// GetServerMarshaler returns currently set ServerMarshaler
GetServerMarshaler returns currently set ServerMarshaler
// GetServerMarshaler returns currently set ServerMarshaler
func GetServerMarshaler() ServerMarshaler {
	marshalerMutex.Lock()
	defer marshalerMutex.Unlock()
	return serverMarshaler
}
func GetServerMarshaler ( ) ServerMarshaler { marshalerMutex . Lock ( ) defer marshalerMutex . Unlock ( ) return serverMarshaler }
GetServerMarshaler returns currently set ServerMarshaler
GetServerMarshaler returns currently set ServerMarshaler