gameEngine/gameEngine/SensorActuators/SceneActuator.cpp
//constructor that is given a condition
constructor that is given a condition
constructor that is given a condition
SceneActuator::SceneActuator(std::string n, AbstractScene * newScene, std::string con) :
	scene(newScene), condition(con)
{
	this->name = n;
}
SceneActuator :: SceneActuator ( std :: string n , AbstractScene * newScene , std :: string con ) : scene ( newScene ) , condition ( con ) { this -> name = n ; }
constructor that is given a condition
constructor that is given a condition