the first curse was broken once upon a time in the first season finale.
the first curse was broken once upon a time in the first season finale.
when is the first curse broken once upon a time?
the first season finale
"broken" was co-written by co-creators edward kitsis and adam horowitz, while being directed by "v" veteran ralph hemecker. with the curse broken in the first season finale, the writers felt that they could now go farther with each of the characters. in an attempt to instill a "whole different vibe" into the series, they envisioned a larger ambition than the previous season. horowitz explained, "we have been allowed to do more at the start of the [season]. without addressing the budget, everybody at the studio is on board with this as a big-canvas show… a lot of it actually is the learning-curve aspect of season 1, where we figured out what we can do and how to do it well. we learned how to maximize our bang for our buck. the biggest key is time. if we can figure out our stories far enough in advance, the more time our effects team and department heads will have."
broken (once upon a time)
for ios 3 and 4, shsh blobs were made of static keys (such as the device type, ios version, and ecid), which meant that the shsh blobs for a specific ios version and device would be the same upon every restore. to subvert that system using a man-in-the-middle attack, server requests the unique shsh blobs from apple for the jailbroken device and caches those shsh blobs on servers, so that if a user changes the hosts file on a computer to redirect the shsh blobs check to cache instead of apple's servers, itunes would be tricked into checking those cached shsh blobs and allowing the device to be restored to that version.
shsh blob