fwk_audio.h
// This is the function that's used for sending more data to the device for playback.
This is the function that's used for sending more data to the device for playback.
This is the function that ' s used for sending more data to the device for playback .
static ma_uint32 audio_callback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount) {
    int len = frameCount;
    sts_mixer_mix_audio(&mixer, pOutput, len / (sizeof(int32_t) / 4));
    return len / (sizeof(int32_t) / 4);
}
static ma_uint32 audio_callback ( ma_device * pDevice , void * pOutput , const void * pInput , ma_uint32 frameCount ) { int len = frameCount ; sts_mixer_mix_audio ( & mixer , pOutput , len / ( sizeof ( int32_t ) / 4 ) ) ; return len / ( sizeof ( int32_t ) / 4 ) ; }
This is the function that's used for sending more data to the device for playback.
This is the function that ' s used for sending more data to the device for playback .