// AddedEdges returns all edge names that were set/added in this mutation.
AddedEdges returns all edge names that were set/added in this mutation.
// AddedEdges returns all edge names that were set / added in this mutation .
func (m *ScopeMutation) AddedEdges() []string {
	edges := make([]string, 0, 1)
	if m.facts != nil {
		edges = append(edges, scope.EdgeFacts)
	}
	return edges
}
func ( m * ScopeMutation ) AddedEdges ( ) [ ] string { edges := make ( [ ] string , 0 , 1 ) if m . facts != nil { edges = append ( edges , scope . EdgeFacts ) } return edges }
AddedEdges returns all edge names that were set/added in this mutation.
AddedEdges returns all edge names that were set / added in this mutation .