osu.Framework/Graphics/Containers/CompositeDrawable.cs
/// <summary>
/// Updates the life status of <see cref="InternalChildren"/> according to their
/// <see cref="Drawable.ShouldBeAlive"/> property.
/// </summary>
/// <returns>True iff the life status of at least one child changed.</returns>
Updates the life status of  according to their
property.
Updates the life status of according to their property .
protected virtual bool UpdateChildrenLife()
        {
            if (LoadState < LoadState.Ready)
                return false;
            if (!CheckChildrenLife())
                return false;
            return true;
        }
protected virtual bool UpdateChildrenLife ( ) { if ( LoadState < LoadState . Ready ) return false ; if ( ! CheckChildrenLife ( ) ) return false ; return true ; }
Updates the life status of  according to their
property.
Updates the life status of according to their property .
// Can not have alive children if we are not loaded.
True iff the life status of at least one child changed.
True iff the life status of at least one child changed .