the last time saturn made a car was on october 7, 2009.
the last time saturn made a car was on october 7, 2009.
when was the last time saturn made a car?
october 7 , 2009
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criticism has befallen sega's management regarding both the creation and handling of the saturn. mcferran criticizes sega's management at the time of the saturn's development, claiming that it had "fallen out of touch with both the demands of the market and the industry". bernie stolar has also been criticized for his decision to end support for the saturn. according to fahs, "stolar's decision to abandon the saturn made him a villain to many sega fans, but ... it was better to regroup than to enter the next fight battered and bruised. dreamcast would be stolar's redemption." stolar has defended his decision, stating, "i felt saturn was hurting the company more than helping it. that was a battle that we weren't going to win." sheffield stated that the saturn's use of quadrilaterals undermined third-party support for the system, but because "nvidia invested in quads" at the same time there is "a remote possibility" they could have "become the standard instead of triangles"—"if somehow, magically, the saturn were the most popular console of that era." speaking more positively of the system, former working designs president victor ireland described the saturn as "the start of the future of console gaming" because it "got the better developers thinking and designing with parallel-processing architecture in mind for the first time". writing for gamesradar, justin towell noted that the saturn's 3d pad "set the template for every successful controller that followed, with analog shoulder triggers and left thumbstick ... i don't see any three-pronged controllers around the office these days."
sega saturn