engine/EngineVideoFog.c
/*	Called whenever a map is loaded
*/
Called whenever a map is loaded
Called whenever a map is loaded
void Fog_NewMap (void)
{
	Fog_ParseWorldspawn (); 
	Fog_MarkModels (); 
}
void Fog_NewMap ( void ) { Fog_ParseWorldspawn ( ) ; Fog_MarkModels ( ) ; }
Called whenever a map is loaded
Called whenever a map is loaded
//for global fog //for volumetric fog