src/neon/rendering/RenderSystem.java
/**
   * Draws a circle.
   *
   * @param graphics the graphics object used to draw the game's graphics
   * @param circle the rectangle to be drawn
   */
Draws a circle.
@param graphics the graphics object used to draw the game's graphics
@param circle the rectangle to be drawn
Draws a circle . @param graphics the graphics object used to draw the game ' s graphics @param circle the rectangle to be drawn
public static void drawCircle(Graphics graphics, DrawableShape circle) {
    int[] parameters = initDrawShape(graphics, circle);
    if (circle.doFill()) {
      graphics.fillArc(parameters[0], parameters[1], parameters[2], parameters[3], 0, 360);
    } else {
      graphics.drawArc(parameters[0], parameters[1], parameters[2], parameters[3], 0, 360);
    }
  }
public static void drawCircle ( Graphics graphics , DrawableShape circle ) { int [ ] parameters = initDrawShape ( graphics , circle ) ; if ( circle . doFill ( ) ) { graphics . fillArc ( parameters [ 0 ] , parameters [ 1 ] , parameters [ 2 ] , parameters [ 3 ] , 0 , 360 ) ; } else { graphics . drawArc ( parameters [ 0 ] , parameters [ 1 ] , parameters [ 2 ] , parameters [ 3 ] , 0 , 360 ) ; } }
Draws a circle.
Draws a circle .