// Name of the channel as displayed in user interfaces.
Name of the channel as displayed in user interfaces.
// Name of the channel as displayed in user interfaces .
func (sr *SensorResults) AddChannel(channelName string) *SensorChannel {
	newChan := SensorChannel{Channel: channelName}
	sr.SensorChannels = append(sr.SensorChannels, newChan)
	return &sr.SensorChannels[len(sr.SensorChannels)-1]
}
func ( sr * SensorResults ) AddChannel ( channelName string ) * SensorChannel { newChan := SensorChannel { Channel : channelName } sr . SensorChannels = append ( sr . SensorChannels , newChan ) return & sr . SensorChannels [ len ( sr . SensorChannels ) - 1 ] }
Name of the channel as displayed in user interfaces.
Name of the channel as displayed in user interfaces .