original_docstring: 
          This keeps track of the tile's adjacency list. The list is either the object or None if there is not one.
          This may need to be updated eventually in case I keep track of surrounding tiles outside of the city that still influence it.
          
docstring: This keeps track of the tile's adjacency list. The list is either the object or None if there is not one.
  This may need to be updated eventually in case I keep track of surrounding tiles outside of the city that still influence it.
docstring_tokens: This keeps track of the tile ' s adjacency list . The list is either the object or None if there is not one . This may need to be updated eventually in case I keep track of surrounding tiles outside of the city that still influence it .
code: def return_adj_matrix(self, tile_index):
          """
          This keeps track of the tile's adjacency list. The list is either the object or None if there is not one.
          This may need to be updated eventually in case I keep track of surrounding tiles outside of the city that still influence it.
          """
          return self.adjacency_members[tile_index]
code_tokens: def return_adj_matrix ( self , tile_index ) : return self . adjacency_members [ tile_index ]
short_docstring: This keeps track of the tile's adjacency list.
short_docstring_tokens: This keeps track of the tile ' s adjacency list .
comment: """
          This keeps track of the tile's adjacency list. The list is either the object or None if there is not one.
          This may need to be updated eventually in case I keep track of surrounding tiles outside of the city that still influence it.
          """