wights were the zombies on game of thrones.
wights were the zombies on game of thrones.
what are the zombies on game of thrones?
wights
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the story focuses on a new, modern "dark ages" for humanity, which enables the story to convey themes such as betrayal, infidelity, and intrigue. the team was confident about the game's gameplay, though they felt that they needed additional help when designing the game's narrative. therefore, the team recruited avellone as well as writers who worked on "", a game widely praised for its writing and story. the narrative design also prompts players to care about the non-playable characters and encourage players to be more sensitive about their presence and needs. zombies, instead of being the main enemy like in the last game, become a narrative device that pressurize other non-playable characters to induce interesting drama and themes. the game features hostile human enemies more heavily when compared with the first game, as the team was inspired by works including "the walking dead" and "game of thrones", in which living humans are equally dangerous. the team developed a life cycle for zombies in the game. newly bitten zombies are called viral, which are fast and dangerous enemies whose humanity still remain. they would then became biters, which are described as "regular zombies". when biters are exposed to uv light for a long period of time, they devolved into degenerates, which are degenerating zombies with flesh falling off from them.
dying light 2