Prototype/Source/Prototype/Private/VictimActor.cpp
// Called when the game starts or when spawned
Called when the game starts or when spawned
Called when the game starts or when spawned
void AVictimActor::BeginPlay()
{
	Super::BeginPlay();
}
void AVictimActor :: BeginPlay ( ) { Super :: BeginPlay ( ) ; }
Called when the game starts or when spawned
Called when the game starts or when spawned