Nez.Portable/Utils/NezContentManager.cs
/// <summary>
/// override that disposes of all loaded Effects
/// </summary>
override that disposes of all loaded Effects
override that disposes of all loaded Effects
public override void Unload()
        {
            base.Unload();
            foreach (var key in _loadedEffects.Keys)
                _loadedEffects[key].Dispose();
            _loadedEffects.Clear();
        }
public override void Unload ( ) { base . Unload ( ) ; foreach ( var key in _loadedEffects . Keys ) _loadedEffects [ key ] . Dispose ( ) ; _loadedEffects . Clear ( ) ; }
override that disposes of all loaded Effects
override that disposes of all loaded Effects