// Message returns the message attached to the current Trap.
Message returns the message attached to the current Trap.
// Message returns the message attached to the current Trap .
func (self *Trap) Message() string {
	var bytes C.wasm_byte_vec_t
	C.wasm_trap_message(self.inner(), &bytes)
	runtime.KeepAlive(self)
	goBytes := C.GoBytes(unsafe.Pointer(bytes.data), C.int(bytes.size)-1)
	C.wasm_byte_vec_delete(&bytes)
	return string(goBytes)
}
func ( self * Trap ) Message ( ) string { var bytes C . wasm_byte_vec_t C . wasm_trap_message ( self . inner ( ) , & bytes ) runtime . KeepAlive ( self ) goBytes := C . GoBytes ( unsafe . Pointer ( bytes . data ) , C . int ( bytes . size ) - 1 ) C . wasm_byte_vec_delete ( & bytes ) return string ( goBytes ) }
Message returns the message attached to the current Trap.
Message returns the message attached to the current Trap .