Forge/Integration/LevelDesigner.cs
/// <summary>
/// Writes the current state of the level templates to the template path.
/// </summary>
Writes the current state of the level templates to the template path.
Writes the current state of the level templates to the template path .
public void ExportLevelTemplates() {
            if (LevelTemplates == null) {
                Debug.LogError("Cannot export an empty level template group");
                return;
            }
            File.WriteAllText(LevelTemplatePath, LevelManager.SaveTemplateGroup(LevelTemplates));
        }
public void ExportLevelTemplates ( ) { if ( LevelTemplates == null ) { Debug . LogError ( " " ) ; return ; } File . WriteAllText ( LevelTemplatePath , LevelManager . SaveTemplateGroup ( LevelTemplates ) ) ; }
Writes the current state of the level templates to the template path.
Writes the current state of the level templates to the template path .