main.c
// random colored speckles that blink in and fade smoothly
random colored speckles that blink in and fade smoothly
random colored speckles that blink in and fade smoothly
void confetti() {
  fadeToBlackBy(leds, NUM_LEDS, 4);
  int pos = random16(NUM_LEDS);
  leds[pos] += CHSV(aloneHue + random8(64), 200, 255);
}
void confetti ( ) { fadeToBlackBy ( leds , NUM_LEDS , 4 ) ; int pos = random16 ( NUM_LEDS ) ; leds [ pos ] += CHSV ( aloneHue + random8 ( 64 ) , 200 , 255 ) ; }
random colored speckles that blink in and fade smoothly
random colored speckles that blink in and fade smoothly
// a nice fade effect when transitioning back from the connected/rainbow animation