// FactTypeIDs returns the "fact_type" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// FactTypeID instead. It exists only for internal usage by the builders.
FactTypeIDs returns the "fact_type" edge IDs in the mutation.
Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
FactTypeID instead. It exists only for internal usage by the builders.
// FactTypeIDs returns the " fact_type " edge IDs in the mutation . // Note that IDs always returns len ( IDs ) < = 1 for unique edges and you should use // FactTypeID instead . It exists only for internal usage by the builders .
func (m *FactMutation) FactTypeIDs() (ids []string) {
	if id := m.fact_type; id != nil {
		ids = append(ids, *id)
	}
	return
}
func ( m * FactMutation ) FactTypeIDs ( ) ( ids [ ] string ) { if id := m . fact_type ; id != nil { ids = append ( ids , * id ) } return }
FactTypeIDs returns the "fact_type" edge IDs in the mutation.
FactTypeIDs returns the " fact_type " edge IDs in the mutation .