Engine/main/engine_setup.cpp
// Fill in scsystem struct with display mode parameters
Fill in scsystem struct with display mode parameters
Fill in scsystem struct with display mode parameters
void engine_setup_scsystem_screen(const DisplayMode &dm)
{
    scsystem.coldepth = dm.ColorDepth;
    scsystem.windowed = dm.IsWindowed();
    scsystem.vsync = dm.Vsync;
}
void engine_setup_scsystem_screen ( const DisplayMode & dm ) { scsystem . coldepth = dm . ColorDepth ; scsystem . windowed = dm . IsWindowed ( ) ; scsystem . vsync = dm . Vsync ; }
Fill in scsystem struct with display mode parameters
Fill in scsystem struct with display mode parameters