FRBDK/Glue/ParticleEditorPlugin/ParticleEditorPlugin/Form1.cs
/// <summary>
/// Handle a property change: auto-save and display
/// </summary>
Handle a property change: auto-save and display
Handle a property change : auto - save and display
void EmitterStateChanged(object sender, EventArgs e)
        {
            TreeViewManager.Self.RefreshTreeView();
            SaveFile();
            DisplaySelectedEmitter();
        }
void EmitterStateChanged ( object sender , EventArgs e ) { TreeViewManager . Self . RefreshTreeView ( ) ; SaveFile ( ) ; DisplaySelectedEmitter ( ) ; }
Handle a property change: auto-save and display
Handle a property change : auto - save and display
sender
object
e
EventArgs