lua/wrappers/game/lua_stats.cpp
/**
	 * Deletes a stats instance. TODO Check if it should do this.
	 */
Deletes a stats instance. TODO Check if it should do this.
Deletes a stats instance . TODO Check if it should do this .
int Stats_dtor(lua_State *lua)
	{
		Stats *stats = castUData<Stats>(lua, 1);
		if (stats)
		{
			stats->release();
		}
		return 0;
	}
int Stats_dtor ( lua_State * lua ) { Stats * stats = castUData < Stats > ( lua , 1 ) ; if ( stats ) { stats -> release ( ) ; } return 0 ; }
Deletes a stats instance.
Deletes a stats instance .