// SetBox updates the menu surrounding box.
SetBox updates the menu surrounding box.
// SetBox updates the menu surrounding box .
func (m *Menu) SetBox(b *Box) {
	m.box = b
	m.placeItems()
	m.dirty = true
}
func ( m * Menu ) SetBox ( b * Box ) { m . box = b m . placeItems ( ) m . dirty = true }
SetBox updates the menu surrounding box.
SetBox updates the menu surrounding box .