src/Player.java
/*
	 * A Player does nothing but sleeping for his specific sleep time, then wakes
	 * up to notify the operator that he wants to join the queue.
	 */
A Player does nothing but sleeping for his specific sleep time, then wakes
up to notify the operator that he wants to join the queue.
A Player does nothing but sleeping for his specific sleep time then wakes up to notify the operator that he wants to join the queue .
public void run() {
		try {
			sleep(waitTime);
		} catch (InterruptedException e) {
			e.printStackTrace();
			System.exit(0);
		}
		Operator.appendToOutput("PLAYER: #" + this.id + " Woke Up", true);
		operator.addMe(this);
	}
public void run ( ) { try { sleep ( waitTime ) ; } catch ( InterruptedException e ) { e . printStackTrace ( ) ; System . exit ( 0 ) ; } Operator . appendToOutput ( "PLAYER: #" + this . id + " Woke Up" , true ) ; operator . addMe ( this ) ; }
A Player does nothing but sleeping for his specific sleep time, then wakes
 up to notify the operator that he wants to join the queue.
A Player does nothing but sleeping for his specific sleep time then wakes up to notify the operator that he wants to join the queue .