Quakespotter.app/lib/lib/globe.rb
# Loop through and draw all the vertices for the globe, but only if they're
# located on the visible hemisphere.
Loop through and draw all the vertices for the globe, but only if they're
located on the visible hemisphere.
Loop through and draw all the vertices for the globe but only if they ' re located on the visible hemisphere .
def draw
    begin_shape TRIANGLE_STRIP
    texture @texmap
    @visible_vertices.each {|v| vertex *v }
    end_shape
  end
def draw begin_shape TRIANGLE_STRIP texture @texmap @visible_vertices . each { | v | vertex * v } end_shape end
Loop through and draw all the vertices for the globe, but only if they're
located on the visible hemisphere.
Loop through and draw all the vertices for the globe but only if they ' re located on the visible hemisphere .