src/main/java/com/brianscottrussell/gameoflife/GameGrid.java
/**
     *  Sets all cells in this GameGrid's grid to the CellStatus Dead
     */
Sets all cells in this GameGrid's grid to the CellStatus Dead
Sets all cells in this GameGrid ' s grid to the CellStatus Dead
private void killGrid(){
        if(null != this.grid && grid.length > 0 && this.rowCount > 0 && this.colCount > 0) {
            for (int y = 0; y < this.rowCount; y++) {
                Arrays.fill(this.grid[y], CellStatus.Dead);
            }
        }
    }
private void killGrid ( ) { if ( null != this . grid && grid . length > 0 && this . rowCount > 0 && this . colCount > 0 ) { for ( int y = 0 ; y < this . rowCount ; y ++ ) { Arrays . fill ( this . grid [ y ] , CellStatus . Dead ) ; } } }
Sets all cells in this GameGrid's grid to the CellStatus Dead
Sets all cells in this GameGrid ' s grid to the CellStatus Dead
// iterate through the rows and set each cell to Dead