MinieExamples/src/main/java/jme3utilities/minie/test/TestDac.java
/**
     * Put all physics links into zero-g dynamic mode, fix the torso, and enable
     * pose matching.
     */
Put all physics links into zero-g dynamic mode, fix the torso, and enable
pose matching.
Put all physics links into zero - g dynamic mode fix the torso and enable pose matching .
private void goAnimPose() {
        TorsoLink torsoLink = dac.getTorsoLink();
        torsoLink.setDynamic(Vector3f.ZERO);
        boolean disableForRagdoll = true;
        dac.fixToWorld(torsoLink, disableForRagdoll);
        animPose = Pose.newInstance(sc);
        matchAnimPose();
    }
private void goAnimPose ( ) { TorsoLink torsoLink = dac . getTorsoLink ( ) ; torsoLink . setDynamic ( Vector3f . ZERO ) ; boolean disableForRagdoll = true ; dac . fixToWorld ( torsoLink , disableForRagdoll ) ; animPose = Pose . newInstance ( sc ) ; matchAnimPose ( ) ; }
Put all physics links into zero-g dynamic mode, fix the torso, and enable
 pose matching.
Put all physics links into zero - g dynamic mode fix the torso and enable pose matching .