Source/NFX/Glue/Native/MpxServerTransport.cs
/// <summary>
/// Notifies the transport that site connection has arrived so the transport may allocate some site/socket-specific state.
/// Called from listener
/// </summary>
Notifies the transport that site connection has arrived so the transport may allocate some site/socket-specific state.
Called from listener
Notifies the transport that site connection has arrived so the transport may allocate some site / socket - specific state . Called from listener
internal void ClientSiteConnected(MpxServerSocket socket)
        {
          var sites = m_ClientSites;
          if (sites==null) return;
          var existing = sites.GetOrRegister(socket.ClientSite.Name,  (_) => new clientSiteState(this, socket.ClientSite), true);
          existing.AddSocket(socket);
        }
internal void ClientSiteConnected ( MpxServerSocket socket ) { var sites = m_ClientSites ; if ( sites == null ) return ; var existing = sites . GetOrRegister ( socket . ClientSite . Name , ( _ ) => new clientSiteState ( this , socket . ClientSite ) , true ) ; existing . AddSocket ( socket ) ; }
Notifies the transport that site connection has arrived so the transport may allocate some site/socket-specific state.
Notifies the transport that site connection has arrived so the transport may allocate some site / socket - specific state .
socket
MpxServerSocket