MonoGame.Framework/Graphics/SpriteFont.cs
/// <summary>
/// Returns the size of the contents of a StringBuilder when
/// rendered in this font.
/// </summary>
/// <param name="text">The text to measure.</param>
/// <returns>The size, in pixels, of 'text' when rendered in
/// this font.</returns>
Returns the size of the contents of a StringBuilder when
rendered in this font.
Returns the size of the contents of a StringBuilder when rendered in this font .
public Vector2 MeasureString(StringBuilder text)
		{
			var source = new CharacterSource(text);
			Vector2 size;
			MeasureString(ref source, out size);
			return size;
		}
public Vector2 MeasureString ( StringBuilder text ) { var source = new CharacterSource ( text ) ; Vector2 size ; MeasureString ( ref source , out size ) ; return size ; }
Returns the size of the contents of a StringBuilder when
rendered in this font.
Returns the size of the contents of a StringBuilder when rendered in this font .
The size, in pixels, of 'text' when rendered in
this font.
The size in pixels of ' text ' when rendered in this font .
text
StringBuilder
The text to measure.
The text to measure .