// Empty returns whether the state object is either non-existent
// or empty according to the EIP161 specification (balance = nonce = code = 0)
Empty returns whether the state object is either non-existent
or empty according to the EIP161 specification (balance = nonce = code = 0)
// Empty returns whether the state object is either non - existent // or empty according to the EIP161 specification ( balance = nonce = code = 0 )
func (shard *StateDBManage) Empty(cointyp string, addr common.Address) bool {
	so := shard.getStateObject(cointyp, addr)
	return so == nil || so.empty()
}
func ( shard * StateDBManage ) Empty ( cointyp string , addr common . Address ) bool { so := shard . getStateObject ( cointyp , addr ) return so == nil || so . empty ( ) }
Empty returns whether the state object is either non-existent
or empty according to the EIP161 specification (balance = nonce = code = 0)
Empty returns whether the state object is either non - existent or empty according to the EIP161 specification ( balance = nonce = code = 0 )