src/lua-bindings/wrap_imgui_codegen.cpp
/*  cursor position in absolute screen coordinates (0..io.DisplaySize) or natural OS coordinates when using multiple viewport. Useful to work with ImDrawList API. */
cursor position in absolute screen coordinates (0..io.DisplaySize) or natural OS coordinates when using multiple viewport. Useful to work with ImDrawList API.
cursor position in absolute screen coordinates ( 0 .. io . DisplaySize ) or natural OS coordinates when using multiple viewport . Useful to work with ImDrawList API .
int w_GetCursorScreenPos(lua_State *L)
{
	ImVec2 out = ImGui::GetCursorScreenPos();
	lua_pushnumber(L, out.x);
	lua_pushnumber(L, out.y);
	return 2;
}
int w_GetCursorScreenPos ( lua_State * L ) { ImVec2 out = ImGui :: GetCursorScreenPos ( ) ; lua_pushnumber ( L , out . x ) ; lua_pushnumber ( L , out . y ) ; return 2 ; }
cursor position in absolute screen coordinates (0..io.DisplaySize) or natural OS coordinates when using multiple viewport.
cursor position in absolute screen coordinates ( 0 .. io . DisplaySize ) or natural OS coordinates when using multiple viewport .