src/lua-bindings/wrap_imgui_codegen.cpp
/*  allow last item to be overlapped by a subsequent item. sometimes useful with invisible buttons, selectables, etc. to catch unused area. */
allow last item to be overlapped by a subsequent item. sometimes useful with invisible buttons, selectables, etc. to catch unused area.
allow last item to be overlapped by a subsequent item . sometimes useful with invisible buttons selectables etc . to catch unused area .
int w_SetItemAllowOverlap(lua_State *L)
{
	ImGui::SetItemAllowOverlap();
	return 0;
}
int w_SetItemAllowOverlap ( lua_State * L ) { ImGui :: SetItemAllowOverlap ( ) ; return 0 ; }
allow last item to be overlapped by a subsequent item.
allow last item to be overlapped by a subsequent item .