lua/wrappers/game/lua_engine.cpp
/**
	 * @static
	 * Clears the current list of tile sets that are in use.
	 */
@static
Clears the current list of tile sets that are in use.
@static Clears the current list of tile sets that are in use .
int Engine_clear_using_tile_set(lua_State *lua)
	{
		Engine::getEngine()->clearUsingTileSet();
		return 0;
	}
int Engine_clear_using_tile_set ( lua_State * lua ) { Engine :: getEngine ( ) -> clearUsingTileSet ( ) ; return 0 ; }
@static
 Clears the current list of tile sets that are in use.
@static Clears the current list of tile sets that are in use .