// Starts the given client.
//
// No longer needed clients must be stopped via Client.Stop() call.
Starts the given client.

No longer needed clients must be stopped via Client.Stop() call.
// Starts the given client . // // No longer needed clients must be stopped via Client . Stop () call .
func (c *Client) Start() {
	if c.done != nil {
		panic("Did you call Client.Stop() before calling Client.Start()?")
	}
	c.init()
	go c.run()
}
func ( c * Client ) Start ( ) { if c . done != nil { panic ( " " ) } c . init ( ) go c . run ( ) }
Starts the given client.
Starts the given client .