games/boggle/boggle/mach.c
/*
 * Initialize for the display of the player's words as they are typed
 * This display starts at (LIST_LINE, LIST_COL) and goes "down" until the last
 * line.  After the last line a new column is started at LIST_LINE
 * Keep track of each column position for showword()
 * There is no check for exceeding COLS
 */
Initialize for the display of the player's words as they are typed
This display starts at (LIST_LINE, LIST_COL) and goes "down" until the last
line.  After the last line a new column is started at LIST_LINE
Keep track of each column position for showword()
There is no check for exceeding COLS
Initialize for the display of the player ' s words as they are typed This display starts at ( LIST_LINE LIST_COL ) and goes " down " until the last line . After the last line a new column is started at LIST_LINE Keep track of each column position for showword () There is no check for exceeding COLS
void
startwords()
{
	crow = LIST_LINE;
	ccol = LIST_COL;
	maxw = 0;
	ncolstarts = 1;
	colstarts[0] = LIST_COL;
	move(LIST_LINE, LIST_COL);
	refresh();
}
void startwords ( ) { crow = LIST_LINE ; ccol = LIST_COL ; maxw = 0 ; ncolstarts = 1 ; colstarts [ 0 ] = LIST_COL ; move ( LIST_LINE , LIST_COL ) ; refresh ( ) ; }
Initialize for the display of the player's words as they are typed
 This display starts at (LIST_LINE, LIST_COL) and goes "down" until the last
 line.
Initialize for the display of the player ' s words as they are typed This display starts at ( LIST_LINE LIST_COL ) and goes " down " until the last line .