include/GizegoEngine.h
//Puts the window in fullscreen with a costum resolution
Puts the window in fullscreen with a costum resolution
Puts the window in fullscreen with a costum resolution
inline void FullScreen(Display* display, Size size)
		{
			if (m_window)
				glfwSetWindowMonitor(m_window, display->GetMonitor(), display->GetX(), display->GetY(), size.width, size.height, display->GetRefreshRate());
			else ThrowException(L"Window hasn't been created yet");
		}
inline void FullScreen ( Display * display , Size size ) { if ( m_window ) glfwSetWindowMonitor ( m_window , display -> GetMonitor ( ) , display -> GetX ( ) , display -> GetY ( ) , size . width , size . height , display -> GetRefreshRate ( ) ) ; else ThrowException ( L" " ) ; }
Puts the window in fullscreen with a costum resolution
Puts the window in fullscreen with a costum resolution