Game/Assets/Scripts/Network/MyNetworkManager.cs
/// <summary>
/// Sets the ip address to connect to
/// </summary>
Sets the ip address to connect to
Sets the ip address to connect to
private void SetIPAdress()
    {
        var ipAdress = GameObject.Find("InputIP").transform.FindChild("Text").GetComponent<Text>().text;
        singleton.networkAddress = ipAdress;
    }
private void SetIPAdress ( ) { var ipAdress = GameObject . Find ( " " ) . transform . FindChild ( " " ) . GetComponent < Text > ( ) . text ; singleton . networkAddress = ipAdress ; }
Sets the ip address to connect to
Sets the ip address to connect to