engine/crash/src/script_crash.cpp
/*# sets the file location for crash dumps
     *
     * Crashes occuring before the path is set will be stored to a default engine location.
     *
     * @name crash.set_file_path
     * @param path [type:string] file path to use
     */
sets the file location for crash dumps
Crashes occuring before the path is set will be stored to a default engine location.

@name crash.set_file_path
@param path [type:string] file path to use
sets the file location for crash dumps Crashes occuring before the path is set will be stored to a default engine location . @name crash . set_file_path @param path [ type : string ] file path to use
static int Crash_SetFilePath(lua_State* L)
    {
        const char* path = luaL_checkstring(L, 1);
        SetFilePath(path);
        return 0;
    }
static int Crash_SetFilePath ( lua_State * L ) { const char * path = luaL_checkstring ( L , 1 ) ; SetFilePath ( path ) ; return 0 ; }
sets the file location for crash dumps
 Crashes occuring before the path is set will be stored to a default engine location.
sets the file location for crash dumps Crashes occuring before the path is set will be stored to a default engine location .