H3Lib/Api.cs
/// <summary>
/// hexagons neighbors in all directions, assuming no pentagons
/// </summary>
hexagons neighbors in all directions, assuming no pentagons
hexagons neighbors in all directions assuming no pentagons
public static int HexRange(H3Index origin, int k, out List<H3Index> outHex)
        {
            (int status, var tempHex) = origin.HexRange(k);
            outHex = tempHex;
            return status;
        }
public static int HexRange ( H3Index origin , int k , out List < H3Index > outHex ) { ( int status , var tempHex ) = origin . HexRange ( k ) ; outHex = tempHex ; return status ; }
hexagons neighbors in all directions, assuming no pentagons
hexagons neighbors in all directions assuming no pentagons
origin
H3Index
k
int
List<H3Index>
out