engine/EngineVideoFog.c
/*	Called after drawing stuff that is additive blended -- restores fog color
*/
Called after drawing stuff that is additive blended -- restores fog color
Called after drawing stuff that is additive blended -- restores fog color
void Fog_StopAdditive (void)
{
	if (Fog_GetDensity() > 0)
		glFogfv(GL_FOG_COLOR, Fog_GetColor());
}
void Fog_StopAdditive ( void ) { if ( Fog_GetDensity ( ) > 0 ) glFogfv ( GL_FOG_COLOR , Fog_GetColor ( ) ) ; }
Called after drawing stuff that is additive blended -- restores fog color
Called after drawing stuff that is additive blended -- restores fog color