// defaults sets the default values of the builder before save.
defaults sets the default values of the builder before save.
// defaults sets the default values of the builder before save .
func (gu *GrantUpdate) defaults() {
	if _, ok := gu.mutation.UpdatedAt(); !ok {
		v := grant.UpdateDefaultUpdatedAt()
		gu.mutation.SetUpdatedAt(v)
	}
}
func ( gu * GrantUpdate ) defaults ( ) { if _ , ok := gu . mutation . UpdatedAt ( ) ; ! ok { v := grant . UpdateDefaultUpdatedAt ( ) gu . mutation . SetUpdatedAt ( v ) } }
defaults sets the default values of the builder before save.
defaults sets the default values of the builder before save .