// Eq returns true if the left Float32Element is equal to the right Float32Element.
// When both are nil Eq returns false because nil actualy signifies "unknown"
// and you can't compare two things when you don't know what they are.
Eq returns true if the left Float32Element is equal to the right Float32Element.
When both are nil Eq returns false because nil actualy signifies "unknown"
and you can't compare two things when you don't know what they are.
// Eq returns true if the left Float32Element is equal to the right Float32Element . // When both are nil Eq returns false because nil actualy signifies " unknown " // and you can ' t compare two things when you don ' t know what they are .
func (e Float32Element) Eq(r Element) (bool, error) {
	if e.IsNil() && r.IsNil() {
		return false, nil
	}
	return e.compare(r, func(left, right float32) bool {
		return left == right
	})
}
func ( e Float32Element ) Eq ( r Element ) ( bool , error ) { if e . IsNil ( ) && r . IsNil ( ) { return false , nil } return e . compare ( r , func ( left , right float32 ) bool { return left == right } ) }
Eq returns true if the left Float32Element is equal to the right Float32Element.
Eq returns true if the left Float32Element is equal to the right Float32Element .