src/scrolltext.cpp
// Tell us if the surface where we store the scrolling text
// is lost (meaning it has to be restored)

Tell us if the surface where we store the scrolling text
is lost (meaning it has to be restored)
Tell us if the surface where we store the scrolling text is lost ( meaning it has to be restored )
bool scrollTextClass::isLost(bool* errorCode)
{
	return true;
}
bool scrollTextClass :: isLost ( bool * errorCode ) { return true ; }
Tell us if the surface where we store the scrolling text
is lost (meaning it has to be restored)
Tell us if the surface where we store the scrolling text is lost ( meaning it has to be restored )
// check if it's lost
 //	return surface.isLost(errorCode);
