other/Scripts/Gameplay/Battle/StateMachine/Token.cs
/// <summary>
/// Checks whether the current token is the same as another one.
/// </summary>
/// <param name="obj">The other token to check equality upon.</param>
/// <returns>Returns true if both tokens are the same, false otherwise.</returns>
Checks whether the current token is the same as another one.
Checks whether the current token is the same as another one .
public override bool Equals(object obj)
        {
            if ((obj is Token) == false)
                return false;
            return Equals((Token)obj);
        }
public override bool Equals ( object obj ) { if ( ( obj is Token ) == false ) return false ; return Equals ( ( Token ) obj ) ; }
Checks whether the current token is the same as another one.
Checks whether the current token is the same as another one .
Returns true if both tokens are the same, false otherwise.
Returns true if both tokens are the same false otherwise .
obj
object
The other token to check equality upon.
The other token to check equality upon .