Engines/FlatRedBallXNA/FlatRedBall.Content/ModelAnimation/AnimationWriter.cs
/// <summary>
/// Returns the string that describes what type of object the stream
/// will be converted into at runtime (ModelInf)
/// </summary>
/// <param name="targetPlatform">The current platform</param>
/// <returns>The string that describes the run time type for the object written into
/// the stream</returns>
Returns the string that describes what type of object the stream
will be converted into at runtime (ModelInf)
Returns the string that describes what type of object the stream will be converted into at runtime ( ModelInf )
public override string GetRuntimeType(TargetPlatform targetPlatform)
        {
            return typeof(FlatRedBall.Graphics.Model.Animation.AnimationInfoCollection).AssemblyQualifiedName;
        }
public override string GetRuntimeType ( TargetPlatform targetPlatform ) { return typeof ( FlatRedBall . Graphics . Model . Animation . AnimationInfoCollection ) . AssemblyQualifiedName ; }
Returns the string that describes what type of object the stream
will be converted into at runtime (ModelInf)
Returns the string that describes what type of object the stream will be converted into at runtime ( ModelInf )
//if (targetPlatform == TargetPlatform.Xbox360) //{ //    return "FlatRedBall.Graphics.Model.Animation.AnimationInfoCollection, " //        + "FlatRedBall, " //        + "Version="+ContentUtil.VERSION+", Culture=neutral, PublicKeyToken=null"; //} //else //{ //    return "FlatRedBall.Graphics.Model.Animation.AnimationInfoCollection, " //        + "FlatRedBall, " //        + "Version="+ContentUtil.VERSION+", Culture=neutral, PublicKeyToken=null"; //}
The string that describes the run time type for the object written into
the stream
The string that describes the run time type for the object written into the stream
targetPlatform
TargetPlatform
The current platform
The current platform