src/test/java/GameGridTest.java
/**
     * Rule 1 Tests
     *   1. Any live cell with fewer than two live neighbours dies, as if caused by underpopulation.
     */
Rule 1 Tests
1. Any live cell with fewer than two live neighbours dies, as if caused by underpopulation.
Rule 1 Tests 1 . Any live cell with fewer than two live neighbours dies as if caused by underpopulation .
@Test
    public void liveCellFewerThanTwoLiveNeighbors1() {
        final String inputGrid =
                "..." + GameOfLife.LF
              + ".*." + GameOfLife.LF
              + "..."
              ;
        final String expectedResult = TEST_3x3_GAME_GRID_ALL_DEAD;
        testGameGrid(TEST_3X3_GAME_GRID_HEADER + inputGrid, expectedResult);
    }
@ Test public void liveCellFewerThanTwoLiveNeighbors1 ( ) { final String inputGrid = "..." + GameOfLife . LF + ".*." + GameOfLife . LF + "..." ; final String expectedResult = TEST_3x3_GAME_GRID_ALL_DEAD ; testGameGrid ( TEST_3X3_GAME_GRID_HEADER + inputGrid , expectedResult ) ; }
Rule 1 Tests
   1.
Rule 1 Tests 1 .