include/GizegoEngine.h
//DO NOT USE. This is integrated in the terrain class.
DO NOT USE. This is integrated in the terrain class.
DO NOT USE . This is integrated in the terrain class .
inline Color GetTileColor(int x, int y)
		{
			if (x < m_width && y < m_height)
				return m_data[x][y].c;
			return Color(255, 255, 255, 255);
		}
inline Color GetTileColor ( int x , int y ) { if ( x < m_width && y < m_height ) return m_data [ x ] [ y ] . c ; return Color ( 255 , 255 , 255 , 255 ) ; }
DO NOT USE.
DO NOT USE .