src/PaperSoccerAI/GamePoint.cs
/// <summary>
/// Checks if this point is all empty.
/// </summary>
/// <returns>true if all of the edges are false</returns>
Checks if this point is all empty.
Checks if this point is all empty .
public bool IsEmpty() {
			if (UpRight == false && Right == false
					  && DownRight == false && Down == false
					  && DownLeft == false && Left == false
					  && UpLeft == false && Up == false)
				return true;
			return false;
		}
public bool IsEmpty ( ) { if ( UpRight == false && Right == false && DownRight == false && Down == false && DownLeft == false && Left == false && UpLeft == false && Up == false ) return true ; return false ; }
Checks if this point is all empty.
Checks if this point is all empty .
//if (UpRight == true || Right == true  //        || DownRight == true || Down == true  //        || DownLeft == true || Left == true  //        || UpLeft == true || Up == true) //    return false; //return true;
true if all of the edges are false
true if all of the edges are false