qstat.c
// First packet for an Unreal Tournament 2003 server
First packet for an Unreal Tournament 2003 server
First packet for an Unreal Tournament 2003 server
query_status_t send_ut2003_request_packet(struct qserver *server)
{
	int ret = send_packet(server, server->type->status_packet, server->type->status_len);
	server->next_player_info = NO_PLAYER_INFO;
	return ret;
}
query_status_t send_ut2003_request_packet ( struct qserver * server ) { int ret = send_packet ( server , server -> type -> status_packet , server -> type -> status_len ) ; server -> next_player_info = NO_PLAYER_INFO ; return ret ; }
First packet for an Unreal Tournament 2003 server
First packet for an Unreal Tournament 2003 server