Milk/Gfx/BufferObject.cs
/// <summary>
/// Free the vertex memory in the GPU.
/// </summary>
Free the vertex memory in the GPU.
Free the vertex memory in the GPU .
public void Dispose()
        {
            GL.DeleteBuffers(1, ref _bufferId);
            GL.DeleteVertexArrays(1, ref _id);
        }
public void Dispose ( ) { GL . DeleteBuffers ( 1 , ref _bufferId ) ; GL . DeleteVertexArrays ( 1 , ref _id ) ; }
Free the vertex memory in the GPU.
Free the vertex memory in the GPU .