src/libtsduck/base/tsUString.cpp
// Constructor using a Windows Unicode string.
Constructor using a Windows Unicode string.
Constructor using a Windows Unicode string .
ts::UString::UString(const ::WCHAR* s, size_type count, const allocator_type& alloc) :
    UString(reinterpret_cast<const UChar*>(s), count, alloc)
{
    assert(sizeof(::WCHAR) == sizeof(UChar));
}
ts :: UString :: UString ( const :: WCHAR * s , size_type count , const allocator_type & alloc ) : UString ( reinterpret_cast < const UChar * > ( s ) , count , alloc ) { assert ( sizeof ( :: WCHAR ) == sizeof ( UChar ) ) ; }
Constructor using a Windows Unicode string.
Constructor using a Windows Unicode string .