H3Lib/LinkedGeoPolygon.cs
/// <summary>
/// Returns first loop if any exist, null otherwise
/// </summary>
/// <returns></returns>
Returns first loop if any exist, null otherwise
Returns first loop if any exist null otherwise
private LinkedGeoLoop GetFirst()
        {
            if (_geoLoops == null || _geoLoops.Count < 1)
            {
                return null;
            }
            return _geoLoops.First();
        }
private LinkedGeoLoop GetFirst ( ) { if ( _geoLoops == null || _geoLoops . Count < 1 ) { return null ; } return _geoLoops . First ( ) ; }
Returns first loop if any exist, null otherwise
Returns first loop if any exist null otherwise
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