src/lua-bindings/wrap_imgui_codegen.cpp
/*  test if rectangle (in screen space) is visible / not clipped. to perform coarse clipping on user's side. */
test if rectangle (in screen space) is visible / not clipped. to perform coarse clipping on user's side.
test if rectangle ( in screen space ) is visible / not clipped . to perform coarse clipping on user ' s side .
int w_IsRectVisible_Override2(lua_State *L)
{
	ImVec2 rect_min;
	rect_min.x = luax_checkfloat(L, 1);
	rect_min.y = luax_checkfloat(L, 2);
	ImVec2 rect_max;
	rect_max.x = luax_checkfloat(L, 3);
	rect_max.y = luax_checkfloat(L, 4);
	bool out = ImGui::IsRectVisible(rect_min, rect_max);
	lua_pushboolean(L, out);
	return 1;
}
int w_IsRectVisible_Override2 ( lua_State * L ) { ImVec2 rect_min ; rect_min . x = luax_checkfloat ( L , 1 ) ; rect_min . y = luax_checkfloat ( L , 2 ) ; ImVec2 rect_max ; rect_max . x = luax_checkfloat ( L , 3 ) ; rect_max . y = luax_checkfloat ( L , 4 ) ; bool out = ImGui :: IsRectVisible ( rect_min , rect_max ) ; lua_pushboolean ( L , out ) ; return 1 ; }
test if rectangle (in screen space) is visible / not clipped.
test if rectangle ( in screen space ) is visible / not clipped .