engine/EngineClientView.c
/*	TODO: Draws a muzzleflash in-front of the weapon.
*/
Draws a muzzleflash in-front of the weapon.
Draws a muzzleflash in - front of the weapon .
void View_DrawMuzzleFlash(void)
{
}
void View_DrawMuzzleFlash ( void ) { }
TODO: Draws a muzzleflash in-front of the weapon.
TODO : Draws a muzzleflash in - front of the weapon .
// Get players active weapon // Set up position of sprite // Draw // Reset