// Elements groups zero or more Element values.
//
// Will panic if something that is not an Element is passed.
Elements groups zero or more Element values.

Will panic if something that is not an Element is passed.
// Elements groups zero or more Element values . // // Will panic if something that is not an Element is passed .
func Elements(elements ...interface{}) *ElementGroup {
	g := &ElementGroup{}
	g.Add(elements...)
	return g
}
func Elements ( elements ... interface { } ) * ElementGroup { g := & ElementGroup { } g . Add ( elements ... ) return g }
Elements groups zero or more Element values.
Elements groups zero or more Element values .