OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
/// <summary>
/// Stop and remove the scripts contained in all the prims in this group
/// </summary>
Stop and remove the scripts contained in all the prims in this group
Stop and remove the scripts contained in all the prims in this group
public void RemoveScriptInstances(bool sceneObjectBeingDeleted)
        {
            SceneObjectPart[] parts = m_parts.GetArray();
            for (int i = 0; i < parts.Length; i++)
                parts[i].Inventory.RemoveScriptInstances(sceneObjectBeingDeleted);
        }
public void RemoveScriptInstances ( bool sceneObjectBeingDeleted ) { SceneObjectPart [ ] parts = m_parts . GetArray ( ) ; for ( int i = 0 ; i < parts . Length ; i ++ ) parts [ i ] . Inventory . RemoveScriptInstances ( sceneObjectBeingDeleted ) ; }
Stop and remove the scripts contained in all the prims in this group
Stop and remove the scripts contained in all the prims in this group
sceneObjectBeingDeleted
bool