// Update takes the representation of a networkMonitor and updates it. Returns the server's representation of the networkMonitor, and an error, if there is any.
Update takes the representation of a networkMonitor and updates it. Returns the server's representation of the networkMonitor, and an error, if there is any.
// Update takes the representation of a networkMonitor and updates it . Returns the server ' s representation of the networkMonitor and an error if there is any .
func (c *networkMonitors) Update(networkMonitor *v1alpha1.NetworkMonitor) (result *v1alpha1.NetworkMonitor, err error) {
	result = &v1alpha1.NetworkMonitor{}
	err = c.client.Put().
		Resource("networkmonitors").
		Name(networkMonitor.Name).
		Body(networkMonitor).
		Do().
		Into(result)
	return
}
func ( c * networkMonitors ) Update ( networkMonitor * v1alpha1 . NetworkMonitor ) ( result * v1alpha1 . NetworkMonitor , err error ) { result = & v1alpha1 . NetworkMonitor { } err = c . client . Put ( ) . Resource ( " " ) . Name ( networkMonitor . Name ) . Body ( networkMonitor ) . Do ( ) . Into ( result ) return }
Update takes the representation of a networkMonitor and updates it.
Update takes the representation of a networkMonitor and updates it .