src/agent.cpp
// Assume SetBuckets() has been called.
Assume SetBuckets() has been called.
Assume SetBuckets () has been called .
Node *Agent::ChooseOurAction(Node *node, Node *raise_node, const int *buckets,
			     bool mapped_bet_to_closing_call) {
  if (raise_node) {
    return ChooseOurActionWithRaiseNode(node, raise_node, buckets, mapped_bet_to_closing_call);
  } else {
    return ChooseOurAction(node, buckets, mapped_bet_to_closing_call);
  }
}
Node * Agent :: ChooseOurAction ( Node * node , Node * raise_node , const int * buckets , bool mapped_bet_to_closing_call ) { if ( raise_node ) { return ChooseOurActionWithRaiseNode ( node , raise_node , buckets , mapped_bet_to_closing_call ) ; } else { return ChooseOurAction ( node , buckets , mapped_bet_to_closing_call ) ; } }
Assume SetBuckets() has been called.
Assume SetBuckets () has been called .