original_docstring:  Show the picked line and intersection point. 
docstring: Show the picked line and intersection point.
docstring_tokens: Show the picked line and intersection point .
code: def render(self):
          """ Show the picked line and intersection point. """
          if self.show_pick_line and (len(self.point1) != 0):
              glLineWidth(self.line_width)
              glColor4fv(self.color)
              glBegin(GL_LINES)
              glVertex3dv(self.point1)
              glVertex3dv(self.point2)
              glEnd()
  
          if self.intersect_point: 
              self.draw_cross(self.intersect_point)
code_tokens: def render ( self ) : if self . show_pick_line and ( len ( self . point1 ) != 0 ) : glLineWidth ( self . line_width ) glColor4fv ( self . color ) glBegin ( GL_LINES ) glVertex3dv ( self . point1 ) glVertex3dv ( self . point2 ) glEnd ( ) if self . intersect_point : self . draw_cross ( self . intersect_point )
short_docstring: Show the picked line and intersection point.
short_docstring_tokens: Show the picked line and intersection point .
comment: """ Show the picked line and intersection point. """