Territory/Assets/Game/Script/Utils/Tweening/UITweener.cs
/// <summary>
/// Manually reset the tweener's state to the beginning.
/// If the tween is playing forward, this means the tween's start.
/// If the tween is playing in reverse, this means the tween's end.
/// </summary>
Manually reset the tweener's state to the beginning.
If the tween is playing forward, this means the tween's start.
If the tween is playing in reverse, this means the tween's end.
Manually reset the tweener ' s state to the beginning . If the tween is playing forward this means the tween ' s start . If the tween is playing in reverse this means the tween ' s end .
public void ResetToBeginning ()
	{
		m_started = false;
		m_factor = (amountPerDelta < 0f) ? 1f : 0f;
		Sample(m_factor, false);
	}
public void ResetToBeginning ( ) { m_started = false ; m_factor = ( amountPerDelta < 0f ) ? 1f : 0f ; Sample ( m_factor , false ) ; }
Manually reset the tweener's state to the beginning.
Manually reset the tweener ' s state to the beginning .