the title is based of the
[windowFilePath.](windowFilePath.)
If neither of these is set, then the title is
an empty string.

If you use the [windowModified](windowModified)
mechanism, the window title must
contain a placeholder, which indicates where the '*' should
appear. Normally, it should appear right after the file name
. If the [windowModified](windowModified)
property is `false` (the default), the placeholder
is simply removed.

On some desktop platforms (including Windows and Unix), the application name
(from QGuiApplication::applicationDisplayName) is added at the end of the
window title, if set. This is done by the QPA plugin, so it is shown to the
user, but isn't part of the windowTitle string.

See also:** windowIcon
windowModified
windowFilePath

This signal is emitted when the window's title has changed, with the
new *title* as an argument.
This property only makes sense for top - level widgets such as windows and dialogs . If no caption has been set the title is based of the [ windowFilePath . ] ( windowFilePath . ) If neither of these is set then the title is an empty string . If you use the [ windowModified ] ( windowModified ) mechanism the window title must contain a placeholder which indicates where the ' * ' should appear . Normally it should appear right after the file name . If the [ windowModified ] ( windowModified ) property is ` false ` ( the default ) the placeholder is simply removed . On some desktop platforms ( including Windows and Unix ) the application name ( from QGuiApplication :: applicationDisplayName ) is added at the end of the window title if set . This is done by the QPA plugin so it is shown to the user but isn ' t part of the windowTitle string . See also : ** windowIcon windowModified windowFilePath This signal is emitted when the window ' s title has changed with the new * title * as an argument .
pub fn window_title(&self) -> String {
        let (obj_data, funcs) = self.get_widget_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).window_title)(obj_data);
            let ret_val = CStr::from_ptr(ret_val).to_string_lossy().into_owned();
            ret_val
        }
    }
pub fn window_title ( & self ) -> String { let ( obj_data , funcs ) = self . get_widget_obj_funcs ( ) ; unsafe { let ret_val = ( ( * funcs ) . window_title ) ( obj_data ) ; let ret_val = CStr :: from_ptr ( ret_val ) . to_string_lossy ( ) . into_owned ( ) ; ret_val } }
This property only makes sense for top-level widgets, such as
windows and dialogs.
This property only makes sense for top - level widgets such as windows and dialogs .
&self