tisquantum was the indian who taught the pilgrims how to fish and plant crops.
tisquantum was the indian who taught the pilgrims how to fish and plant crops.
indian who taught the pilgrims how to fish and plant crops?
tisquantum
passengers abroad the mayflower, giles, constance and damaris hopkins are on the way to the new world to start a new life with their parents. upon their passage, their baby brother oceanus is born on the crowded ship. on their arrival, the pilgrims faced hardship of hunger, cold and sickness. the pilgrims go through a harsh winter in plymouth. when spring comes, the settlers plant crops with the help of two native americans, samoset and squanto. due to the help of the native americans, the pilgrims were able to survive their first year. the story concludes with a great feast which the pilgrims invited the native american chief massasoit, squanto and their people who had helped them survive hunger, cold and sickness in the new world.
the thanksgiving story
aliens plant crops of their own, which act as weeds and choke the player's own crops and take up some of the planet surface's limited space suitable for crop planting. these weeds can be destroyed by the player firing on them. indigenous weeds also spread across planet surfaces, unlike alien crops these cannot be razed by the player's weapon fire. the daughtership can plant crops if the player has seed available, when planted seeds grow through three coloured stages, once at the third stage they can be harvested; failure to harvest crops in time will result in them withering. crops behave in a lifelike fashion; too many or too few crops in an area stunts their growth, players must find the optimum density of crop. the daughtership can hold a limited amount of crop units, indicated by a bar on the screen which fills when crops are collected, collecting more than the ship can carry will result in a crash landing and the destruction of the vessel. the mothership also has limited cargo space, once the mothership's hold is full the vessel must return home so that the crops can be sold. the mothership cannot ascend from the planet's surface until all alien aggressors have been eliminated, forcing the player to destroy the enemy before escaping. upon returning home the harvested crops, remaining seeds and remaining daughterships are converted into cash, allowing the player to purchase new daughterships with improved shields to defend against rivals. at this point the player can return to the same planet, where additional alien farmers will now be present, or move onto the next and more difficult planet. each new planet features more powerful and numerous alien ships.
agent orange (video game)