mitsuba-af602c6fd98a/src/librender/scene.cpp
// ===========================================================================
//          Scene initialization, rendering, and miscellaneous methods
// ===========================================================================
Scene initialization, rendering, and miscellaneous methods
Scene initialization rendering and miscellaneous methods
void Scene::bindUsedResources(ParallelProcess *proc) const {
	for (ref_vector<NetworkedObject>::const_iterator it = m_netObjects.begin();
			it != m_netObjects.end(); ++it)
		it->get()->bindUsedResources(proc);
}
void Scene :: bindUsedResources ( ParallelProcess * proc ) const { for ( ref_vector < NetworkedObject > :: const_iterator it = m_netObjects . begin ( ) ; it != m_netObjects . end ( ) ; ++ it ) it -> get ( ) -> bindUsedResources ( proc ) ; }
Scene initialization, rendering, and miscellaneous methods
Scene initialization rendering and miscellaneous methods