lua/wrappers/util/lua_data_table.cpp
/**
	 * Creates a new DataTable with no data.
	 */
Creates a new DataTable with no data.
Creates a new DataTable with no data .
int DataTable_ctor(lua_State *lua)
	{
		am::util::data::Table *table = new am::util::data::Table();
		wrapRefObject<am::util::data::Table>(lua, table);
		return 1;
	}
int DataTable_ctor ( lua_State * lua ) { am :: util :: data :: Table * table = new am :: util :: data :: Table ( ) ; wrapRefObject < am :: util :: data :: Table > ( lua , table ) ; return 1 ; }
Creates a new DataTable with no data.
Creates a new DataTable with no data .