src/Shared/EntityFramework/Core/Common/Utils/Set.cs
// <summary>
// Requires: !IsReadOnly
// Adds given element to the set. If the set already contains
// the element, does nothing.
// </summary>
!IsReadOnly
Adds given element to the set. If the set already contains
the element, does nothing.
!IsReadOnly Adds given element to the set . If the set already contains the element does nothing .
internal void Add(TElement element)
        {
            AssertReadWrite();
            _values.Add(element);
        }
internal void Add ( TElement element ) { AssertReadWrite ( ) ; _values . Add ( element ) ; }
Requires: !IsReadOnly
Adds given element to the set.
Requires : !IsReadOnly Adds given element to the set .
element
TElement