// Update is called every frame.
Update is called every frame.
// Update is called every frame .
func (t *Texplane) Update(a *app.App, deltaTime time.Duration) {
	t.plane1.RotateY(0.01)
	t.plane2.RotateY(-0.01)
}
func ( t * Texplane ) Update ( a * app . App , deltaTime time . Duration ) { t . plane1 . RotateY ( 0.01 ) t . plane2 . RotateY ( - 0.01 ) }
Update is called every frame.
Update is called every frame .
// TODO use deltaTime