/// vector of all main motion commands (starting with the most recent active command)

vector of all main motion commands (starting with the most recent active command)
/// vector of all main motion commands ( starting with the most recent active command )
func (rcv *allDebugCmdInfo) MainCmds(obj *debugCmdInfo, j int) bool {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
	if o != 0 {
		x := rcv._tab.Vector(o)
		x += flatbuffers.UOffsetT(j) * 4
		x = rcv._tab.Indirect(x)
		obj.Init(rcv._tab.Bytes, x)
		return true
	}
	return false
}
func ( rcv * allDebugCmdInfo ) MainCmds ( obj * debugCmdInfo , j int ) bool { o := flatbuffers . UOffsetT ( rcv . _tab . Offset ( 4 ) ) if o != 0 { x := rcv . _tab . Vector ( o ) x += flatbuffers . UOffsetT ( j ) * 4 x = rcv . _tab . Indirect ( x ) obj . Init ( rcv . _tab . Bytes , x ) return true } return false }
vector of all main motion commands (starting with the most recent active command)
vector of all main motion commands ( starting with the most recent active command )