Nez.Portable/Physics/Verlet/Particle.cs
/// <summary>
/// applies a force taking mass into account to the Particle
/// </summary>
/// <param name="force">Force.</param>
applies a force taking mass into account to the Particle
applies a force taking mass into account to the Particle
public void applyForce(Vector2 force)
        {
            acceleration += force / mass;
        }
public void applyForce ( Vector2 force ) { acceleration += force / mass ; }
applies a force taking mass into account to the Particle
applies a force taking mass into account to the Particle
// acceleration = (1 / mass) * force
force
Vector2
None