Assets/Scripts/BoardManager.cs
/// <summary>
/// sets activeChessPiece to null and removes possible highlights from allowed movements
/// </summary>
sets activeChessPiece to null and removes possible highlights from allowed movements
sets activeChessPiece to null and removes possible highlights from allowed movements
private void UnselectPiece()
    {
        HighligthsManager.Instance.RemoveHighlights();
        activeChessPiece = null;
    }
private void UnselectPiece ( ) { HighligthsManager . Instance . RemoveHighlights ( ) ; activeChessPiece = null ; }
sets activeChessPiece to null and removes possible highlights from allowed movements
sets activeChessPiece to null and removes possible highlights from allowed movements