/// Set the ASCII code of the most recent key pressed.
/// # Arguments
/// * `key` The ASCII identifier for the key pressed.
Set the ASCII code of the most recent key pressed.
Set the ASCII code of the most recent key pressed .
pub fn key_press(&self, key: char) {
        unsafe {
            csound_sys::csoundKeyPress(self.engine.csound, key as c_char);
        }
    }
pub fn key_press ( & self , key : char ) { unsafe { csound_sys :: csoundKeyPress ( self . engine . csound , key as c_char ) ; } }
Set the ASCII code of the most recent key pressed.
Set the ASCII code of the most recent key pressed .
&self
key
char