src/main/java/SC2APIProtocol/Data.java
/**
       * <code>repeated .SC2APIProtocol.Weapon weapons = 11;</code>
       */
repeated .SC2APIProtocol.Weapon weapons = 11.
repeated . SC2APIProtocol . Weapon weapons = 11 .
public Builder addWeapons(SC2APIProtocol.Data.Weapon value) {
        if (weaponsBuilder_ == null) {
          if (value == null) {
            throw new NullPointerException();
          }
          ensureWeaponsIsMutable();
          weapons_.add(value);
          onChanged();
        } else {
          weaponsBuilder_.addMessage(value);
        }
        return this;
      }
public Builder addWeapons ( SC2APIProtocol . Data . Weapon value ) { if ( weaponsBuilder_ == null ) { if ( value == null ) { throw new NullPointerException ( ) ; } ensureWeaponsIsMutable ( ) ; weapons_ . add ( value ) ; onChanged ( ) ; } else { weaponsBuilder_ . addMessage ( value ) ; } return this ; }
<code>repeated .SC2APIProtocol.Weapon weapons = 11;</code>
<code > repeated . SC2APIProtocol . Weapon weapons = 11 ; < / code >