Game/Assets/Scripts/Network/MyNetworkManager.cs
/// <summary>
/// Loads the listeners for the buttons in game
/// </summary>
Loads the listeners for the buttons in game
Loads the listeners for the buttons in game
private void LoadLevelButtons()
    {
        GameObject.Find("button_Disconnect").GetComponent<Button>().onClick.RemoveAllListeners();
        GameObject.Find("button_Disconnect").GetComponent<Button>().onClick.AddListener(singleton.StopHost);
    }
private void LoadLevelButtons ( ) { GameObject . Find ( " " ) . GetComponent < Button > ( ) . onClick . RemoveAllListeners ( ) ; GameObject . Find ( " " ) . GetComponent < Button > ( ) . onClick . AddListener ( singleton . StopHost ) ; }
Loads the listeners for the buttons in game
Loads the listeners for the buttons in game