src/menucode.cpp
// luaStopAndPlaySoundResource *******
// a function that stop and plays a given sound resource

luaStopAndPlaySoundResource
a function that stop and plays a given sound resource
luaStopAndPlaySoundResource a function that stop and plays a given sound resource
int luaStopAndPlaySoundResource(lua_State* lstate)
{
	return 0;
}
int luaStopAndPlaySoundResource ( lua_State * lstate ) { return 0 ; }
luaStopAndPlaySoundResource 
a function that stop and plays a given sound resource
luaStopAndPlaySoundResource a function that stop and plays a given sound resource
/*	int paramNum=lua_gettop(lstate);
	char* soundName;

	// we get the parameters out of the stack
	soundName=(char*)(lua_tostring(lstate, 1));

	// now just execute it
	stopAndPlaySoundResource(soundName);
*/ // there are no return values
