MinieLibrary/src/main/java/com/jme3/bullet/CollisionSpace.java
/**
     * Must be invoked on the designated physics thread.
     */
Must be invoked on the designated physics thread.
Must be invoked on the designated physics thread .
protected void create() {
        assert numSolvers == 1 : numSolvers;
        int broadphase = getBroadphaseType().ordinal();
        long spaceId = createCollisionSpace(worldMin.x, worldMin.y, worldMin.z,
                worldMax.x, worldMax.y, worldMax.z, broadphase);
        assert spaceId != 0L;
        initThread(spaceId);
        loggerC.log(Level.FINE, "Created {0}.", this);
    }
protected void create ( ) { assert numSolvers == 1 : numSolvers ; int broadphase = getBroadphaseType ( ) . ordinal ( ) ; long spaceId = createCollisionSpace ( worldMin . x , worldMin . y , worldMin . z , worldMax . x , worldMax . y , worldMax . z , broadphase ) ; assert spaceId != 0L ; initThread ( spaceId ) ; loggerC . log ( Level . FINE , "Created {0}." , this ) ; }
Must be invoked on the designated physics thread.
Must be invoked on the designated physics thread .