engine/physics/src/physics/physics.cpp
/**
     * Sets an overlap to have 0 count, used to iterate the hash table from reset.
     */
Sets an overlap to have 0 count, used to iterate the hash table from reset.
Sets an overlap to have 0 count used to iterate the hash table from reset .
static void ResetOverlap(void* context, const uintptr_t* key, OverlapEntry* value)
    {
        uint32_t count = value->m_OverlapCount;
        for (uint32_t i = 0; i < count; ++i)
        {
            value->m_Overlaps[i].m_Count = 0;
        }
    }
static void ResetOverlap ( void * context , const uintptr_t * key , OverlapEntry * value ) { uint32_t count = value -> m_OverlapCount ; for ( uint32_t i = 0 ; i < count ; ++ i ) { value -> m_Overlaps [ i ] . m_Count = 0 ; } }
Sets an overlap to have 0 count, used to iterate the hash table from reset.
Sets an overlap to have 0 count used to iterate the hash table from reset .