Nu/Nu.Gaia.Design/StartForm.Designer.cs
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
Required method for Designer support - do not modify the contents of this method with the code editor .
private void InitializeComponent()
        {
            this.binaryFilePathText = new System.Windows.Forms.TextBox();
            this.label1 = new System.Windows.Forms.Label();
            this.selectExecutable = new System.Windows.Forms.Button();
            this.customButton = new System.Windows.Forms.Button();
            this.defaultButton = new System.Windows.Forms.Button();
            this.useGameplayScreenCheckBox = new System.Windows.Forms.CheckBox();
            this.openFileDialog = new System.Windows.Forms.OpenFileDialog();
            this.useImperativeExecutionCheckBox = new System.Windows.Forms.CheckBox();
            this.SuspendLayout();
            binaryFilePathText
            this.binaryFilePathText.Location = new System.Drawing.Point(14, 45);
            this.binaryFilePathText.Margin = new System.Windows.Forms.Padding(2);
            this.binaryFilePathText.Name = "binaryFilePathText";
            this.binaryFilePathText.Size = new System.Drawing.Size(411, 20);
            this.binaryFilePathText.TabIndex = 0;
            label1
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(11, 18);
            this.label1.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(180, 13);
            this.label1.TabIndex = 1;
            this.label1.Text = "Select game\'s executable for editing.";
            selectExecutable
            this.selectExecutable.Location = new System.Drawing.Point(429, 45);
            this.selectExecutable.Margin = new System.Windows.Forms.Padding(2);
            this.selectExecutable.Name = "selectExecutable";
            this.selectExecutable.Size = new System.Drawing.Size(24, 20);
            this.selectExecutable.TabIndex = 2;
            this.selectExecutable.Text = "...";
            this.selectExecutable.UseVisualStyleBackColor = true;
            this.selectExecutable.Click += new System.EventHandler(this.button1_Click);
            customButton
            this.customButton.Location = new System.Drawing.Point(262, 141);
            this.customButton.Name = "customButton";
            this.customButton.Size = new System.Drawing.Size(96, 23);
            this.customButton.TabIndex = 3;
            this.customButton.Text = "Use Settings";
            this.customButton.UseVisualStyleBackColor = true;
            this.customButton.Click += new System.EventHandler(this.customButton_Click);
            defaultButton
            this.defaultButton.DialogResult = System.Windows.Forms.DialogResult.Cancel;
            this.defaultButton.Location = new System.Drawing.Point(364, 141);
            this.defaultButton.Name = "defaultButton";
            this.defaultButton.Size = new System.Drawing.Size(91, 23);
            this.defaultButton.TabIndex = 4;
            this.defaultButton.Text = "Use Defaults";
            this.defaultButton.UseVisualStyleBackColor = true;
            useGameplayScreenCheckBox
            this.useGameplayScreenCheckBox.AutoSize = true;
            this.useGameplayScreenCheckBox.Location = new System.Drawing.Point(14, 82);
            this.useGameplayScreenCheckBox.Name = "useGameplayScreenCheckBox";
            this.useGameplayScreenCheckBox.Size = new System.Drawing.Size(132, 17);
            this.useGameplayScreenCheckBox.TabIndex = 5;
            this.useGameplayScreenCheckBox.Text = "Use Gameplay Screen";
            this.useGameplayScreenCheckBox.UseVisualStyleBackColor = true;
            openFileDialog
            this.openFileDialog.Filter = "EXE files|*.exe|All files|*.*";
            useImperativeExecutionCheckBox
            this.useImperativeExecutionCheckBox.AutoSize = true;
            this.useImperativeExecutionCheckBox.Location = new System.Drawing.Point(14, 109);
            this.useImperativeExecutionCheckBox.Name = "useImperativeExecutionCheckBox";
            this.useImperativeExecutionCheckBox.Size = new System.Drawing.Size(284, 17);
            this.useImperativeExecutionCheckBox.TabIndex = 6;
            this.useImperativeExecutionCheckBox.Text = "Use Imperative Execution (faster, but no Undo / Redo)";
            this.useImperativeExecutionCheckBox.UseVisualStyleBackColor = true;
            StartForm
            this.AcceptButton = this.customButton;
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.CancelButton = this.defaultButton;
            this.ClientSize = new System.Drawing.Size(467, 179);
            this.ControlBox = false;
            this.Controls.Add(this.useImperativeExecutionCheckBox);
            this.Controls.Add(this.useGameplayScreenCheckBox);
            this.Controls.Add(this.defaultButton);
            this.Controls.Add(this.customButton);
            this.Controls.Add(this.selectExecutable);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.binaryFilePathText);
            this.Margin = new System.Windows.Forms.Padding(2);
            this.MaximizeBox = false;
            this.MinimizeBox = false;
            this.Name = "StartForm";
            this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
            this.Text = "Editor Start Configuration";
            this.ResumeLayout(false);
            this.PerformLayout();
        }
private void InitializeComponent ( ) { this . binaryFilePathText = new System . Windows . Forms . TextBox ( ) ; this . label1 = new System . Windows . Forms . Label ( ) ; this . selectExecutable = new System . Windows . Forms . Button ( ) ; this . customButton = new System . Windows . Forms . Button ( ) ; this . defaultButton = new System . Windows . Forms . Button ( ) ; this . useGameplayScreenCheckBox = new System . Windows . Forms . CheckBox ( ) ; this . openFileDialog = new System . Windows . Forms . OpenFileDialog ( ) ; this . useImperativeExecutionCheckBox = new System . Windows . Forms . CheckBox ( ) ; this . SuspendLayout ( ) ; this . binaryFilePathText . Location = new System . Drawing . Point ( 14 , 45 ) ; this . binaryFilePathText . Margin = new System . Windows . Forms . Padding ( 2 ) ; this . binaryFilePathText . Name = " " ; this . binaryFilePathText . Size = new System . Drawing . Size ( 411 , 20 ) ; this . binaryFilePathText . TabIndex = 0 ; this . label1 . AutoSize = true ; this . label1 . Location = new System . Drawing . Point ( 11 , 18 ) ; this . label1 . Margin = new System . Windows . Forms . Padding ( 2 , 0 , 2 , 0 ) ; this . label1 . Name = " " ; this . label1 . Size = new System . Drawing . Size ( 180 , 13 ) ; this . label1 . TabIndex = 1 ; this . label1 . Text = " \' " ; this . selectExecutable . Location = new System . Drawing . Point ( 429 , 45 ) ; this . selectExecutable . Margin = new System . Windows . Forms . Padding ( 2 ) ; this . selectExecutable . Name = " " ; this . selectExecutable . Size = new System . Drawing . Size ( 24 , 20 ) ; this . selectExecutable . TabIndex = 2 ; this . selectExecutable . Text = " " ; this . selectExecutable . UseVisualStyleBackColor = true ; this . selectExecutable . Click += new System . EventHandler ( this . button1_Click ) ; this . customButton . Location = new System . Drawing . Point ( 262 , 141 ) ; this . customButton . Name = " " ; this . customButton . Size = new System . Drawing . Size ( 96 , 23 ) ; this . customButton . TabIndex = 3 ; this . customButton . Text = " " ; this . customButton . UseVisualStyleBackColor = true ; this . customButton . Click += new System . EventHandler ( this . customButton_Click ) ; this . defaultButton . DialogResult = System . Windows . Forms . DialogResult . Cancel ; this . defaultButton . Location = new System . Drawing . Point ( 364 , 141 ) ; this . defaultButton . Name = " " ; this . defaultButton . Size = new System . Drawing . Size ( 91 , 23 ) ; this . defaultButton . TabIndex = 4 ; this . defaultButton . Text = " " ; this . defaultButton . UseVisualStyleBackColor = true ; this . useGameplayScreenCheckBox . AutoSize = true ; this . useGameplayScreenCheckBox . Location = new System . Drawing . Point ( 14 , 82 ) ; this . useGameplayScreenCheckBox . Name = " " ; this . useGameplayScreenCheckBox . Size = new System . Drawing . Size ( 132 , 17 ) ; this . useGameplayScreenCheckBox . TabIndex = 5 ; this . useGameplayScreenCheckBox . Text = " " ; this . useGameplayScreenCheckBox . UseVisualStyleBackColor = true ; this . openFileDialog . Filter = " " ; this . useImperativeExecutionCheckBox . AutoSize = true ; this . useImperativeExecutionCheckBox . Location = new System . Drawing . Point ( 14 , 109 ) ; this . useImperativeExecutionCheckBox . Name = " " ; this . useImperativeExecutionCheckBox . Size = new System . Drawing . Size ( 284 , 17 ) ; this . useImperativeExecutionCheckBox . TabIndex = 6 ; this . useImperativeExecutionCheckBox . Text = " " ; this . useImperativeExecutionCheckBox . UseVisualStyleBackColor = true ; this . AcceptButton = this . customButton ; this . AutoScaleDimensions = new System . Drawing . SizeF ( 6F , 13F ) ; this . AutoScaleMode = System . Windows . Forms . AutoScaleMode . Font ; this . CancelButton = this . defaultButton ; this . ClientSize = new System . Drawing . Size ( 467 , 179 ) ; this . ControlBox = false ; this . Controls . Add ( this . useImperativeExecutionCheckBox ) ; this . Controls . Add ( this . useGameplayScreenCheckBox ) ; this . Controls . Add ( this . defaultButton ) ; this . Controls . Add ( this . customButton ) ; this . Controls . Add ( this . selectExecutable ) ; this . Controls . Add ( this . label1 ) ; this . Controls . Add ( this . binaryFilePathText ) ; this . Margin = new System . Windows . Forms . Padding ( 2 ) ; this . MaximizeBox = false ; this . MinimizeBox = false ; this . Name = " " ; this . SizeGripStyle = System . Windows . Forms . SizeGripStyle . Hide ; this . StartPosition = System . Windows . Forms . FormStartPosition . CenterScreen ; this . Text = " " ; this . ResumeLayout ( false ) ; this . PerformLayout ( ) ; }
Required method for Designer support - do not modify
the contents of this method with the code editor.
Required method for Designer support - do not modify the contents of this method with the code editor .
//  // binaryFilePathText //  //  // label1 //  //  // selectExecutable //  //  // customButton //  //  // defaultButton //  //  // useGameplayScreenCheckBox //  //  // openFileDialog //  //  // useImperativeExecutionCheckBox //  //  // StartForm // 