/// Returns the OpenGL datatype of the texture's data (e.g. `GL_UNSIGNED_BYTE`).
Returns the OpenGL datatype of the texture's data .
Returns the OpenGL datatype of the texture ' s data .
pub fn gl_type(&self) -> u32 {
        let handle = self.handle();
        // SAFETY: Safe if `self.texture.handle` is sane + actually a KTX1
        unsafe { (*handle).glType }
    }
pub fn gl_type ( & self ) -> u32 { let handle = self . handle ( ) ; // SAFETY: Safe if `self.texture.handle` is sane + actually a KTX1 unsafe { ( * handle ) . glType } }
Returns the OpenGL datatype of the texture's data (e.g.
Returns the OpenGL datatype of the texture ' s data ( e . g .
&self