GooglePlayInstant/Editor/QuickDeploy/QuickDeployConfig.cs
/// <summary>
/// De-serialize engine configuration file contents into EngineConfiguration instance if the file exists exists, otherwise
/// return Configuration instance with empty fields.
/// </summary>
De-serialize engine configuration file contents into EngineConfiguration instance if the file exists exists, otherwise
return Configuration instance with empty fields.
De - serialize engine configuration file contents into EngineConfiguration instance if the file exists exists otherwise return Configuration instance with empty fields .
internal LoadingScreenConfig.EngineConfiguration LoadEngineConfiguration(string engineConfigurationPath)
        {
            if (!File.Exists(engineConfigurationPath))
            {
                return new LoadingScreenConfig.EngineConfiguration();
            }
            var configurationJson = File.ReadAllText(engineConfigurationPath);
            return JsonUtility.FromJson<LoadingScreenConfig.EngineConfiguration>(configurationJson);
        }
internal LoadingScreenConfig . EngineConfiguration LoadEngineConfiguration ( string engineConfigurationPath ) { if ( ! File . Exists ( engineConfigurationPath ) ) { return new LoadingScreenConfig . EngineConfiguration ( ) ; } var configurationJson = File . ReadAllText ( engineConfigurationPath ) ; return JsonUtility . FromJson < LoadingScreenConfig . EngineConfiguration > ( configurationJson ) ; }
De-serialize engine configuration file contents into EngineConfiguration instance if the file exists exists, otherwise
return Configuration instance with empty fields.
De - serialize engine configuration file contents into EngineConfiguration instance if the file exists exists otherwise return Configuration instance with empty fields .
engineConfigurationPath
string