core/client/game/src/shineLib/spine-unity/SkeletonExtensions.cs
/// <summary>Gets a local offset from the bone and converts it into Skeleton-space.</summary>
Gets a local offset from the bone and converts it into Skeleton-space.
Gets a local offset from the bone and converts it into Skeleton - space .
public static Vector2 GetSkeletonSpacePosition (this Bone bone, Vector2 boneLocal) {
			Vector2 o;
			bone.LocalToWorld(boneLocal.x, boneLocal.y, out o.x, out o.y);
			return o;
		}
public static Vector2 GetSkeletonSpacePosition ( this Bone bone , Vector2 boneLocal ) { Vector2 o ; bone . LocalToWorld ( boneLocal . x , boneLocal . y , out o . x , out o . y ) ; return o ; }
Gets a local offset from the bone and converts it into Skeleton-space.
Gets a local offset from the bone and converts it into Skeleton - space .
Bone
this
boneLocal
Vector2