Source/NFX/Environment/ConfigNode.cs
/// <summary>
/// Deletes this section from its parent
/// </summary>
Deletes this section from its parent
Deletes this section from its parent
public override void Delete()
        {
          checkCanModify();
          if (!Parent.Exists)
           m_Configuration.Destroy();
          else
          {
            lock(Parent.m_Children)
            {
              Parent.m_Children.Remove(this);
            }
            Parent.m_Modified = true;
          }
        }
public override void Delete ( ) { checkCanModify ( ) ; if ( ! Parent . Exists ) m_Configuration . Destroy ( ) ; else { lock ( Parent . m_Children ) { Parent . m_Children . Remove ( this ) ; } Parent . m_Modified = true ; } }
Deletes this section from its parent
Deletes this section from its parent