Engines/FlatRedBallXNA/FlatRedBall/AI/LineOfSight/VisibilityGrid.cs
/// <summary>
/// Destroys the VisibilityGrid - specifically disposing its internal fog texture.
/// </summary>
Destroys the VisibilityGrid - specifically disposing its internal fog texture.
Destroys the VisibilityGrid - specifically disposing its internal fog texture .
public void Destroy()
		{
			if ( mFogFactor > 0 ) 
			{
				mFogTexture.Dispose();
				mFogTexture = null;
			}
		}
public void Destroy ( ) { if ( mFogFactor > 0 ) { mFogTexture . Dispose ( ) ; mFogTexture = null ; } }
Destroys the VisibilityGrid - specifically disposing its internal fog texture.
Destroys the VisibilityGrid - specifically disposing its internal fog texture .