the two throne be the third and last installment in the prince of persia trilogy that start three year ago with the astonishing sand of time and a game that turn the popular 2d platform series into a complete and spectacular 3d adventure . jumping and swinging and grasping and hang off ledge and solve puzzle and graceful combat make up for one of the best game i ever play . now i know that many people weren not too happy with the dark and grim atmosphere in warrior within and but i be actually quite satisfied with this new style . the extremely spectacular free fight system that come with it and allow the player to battle up to 6 enemy at the same time and be especially noteworthy and as well a the great storyline that keep twist and turn in unexpected way . the two throne return to the sunny style of sot and with minimal bloodshed and less body part fly around . the prince have defy death on the island of time and and be return to his hometown of babylon and only to find a fierce army murdering and loot it way through the city . it doesn not take long for the prince to once again go on a quest to destroy evil and restore peace . the sand of time and however and have alter him slightly and cause him to change into a dark alter ego and the dark prince and from time to time . this be a nice way of bring some innovation to the game play and a the dark prince make use of a particularly vicious razor chain and that allow him to make long jump and dispose of his enemy much more efficiently . yet and it do not revolutionize the game play as much a i hop for . change into the dark prince happen when the story call for it and not when the player want it . life energy slowly diminishes when play the dark prince and which give a certain amount of pressure to move and waste enemy fast in order to replenish energy quickly and but we already saw something like this in ww and when play a the sand wraith . other innovation include the speed kill and which enable the player to kill an enemy with a few stroke and and add a little stealth to the exist game play . it be nice that you can use this technique to quickly get rid of a few enemy when you be face with many and but there isn not much variation in speed kill move and and it take away a lot of opportunity to go into an adrenalin pump free fight frenzy . speed kill become much more varied and useful when fight the mini boss and and the resulting battle be quite spectacular to see . the same can be say from the chariot race that you can do once every while . but just like the dark prince appearance and they come only incidentally and theyre over just when they become fun . most of these innovation feel like nice extra instead of fully integrate new part of the game play and like the 3d platform action and free fight system . there be more aspect of the game that give the impression that development of tt be slightly rush . the story be very straightforward this time and and lack most of the exit twist that be so prominent in sot and ww . a a result and the game be only half as long a warrior and can be finish in mere day instead of week . the graphic and fmvs be okay most of the time and but the in game cut scene look at best five year old . do production run out of polygon . when not play a the dark prince or rid a chariot and i find that jumping and run along wall be get a bit monotonous after the two previous game while difficult puzzle be scarce and and find solution to situation becomes increasingly simple and with only speed kill offer some variance most of the time . the influence of jordan mechner and who write history with the original pop and rewrite it with sot and be dearly miss at some time . but as harsh a this all may sound and by no mean do this make tt a bad game while it merely prevent this game from become a masterpiece like sot and ( to a less degree ) ww . although the thrill i get from play it predecessor be a bit absent and i still get a good time play tt . even though not masterly and it be at the very least competently make .