engine/EngineVideoFog.c
/*	Called before drawing stuff that is additive blended -- sets fog color to black
*/
Called before drawing stuff that is additive blended -- sets fog color to black
Called before drawing stuff that is additive blended -- sets fog color to black
void Fog_StartAdditive (void)
{
	if (Fog_GetDensity() > 0)
	{
		vec3_t vColour = {0,0,0};
		glFogfv(GL_FOG_COLOR,vColour);
	}
}
void Fog_StartAdditive ( void ) { if ( Fog_GetDensity ( ) > 0 ) { vec3_t vColour = { 0 , 0 , 0 } ; glFogfv ( GL_FOG_COLOR , vColour ) ; } }
Called before drawing stuff that is additive blended -- sets fog color to black
Called before drawing stuff that is additive blended -- sets fog color to black