src/reach_probs.cpp
// Allocates but does not fill in probs
Allocates but does not fill in probs
Allocates but does not fill in probs
void ReachProbs::Allocate(int p) {
  int max_card1 = Game::MaxCard() + 1;
  int num_enc = max_card1 * max_card1;
  probs_[p].reset(new double[num_enc]);
}
void ReachProbs :: Allocate ( int p ) { int max_card1 = Game :: MaxCard ( ) + 1 ; int num_enc = max_card1 * max_card1 ; probs_ [ p ] . reset ( new double [ num_enc ] ) ; }
Allocates but does not fill in probs
Allocates but does not fill in probs