gameEngine/gameEngine/AbstractScene.cpp
//tell every Sprite to reset their inital texture, currently not working
tell every Sprite to reset their inital texture, currently not working
tell every Sprite to reset their inital texture currently not working
void AbstractScene::reset()
{
	for (int i = 0; i < Sprites.size(); i++)
	{
		Sprites[i]->reset();
	}
}
void AbstractScene :: reset ( ) { for ( int i = 0 ; i < Sprites . size ( ) ; i ++ ) { Sprites [ i ] -> reset ( ) ; } }
tell every Sprite to reset their inital texture, currently not working
tell every Sprite to reset their inital texture currently not working