DeadByDaylightBackup.Utility/Trigger/TriggerHandler.cs
/// <summary>
/// Gets a list of classes that should be triggered
/// </summary>
/// <returns>List of objects to trigger</returns>
Gets a list of classes that should be triggered
Gets a list of classes that should be triggered
public virtual ICollection<ITrigger<T>> GetTriggerList()
        {
            lock (_triggerList)
            {
                return _triggerList.Select(x => x.Target).Distinct().ToArray();
            }
        }
public virtual ICollection < ITrigger < T > > GetTriggerList ( ) { lock ( _triggerList ) { return _triggerList . Select ( x => x . Target ) . Distinct ( ) . ToArray ( ) ; } }
Gets a list of classes that should be triggered
Gets a list of classes that should be triggered
List of objects to trigger
List of objects to trigger