src/lua-bindings/wrap_imgui_codegen.cpp
/*  add style editor block (not a window). you can pass in a reference ImGuiStyle structure to compare to, revert to and save to (else it uses the default style) */
add style editor block (not a window). you can pass in a reference ImGuiStyle structure to compare to, revert to and save to (else it uses the default style)
add style editor block ( not a window ) . you can pass in a reference ImGuiStyle structure to compare to revert to and save to ( else it uses the default style )
int w_ShowStyleEditor(lua_State *L)
{
	auto ref = static_cast<ImGuiStyle*>(luax_optlightuserdata(L, 1, NULL));
	ImGui::ShowStyleEditor(ref);
	return 0;
}
int w_ShowStyleEditor ( lua_State * L ) { auto ref = static_cast < ImGuiStyle * > ( luax_optlightuserdata ( L , 1 , NULL ) ) ; ImGui :: ShowStyleEditor ( ref ) ; return 0 ; }
add style editor block (not a window).
add style editor block ( not a window ) .