engine/source/ReligionManager.cpp
// Look up the deity and get the death message based on the provided SID.
Look up the deity and get the death message based on the provided SID.
Look up the deity and get the death message based on the provided SID .
string ReligionManager::get_death_message_sid(const string& deity_id) const
{
  string death_message; 
  DeityPtr deity = get_deity(deity_id);
  if (deity)
  {
    death_message = deity->get_death_message_sid();
  }
  return death_message;
}
string ReligionManager :: get_death_message_sid ( const string & deity_id ) const { string death_message ; DeityPtr deity = get_deity ( deity_id ) ; if ( deity ) { death_message = deity -> get_death_message_sid ( ) ; } return death_message ; }
Look up the deity and get the death message based on the provided SID.
Look up the deity and get the death message based on the provided SID .
// "Hurry, hurry - gal you love is dead"?