Source/xsite_ue/CaveControllerActor.cpp
// Called when the game starts or when spawned

Called when the game starts or when spawned
Called when the game starts or when spawned
void ACaveControllerActor::BeginPlay()
{
    Super::BeginPlay();
    LoadWallScreenConfig();
}
void ACaveControllerActor :: BeginPlay ( ) { Super :: BeginPlay ( ) ; LoadWallScreenConfig ( ) ; }
Called when the game starts or when spawned
Called when the game starts or when spawned