src/ftable.cpp
/*
 * Return status of action 'a' if in Table, otherwise return true.
 * */
Return status of action 'a' if in Table, otherwise return true.
Return status of action ' a ' if in Table otherwise return true .
bool FTABLE::isActionActive(int a){
    for(int i=0; i < Table.size(); i++){
        if(Table[i].action == a)
            return Table[i].active;
    }
    return true;
}
bool FTABLE :: isActionActive ( int a ) { for ( int i = 0 ; i < Table . size ( ) ; i ++ ) { if ( Table [ i ] . action == a ) return Table [ i ] . active ; } return true ; }
Return status of action 'a' if in Table, otherwise return true.
Return status of action ' a ' if in Table otherwise return true .