src/base/gcewing/sg/BaseContainer.java
// Add player inventory slots in the standard layout with top left corner at x, y.
Add player inventory slots in the standard layout with top left corner at x, y.
Add player inventory slots in the standard layout with top left corner at x y .
public void addPlayerSlots(EntityPlayer player, int x, int y) {
        beginPlayerSlots();
        InventoryPlayer inventory = player.inventory;
        for (int var3 = 0; var3 < 3; ++var3)
            for (int var4 = 0; var4 < 9; ++var4)
                this.addSlotToContainer(new Slot(inventory, var4 + var3 * 9 + 9, x + var4 * 18, y + var3 * 18));
        for (int var3 = 0; var3 < 9; ++var3)
            this.addSlotToContainer(new Slot(inventory, var3, x + var3 * 18, y + 58));
        endPlayerSlots();
    }
public void addPlayerSlots ( EntityPlayer player , int x , int y ) { beginPlayerSlots ( ) ; InventoryPlayer inventory = player . inventory ; for ( int var3 = 0 ; var3 < 3 ; ++ var3 ) for ( int var4 = 0 ; var4 < 9 ; ++ var4 ) this . addSlotToContainer ( new Slot ( inventory , var4 + var3 * 9 + 9 , x + var4 * 18 , y + var3 * 18 ) ) ; for ( int var3 = 0 ; var3 < 9 ; ++ var3 ) this . addSlotToContainer ( new Slot ( inventory , var3 , x + var3 * 18 , y + 58 ) ) ; endPlayerSlots ( ) ; }
Add player inventory slots in the standard layout with top left corner at x, y.
Add player inventory slots in the standard layout with top left corner at x y .