model_server/obj/src/objTree.h.cxx
// Put obj to tree of this after this
Put obj to tree of this after this
Put obj to tree of this after this
void objTree::put_after(objTree * obj)
  {
  obj->remove_from_tree();                      
  obj->put_next_link(this->get_next());
  this->put_next_link(obj);
  obj->put_parent_link(this->get_parent());
  }
void objTree :: put_after ( objTree * obj ) { obj -> remove_from_tree ( ) ; obj -> put_next_link ( this -> get_next ( ) ) ; this -> put_next_link ( obj ) ; obj -> put_parent_link ( this -> get_parent ( ) ) ; }
Put obj to tree of this after this
Put obj to tree of this after this
// remove obj from old tree