/// Peel the final if's from clauses, and return them (in the order they started), plus the next for you get to
Peel the final if's from clauses, and return them (in the order they started), plus the next for you get to
Peel the final if ' s from clauses and return them ( in the order they started ) plus the next for you get to
fn compile_ifs(
    clauses: &mut Vec<Clause>,
    compiler: &mut Compiler,
) -> (Option<ForClause>, Vec<ExprCompiled>) {
    let mut ifs = Vec::new();
    while let Some(x) = clauses.pop() {
        match x {
            Clause::For(f) => {
                ifs.reverse();
                return (Some(f), ifs);
            }
            Clause::If(x) => {
                ifs.push(compiler.expr(x).as_compiled());
            }
        }
    }
    ifs.reverse();
    (None, ifs)
}
fn compile_ifs ( clauses : & mut Vec < Clause > , compiler : & mut Compiler , ) -> ( Option < ForClause > , Vec < ExprCompiled > ) { let mut ifs = Vec :: new ( ) ; while let Some ( x ) = clauses . pop ( ) { match x { Clause :: For ( f ) => { ifs . reverse ( ) ; return ( Some ( f ) , ifs ) ; } Clause :: If ( x ) => { ifs . push ( compiler . expr ( x ) . as_compiled ( ) ) ; } } } ifs . reverse ( ) ; ( None , ifs ) }
Peel the final if's from clauses, and return them (in the order they started), plus the next for you get to
Peel the final if ' s from clauses and return them ( in the order they started ) plus the next for you get to
clauses
&mut Vec<Clause>
compiler
&mut Compiler