MonoGame.Framework/Graphics/GraphicsDevice.cs
/// <summary>
/// Trigger the DeviceReset event to allow games to be notified of a device reset.
/// Currently internal to allow the various platforms to send the event at the appropriate time.
/// </summary>
Trigger the DeviceReset event to allow games to be notified of a device reset.
Currently internal to allow the various platforms to send the event at the appropriate time.
Trigger the DeviceReset event to allow games to be notified of a device reset . Currently internal to allow the various platforms to send the event at the appropriate time .
internal void OnDeviceReset()
        {
            if (DeviceReset != null)
                DeviceReset(this, EventArgs.Empty);
        }
internal void OnDeviceReset ( ) { if ( DeviceReset != null ) DeviceReset ( this , EventArgs . Empty ) ; }
Trigger the DeviceReset event to allow games to be notified of a device reset.
Trigger the DeviceReset event to allow games to be notified of a device reset .