src/States/TransitionStateBuilder.cs
/// <summary>
///     Sets the transition that will occur when this state completes successfully.
/// </summary>
/// <param name="transition">New transition.</param>
/// <typeparam name="U"></typeparam>
/// <returns>This object for method chaining.</returns>
Sets the transition that will occur when this state completes successfully.
Sets the transition that will occur when this state completes successfully .
public B Transition<U>(ITransitionBuilder<U> transition) where U : ITransition
        {
            _transition = (ITransitionBuilder<ITransition>) transition;
            return (B) this;
        }
public B Transition < U > ( ITransitionBuilder < U > transition ) where U : ITransition { _transition = ( ITransitionBuilder < ITransition > ) transition ; return ( B ) this ; }
Sets the transition that will occur when this state completes successfully.
Sets the transition that will occur when this state completes successfully .
This object for method chaining.
This object for method chaining .
transition
ITransitionBuilder<U>
None
typeparam
None