Sources/CcgDump/CryBoneDesc.cpp
// compares two bone descriptions and returns true if they're the same bone
// (the same name and the same position in the hierarchy)

compares two bone descriptions and returns true if they're the same bone
(the same name and the same position in the hierarchy)
compares two bone descriptions and returns true if they ' re the same bone ( the same name and the same position in the hierarchy )
bool CryBoneDesc::isEqual (const CryBoneDesc& desc)const
{
	return m_strName == desc.m_strName
		&& m_nControllerID == desc.m_nControllerID
		&& m_nOffsetParent == desc.m_nOffsetParent
		&& m_numChildren == desc.m_numChildren
		&& m_nOffsetChildren == desc.m_nOffsetChildren;
}
bool CryBoneDesc :: isEqual ( const CryBoneDesc & desc ) const { return m_strName == desc . m_strName && m_nControllerID == desc . m_nControllerID && m_nOffsetParent == desc . m_nOffsetParent && m_numChildren == desc . m_numChildren && m_nOffsetChildren == desc . m_nOffsetChildren ; }
compares two bone descriptions and returns true if they're the same bone
(the same name and the same position in the hierarchy)
compares two bone descriptions and returns true if they ' re the same bone ( the same name and the same position in the hierarchy )