Territory/Assets/Game/Script/Utils/Tweening/Editor/NGUIEditorTools.cs
/// <summary>
/// Begin drawing the content area.
/// </summary>
Begin drawing the content area.
Begin drawing the content area .
static public void BeginContents(bool minimalistic)
    {
        if (!minimalistic)
        {
            mEndHorizontal = true;
            GUILayout.BeginHorizontal();
            EditorGUILayout.BeginHorizontal("AS TextArea", GUILayout.MinHeight(10f));
        }
        else
        {
            mEndHorizontal = false;
            EditorGUILayout.BeginHorizontal(GUILayout.MinHeight(10f));
            GUILayout.Space(10f);
        }
        GUILayout.BeginVertical();
        GUILayout.Space(2f);
    }
static public void BeginContents ( bool minimalistic ) { if ( ! minimalistic ) { mEndHorizontal = true ; GUILayout . BeginHorizontal ( ) ; EditorGUILayout . BeginHorizontal ( " " , GUILayout . MinHeight ( 10f ) ) ; } else { mEndHorizontal = false ; EditorGUILayout . BeginHorizontal ( GUILayout . MinHeight ( 10f ) ) ; GUILayout . Space ( 10f ) ; } GUILayout . BeginVertical ( ) ; GUILayout . Space ( 2f ) ; }
Begin drawing the content area.
Begin drawing the content area .
minimalistic
bool