BetterSceneManager.cs
/// <summary>
/// Changes the scene to the provided toom index
/// </summary>
/// <param name="scene"></param>
Changes the scene to the provided toom index
Changes the scene to the provided toom index
public static void Changescene(int scene)
    {
        if (instance == null) return;
        curDesiredScene = scene;
        instance.StartCoroutine(Load((int)scene));
        StartScene(curDesiredScene);
    }
public static void Changescene ( int scene ) { if ( instance == null ) return ; curDesiredScene = scene ; instance . StartCoroutine ( Load ( ( int ) scene ) ) ; StartScene ( curDesiredScene ) ; }
Changes the scene to the provided toom index
Changes the scene to the provided toom index
scene
int
None