original_docstring: 
          Tries to make a move to a selected point
  
          :param b: point to move to
          :param player: player making a move
          :return: boolean: False if operation failed, True otherwise (or connection already exists)
          
docstring: Tries to make a move to a selected point
docstring_tokens: Tries to make a move to a selected point
code: def move(self, b, player):
          """
          Tries to make a move to a selected point
  
          :param b: point to move to
          :param player: player making a move
          :return: boolean: False if operation failed, True otherwise (or connection already exists)
          """
          a = self.get_ball()
          # Boolean
          result = self.add_connection(a, b, player)
          if result:
              connection_sound = mixer.Sound('Sound/moving_effect.wav')  # Sound by LittleSoundRobotFactory @ FreeSound
              connection_sound.play()
              connection_sound.set_volume(0.1)
              a.is_ball = False
              b.is_ball = True
          else:
              fail_sound = mixer.Sound('Sound/fail.wav')  # Sound by LittleSoundRobotFactory @ FreeSound
              fail_sound.play()
              fail_sound.set_volume(0.2)
          return result
code_tokens: def move ( self , b , player ) : a = self . get_ball ( ) result = self . add_connection ( a , b , player ) if result : connection_sound = mixer . Sound ( 'Sound/moving_effect.wav' ) connection_sound . play ( ) connection_sound . set_volume ( 0.1 ) a . is_ball = False b . is_ball = True else : fail_sound = mixer . Sound ( 'Sound/fail.wav' ) fail_sound . play ( ) fail_sound . set_volume ( 0.2 ) return result
short_docstring: Tries to make a move to a selected point
short_docstring_tokens: Tries to make a move to a selected point
comment: """
          Tries to make a move to a selected point
  
          :param b: point to move to
          :param player: player making a move
          :return: boolean: False if operation failed, True otherwise (or connection already exists)
          """$SEP$# Boolean$SEP$# Sound by LittleSoundRobotFactory @ FreeSound$SEP$# Sound by LittleSoundRobotFactory @ FreeSound