// SetAll sets all instances to the same value and panics on an error
SetAll sets all instances to the same value and panics on an error
// SetAll sets all instances to the same value and panics on an error
func (g *PCPGaugeVector) SetAll(val float64) {
	for ins := range g.indom.instances {
		g.MustSet(val, ins)
	}
}
func ( g * PCPGaugeVector ) SetAll ( val float64 ) { for ins := range g . indom . instances { g . MustSet ( val , ins ) } }
SetAll sets all instances to the same value and panics on an error
SetAll sets all instances to the same value and panics on an error