Assets/Plugins/Unity.DSPGraph/Runtime/DSPGraphImplementation.cs
/// <summary>
/// Execute the pending commands from the graph's command queue (mixer thread only)
/// </summary>
Execute the pending commands from the graph's command queue (mixer thread only)
Execute the pending commands from the graph ' s command queue ( mixer thread only )
internal void ApplyScheduledCommands()
        {
            var commandQueue = Commands;
            while (!commandQueue.IsEmpty)
            {
                var command = commandQueue.Dequeue();
                DSPCommand.Schedule(command);
                ReleaseCommand(command);
            }
        }
internal void ApplyScheduledCommands ( ) { var commandQueue = Commands ; while ( ! commandQueue . IsEmpty ) { var command = commandQueue . Dequeue ( ) ; DSPCommand . Schedule ( command ) ; ReleaseCommand ( command ) ; } }
Execute the pending commands from the graph's command queue (mixer thread only)
Execute the pending commands from the graph ' s command queue ( mixer thread only )