include/GizegoEngine.h
//Adds x and y to the current position.
Adds x and y to the current position.
Adds x and y to the current position .
inline void AddPosition(vec2 pos)
		{
			m_x += pos.x;
			m_y += pos.y;
		}
inline void AddPosition ( vec2 pos ) { m_x += pos . x ; m_y += pos . y ; }
Adds x and y to the current position.
Adds x and y to the current position .