world/tiles/features/source/Gate.cpp
// Gates are always made of iron
Gates are always made of iron
Gates are always made of iron
Gate::Gate(LockPtr new_lock, const EntranceState& new_state)
: Entrance(new_lock, new_state)
{
  set_material_type(MaterialType::MATERIAL_TYPE_IRON);
}
Gate :: Gate ( LockPtr new_lock , const EntranceState & new_state ) : Entrance ( new_lock , new_state ) { set_material_type ( MaterialType :: MATERIAL_TYPE_IRON ) ; }
Gates are always made of iron
Gates are always made of iron