src/com/uwsoft/editor/renderer/SceneLoader.java
/**
	 * this method is called when rm has loaded all data
	 */
this method is called when rm has loaded all data
this method is called when rm has loaded all data
private void initSceneLoader() {
        RayHandler.setGammaCorrection(true);
        RayHandler.useDiffuseLight(true);
        rayHandler = new RayHandler(world);
        rayHandler.setAmbientLight(1f, 1f, 1f, 1f);
        rayHandler.setCulling(true);
        rayHandler.setBlur(true);
        rayHandler.setBlurNum(3);
        rayHandler.setShadows(true);
        addSystems();
        entityFactory = new EntityFactory(rayHandler, world, rm);
    }
private void initSceneLoader ( ) { RayHandler . setGammaCorrection ( true ) ; RayHandler . useDiffuseLight ( true ) ; rayHandler = new RayHandler ( world ) ; rayHandler . setAmbientLight ( 1f , 1f , 1f , 1f ) ; rayHandler . setCulling ( true ) ; rayHandler . setBlur ( true ) ; rayHandler . setBlurNum ( 3 ) ; rayHandler . setShadows ( true ) ; addSystems ( ) ; entityFactory = new EntityFactory ( rayHandler , world , rm ) ; }
this method is called when rm has loaded all data
this method is called when rm has loaded all data