src/ProjectAudioManager.cpp
// Stop playing or recording, if paused.
Stop playing or recording, if paused.
Stop playing or recording if paused .
void ProjectAudioManager::StopIfPaused()
{
   if( AudioIOBase::Get()->IsPaused() )
      Stop();
}
void ProjectAudioManager :: StopIfPaused ( ) { if ( AudioIOBase :: Get ( ) -> IsPaused ( ) ) Stop ( ) ; }
Stop playing or recording, if paused.
Stop playing or recording if paused .