engine/EngineVideoFog.c
/*	Called before drawing stuff that should be fogged
*/
Called before drawing stuff that should be fogged
Called before drawing stuff that should be fogged
void Fog_EnableGFog (void)
{
	if (Fog_GetDensity() > 0)
		glEnable(GL_FOG);
}
void Fog_EnableGFog ( void ) { if ( Fog_GetDensity ( ) > 0 ) glEnable ( GL_FOG ) ; }
Called before drawing stuff that should be fogged
Called before drawing stuff that should be fogged