Game/Pieces/King.cs
/// <summary>
/// King has switched from original place
/// </summary>
/// <param name="coords"></param>
King has switched from original place
King has switched from original place
internal override void Move(Coords coords)
        {
            Coords = coords;
            HasMoved = true;
        }
internal override void Move ( Coords coords ) { Coords = coords ; HasMoved = true ; }
King has switched from original place
King has switched from original place
coords
Coords
None