original_docstring: 
      Helper function to print out the HUD during fights. This should display the two
      characters involved in the fight and all relevant attributes.
  
      :param list characters: List of character objects to display. Must only be 2 in length.
      
docstring: Helper function to print out the HUD during fights. This should display the two
  characters involved in the fight and all relevant attributes.
docstring_tokens: Helper function to print out the HUD during fights . This should display the two characters involved in the fight and all relevant attributes .
code: def draw_hud(characters):
      """
      Helper function to print out the HUD during fights. This should display the two
      characters involved in the fight and all relevant attributes.
  
      :param list characters: List of character objects to display. Must only be 2 in length.
      """
      # Start
      print(f'# {"-" * 50} #')
  
      # Name
      print('\t{:29s} {}'.format(*[char.name for char in characters]))
  
      # Iterating over all the float attributes and printing them out.
      for attribute in ['health', 'stamina']:
          attribute_strings = ['{} : {:5.2f}'.format(attribute.upper(), getattr(char, attribute)) for char in characters]
          print('\t{:28s}  {}'.format(*attribute_strings))
  
      # End
      print(f'# {"-" * 50} #')
code_tokens: def draw_hud ( characters ) : print ( f'# {"-" * 50} #' ) print ( '\t{:29s} {}' . format ( * [ char . name for char in characters ] ) ) for attribute in [ 'health' , 'stamina' ] : attribute_strings = [ '{} : {:5.2f}' . format ( attribute . upper ( ) , getattr ( char , attribute ) ) for char in characters ] print ( '\t{:28s}  {}' . format ( * attribute_strings ) ) print ( f'# {"-" * 50} #' )
short_docstring: Helper function to print out the HUD during fights.
short_docstring_tokens: Helper function to print out the HUD during fights .
comment: """
      Helper function to print out the HUD during fights. This should display the two
      characters involved in the fight and all relevant attributes.
  
      :param list characters: List of character objects to display. Must only be 2 in length.
      """$SEP$# Start$SEP$# Name$SEP$# Iterating over all the float attributes and printing them out.$SEP$# End