engine/generators/source/ShrineGenerator.cpp
// Ensure that all shrines, regardless of type, are set as permanent so that
// the shrine gems are not lost.
Ensure that all shrines, regardless of type, are set as permanent so that
the shrine gems are not lost.
Ensure that all shrines regardless of type are set as permanent so that the shrine gems are not lost .
MapPtr ShrineGenerator::generate()
{
  MapPtr map = generate_shrine();
  map->set_permanent(get_permanence());
  return map;
}
MapPtr ShrineGenerator :: generate ( ) { MapPtr map = generate_shrine ( ) ; map -> set_permanent ( get_permanence ( ) ) ; return map ; }
Ensure that all shrines, regardless of type, are set as permanent so that
the shrine gems are not lost.
Ensure that all shrines regardless of type are set as permanent so that the shrine gems are not lost .