// Update is called every frame.
Update is called every frame.
// Update is called every frame .
func (t *Blending) Update(a *app.App, deltaTime time.Duration) {
	tt := float32(a.RunTime().Seconds()) * 0.003
	rx, ry := t.texbg.Repeat()
	ox := math32.Mod(tt*rx, 1.0)
	oy := math32.Mod(tt*ry, 1.0)
	t.texbg.SetOffset(-ox, oy)
}
func ( t * Blending ) Update ( a * app . App , deltaTime time . Duration ) { tt := float32 ( a . RunTime ( ) . Seconds ( ) ) * 0.003 rx , ry := t . texbg . Repeat ( ) ox := math32 . Mod ( tt * rx , 1.0 ) oy := math32 . Mod ( tt * ry , 1.0 ) t . texbg . SetOffset ( - ox , oy ) }
Update is called every frame.
Update is called every frame .