src/console.cpp
// Tell us if the surface where we store the console graphics
// is lost (meaning it has to be restored)

Tell us if the surface where we store the console graphics
is lost (meaning it has to be restored)
Tell us if the surface where we store the console graphics is lost ( meaning it has to be restored )
bool consoleClass::isLost(bool* errorCode)
{
	return scroll.isLost(errorCode);
}
bool consoleClass :: isLost ( bool * errorCode ) { return scroll . isLost ( errorCode ) ; }
Tell us if the surface where we store the console graphics
is lost (meaning it has to be restored)
Tell us if the surface where we store the console graphics is lost ( meaning it has to be restored )
// check if it's lost or not
