Nez.Portable/Input/Virtual/VirtualButton.cs
/// <summary>
/// adds a GamePad right trigger press to this VirtualButton
/// </summary>
/// <returns>The game pad right trigger.</returns>
/// <param name="gamepadIndex">Gamepad index.</param>
/// <param name="threshold">Threshold.</param>
adds a GamePad right trigger press to this VirtualButton
adds a GamePad right trigger press to this VirtualButton
public VirtualButton addGamePadRightTrigger(int gamepadIndex, float threshold)
        {
            nodes.Add(new GamePadRightTrigger(gamepadIndex, threshold));
            return this;
        }
public VirtualButton addGamePadRightTrigger ( int gamepadIndex , float threshold ) { nodes . Add ( new GamePadRightTrigger ( gamepadIndex , threshold ) ) ; return this ; }
adds a GamePad right trigger press to this VirtualButton
adds a GamePad right trigger press to this VirtualButton
The game pad right trigger.
The game pad right trigger .
gamepadIndex
int
None
threshold
float
None