src/lua-bindings/wrap_imgui_codegen.cpp
/*  helper variation to easily decorelate the id from the displayed string. Read the FAQ about why and how to use ID. to align arbitrary text at the same level as a TreeNode() you can use Bullet(). */
helper variation to easily decorelate the id from the displayed string. Read the FAQ about why and how to use ID. to align arbitrary text at the same level as a TreeNode() you can use Bullet().
helper variation to easily decorelate the id from the displayed string . Read the FAQ about why and how to use ID . to align arbitrary text at the same level as a TreeNode () you can use Bullet () .
int w_TreeNode_Override2(lua_State *L)
{
	auto str_id = luaL_checkstring(L, 1);
	auto fmt = luax_formatargs(L, 2);
	bool out = ImGui::TreeNode(str_id, "%s", fmt);
	lua_pushboolean(L, out);
	return 1;
}
int w_TreeNode_Override2 ( lua_State * L ) { auto str_id = luaL_checkstring ( L , 1 ) ; auto fmt = luax_formatargs ( L , 2 ) ; bool out = ImGui :: TreeNode ( str_id , " " , fmt ) ; lua_pushboolean ( L , out ) ; return 1 ; }
helper variation to easily decorelate the id from the displayed string.
helper variation to easily decorelate the id from the displayed string .