Client/NetworkWorker.cs
/// <summary>
/// If you are a mod, call DMPModInterface.fetch.SendModMessage.
/// </summary>
If you are a mod, call DMPModInterface.fetch.SendModMessage.
If you are a mod call DMPModInterface . fetch . SendModMessage .
public void SendModMessage(byte[] messageData, bool highPriority)
        {
            ClientMessage newMessage = new ClientMessage();
            newMessage.type = ClientMessageType.MOD_DATA;
            newMessage.data = messageData;
            QueueOutgoingMessage(newMessage, highPriority);
        }
public void SendModMessage ( byte [ ] messageData , bool highPriority ) { ClientMessage newMessage = new ClientMessage ( ) ; newMessage . type = ClientMessageType . MOD_DATA ; newMessage . data = messageData ; QueueOutgoingMessage ( newMessage , highPriority ) ; }
If you are a mod, call DMPModInterface.fetch.SendModMessage.
If you are a mod call DMPModInterface . fetch . SendModMessage .
messageData
byte[]
highPriority
bool