// GetArrayInt32 returns the array of int32 if the type is a array of int32 otherwise null.
// It returns the array of int32.
GetArrayInt32 returns the array of int32 if the type is a array of int32 otherwise null.
It returns the array of int32.
// GetArrayInt32 returns the array of int32 if the type is a array of int32 otherwise null . // It returns the array of int32 .
func (v *Variant) GetArrayInt32() []int32 {
	var cdata *C.int = C.DLR_variantGetArrayOfINT32(v.this)
	length := C.DLR_variantGetCount(v.this)
	if length == 0 {
		return []int32{}
	}
	return (*[1 << 28]int32)(unsafe.Pointer(cdata))[:length:length]
}
func ( v * Variant ) GetArrayInt32 ( ) [ ] int32 { var cdata * C . int = C . DLR_variantGetArrayOfINT32 ( v . this ) length := C . DLR_variantGetCount ( v . this ) if length == 0 { return [ ] int32 { } } return ( * [ 1 << 28 ] int32 ) ( unsafe . Pointer ( cdata ) ) [ : length : length ] }
GetArrayInt32 returns the array of int32 if the type is a array of int32 otherwise null.
GetArrayInt32 returns the array of int32 if the type is a array of int32 otherwise null .