Game/Assets/Scripts/Network/MyNetworkManager.cs
/// <summary>
/// This method will start a host client
/// </summary>
This method will start a host client
This method will start a host client
public void HostGame()
    {
        SetPort();
        singleton.StartHost();
        print(singleton.networkAddress);
    }
public void HostGame ( ) { SetPort ( ) ; singleton . StartHost ( ) ; print ( singleton . networkAddress ) ; }
This method will start a host client
This method will start a host client