model_server/xref/src/Xref.h.cxx
//  if there isn't enough room, move the xref symbol area now
if there isn't enough room, move the xref symbol area now
if there isn ' t enough room move the xref symbol area now
bool Xref::make_room(int size)
{
    Initialize(Xref::make_room);
    int retval = 0;
    XrefTable *xr = get_lxref();
    if (xr) {
	retval = xr->make_room(size);
    }
    return retval;
}
bool Xref :: make_room ( int size ) { Initialize ( Xref :: make_room ) ; int retval = 0 ; XrefTable * xr = get_lxref ( ) ; if ( xr ) { retval = xr -> make_room ( size ) ; } return retval ; }
if there isn't enough room, move the xref symbol area now
if there isn ' t enough room move the xref symbol area now