Nez.Portable/UI/Base/IGamepadFocusable.cs
/// <summary>
/// enables shouldUseExplicitFocusableControl and sets the elements corresponding to each direction
/// </summary>
/// <param name="upEle">Up ele.</param>
/// <param name="downEle">Down ele.</param>
/// <param name="leftEle">Left ele.</param>
/// <param name="rightEle">Right ele.</param>
enables shouldUseExplicitFocusableControl and sets the elements corresponding to each direction
enables shouldUseExplicitFocusableControl and sets the elements corresponding to each direction
void enableExplicitFocusableControl(
            IGamepadFocusable upEle,
            IGamepadFocusable downEle,
            IGamepadFocusable leftEle,
            IGamepadFocusable rightEle);
void enableExplicitFocusableControl ( IGamepadFocusable upEle , IGamepadFocusable downEle , IGamepadFocusable leftEle , IGamepadFocusable rightEle ) ;
enables shouldUseExplicitFocusableControl and sets the elements corresponding to each direction
enables shouldUseExplicitFocusableControl and sets the elements corresponding to each direction
upEle
IGamepadFocusable
None
downEle
IGamepadFocusable
None
leftEle
IGamepadFocusable
None
rightEle
IGamepadFocusable
None