src/nodes/src/controller.cpp
// Gets the camera and movement nodes
Gets the camera and movement nodes
Gets the camera and movement nodes
void Controller::setNodes(Node* userIO, Node* camera, Node* movement, Node* environment) {
        mUserIO = userIO;
        mCamera = camera;
        mMovement = movement;
        mEnvironment = environment;
    }
void Controller :: setNodes ( Node * userIO , Node * camera , Node * movement , Node * environment ) { mUserIO = userIO ; mCamera = camera ; mMovement = movement ; mEnvironment = environment ; }
Gets the camera and movement nodes
Gets the camera and movement nodes