original_docstring: Randomize the textures of the map.
  
          Args:
              randomize:
          
docstring: Randomize the textures of the map.
docstring_tokens: Randomize the textures of the map .
code: def randomize_textures(self, randomize):
          """Randomize the textures of the map.
  
          Args:
              randomize:
          """
          assert type(randomize) is bool
          randomize = 1 if randomize else 0
          self.game.send_game_command("pukename set_value always 4 %i" % randomize)
code_tokens: def randomize_textures ( self , randomize ) : assert type ( randomize ) is bool randomize = 1 if randomize else 0 self . game . send_game_command ( "pukename set_value always 4 %i" % randomize )
short_docstring: Randomize the textures of the map.
short_docstring_tokens: Randomize the textures of the map .
comment: """Randomize the textures of the map.
  
          Args:
              randomize:
          """