Core/intf/audio/aud_interface.cpp
// This function checks the Sound loop, and if necessary gets some more sound
This function checks the Sound loop, and if necessary gets some more sound
This function checks the Sound loop and if necessary gets some more sound
INT32 AudSoundCheck()
{
	if(!bRunPause) wav_pause(true); 
	if (!bAudOkay || nAudActive >= AUD_LEN) {
		return 1;
	}
	return pAudOut[nAudActive]->SoundCheck();
}
INT32 AudSoundCheck ( ) { if ( ! bRunPause ) wav_pause ( true ) ; if ( ! bAudOkay || nAudActive >= AUD_LEN ) { return 1 ; } return pAudOut [ nAudActive ] -> SoundCheck ( ) ; }
This function checks the Sound loop, and if necessary gets some more sound
This function checks the Sound loop and if necessary gets some more sound
// resume, if needed