Nez.Portable/UI/Skin.cs
/// <summary>
/// Adds all named subtextures from the atlas. If NinePatchSubtextures are found they will be explicitly added as such.
/// </summary>
/// <param name="atlas">Atlas.</param>
Adds all named subtextures from the atlas. If NinePatchSubtextures are found they will be explicitly added as such.
Adds all named subtextures from the atlas . If NinePatchSubtextures are found they will be explicitly added as such .
public void addSubtextures(LibGdxAtlas atlas)
        {
            for (int i = 0, n = atlas.atlases.Count; i < n; i++)
                addSubtextures(atlas.atlases[i]);
        }
public void addSubtextures ( LibGdxAtlas atlas ) { for ( int i = 0 , n = atlas . atlases . Count ; i < n ; i ++ ) addSubtextures ( atlas . atlases [ i ] ) ; }
Adds all named subtextures from the atlas.
Adds all named subtextures from the atlas .
atlas
LibGdxAtlas
None