256 levels were there in pac man original.
256 levels were there in pac man original.
how many levels are there in pac man original?
256
Na
Na
"space invaders" introduced or popularized several important concepts in arcade video games, including play regulated by lives instead of a timer or set score, gaining extra lives through accumulating points, and the tracking of the high score achieved on the machine. it was also the first game to confront the player with waves of targets that shot back at the player and the first to include background music during game play, albeit a simple four-note loop. with its intense game play and competitive scoring features, "space invaders" became a national phenomenon as over 200,000 invader games—counting clones and knockoffs—entered japanese game centers by the middle of 1979. while not quite as popular in the united states, "space invaders" became the biggest hit the industry had seen since the great depression as midway, serving as the north american manufacturer, moved over 60,000 cabinets. the one-two punch of "space invaders" and the atari game "asteroids" (1979), which moved 70,000 units and popularized the recording of multiple high scores in a table, resulted in video arcade games completely displacing pinball and other amusements to become the central attraction of not just the shopping mall arcade, but also a variety of street locations from convenience stores to bowling alleys to pizza parlors. many of the best-selling games of 1980 and 1981 such as "galaxian" (1979), "defender" (1980), "missile command" (1980), "tempest" (1981), and "galaga" (1981) focused on shooting mechanics and achieving high scores. starting with "pac man" in 1980, which sold 96,000 units in the united states, a new wave of games appeared that focused on identifiable characters and alternate mechanics such as navigating a maze or traversing a series of platforms. aside from "pac man" and its sequel, "ms. pac-man" (1982), the most popular games in this vein were "donkey kong" (1981) and "q*bert" (1982).
history of video games