MinieLibrary/src/main/java/com/jme3/bullet/objects/PhysicsRigidBody.java
/**
     * Validate a shape as suitable for a dynamic body.
     *
     * @param shape (not null, unaffected)
     */
Validate a shape as suitable for a dynamic body.
@param shape (not null, unaffected)
Validate a shape as suitable for a dynamic body . @param shape ( not null unaffected )
private static void validateDynamicShape(CollisionShape shape) {
        assert shape != null;
        if (shape.isNonMoving()) {
            throw new IllegalStateException(
                    "Dynamic rigid body can't have a non-moving shape!");
        }
    }
private static void validateDynamicShape ( CollisionShape shape ) { assert shape != null ; if ( shape . isNonMoving ( ) ) { throw new IllegalStateException ( "Dynamic rigid body can't have a non-moving shape!" ) ; } }
Validate a shape as suitable for a dynamic body.
Validate a shape as suitable for a dynamic body .