Runtime/AbstractTest.cs
/// <summary>
/// Removes all GameObjects in the scene.
/// </summary>
Removes all GameObjects in the scene.
Removes all GameObjects in the scene .
[TearDown]
        public void RemoveAllGameObjects()
        {
            FindAllGameObjectsInScene()
                .ToList()
                .ForEach(Object.DestroyImmediate);
            Assert.IsEmpty(FindAllGameObjectsInScene(), "No GameObjects should be found");
        }
[ TearDown ] public void RemoveAllGameObjects ( ) { FindAllGameObjectsInScene ( ) . ToList ( ) . ForEach ( Object . DestroyImmediate ) ; Assert . IsEmpty ( FindAllGameObjectsInScene ( ) , " " ) ; }
Removes all GameObjects in the scene.
Removes all GameObjects in the scene .