Assets/Plugins/Unity.Media.Utilities/Runtime/AtomicQueue.cs
/// <summary>
/// Dispose all resources belonging to the queue
/// </summary>
Dispose all resources belonging to the queue
Dispose all resources belonging to the queue
public void Dispose()
        {
            while (TryDequeue(out _)) { }
            FreeList.Dispose();
            Utility.FreeUnsafe(*m_Root);
            Utility.FreeUnsafe(m_Root);
        }
public void Dispose ( ) { while ( TryDequeue ( out _ ) ) { } FreeList . Dispose ( ) ; Utility . FreeUnsafe ( * m_Root ) ; Utility . FreeUnsafe ( m_Root ) ; }
Dispose all resources belonging to the queue
Dispose all resources belonging to the queue