MinieLibrary/src/main/java/com/jme3/bullet/animation/PhysicsLink.java
/**
     * Read the name of the corresponding skeleton bone or armature joint.
     *
     * @return the bone/joint name (not null)
     */
Read the name of the corresponding skeleton bone or armature joint.
@return the bone/joint name (not null)
Read the name of the corresponding skeleton bone or armature joint . @return the bone / joint name ( not null )
public String boneName() {
        String name;
        if (bone != null) {
            name = bone.getName();
        } else {
            name = armatureJoint.getName();
        }
        assert name != null;
        return name;
    }
public String boneName ( ) { String name ; if ( bone != null ) { name = bone . getName ( ) ; } else { name = armatureJoint . getName ( ) ; } assert name != null ; return name ; }
Read the name of the corresponding skeleton bone or armature joint.
Read the name of the corresponding skeleton bone or armature joint .