Game/Assets/Scripts/Player/Player_Control.cs
/// <summary>
/// Update is called once per frame
/// </summary>
Update is called once per frame
Update is called once per frame
void Update ()
    {
        if (!isLocalPlayer) return;
        if (Input.GetMouseButtonDown(1) &&
            !EventSystem.current.IsPointerOverGameObject()) Interact();
        MoveCamera();
    }
void Update ( ) { if ( ! isLocalPlayer ) return ; if ( Input . GetMouseButtonDown ( 1 ) && ! EventSystem . current . IsPointerOverGameObject ( ) ) Interact ( ) ; MoveCamera ( ) ; }
Update is called once per frame
Update is called once per frame
// Right mouse button down