/// (geometric) meaning of the axis in the kinematics 

(geometric) meaning of the axis in the kinematics
/// ( geometric ) meaning of the axis in the kinematics
func (rcv *KinAxsSingle) Meaning() []byte {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
	if o != 0 {
		return rcv._tab.ByteVector(o + rcv._tab.Pos)
	}
	return nil
}
func ( rcv * KinAxsSingle ) Meaning ( ) [ ] byte { o := flatbuffers . UOffsetT ( rcv . _tab . Offset ( 4 ) ) if o != 0 { return rcv . _tab . ByteVector ( o + rcv . _tab . Pos ) } return nil }
(geometric) meaning of the axis in the kinematics
( geometric ) meaning of the axis in the kinematics