/// An allocation using the initialized System Allocator.
An allocation using the initialized System Allocator.
An allocation using the initialized System Allocator .
fn alloc_system(layout: Layout) -> *mut u8 {
	debug!(
		"Allocating {} bytes using the System Allocator",
		layout.size()
	);
	let size = align_up!(layout.size(), BasePageSize::SIZE);
	mm::allocate(size, true) as *mut u8
}
fn alloc_system ( layout : Layout ) -> * mut u8 { debug ! ( " " layout size ( ) ) ; let size = align_up ! ( layout size ( ) BasePageSize SIZE ) ; mm :: allocate ( size , true ) as * mut u8 }
An allocation using the initialized System Allocator.
An allocation using the initialized System Allocator .
layout
Layout