libs/GameSimulator.cpp
/**
	 * @brief Construct a new Game Simulator:: Game Simulator object
	 *
	 * @param res_store Contains all resource managers
	 */
@brief Construct a new Game Simulator:: Game Simulator object
@param res_store Contains all resource managers
@brief Construct a new Game Simulator :: Game Simulator object @param res_store Contains all resource managers
GameSimulator::GameSimulator(GameDataRef res_store)
		: resource_store(res_store), fout("GameSimulator.log"), map(res_store), pool(500),bar(res_store) {
		fout<<"Executing GameSimulator "<<std::endl;
		fout<<"Returning from GameSimulator "<<std::endl;
	}
GameSimulator :: GameSimulator ( GameDataRef res_store ) : resource_store ( res_store ) , fout ( " " ) , map ( res_store ) , pool ( 500 ) , bar ( res_store ) { fout << " " << std :: endl ; fout << " " << std :: endl ; }
@brief Construct a new Game Simulator:: Game Simulator object
 @param res_store Contains all resource managers
@brief Construct a new Game Simulator :: Game Simulator object @param res_store Contains all resource managers