Nez.Portable/PipelineRuntime/BitmapFonts/BitmapFont.cs
/// <summary>
/// checks to see if a BitmapFontRegion exists for the char
/// </summary>
/// <returns><c>true</c>, if region exists for char was fonted, <c>false</c> otherwise.</returns>
/// <param name="c">C.</param>
checks to see if a BitmapFontRegion exists for the char
checks to see if a BitmapFontRegion exists for the char
public bool hasCharacter(char c)
        {
            BitmapFontRegion fontRegion;
            return tryGetFontRegionForChar(c, out fontRegion);
        }
public bool hasCharacter ( char c ) { BitmapFontRegion fontRegion ; return tryGetFontRegionForChar ( c , out fontRegion ) ; }
checks to see if a BitmapFontRegion exists for the char
checks to see if a BitmapFontRegion exists for the char
None
c
char
None