src/console.cpp
// Draws the console in a surface

Draws the console in a surface
Draws the console in a surface
bool consoleClass::draw(ddSurfaceClass& srf, int x, int y)
{
	if (!initialized) return false;
	if (!scroll.blt(srf, x, y)) return false;
	return true;
}
bool consoleClass :: draw ( ddSurfaceClass & srf , int x , int y ) { if ( ! initialized ) return false ; if ( ! scroll . blt ( srf , x , y ) ) return false ; return true ; }
Draws the console in a surface
Draws the console in a surface
// all ok
