Nez.Portable/Utils/Extensions/RectangleExt.cs
/// <summary>
/// Update first to be the union of first and point
/// </summary>
/// <param name="first">First.</param>
/// <param name="point">Point.</param>
/// <param name="result">Result.</param>
Update first to be the union of first and point
Update first to be the union of first and point
public static void union(ref Rectangle first, ref Point point, out Rectangle result)
        {
            var rect = new Rectangle(point.X, point.Y, 0, 0);
            union(ref first, ref rect, out result);
        }
public static void union ( ref Rectangle first , ref Point point , out Rectangle result ) { var rect = new Rectangle ( point . X , point . Y , 0 , 0 ) ; union ( ref first , ref rect , out result ) ; }
Update first to be the union of first and point
Update first to be the union of first and point
Rectangle
out
Point
ref
first
None
point
None
result
None