Territory/Assets/Game/Script/Utils/Tweening/UITweener.cs
/// <summary>
/// Manually activate the tweening process, reversing it if necessary.
/// </summary>
Manually activate the tweening process, reversing it if necessary.
Manually activate the tweening process reversing it if necessary .
public void Play (bool forward)
	{
		m_amountPerDelta = Mathf.Abs(amountPerDelta);
		if (!forward) m_amountPerDelta = -m_amountPerDelta;
		enabled = true;
		Update();
	}
public void Play ( bool forward ) { m_amountPerDelta = Mathf . Abs ( amountPerDelta ) ; if ( ! forward ) m_amountPerDelta = - m_amountPerDelta ; enabled = true ; Update ( ) ; }
Manually activate the tweening process, reversing it if necessary.
Manually activate the tweening process reversing it if necessary .
forward
bool