libs/GameSimulator.cpp
/**
	 * @brief Returns all the entities that are in the Game.
	 *
	 * @return std::vector<Car*>
	 */
@brief Returns all the entities that are in the Game.
@return std::vector
@brief Returns all the entities that are in the Game . @return std :: vector
std::vector<Car*> GameSimulator::get_entity_list() {
		std::vector<Car*> entities;
		for(auto &player:players_map)entities.push_back(&player.second);
		return entities;
	}
std :: vector < Car * > GameSimulator :: get_entity_list ( ) { std :: vector < Car * > entities ; for ( auto & player : players_map ) entities . push_back ( & player . second ) ; return entities ; }
@brief Returns all the entities that are in the Game.
@brief Returns all the entities that are in the Game .