src/menus/SelectMenus.cpp
// Move the cursor forward or backward, while paused or while playing.
Move the cursor forward or backward, while paused or while playing.
Move the cursor forward or backward while paused or while playing .
void DoCursorMove(
   AudacityProject &project, double seekStep,
   wxLongLong &lastSelectionAdjustment)
{
   if (ProjectAudioIO::Get( project ).IsAudioActive()) {
      SeekWhenAudioActive(seekStep, lastSelectionAdjustment);
   }
   else
   {
      lastSelectionAdjustment = ::wxGetUTCTimeMillis();
      MoveWhenAudioInactive(project, seekStep, TIME_UNIT_SECONDS);
   }
   ProjectHistory::Get( project ).ModifyState(false);
}
void DoCursorMove ( AudacityProject & project , double seekStep , wxLongLong & lastSelectionAdjustment ) { if ( ProjectAudioIO :: Get ( project ) . IsAudioActive ( ) ) { SeekWhenAudioActive ( seekStep , lastSelectionAdjustment ) ; } else { lastSelectionAdjustment = :: wxGetUTCTimeMillis ( ) ; MoveWhenAudioInactive ( project , seekStep , TIME_UNIT_SECONDS ) ; } ProjectHistory :: Get ( project ) . ModifyState ( false ) ; }
Move the cursor forward or backward, while paused or while playing.
Move the cursor forward or backward while paused or while playing .