Forge/Integration/DataRenderer.cs
/// <summary>
/// Called when the DataRenderer has been destroyed by Unity. Removes the DataRenderer from
/// the DataRendererManager.
/// </summary>
Called when the DataRenderer has been destroyed by Unity.
Called when the DataRenderer has been destroyed by Unity .
protected virtual void OnDestroy() {
            if (DataRendererManager.HasInstance) {
                DataRendererManager.Instance.Remove(this);
            }
        }
protected virtual void OnDestroy ( ) { if ( DataRendererManager . HasInstance ) { DataRendererManager . Instance . Remove ( this ) ; } }
Called when the DataRenderer has been destroyed by Unity.
Called when the DataRenderer has been destroyed by Unity .