FRBDK/SpriteEditor/GameData.cs
/// <summary>
/// Detaches and makes all markers invisible so that they do not get in the way of operations dealing with attachment.
/// </summary>
Detaches and makes all markers invisible so that they do not get in the way of operations dealing with attachment.
Detaches and makes all markers invisible so that they do not get in the way of operations dealing with attachment .
public static void ClearAttachedMarkers()
        {
            mEditorLogic.EditAxes.origin.Detach();
            mEditorLogic.EditAxes.Visible = false;
        }
public static void ClearAttachedMarkers ( ) { mEditorLogic . EditAxes . origin . Detach ( ) ; mEditorLogic . EditAxes . Visible = false ; }
Detaches and makes all markers invisible so that they do not get in the way of operations dealing with attachment.
Detaches and makes all markers invisible so that they do not get in the way of operations dealing with attachment .