///
/// Returns the window's platform id.
///
/// For platforms where this id might be useful, the value returned
/// will uniquely represent the window inside the corresponding screen.
///
/// **See also:** [`screen()`]
Returns the window's platform id.
For platforms where this id might be useful, the value returned
will uniquely represent the window inside the corresponding screen.


Returns the window ' s platform id . For platforms where this id might be useful the value returned will uniquely represent the window inside the corresponding screen .
pub fn win_id(&self) -> u64 {
        let (obj_data, funcs) = self.get_window_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).win_id)(obj_data);
            ret_val
        }
    }
pub fn win_id ( & self ) -> u64 { let ( obj_data , funcs ) = self . get_window_obj_funcs ( ) ; unsafe { let ret_val = ( ( * funcs ) . win_id ) ( obj_data ) ; ret_val } }
Returns the window's platform id.
Returns the window ' s platform id .
&self