Source/BrickBreaker/LimiterActor.cpp
// Called when the game starts or when spawned

Called when the game starts or when spawned
Called when the game starts or when spawned
void ALimiterActor::BeginPlay()
{
	Super::BeginPlay();
}
void ALimiterActor :: BeginPlay ( ) { Super :: BeginPlay ( ) ; }
Called when the game starts or when spawned
Called when the game starts or when spawned