Engines/FlatRedBallXNA/FlatRedBall.Content/ModelAnimation/AnimatedModelProcessor.cs
/// <summary>
/// Called when an AnimationContent is processed.
/// </summary>
/// <param name="animation">The AnimationContent to be processed.</param>
/// <returns>The processed AnimationContent.</returns>
Called when an AnimationContent is processed.
Called when an AnimationContent is processed .
protected virtual AnimationContent
            ProcessAnimation(AnimationContent animation)
        {
            AnimationProcessor ap = new AnimationProcessor();
            AnimationContent newAnim = ap.Interpolate(animation);
            newAnim.Name = animation.Name;
            return newAnim;
; 
        }
protected virtual AnimationContent ProcessAnimation ( AnimationContent animation ) { AnimationProcessor ap = new AnimationProcessor ( ) ; AnimationContent newAnim = ap . Interpolate ( animation ) ; newAnim . Name = animation . Name ; return newAnim ; ; }
Called when an AnimationContent is processed.
Called when an AnimationContent is processed .
// M * M = F // 
The processed AnimationContent.
The processed AnimationContent .
animation
AnimationContent
The AnimationContent to be processed.
The AnimationContent to be processed .