Unity/Assets/Plugins/FlexiCamera/InputAdapters/FingerGesturesInputAdapter.cs
/// <summary>
/// Gets the updates to gesture states since the last call 
/// </summary>
Gets the updates to gesture states since the last call
Gets the updates to gesture states since the last call
public override List<InputMessage> GetUpdates()
		{
			List<InputMessage> updates = _updates;
			_updates = new List<InputMessage>(INPUT_MESSAGE_LIST_PREALLOC);
			return updates;
		}
public override List < InputMessage > GetUpdates ( ) { List < InputMessage > updates = _updates ; _updates = new List < InputMessage > ( INPUT_MESSAGE_LIST_PREALLOC ) ; return updates ; }
Gets the updates to gesture states since the last call
Gets the updates to gesture states since the last call