src/timewrap.cpp
// pause ****************
// Pause the clock for a while.

pause
Pause the clock for a while.
pause Pause the clock for a while .
bool timeWrapperClass::pause()
{
	if (!isReady()) return false;
	if (paused) return true;
	plusTime=getTime();
	paused=true;
	return true;
}
bool timeWrapperClass :: pause ( ) { if ( ! isReady ( ) ) return false ; if ( paused ) return true ; plusTime = getTime ( ) ; paused = true ; return true ; }
pause 
Pause the clock for a while.
pause Pause the clock for a while .
// no need to pause it again
 // pause the clock...
 // It works because the way the "play" method is supposed to work...
 // set our flag
 // all ok
