src/GamIO/XWinFid.cc
/* Note that size this class should always match what is on the disk, there
   are no access functions for directly setting class elements.  Thus, the
   convenient empty constructor below will either need an assigment to fill
   it or use of a read/write function.                                       */
Note that size this class should always match what is on the disk, there
are no access functions for directly setting class elements.  Thus, the
convenient empty constructor below will either need an assigment to fill
it or use of a read/write function.
Note that size this class should always match what is on the disk there are no access functions for directly setting class elements . Thus the convenient empty constructor below will either need an assigment to fill it or use of a read / write function .
XWinFid::XWinFid()
  { 
  ffname     = string("fid");		
  fbigend    = WeRBigEnd();		
  fbyteordin = 0;			
  ftotpts    = 0;			
  fpadding   = 0;			
  ffsize     = 0;			
  }
XWinFid :: XWinFid ( ) { ffname = string ( " " ) ; fbigend = WeRBigEnd ( ) ; fbyteordin = 0 ; ftotpts = 0 ; fpadding = 0 ; ffsize = 0 ; }
Note that size this class should always match what is on the disk, there
are no access functions for directly setting class elements.
Note that size this class should always match what is on the disk there are no access functions for directly setting class elements .
// Set a default file name // Set output byte order (our arch) // Set default input byte order // Set no FID point size // Set no block padding // Set file size to 0