engine/EngineVideoLegacy2.c
//johnfitz -- moved here from gl_model.c
- moved here from gl_model.c
- moved here from gl_model . c
void GL_BeginRendering(int *x,int *y,int *width,int *height)
{
	*x = *y = 0;
	*width	= Video.iWidth;
	*height = Video.iHeight;
}
void GL_BeginRendering ( int * x , int * y , int * width , int * height ) { * x = * y = 0 ; * width = Video . iWidth ; * height = Video . iHeight ; }
johnfitz -- moved here from gl_model.c
johnfitz -- moved here from gl_model . c