src/wren-bindings/wrap_imgui_codegen.cpp
/*  return "" if column didn't have a name declared by TableSetupColumn(). Pass -1 to use current column. */
return "" if column didn't have a name declared by TableSetupColumn(). Pass -1 to use current column.
return " " if column didn ' t have a name declared by TableSetupColumn () . Pass - 1 to use current column .
void w_TableGetColumnName(WrenVM *vm)
{
	auto column_n = wrenExIsSlotDefault(vm, 1) ? -1 : wrenExGetSlot<int>(vm, 1);
	const char* out = ImGui::TableGetColumnName(column_n);
	wrenSetSlotString(vm, 0, out);
}
void w_TableGetColumnName ( WrenVM * vm ) { auto column_n = wrenExIsSlotDefault ( vm , 1 ) ? -1 : wrenExGetSlot < int > ( vm , 1 ) ; const char * out = ImGui :: TableGetColumnName ( column_n ) ; wrenSetSlotString ( vm , 0 , out ) ; }
return "" if column didn't have a name declared by TableSetupColumn().
return " " if column didn ' t have a name declared by TableSetupColumn () .