MinieLibrary/src/main/java/com/jme3/bullet/objects/PhysicsRigidBody.java
/**
     * Apply a central impulse to the body.
     *
     * @param impulse the impulse vector (mass times physics-space units per
     * second in physics-space coordinates, not null, unaffected)
     */
Apply a central impulse to the body.
@param impulse the impulse vector (mass times physics-space units per
second in physics-space coordinates, not null, unaffected)
Apply a central impulse to the body . @param impulse the impulse vector ( mass times physics - space units per second in physics - space coordinates not null unaffected )
public void applyCentralImpulse(Vector3f impulse) {
        Validate.finite(impulse, "impulse");
        long objectId = nativeId();
        applyCentralImpulse(objectId, impulse);
        activate();
    }
public void applyCentralImpulse ( Vector3f impulse ) { Validate . finite ( impulse , "impulse" ) ; long objectId = nativeId ( ) ; applyCentralImpulse ( objectId , impulse ) ; activate ( ) ; }
Apply a central impulse to the body.
Apply a central impulse to the body .