Unreal/CarlaUE4/Plugins/RoadRunnerImporter/Source/RoadRunnerImporter/Private/RoadRunnerFbxFactory.cpp
////////////////////////////////////////////////////////////////////////////////
// Sets a higher import priority so this factory will be used when trying to
// import fbx files.
Sets a higher import priority so this factory will be used when trying to
import fbx files.
Sets a higher import priority so this factory will be used when trying to import fbx files .
URoadRunnerFbxFactory::URoadRunnerFbxFactory(const FObjectInitializer& objectInitializer) : Super(objectInitializer)
{
	SupportedClass = UBlueprint::StaticClass();
	Formats.Add(TEXT("fbx;FBX meshes and animations"));
	ImportPriority = DefaultImportPriority + 2;
}
URoadRunnerFbxFactory :: URoadRunnerFbxFactory ( const FObjectInitializer & objectInitializer ) : Super ( objectInitializer ) { SupportedClass = UBlueprint :: StaticClass ( ) ; Formats . Add ( TEXT ( " " ) ) ; ImportPriority = DefaultImportPriority + 2 ; }
Sets a higher import priority so this factory will be used when trying to
import fbx files.
Sets a higher import priority so this factory will be used when trying to import fbx files .