Source/NFX/Collections/NamedInterlocked.cs
/// <summary>
/// Deletes all state for the named slot returning true if the slot was found and removed
/// </summary>
Deletes all state for the named slot returning true if the slot was found and removed
Deletes all state for the named slot returning true if the slot was found and removed
public bool Clear(string name)
      {
        if (name==null) throw new NFXException(StringConsts.INVALID_ARGUMENT_ERROR+GetType().FullName+".Clear(name==null)");
        return m_Data.Unregister( name );
      }
public bool Clear ( string name ) { if ( name == null ) throw new NFXException ( StringConsts . INVALID_ARGUMENT_ERROR + GetType ( ) . FullName + " " ) ; return m_Data . Unregister ( name ) ; }
Deletes all state for the named slot returning true if the slot was found and removed
Deletes all state for the named slot returning true if the slot was found and removed
name
string