// ScopeID returns the "scope" edge ID in the mutation.
ScopeID returns the "scope" edge ID in the mutation.
// ScopeID returns the " scope " edge ID in the mutation .
func (m *FactMutation) ScopeID() (id string, exists bool) {
	if m.scope != nil {
		return *m.scope, true
	}
	return
}
func ( m * FactMutation ) ScopeID ( ) ( id string , exists bool ) { if m . scope != nil { return * m . scope , true } return }
ScopeID returns the "scope" edge ID in the mutation.
ScopeID returns the " scope " edge ID in the mutation .