src/Board.java
/**
   * This method assigns an X or O
   * in the space defined by the player
   * then updates the board.
   * 
   * @param space The number of the space provided by the player
   */
This method assigns an X or O
in the space defined by the player
then updates the board.

@param space The number of the space provided by the player
This method assigns an X or O in the space defined by the player then updates the board . @param space The number of the space provided by the player
public void markSpace(int space) {
    if (getPlayerTurn() == 1) {
      setSpace(space - 1, "X");
    } else {
      setSpace(space - 1, "O");
    }
    setBoard();
  }
public void markSpace ( int space ) { if ( getPlayerTurn ( ) == 1 ) { setSpace ( space - 1 , "X" ) ; } else { setSpace ( space - 1 , "O" ) ; } setBoard ( ) ; }
This method assigns an X or O
 in the space defined by the player
 then updates the board.
This method assigns an X or O in the space defined by the player then updates the board .