Library/PackageCache/com.unity.quicksearch@1.6.0-preview.8/Editor/Indexing/ObjectIndexer.cs
/// <summary>
/// Split a word into multiple components (see <see cref="SearchIndexer.getEntryComponentsHandler"/>) and index each component individually.
/// </summary>
/// <param name="id">Debug information</param>
/// <param name="documentIndex">Document where the indexed word was found.</param>
/// <param name="word">Word to add to the index.</param>
Split a word into multiple components  and index each component individually.
Split a word into multiple components and index each component individually .
public void IndexWordComponents(string id, int documentIndex, string word)
        {
            foreach (var c in GetComponents(word, documentIndex))
                IndexWord(id, c, documentIndex);
        }
public void IndexWordComponents ( string id , int documentIndex , string word ) { foreach ( var c in GetComponents ( word , documentIndex ) ) IndexWord ( id , c , documentIndex ) ; }
Split a word into multiple components (see ) and index each component individually.
Split a word into multiple components ( see ) and index each component individually .
id
string
None
documentIndex
int
Document where the indexed word was found.
Document where the indexed word was found .
word
string
Word to add to the index.
Word to add to the index .