i will start off by put all my card on the table and i be a big command and conquer fan and be extremely bias when look at any other type of rts game . that be say and i actually find starcraft to be a very different type of game and not really strictly comparable to c and c. starcraft have a much big emphasis on micro management a most unit have some kind of special ability . also army be generally small with more emphasis on balance and research ability than size and power . i be a sucker for a good storyline and here starcraft delivers wholeheartedly and the manual read like the first chapter of a bestselling science fiction novel and throughout the single player there a number of interesting plot twist and i be a bit bemuse that nobody ever bother to make a starcraft movie . also the developer can be commend for create 3 oppose race with different strength and weakness and but with no race that be clearly superior . this have certainly be attempt before ( unsuccessfully ) in other game but the starcraft developer get it more or less right . the area starcraft do not win me completely over be in the actual gameplay and your army be limit by available resource and most individual unit be rather fragile and can quickly be destroy by enemy fire and i spend lot of time fixing and replace my battered army rather than plan battle . i also felt that the whole idea of research ability really slow the game down and because the ai opponent always start with a big head start you spend a lot of time wait for research to be do to be able to match you ai opponent . speak about ai and starcraft ai be certainly not up to scratch but this be true for most rts game . overall and this be certainly an above average game and it legacy and success speaks for itself . for me c and c be still the king of the hill but i would not miss starcraft 2 .