mlst_network-ea1.h
//called if there is a new neighbor
called if there is a new neighbor
called if there is a new neighbor
static void onPvnNew(struct Nbr* n)
{
#ifdef DEBUG 
	printf("NEW %d\n", n->id);
#endif
	mlst_stay_active_for_next_n_periods = IF_CHANGE_STAY_ACTIVE_FOR_N_PERIODS;
}
static void onPvnNew ( struct Nbr * n ) { #ifdef DEBUG printf ( " \n " , n -> id ) ; #endif mlst_stay_active_for_next_n_periods = IF_CHANGE_STAY_ACTIVE_FOR_N_PERIODS ; }
called if there is a new neighbor
called if there is a new neighbor