LazyBot/Assets/Scripts/Entity/EntityData.cs
/// <summary>
/// Updates slider value based on float value.
/// </summary>
Updates slider value based on float value.
Updates slider value based on float value .
private void UpdateSlider()
        {
            if (!_slider) return;
            _slider.value = 
                LazyBot.Utility.Data.FloatHelper.Map(_value, _valueMin, _valueMax, _slider.minValue, _slider.maxValue);
        }
private void UpdateSlider ( ) { if ( ! _slider ) return ; _slider . value = LazyBot . Utility . Data . FloatHelper . Map ( _value , _valueMin , _valueMax , _slider . minValue , _slider . maxValue ) ; }
Updates slider value based on float value.
Updates slider value based on float value .