MinieLibrary/src/main/java/com/jme3/bullet/CollisionSpace.java
/**
     * Test whether a nontrivial closest-points algorithm is registered for the
     * specified collision shapes.
     *
     * @param shape0 the first shape to test (not null, unaffected)
     * @param shape1 the 2nd shape to test (not null, unaffected)
     * @return true if registered, otherwise false
     */
Test whether a nontrivial closest-points algorithm is registered for the
specified collision shapes.

@param shape0 the first shape to test (not null, unaffected)
@param shape1 the 2nd shape to test (not null, unaffected)
@return true if registered, otherwise false
Test whether a nontrivial closest - points algorithm is registered for the specified collision shapes . @param shape0 the first shape to test ( not null unaffected ) @param shape1 the 2nd shape to test ( not null unaffected ) @return true if registered otherwise false
public boolean hasClosest(CollisionShape shape0, CollisionShape shape1) {
        Validate.nonNull(shape0, "shape 0");
        Validate.nonNull(shape1, "shape 1");
        long spaceId = nativeId();
        int shape0Type = shape0.getShapeType();
        int shape1Type = shape1.getShapeType();
        boolean result = hasClosest(spaceId, shape0Type, shape1Type);
        return result;
    }
public boolean hasClosest ( CollisionShape shape0 , CollisionShape shape1 ) { Validate . nonNull ( shape0 , "shape 0" ) ; Validate . nonNull ( shape1 , "shape 1" ) ; long spaceId = nativeId ( ) ; int shape0Type = shape0 . getShapeType ( ) ; int shape1Type = shape1 . getShapeType ( ) ; boolean result = hasClosest ( spaceId , shape0Type , shape1Type ) ; return result ; }
Test whether a nontrivial closest-points algorithm is registered for the
 specified collision shapes.
Test whether a nontrivial closest - points algorithm is registered for the specified collision shapes .