/// Load all media and return a ``ResourceManager``
/// that owns the loaded resources.
///
/// ``ctx`` is a GraphicsContext that acts as a handle
/// for the current OpenGL state. Usually, the GLFW
/// window will be supplied for this parameter.
Load all media and return a ``ResourceManager``
that owns the loaded resources.

``ctx`` is a GraphicsContext that acts as a handle
for the current OpenGL state. Usually, the GLFW
window will be supplied for this parameter.
Load all media and return a ` ` ResourceManager ` ` that owns the loaded resources . ` ` ctx ` ` is a GraphicsContext that acts as a handle for the current OpenGL state . Usually the GLFW window will be supplied for this parameter .
pub fn load_all<C: GraphicsContext>(ctx: &mut C) -> ResourceManager {
        ResourceManager {
            textures: TextureManager::load_all(ctx),
        }
    }
pub fn load_all < C : GraphicsContext > ( ctx : & mut C ) -> ResourceManager { ResourceManager { textures : TextureManager :: load_all ( ctx ) , } }
Load all media and return a ``ResourceManager``
that owns the loaded resources.
Load all media and return a ` ` ResourceManager ` ` that owns the loaded resources .
ctx
&mut C