Nez.Portable/Input/Virtual/VirtualIntegerAxis.cs
/// <summary>
/// adds keyboard Keys to emulate left/right or up/down to this VirtualInput
/// </summary>
/// <returns>The keyboard keys.</returns>
/// <param name="overlapBehavior">Overlap behavior.</param>
/// <param name="negative">Negative.</param>
/// <param name="positive">Positive.</param>
adds keyboard Keys to emulate left/right or up/down to this VirtualInput
adds keyboard Keys to emulate left / right or up / down to this VirtualInput
public VirtualIntegerAxis addKeyboardKeys(OverlapBehavior overlapBehavior, Keys negative, Keys positive)
        {
            nodes.Add(new VirtualAxis.KeyboardKeys(overlapBehavior, negative, positive));
            return this;
        }
public VirtualIntegerAxis addKeyboardKeys ( OverlapBehavior overlapBehavior , Keys negative , Keys positive ) { nodes . Add ( new VirtualAxis . KeyboardKeys ( overlapBehavior , negative , positive ) ) ; return this ; }
adds keyboard Keys to emulate left/right or up/down to this VirtualInput
adds keyboard Keys to emulate left / right or up / down to this VirtualInput
The keyboard keys.
The keyboard keys .
overlapBehavior
OverlapBehavior
None
negative
Keys
None
positive
Keys
None