// Set copies the given types.SFPolygon value into p. If the given value is nil,
// p will be nulled.
Set copies the given types.SFPolygon value into p. If the given value is nil,
p will be nulled.
// Set copies the given types . SFPolygon value into p . If the given value is nil // p will be nulled .
func (p *SFPolygon) Set(v types.SFPolygon) {
	if v.IsNil() {
		p.Polygon = types.SFPolygon{}
		p.Valid = false
		return
	}
	p.Polygon = v
	p.Valid = true
}
func ( p * SFPolygon ) Set ( v types . SFPolygon ) { if v . IsNil ( ) { p . Polygon = types . SFPolygon { } p . Valid = false return } p . Polygon = v p . Valid = true }
Set copies the given types.SFPolygon value into p. If the given value is nil,
p will be nulled.
Set copies the given types . SFPolygon value into p . If the given value is nil p will be nulled .