Source/ThirdParty/SDL/src/joystick/SDL_gamecontroller.c
/*
 * Get the mapping string for this device
 */
Get the mapping string for this device
Get the mapping string for this device
char *
SDL_GameControllerMapping(SDL_GameController * gamecontroller)
{
    if (!gamecontroller) {
        return NULL;
    }
    return SDL_GameControllerMappingForGUID(gamecontroller->mapping.guid);
}
char * SDL_GameControllerMapping ( SDL_GameController * gamecontroller ) { if ( ! gamecontroller ) { return NULL ; } return SDL_GameControllerMappingForGUID ( gamecontroller -> mapping . guid ) ; }
Get the mapping string for this device
Get the mapping string for this device