includes/SDLRenderer.h
// Sets up SDL for the Renderer and returns completion status
Sets up SDL for the Renderer and returns completion status
Sets up SDL for the Renderer and returns completion status
bool init_sdl()
    {
        if (SDL_Init(SDL_INIT_VIDEO) < 0)
        {
            log_message("COULD NOT INITIALIZE SDL!!!");
            print_message("ERROR: ");
            print_message(SDL_GetError());
            return false;
        }
        return true;
    }
bool init_sdl ( ) { if ( SDL_Init ( SDL_INIT_VIDEO ) < 0 ) { log_message ( " " ) ; print_message ( " " ) ; print_message ( SDL_GetError ( ) ) ; return false ; } return true ; }
Sets up SDL for the Renderer and returns completion status
Sets up SDL for the Renderer and returns completion status