Engines/FlatRedBallXNA/FlatRedBall/Math/Geometry/Polygon.cs
/// <summary>
/// Modifies the internal points list to flip horizontally. All X values will be multiplied by -1.
/// </summary>
Modifies the internal points list to flip horizontally. All X values will be multiplied by -1.
Modifies the internal points list to flip horizontally . All X values will be multiplied by - 1 .
public void FlipRelativePointsHorizontally()
        {
            for (int i = 0; i < mPoints.Length; i++)
            {
                mPoints[i].X = -mPoints[i].X;
            }
        }
public void FlipRelativePointsHorizontally ( ) { for ( int i = 0 ; i < mPoints . Length ; i ++ ) { mPoints [ i ] . X = - mPoints [ i ] . X ; } }
Modifies the internal points list to flip horizontally.
Modifies the internal points list to flip horizontally .