// DeleteSystem removes a ctrlX Data Layer system.
// Parameter d is a system.
DeleteSystem removes a ctrlX Data Layer system.
Parameter d is a system.
// DeleteSystem removes a ctrlX Data Layer system . // Parameter d is a system .
func DeleteSystem(d *System) {
	if d == nil {
		return
	}
	d.Stop(true)
	C.DLR_systemDelete(d.this)
}
func DeleteSystem ( d * System ) { if d == nil { return } d . Stop ( true ) C . DLR_systemDelete ( d . this ) }
DeleteSystem removes a ctrlX Data Layer system.
DeleteSystem removes a ctrlX Data Layer system .