GD.c
// reads the image part of the sprite control line
reads the image part of the sprite control line
reads the image part of the sprite control line
byte vis_gd_rd_spr_image(unsigned int address)
{
  byte spr_image = vis_gd_rd(RAM_SPR + (address << 2) + 3);
  return (spr_image >> 1) & 0x3f;
}
byte vis_gd_rd_spr_image ( unsigned int address ) { byte spr_image = vis_gd_rd ( RAM_SPR + ( address << 2 ) + 3 ) ; return ( spr_image >> 1 ) & 0x3f ; }
reads the image part of the sprite control line
reads the image part of the sprite control line