Hi there,
I'm working on a video streaming application where I want to stream tile-encoded bitstream from a server. The problem is at the receiver to render, I need to wait for all the moof packets to come. The size of moof varies depending on the frame type and scene, right? 

Is there any way to fix the size of moof payloads so that fragments of the same size can be generated? By size, I mean the number of bytes in the fragment. I tried with `:cdur`, but it only fixes the time, not the size.

If this isn't possible, can I know the number of bytes dumped in each fragment when using `:frag`?

Can I create fixed byte size moof?
This is a GitHub Issue
repo:gpac
owner:gpac
Title : Can I create fixed byte size moof?
Issue date:

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Hi there,
I'm working on a video streaming application where I want to stream tile-encoded bitstream from a server. The problem is at the receiver to render, I need to wait for all the moof packets to come. The size of moof varies depending on the frame type and scene, right? 

Is there any way to fix the size of moof payloads so that fragments of the same size can be generated? By size, I mean the number of bytes in the fragment. I tried with `:cdur`, but it only fixes the time, not the size.

If this isn't possible, can I know the number of bytes dumped in each fragment when using `:frag`?

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