/// minimum position limit (should be less than maximum position limit)

minimum position limit (should be less than maximum position limit)
/// minimum position limit ( should be less than maximum position limit )
func (rcv *AxsCfgLimits) PosMin() float64 {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
	if o != 0 {
		return rcv._tab.GetFloat64(o + rcv._tab.Pos)
	}
	return 0.0
}
func ( rcv * AxsCfgLimits ) PosMin ( ) float64 { o := flatbuffers . UOffsetT ( rcv . _tab . Offset ( 4 ) ) if o != 0 { return rcv . _tab . GetFloat64 ( o + rcv . _tab . Pos ) } return 0.0 }
minimum position limit (should be less than maximum position limit)
minimum position limit ( should be less than maximum position limit )