///
/// Implemented in subclasses to add an *item.* How it is added is
/// specific to each subclass.
///
/// This function is not usually called in application code. To add a widget
/// to a layout, use the addWidget() function; to add a child layout, use the
/// addLayout() function provided by the relevant QLayout subclass.
///
/// **Note:** The ownership of *item* is transferred to the layout, and it's
/// the layout's responsibility to delete it.
///
/// **See also:** [`add_widget()`]
/// [`BoxLayout::add_layout`]
/// [`GridLayout::add_layout`]
Implemented in subclasses to add an *item.* How it is added is
specific to each subclass.

This function is not usually called in application code. To add a widget
to a layout, use the addWidget() function; to add a child layout, use the
addLayout() function provided by the relevant QLayout subclass.

The ownership of *item* is transferred to the layout, and it's
the layout's responsibility to delete it.


Implemented in subclasses to add an * item . * How it is added is specific to each subclass . This function is not usually called in application code . To add a widget to a layout use the addWidget () function ; to add a child layout use the addLayout () function provided by the relevant QLayout subclass . The ownership of * item * is transferred to the layout and it ' s the layout ' s responsibility to delete it .
pub fn add_item<L: LayoutItemTrait<'a>>(&self, arg0: &L) -> &Self {
        let (obj_arg0_1, _funcs) = arg0.get_layout_item_obj_funcs();
        let (obj_data, funcs) = self.get_layout_obj_funcs();
        unsafe {
            ((*funcs).add_item)(obj_data, obj_arg0_1);
        }
        self
    }
pub fn add_item < L : LayoutItemTrait < ' a > > ( & self , arg0 : & L ) -> & Self { let ( obj_arg0_1 , _funcs ) = arg0 . get_layout_item_obj_funcs ( ) ; let ( obj_data , funcs ) = self . get_layout_obj_funcs ( ) ; unsafe { ( ( * funcs ) . add_item ) ( obj_data , obj_arg0_1 ) ; } self }
Implemented in subclasses to add an *item.
Implemented in subclasses to add an * item .
&self
arg0
&L