// IsLive return true if ipfs node is live.
IsLive return true if ipfs node is live.
// IsLive return true if ipfs node is live .
func IsLive() (bool, error) {
	if Shell == nil {
		return false, ErrNodeNotInitialized
	}
	return Shell.IsUp(), nil
}
func IsLive ( ) ( bool , error ) { if Shell == nil { return false , ErrNodeNotInitialized } return Shell . IsUp ( ) , nil }
IsLive return true if ipfs node is live.
IsLive return true if ipfs node is live .