MinieLibrary/src/main/java/com/jme3/bullet/animation/PhysicsLink.java
/**
     * Copy animation data from the specified link, which must correspond to the
     * same bone.
     *
     * @param oldLink the link to copy from (not null, unaffected)
     */
Copy animation data from the specified link, which must correspond to the
same bone.

@param oldLink the link to copy from (not null, unaffected)
Copy animation data from the specified link which must correspond to the same bone . @param oldLink the link to copy from ( not null unaffected )
void postRebuild(PhysicsLink oldLink) {
        assert oldLink != null;
        assert oldLink.getBone() == bone;
        if (oldLink.isKinematic()) {
            blendInterval = oldLink.blendInterval;
            kinematicWeight = oldLink.kinematicWeight();
        } else {
            blendInterval = 0f;
            kinematicWeight = 1f;
        }
    }
void postRebuild ( PhysicsLink oldLink ) { assert oldLink != null ; assert oldLink . getBone ( ) == bone ; if ( oldLink . isKinematic ( ) ) { blendInterval = oldLink . blendInterval ; kinematicWeight = oldLink . kinematicWeight ( ) ; } else { blendInterval = 0f ; kinematicWeight = 1f ; } }
Copy animation data from the specified link, which must correspond to the
 same bone.
Copy animation data from the specified link which must correspond to the same bone .