///
/// If this property is `true,` then only one button in the group can be checked
/// at any given time. The user can click on any button to check it, and that
/// button will replace the existing one as the checked button in the group.
///
/// In an exclusive group, the user cannot uncheck the currently checked button
/// by clicking on it; instead, another button in the group must be clicked
/// to set the new checked button for that group.
///
/// By default, this property is `true.`
If this property is `true,` then only one button in the group can be checked
at any given time. The user can click on any button to check it, and that
button will replace the existing one as the checked button in the group.

In an exclusive group, the user cannot uncheck the currently checked button
by clicking on it; instead, another button in the group must be clicked
to set the new checked button for that group.

By default, this property is `true.`
If this property is ` true ` then only one button in the group can be checked at any given time . The user can click on any button to check it and that button will replace the existing one as the checked button in the group . In an exclusive group the user cannot uncheck the currently checked button by clicking on it ; instead another button in the group must be clicked to set the new checked button for that group . By default this property is ` true . `
pub fn exclusive(&self) -> bool {
        let (obj_data, funcs) = self.get_button_group_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).exclusive)(obj_data);
            ret_val
        }
    }
pub fn exclusive ( & self ) -> bool { let ( obj_data , funcs ) = self . get_button_group_obj_funcs ( ) ; unsafe { let ret_val = ( ( * funcs ) . exclusive ) ( obj_data ) ; ret_val } }
If this property is `true,` then only one button in the group can be checked
at any given time.
If this property is ` true ` then only one button in the group can be checked at any given time .
&self