Assets/Scripts/Seat.cs
/// <summary>
/// Clears all card objects and cards in hand and resets betting amount
/// </summary>
Clears all card objects and cards in hand and resets betting amount
Clears all card objects and cards in hand and resets betting amount
public void Clear() {
		for (int i = 0; i < m_CardObjects.Count; i++) {
			Destroy(m_CardObjects[i].gameObject);
			m_CardObjects[i] = null;
		}
		m_CardObjects.Clear();
		m_CardsInHand.Clear();
		ResetBettingAmount();
	}
public void Clear ( ) { for ( int i = 0 ; i < m_CardObjects . Count ; i ++ ) { Destroy ( m_CardObjects [ i ] . gameObject ) ; m_CardObjects [ i ] = null ; } m_CardObjects . Clear ( ) ; m_CardsInHand . Clear ( ) ; ResetBettingAmount ( ) ; }
Clears all card objects and cards in hand and resets betting amount
Clears all card objects and cards in hand and resets betting amount