// Draw implements gruid.Model.Draw for Replay.
Draw implements gruid.Model.Draw for Replay.
// Draw implements gruid . Model . Draw for Replay .
func (rep *Replay) Draw() gruid.Grid {
	if rep.help {
		return rep.pager.Draw()
	}
	if rep.init && !rep.dirty {
		return rep.grid.Slice(gruid.Range{})
	}
	return rep.grid
}
func ( rep * Replay ) Draw ( ) gruid . Grid { if rep . help { return rep . pager . Draw ( ) } if rep . init && ! rep . dirty { return rep . grid . Slice ( gruid . Range { } ) } return rep . grid }
Draw implements gruid.Model.Draw for Replay.
Draw implements gruid . Model . Draw for Replay .