src/menucode.cpp
// luaStopSoundResource *******
// a function that stops playing a given sound resource

luaStopSoundResource
a function that stops playing a given sound resource
luaStopSoundResource a function that stops playing a given sound resource
int luaStopSoundResource(lua_State* lstate)
{
	return 0;
}
int luaStopSoundResource ( lua_State * lstate ) { return 0 ; }
luaStopSoundResource 
a function that stops playing a given sound resource
luaStopSoundResource a function that stops playing a given sound resource
/*	int paramNum=lua_gettop(lstate);
	char* soundName;

	// we get the parameter out of the stack
	soundName=(char*)(lua_tostring(lstate, 1));

	// now just stop it
	stopSoundResource(soundName);
*/ // there are no return values
