Library/PackageCache/com.unity.quicksearch@1.6.0-preview.8/Editor/Indexing/ObjectIndexer.cs
/// <summary>
/// Store a key value pair in the debug string table of the Indexer. This is an internal QuickSearch debugging function.
/// </summary>
/// <param name="id">Entry id</param>
/// <param name="name">Key used to retrieve the value. See <see cref="SearchIndexer.AddProperty"/></param>
/// <param name="value">Value to add to the index.</param>
Store a key value pair in the debug string table of the Indexer. This is an internal QuickSearch debugging function.
Store a key value pair in the debug string table of the Indexer . This is an internal QuickSearch debugging function .
[System.Diagnostics.Conditional("DEBUG_INDEXING")]
        protected void IndexDebugMatch(string id, string name, string value)
        {
            IndexDebugMatch(id, $"{name}:{value}");
        }
[ System . Diagnostics . Conditional ( " " ) ] protected void IndexDebugMatch ( string id , string name , string value ) { IndexDebugMatch ( id , $" { name } : { value } " ) ; }
Store a key value pair in the debug string table of the Indexer.
Store a key value pair in the debug string table of the Indexer .
id
string
None
name
string
Key used to retrieve the value. See
Key used to retrieve the value . See
value
string
Value to add to the index.
Value to add to the index .