lua/wrappers/gfx/lua_font.cpp
/**
	 * Returns the name of the font.
	 *
	 * @returns string The name of the font.
	 */
Returns the name of the font.
@returns string The name of the font.
Returns the name of the font . @returns string The name of the font .
int Font_name(lua_State *lua)
	{
		Font *font = castUData<Font>(lua, 1);
		if (font)
		{
			lua_pushstring(lua, font->getName().c_str());
			return 1;
		}
		return LuaState::expectedContext(lua, "name", "am.font");
	}
int Font_name ( lua_State * lua ) { Font * font = castUData < Font > ( lua , 1 ) ; if ( font ) { lua_pushstring ( lua , font -> getName ( ) . c_str ( ) ) ; return 1 ; } return LuaState :: expectedContext ( lua , " " , " " ) ; }
Returns the name of the font.
Returns the name of the font .