// Validate finds errors in the current configuration.
Validate finds errors in the current configuration.
// Validate finds errors in the current configuration .
func (s *Engine) Validate() error {
	if s.Config == nil {
		s.Config = make(map[string]interface{})
	}
	return nil
}
func ( s * Engine ) Validate ( ) error { if s . Config == nil { s . Config = make ( map [ string ] interface { } ) } return nil }
Validate finds errors in the current configuration.
Validate finds errors in the current configuration .