src/mod/gcewing/sg/SGBaseTERenderer.java
// Render a chevron at the given position (0 to 8, with 4 being top dead centre)
Render a chevron at the given position (0 to 8, with 4 being top dead centre)
Render a chevron at the given position ( 0 to 8 with 4 being top dead centre )
void renderChevronAtPosition(int i, float a, boolean engaged) {
        glPushMatrix();
        glRotatef(90 - (i -4) * a, 0, 0, 1);
        chevron(engaged);
        glPopMatrix();
    }
void renderChevronAtPosition ( int i , float a , boolean engaged ) { glPushMatrix ( ) ; glRotatef ( 90 - ( i - 4 ) * a , 0 , 0 , 1 ) ; chevron ( engaged ) ; glPopMatrix ( ) ; }
Render a chevron at the given position (0 to 8, with 4 being top dead centre)
Render a chevron at the given position ( 0 to 8 with 4 being top dead centre )