// Table sets the table name
Table sets the table name
// Table sets the table name
func (s *Builder) Table(tbl string) *Builder {
	if s.err != nil {
		return s
	}
	s.table = tbl
	return s
}
func ( s * Builder ) Table ( tbl string ) * Builder { if s . err != nil { return s } s . table = tbl return s }
Table sets the table name
Table sets the table name