/// Create a new instance of Timeout. The initial state is reset.
Create a new instance of Timeout. The initial state is reset.
Create a new instance of Timeout . The initial state is reset .
pub fn new() -> Timeout {
        Timeout {
            timeout: None
        }
    }
pub fn new ( ) -> Timeout { Timeout { timeout : None } }
Create a new instance of Timeout.
Create a new instance of Timeout .