Assets/Live2D/Cubism/Rendering/CubismRenderer.cs
/// <summary>
/// Initializes the main texture if possible.
/// </summary>
Initializes the main texture if possible.
Initializes the main texture if possible .
private void TryInitializeMainTexture()
        {
            if (MainTexture == null)
            {
                MainTexture = null;
            }
            ApplyMainTexture();
        }
private void TryInitializeMainTexture ( ) { if ( MainTexture == null ) { MainTexture = null ; } ApplyMainTexture ( ) ; }
Initializes the main texture if possible.
Initializes the main texture if possible .