Lib/v3d/instr/Encode.cpp
// Number of available registers in the register file
Number of available registers in the register file
Number of available registers in the register file
std::unique_ptr<Location> loc_ptr(Register const &reg) {
  std::unique_ptr<Location> ret;
  ret.reset(new Register(reg));
  return ret;
}
std :: unique_ptr < Location > loc_ptr ( Register const & reg ) { std :: unique_ptr < Location > ret ; ret . reset ( new Register ( reg ) ) ; return ret ; }
Number of available registers in the register file
Number of available registers in the register file