Engine/src/Graphics/Window.cpp
// The window should be redrawn.
The window should be redrawn.
The window should be redrawn .
void Window::OnRender( Core::RenderEventArgs& e )
{
    Core::RenderEventArgs renderArgs( *this, e.ElapsedTime, e.TotalTime, e.FrameCounter, e.Camera, e.GraphicsCommandBuffer );
    Render( renderArgs );
}
void Window :: OnRender ( Core :: RenderEventArgs & e ) { Core :: RenderEventArgs renderArgs ( * this , e . ElapsedTime , e . TotalTime , e . FrameCounter , e . Camera , e . GraphicsCommandBuffer ) ; Render ( renderArgs ) ; }
The window should be redrawn.
The window should be redrawn .