MinieLibrary/src/main/java/com/jme3/bullet/objects/PhysicsRigidBody.java
/**
     * Compare Bullet's mass to the local copy.
     *
     * @return true if the masses are approximately equal, otherwise false
     */
Compare Bullet's mass to the local copy.
@return true if the masses are approximately equal, otherwise false
Compare Bullet ' s mass to the local copy . @return true if the masses are approximately equal otherwise false
private boolean checkMass() {
        long objectId = nativeId();
        float nativeMass = getMass(objectId);
        boolean result = FastMath.approximateEquals(nativeMass, mass);
        return result;
    }
private boolean checkMass ( ) { long objectId = nativeId ( ) ; float nativeMass = getMass ( objectId ) ; boolean result = FastMath . approximateEquals ( nativeMass , mass ) ; return result ; }
Compare Bullet's mass to the local copy.
Compare Bullet ' s mass to the local copy .