src/lua-bindings/wrap_imgui_codegen.cpp
/*  this is automatically called (if io.IniFilename is not empty) a few seconds after any modification that should be reflected in the .ini file (and also by DestroyContext). */
this is automatically called (if io.IniFilename is not empty) a few seconds after any modification that should be reflected in the .ini file (and also by DestroyContext).
this is automatically called ( if io . IniFilename is not empty ) a few seconds after any modification that should be reflected in the . ini file ( and also by DestroyContext ) .
int w_SaveIniSettingsToDisk(lua_State *L)
{
	auto ini_filename = luaL_checkstring(L, 1);
	ImGui::SaveIniSettingsToDisk(ini_filename);
	return 0;
}
int w_SaveIniSettingsToDisk ( lua_State * L ) { auto ini_filename = luaL_checkstring ( L , 1 ) ; ImGui :: SaveIniSettingsToDisk ( ini_filename ) ; return 0 ; }
this is automatically called (if io.IniFilename is not empty) a few seconds after any modification that should be reflected in the .ini file (and also by DestroyContext).
this is automatically called ( if io . IniFilename is not empty ) a few seconds after any modification that should be reflected in the . ini file ( and also by DestroyContext ) .