src/Misc/EFTools/EntityDesignModel/Designer/ConnectorPoint.cs
/// <summary>
///     We override this so that we can send 'false' to the second argument of the command c'tor so
///     that we don't rebind all of the bindings in the artifact everytime we move a shape
/// </summary>
/// <returns></returns>
We override this so that we can send 'false' to the second argument of the command c'tor so
that we don't rebind all of the bindings in the artifact everytime we move a shape
We override this so that we can send ' false ' to the second argument of the command c ' tor so that we don ' t rebind all of the bindings in the artifact everytime we move a shape
internal override DeleteEFElementCommand GetDeleteCommand()
        {
            var cmd = new DeleteEFElementCommand(this, false );
            if (cmd == null)
            {
                throw new InvalidOperationException();
            }
            return cmd;
        }
internal override DeleteEFElementCommand GetDeleteCommand ( ) { var cmd = new DeleteEFElementCommand ( this , false ) ; if ( cmd == null ) { throw new InvalidOperationException ( ) ; } return cmd ; }
We override this so that we can send 'false' to the second argument of the command c'tor so
that we don't rebind all of the bindings in the artifact everytime we move a shape
We override this so that we can send ' false ' to the second argument of the command c ' tor so that we don ' t rebind all of the bindings in the artifact everytime we move a shape
/* = rebindAllBindings */ // shouldn't happen, just to be safe
None