Nez.Portable/Graphics/Material.cs
/// <summary>
/// clones the Material. Note that the Effect is not cloned. It is the same instance as the original Material.
/// </summary>
clones the Material. Note that the Effect is not cloned. It is the same instance as the original Material.
clones the Material . Note that the Effect is not cloned . It is the same instance as the original Material .
public Material clone()
        {
            return new Material
                       {
                           blendState = blendState,
                           depthStencilState = depthStencilState,
                           samplerState = samplerState,
                           effect = effect
                       };
        }
public Material clone ( ) { return new Material { blendState = blendState , depthStencilState = depthStencilState , samplerState = samplerState , effect = effect } ; }
clones the Material.
clones the Material .