// NewFighterJet return a new FighterJet from name, fuel, speed, weapons
NewFighterJet return a new FighterJet from name, fuel, speed, weapons
// NewFighterJet return a new FighterJet from name fuel speed weapons
func NewFighterJet(name string, fuel int, speed int, weapons []string) *FighterJet {
	return &FighterJet{weapons: weapons,
		Aircraft: Aircraft{
			name:  name,
			fuel:  fuel,
			speed: speed,
		},
	}
}
func NewFighterJet ( name string , fuel int , speed int , weapons [ ] string ) * FighterJet { return & FighterJet { weapons : weapons , Aircraft : Aircraft { name : name , fuel : fuel , speed : speed , } , } }
NewFighterJet return a new FighterJet from name, fuel, speed, weapons
NewFighterJet return a new FighterJet from name fuel speed weapons