src/wren-bindings/wrap_imgui_codegen.cpp
/*  in 'repeat' mode, Button*() functions return repeated true in a typematic manner (using io.KeyRepeatDelay/io.KeyRepeatRate setting). Note that you can call IsItemActive() after any Button() to tell if the button is held in the current frame. */
in 'repeat' mode, Button*() functions return repeated true in a typematic manner (using io.KeyRepeatDelay/io.KeyRepeatRate setting). Note that you can call IsItemActive() after any Button() to tell if the button is held in the current frame.
in ' repeat ' mode Button * () functions return repeated true in a typematic manner ( using io . KeyRepeatDelay / io . KeyRepeatRate setting ) . Note that you can call IsItemActive () after any Button () to tell if the button is held in the current frame .
void w_PushButtonRepeat(WrenVM *vm)
{
	auto repeat = wrenExGetSlot<bool>(vm, 1);
	ImGui::PushButtonRepeat(repeat);
}
void w_PushButtonRepeat ( WrenVM * vm ) { auto repeat = wrenExGetSlot < bool > ( vm , 1 ) ; ImGui :: PushButtonRepeat ( repeat ) ; }
in 'repeat' mode, Button*() functions return repeated true in a typematic manner (using io.KeyRepeatDelay/io.KeyRepeatRate setting).
in ' repeat ' mode Button * () functions return repeated true in a typematic manner ( using io . KeyRepeatDelay / io . KeyRepeatRate setting ) .