stars wars battlefront 2 came out on november 17, 2017.
stars wars battlefront 2 came out on november 17, 2017.
when does stars wars battlefront 2 come out?
november 17 , 2017
section::::"star wars battlefront" (ea dice).:"star wars battlefront ii" (2017).









































blake jorgensen of electronic arts mentioned a sequel in november 2016, and "star wars battlefront ii" was announced in march 2017. the game was released on november 17, 2017. since the restructuring of the "star wars" canon, "battlefront" is the first game with a storyline that is considered canonical to the film series.









































section::::cultural impact.









































section::::cultural impact.:fan-made sequel games.









































section::::cultural impact.:fan-made sequel games.:"galaxy in turmoil ".
star wars: battlefront
another monetization approach developed in the 2010s was the use of loot boxes. loot boxes, which go by many different names, are earned by players as part of progressing in a game, can be purchased with in-game money or through real-world funds, or otherwise offered as promotional items; when opened (either freely or by purchase of a special "key"), they contain a fixed number of random in-game items, doled out based on a rarity system, and which may include both cosmetic items as well as gameplay-affecting equipment. since loot boxes are designed as part of a compulsion loop in video game design, some players will be enticed to purchase more loot boxes with real-world funds, providing a further revenue stream to publishers. while loot boxes had been present in games prior to 2016, specifically from the chinese game market and introduced to western audiences through a 2010 update in valve's "team fortress 2", they were most visible as a result of the popularity and success of blizzard's "overwatch" in 2016. loot boxes started becoming more common in full-price games, leading to several titles released in 2017 to be criticized for egregious implementations of loot boxes that were seen as anti-consumer, including microsoft's "forza motorsport 7", warner bros. "", and ea's "star wars battlefront 2". because of their random nature, loot boxes are seen by some as a form of gambling, and several national governments have banned or regulated loot boxes under gambling legislation, or are looking to implement such legislation in wake of the loot box controversy arising from "star wars battlefront 2".
video game monetization