Nez.Portable/Physics/Shapes/Polygon.cs
/// <summary>
/// recalculates the Polygon centers. This must be called if the points are changed!
/// </summary>
recalculates the Polygon centers. This must be called if the points are changed!
recalculates the Polygon centers . This must be called if the points are changed!
public void recalculateCenterAndEdgeNormals()
        {
            _polygonCenter = findPolygonCenter(points);
            _areEdgeNormalsDirty = true;
        }
public void recalculateCenterAndEdgeNormals ( ) { _polygonCenter = findPolygonCenter ( points ) ; _areEdgeNormalsDirty = true ; }
recalculates the Polygon centers.
recalculates the Polygon centers .