src/Screens/ModelEditorScreen.cpp
// try to undo currently edited model to earlier state
try to undo currently edited model to earlier state
try to undo currently edited model to earlier state
void actionUndoCurrentlyEditedModel(MainEditorState& mes) {
        if (mes.editedModel.canUndo()) {
            mes.editedModel.doUndo();
        }
    }
void actionUndoCurrentlyEditedModel ( MainEditorState & mes ) { if ( mes . editedModel . canUndo ( ) ) { mes . editedModel . doUndo ( ) ; } }
try to undo currently edited model to earlier state
try to undo currently edited model to earlier state