DreamVoyage/Main.cs
/// <summary>
/// LoadContent will be called once per game and is the place to load
/// all of your content.
/// </summary>
LoadContent will be called once per game and is the place to load
all of your content.
LoadContent will be called once per game and is the place to load all of your content .
protected override void LoadContent()
        {
            Globals.content = this.Content;
            Globals.spriteBatch = new SpriteBatch(GraphicsDevice);
            Globals.keyboard = new MyKeyboard();
            world = new World();
        }
protected override void LoadContent ( ) { Globals . content = this . Content ; Globals . spriteBatch = new SpriteBatch ( GraphicsDevice ) ; Globals . keyboard = new MyKeyboard ( ) ; world = new World ( ) ; }
LoadContent will be called once per game and is the place to load
all of your content.
LoadContent will be called once per game and is the place to load all of your content .
// Create a new SpriteBatch, which can be used to draw textures. // TODO: use this.Content to load your game content here