src/Generic/actors/ActorEntityScorer.cpp
// Medium quality edit-distance/token-subset-trees matches

Medium quality edit-distance/token-subset-trees matches
Medium quality edit - distance / token - subset - trees matches
BOOST_FOREACH(ActorEntity_ptr actorEntity, actorEntities) {
			if (highQualityMatches.find(actorEntity->getActorId()) == highQualityMatches.end() &&
				(editDistanceQuality(actorEntity) == MEDIUM || editDistanceQuality(actorEntity) == HIGH))
			{
				mediumQualityMatches[actorEntity->getActorId()] = actorEntity;
			}
		}
BOOST_FOREACH ( ActorEntity_ptr actorEntity , actorEntities ) { if ( highQualityMatches . find ( actorEntity -> getActorId ( ) ) == highQualityMatches . end ( ) && ( editDistanceQuality ( actorEntity ) == MEDIUM || editDistanceQuality ( actorEntity ) == HIGH ) ) { mediumQualityMatches [ actorEntity -> getActorId ( ) ] = actorEntity ; } }
Medium quality edit-distance/token-subset-trees matches
Medium quality edit - distance / token - subset - trees matches