BattleTank/Source/BattleTank/Private/SuspensionSpawnPoint.cpp
// Sets default values for this component's properties
Sets default values for this component's properties
Sets default values for this component ' s properties
USuspensionSpawnPoint::USuspensionSpawnPoint()
{
	PrimaryComponentTick.bCanEverTick = false;
	if (Wheel == nullptr)
	{
		return;
	}
}
USuspensionSpawnPoint :: USuspensionSpawnPoint ( ) { PrimaryComponentTick . bCanEverTick = false ; if ( Wheel == nullptr ) { return ; } }
Sets default values for this component's properties
Sets default values for this component ' s properties
// Set this component to be initialized when the game starts, and to be ticked every frame.  You can turn these features // off to improve performance if you don't need them.