Nez.Portable/ECS/Scene.cs
/// <summary>
/// removes the Renderer from the scene
/// </summary>
/// <param name="renderer">Renderer.</param>
removes the Renderer from the scene
removes the Renderer from the scene
public void removeRenderer(Renderer renderer)
        {
            if (renderer.wantsToRenderAfterPostProcessors)
                _afterPostProcessorRenderers.remove(renderer);
            else
                _renderers.remove(renderer);
        }
public void removeRenderer ( Renderer renderer ) { if ( renderer . wantsToRenderAfterPostProcessors ) _afterPostProcessorRenderers . remove ( renderer ) ; else _renderers . remove ( renderer ) ; }
removes the Renderer from the scene
removes the Renderer from the scene
renderer
Renderer
None