Unity/Assets/Plugins/FlexiCamera/InputAdapters/InputAdapter.cs
/// <summary>
/// Gets the updates to gesture states since the last call 
/// </summary>
Gets the updates to gesture states since the last call
Gets the updates to gesture states since the last call
public virtual List<InputMessage> GetUpdates()
		{
			return null;
		}
public virtual List < InputMessage > GetUpdates ( ) { return null ; }
Gets the updates to gesture states since the last call
Gets the updates to gesture states since the last call