Sources/CryGame C++/Solution1/CryGame/XPlayerCamera.cpp
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// sets players EYE position (camera for fpv)

sets players EYE position (camera for fpv)
sets players EYE position ( camera for fpv )
void CPlayer::SetEyePos()
{
	if( m_pGame->p_HeadCamera->GetIVal())
		SetEyePosBone();
	else
		SetEyePosOffset();
}
void CPlayer :: SetEyePos ( ) { if ( m_pGame -> p_HeadCamera -> GetIVal ( ) ) SetEyePosBone ( ) ; else SetEyePosOffset ( ) ; }
sets players EYE position (camera for fpv)
sets players EYE position ( camera for fpv )