Nez.Portable/ECS/Scene.cs
/// <summary>
/// add the Entity to this Scene, and return it
/// </summary>
/// <typeparam name="T">entity type</typeparam>
/// <returns></returns>
add the Entity to this Scene, and return it
add the Entity to this Scene and return it
public Entity createEntity(string name)
        {
            var entity = new Entity(name);
            return addEntity(entity);
        }
public Entity createEntity ( string name ) { var entity = new Entity ( name ) ; return addEntity ( entity ) ; }
add the Entity to this Scene, and return it
add the Entity to this Scene and return it
None
name
string
typeparam
None