Assets/Plugins/Unity.DSPGraph/Runtime/DSPGraphImplementation.cs
/// <summary>
/// Allocate a new handle from the graph's free list
/// </summary>
/// <returns>A new handle</returns>
Allocate a new handle from the graph's free list
Allocate a new handle from the graph ' s free list
internal Handle AllocateHandle()
        {
            Handle.Node* node = HandleAllocator.Acquire();
            node->Id = Handle.Node.InvalidId;
            return new Handle(node);
        }
internal Handle AllocateHandle ( ) { Handle . Node * node = HandleAllocator . Acquire ( ) ; node -> Id = Handle . Node . InvalidId ; return new Handle ( node ) ; }
Allocate a new handle from the graph's free list
Allocate a new handle from the graph ' s free list
A new handle
A new handle