pl/mbogusz3/invaders/controller/InvadersController.java
/**
	 * Fill up event handler map (statically).
	 */
Fill up event handler map (statically).
Fill up event handler map ( statically ) .
private void fillEventHandlerMap() {
		this.eventHandlerMap.put("newGame", new OnNewGameEvent(this.model));
		this.eventHandlerMap.put("exitGame", new OnExitEvent(this.model));
		this.eventHandlerMap.put("keyDown", new OnKeyDownEvent(this.model));
		this.eventHandlerMap.put("keyUp", new OnKeyUpEvent(this.model));
		this.eventHandlerMap.put("windowResized", new OnWindowResizedEvent(this.model));
	}
private void fillEventHandlerMap ( ) { this . eventHandlerMap . put ( "newGame" , new OnNewGameEvent ( this . model ) ) ; this . eventHandlerMap . put ( "exitGame" , new OnExitEvent ( this . model ) ) ; this . eventHandlerMap . put ( "keyDown" , new OnKeyDownEvent ( this . model ) ) ; this . eventHandlerMap . put ( "keyUp" , new OnKeyUpEvent ( this . model ) ) ; this . eventHandlerMap . put ( "windowResized" , new OnWindowResizedEvent ( this . model ) ) ; }
Fill up event handler map (statically).
Fill up event handler map ( statically ) .