components/prboom/g_game.c
//
// killough 5/15/98: add forced loadgames, which allow user to override checks
//
killough 5/15/98: add forced loadgames, which allow user to override checks
killough 5 / 15 / 98 : add forced loadgames which allow user to override checks
void G_ForcedLoadGame(void)
{
  gameaction = ga_loadgame;
  forced_loadgame = true;
}
void G_ForcedLoadGame ( void ) { gameaction = ga_loadgame ; forced_loadgame = true ; }
killough 5/15/98: add forced loadgames, which allow user to override checks
killough 5 / 15 / 98 : add forced loadgames which allow user to override checks
// CPhipps - net loadgames are always forced, so we only reach here //  in single player