packages/Windows API Code Pack 1.1/source/Samples/DirectX/CS/Direct3D10/Tutorials/D3D10Tutorial07_WinFormsWindow/TutorialWindow.Designer.cs
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
Required method for Designer support - do not modify the contents of this method with the code editor .
private void InitializeComponent()
        {
            this.SuspendLayout();
            TutorialWindow
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(639, 474);
            this.Name = "TutorialWindow";
            this.Text = "D3D 10 Tutorial 7: Texture Mapping and Constant Buffers (Double Click inside wind" +
                "ow to set Full Screen)";
            this.Load += new System.EventHandler(this.TutorialWindow_Load);
            this.ResumeLayout(false);
        }
private void InitializeComponent ( ) { this . SuspendLayout ( ) ; this . AutoScaleDimensions = new System . Drawing . SizeF ( 6F , 13F ) ; this . AutoScaleMode = System . Windows . Forms . AutoScaleMode . Font ; this . ClientSize = new System . Drawing . Size ( 639 , 474 ) ; this . Name = " " ; this . Text = " " + " " ; this . Load += new System . EventHandler ( this . TutorialWindow_Load ) ; this . ResumeLayout ( false ) ; }
Required method for Designer support - do not modify
the contents of this method with the code editor.
Required method for Designer support - do not modify the contents of this method with the code editor .
//  // TutorialWindow // 