/// Without validation, write this instance to the byte stream.
Without validation, write this instance to the byte stream.
Without validation write this instance to the byte stream .
pub fn write<W: Write>(&self, write: &mut W) -> UnitResult {
        i32::write(usize_to_i32(self.tile_index.x()), write)?;
        i32::write(usize_to_i32(self.tile_index.y()), write)?;
        i32::write(usize_to_i32(self.level_index.x()), write)?;
        i32::write(usize_to_i32(self.level_index.y()), write)?;
        Ok(())
    }
pub fn write < W : Write > ( & self , write : & mut W ) -> UnitResult { i32 :: write ( usize_to_i32 ( self . tile_index . x ( ) ) , write ) ? ; i32 :: write ( usize_to_i32 ( self . tile_index . y ( ) ) , write ) ? ; i32 :: write ( usize_to_i32 ( self . level_index . x ( ) ) , write ) ? ; i32 :: write ( usize_to_i32 ( self . level_index . y ( ) ) , write ) ? ; Ok ( ( ) ) }
Without validation, write this instance to the byte stream.
Without validation write this instance to the byte stream .
&self
write
&mut W