// ResetFacts resets all changes to the "facts" edge.
ResetFacts resets all changes to the "facts" edge.
// ResetFacts resets all changes to the " facts " edge .
func (m *ScopeMutation) ResetFacts() {
	m.facts = nil
	m.clearedfacts = false
	m.removedfacts = nil
}
func ( m * ScopeMutation ) ResetFacts ( ) { m . facts = nil m . clearedfacts = false m . removedfacts = nil }
ResetFacts resets all changes to the "facts" edge.
ResetFacts resets all changes to the " facts " edge .