/// Specify the **Ntimes** mode with one update
///
/// Waits long enough to ensure loop iteration never occurs faster than the given `max_fps`.
Specify the **Ntimes** mode with one update
Waits long enough to ensure loop iteration never occurs faster than the given `max_fps`.
Specify the ** Ntimes ** mode with one update Waits long enough to ensure loop iteration never occurs faster than the given ` max_fps ` .
pub fn loop_ntimes(number_of_updates: usize) -> Self {
        let update_interval = update_interval(Self::DEFAULT_RATE_FPS);
        LoopMode::NTimes {
            number_of_updates,
            update_interval,
        }
    }
pub fn loop_ntimes ( number_of_updates : usize ) -> Self { let update_interval = update_interval ( Self :: DEFAULT_RATE_FPS ) ; LoopMode :: NTimes { number_of_updates , update_interval , } }
Specify the **Ntimes** mode with one update
Waits long enough to ensure loop iteration never occurs faster than the given `max_fps`.
Specify the ** Ntimes ** mode with one update Waits long enough to ensure loop iteration never occurs faster than the given ` max_fps ` .
number_of_updates
usize