/// (geometric) meaning of the axis in the kinematics when added
/// direction ("+" or "-") of the axis referring to the kinematics coordinate system

(geometric) meaning of the axis in the kinematics when added
direction ("+" or "-") of the axis referring to the kinematics coordinate system
/// ( geometric ) meaning of the axis in the kinematics when added /// direction ( " + " or " - " ) of the axis referring to the kinematics coordinate system
func (rcv *KinCfgAxs) AxsDir() []byte {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
	if o != 0 {
		return rcv._tab.ByteVector(o + rcv._tab.Pos)
	}
	return nil
}
func ( rcv * KinCfgAxs ) AxsDir ( ) [ ] byte { o := flatbuffers . UOffsetT ( rcv . _tab . Offset ( 8 ) ) if o != 0 { return rcv . _tab . ByteVector ( o + rcv . _tab . Pos ) } return nil }
(geometric) meaning of the axis in the kinematics when added
direction ("+" or "-") of the axis referring to the kinematics coordinate system
( geometric ) meaning of the axis in the kinematics when added direction ( " + " or " - " ) of the axis referring to the kinematics coordinate system