engine/EngineVideoTextureManager.c
/*	Reloads all texture images. called only by vid_restart
*/
Reloads all texture images. called only by vid_restart
Reloads all texture images . called only by vid_restart
void TexMgr_ReloadImages (void)
{
	gltexture_t *glt;
	for (glt=active_gltextures; glt; glt=glt->next)
	{
		glGenTextures(1, &glt->texnum);
		TexMgr_ReloadImage (glt, -1, -1);
	}
}
void TexMgr_ReloadImages ( void ) { gltexture_t * glt ; for ( glt = active_gltextures ; glt ; glt = glt -> next ) { glGenTextures ( 1 , & glt -> texnum ) ; TexMgr_ReloadImage ( glt , -1 , -1 ) ; } }
Reloads all texture images.
Reloads all texture images .