include/lgdl/system.h
/* Determines how much system memory is 
   available overall */
Determines how much system memory is
available overall
Determines how much system memory is available overall
DWORDLONG GetSystemTotalMemory(void)
{
#if (CURRENT_OS == OSNAME_WINDOWS)
    return GetSystemTotalMemory_win32();
#else
    return GetSystemTotalMemory_posix();
#endif 
    return 0;
}
DWORDLONG GetSystemTotalMemory ( void ) { #if ( CURRENT_OS == OSNAME_WINDOWS ) return GetSystemTotalMemory_win32 ( ) ; #else return GetSystemTotalMemory_posix ( ) ; #endif return 0 ; }
Determines how much system memory is
available overall
Determines how much system memory is available overall
/* _WIN32 */