Runtime/UnityEventListener.cs
/// <summary>
/// Asserts that at least one invocation took place.
/// </summary>
Asserts that at least one invocation took place.
Asserts that at least one invocation took place .
public void AssertInvocation()
        {
            var actualInvocations = Invocations;
            Assert.IsTrue(actualInvocations > 0, $"Event {_name} should have been invoked at least once");
        }
public void AssertInvocation ( ) { var actualInvocations = Invocations ; Assert . IsTrue ( actualInvocations > 0 , $" Event  { _name }  should have been invoked at least once " ) ; }
Asserts that at least one invocation took place.
Asserts that at least one invocation took place .