engine/EngineClientChase.c
/*
==============
TraceLine

TODO: impact on bmodels, monsters
==============
*/
TraceLine
TODO: impact on bmodels, monsters
TraceLine TODO : impact on bmodels monsters
void TraceLine (MathVector3f_t start, MathVector3f_t end, MathVector3f_t impact)
{
	trace_t	trace;
	memset (&trace, 0, sizeof(trace));
	SV_RecursiveHullCheck (cl.worldmodel->hulls, 0, 0, 1, start, end, &trace);
	Math_VectorCopy (trace.endpos, impact);
}
void TraceLine ( MathVector3f_t start , MathVector3f_t end , MathVector3f_t impact ) { trace_t trace ; memset ( & trace , 0 , sizeof ( trace ) ) ; SV_RecursiveHullCheck ( cl . worldmodel -> hulls , 0 , 0 , 1 , start , end , & trace ) ; Math_VectorCopy ( trace . endpos , impact ) ; }
TraceLine
TODO: impact on bmodels, monsters
TraceLine TODO : impact on bmodels monsters