Assets/Scripts/MVC/Controllers/CharacterController.cs
/// <summary>
/// Character death.
/// Basic at this point. Can be extended.
/// </summary>
Character death.
Basic at this point. Can be extended.
Character death . Basic at this point . Can be extended .
public void Dead ( )
    {
        _characterView.gameObject.SetActive ( false );
        this.enabled = false;
    }
public void Dead ( ) { _characterView . gameObject . SetActive ( false ) ; this . enabled = false ; }
Character death.
Character death .