Magick++/lib/Pixels.cpp
// Allocate a pixel view region to store image pixels as defined
// by the region rectangle.  This area is subsequently transferred
// from the pixel view to the image via 'sync'.
Allocate a pixel view region to store image pixels as defined
by the region rectangle.  This area is subsequently transferred
from the pixel view to the image via 'sync'.
Allocate a pixel view region to store image pixels as defined by the region rectangle . This area is subsequently transferred from the pixel view to the image via ' sync ' .
Magick::PixelPacket* Magick::Pixels::set ( const ssize_t x_,
					   const ssize_t y_,
					   const size_t columns_,
					   const size_t rows_ )
{
  _x = x_;
  _y = y_;
  _columns = columns_;
  _rows = rows_;
  PixelPacket* pixels = QueueCacheViewAuthenticPixels( _view, x_, y_,
                                      columns_, rows_,  &_exception );
  if ( !pixels )
    throwException( _exception );
  return pixels;
}
Magick :: PixelPacket * Magick :: Pixels :: set ( const ssize_t x_ , const ssize_t y_ , const size_t columns_ , const size_t rows_ ) { _x = x_ ; _y = y_ ; _columns = columns_ ; _rows = rows_ ; PixelPacket * pixels = QueueCacheViewAuthenticPixels ( _view , x_ , y_ , columns_ , rows_ , & _exception ) ; if ( ! pixels ) throwException ( _exception ) ; return pixels ; }
Allocate a pixel view region to store image pixels as defined
by the region rectangle.
Allocate a pixel view region to store image pixels as defined by the region rectangle .