TerroGUI.Library.Portable/Container.cs
/// <summary>
/// Updates this container and all controls attached to it.
/// </summary>
Updates this container and all controls attached to it.
Updates this container and all controls attached to it .
public void Update(GameTime gameTime)
        {
            if (Visible)
            {
                foreach (Control c in Controls)
                {
                    if (c.Active)
                    {
                        c.Update(gameTime);
                    }
                }
            }
        }
public void Update ( GameTime gameTime ) { if ( Visible ) { foreach ( Control c in Controls ) { if ( c . Active ) { c . Update ( gameTime ) ; } } } }
Updates this container and all controls attached to it.
Updates this container and all controls attached to it .
gameTime
GameTime