the name pan flute is derived from being named after pan.
the name pan flute is derived from being named after pan.
where is the name pan flute derived from?
named after pan
one of the famous myths of pan involves the origin of his pan flute, fashioned from lengths of hollow reed. syrinx was a lovely wood-nymph of arcadia, daughter of ladon, the river-god. as she was returning from the hunt one day, pan met her. to escape from his importunities, the fair nymph ran away and didn't stop to hear his compliments. he pursued from mount lycaeum until she came to her sisters who immediately changed her into a reed. when the air blew through the reeds, it produced a plaintive melody. the god, still infatuated, took some of the reeds, because he could not identify which reed she became, and cut seven pieces (or according to some versions, nine), joined them side by side in gradually decreasing lengths, and formed the musical instrument bearing the name of his beloved syrinx. henceforth pan was seldom seen without it.
pan (god)
"the legend of zelda: spirit tracks" was directed by daiki iwamoto and produced by eiji aonuma. half of the staff responsible for its predecessor, "", was involved in this game's development. while aonuma was a regular director of "the legend of zelda" series, he works in the role of a producer for the nintendo ds "zelda" titles. due to the quick development time of "", the sequel to "" which took noticeably more time to complete, aonuma commented to the development team that they could complete "spirit tracks" quickly. where "majora's mask" took a year, "spirit tracks" was completed in two. its japanese subtitle is "daichi no kiteki" (translated to "train whistle of the wide world" in english). one of the earlier subtitle ideas was ""pan flute of the (something)""; however, they found that it would both be too long and would be inappropriate, since the pan flute isn't a main item of this game. they settled for "train whistle" in place of "pan flute", which allowed them to use a subtitle that embodied both the train theme and the pan flute, the latter being a whistle. they had difficulty in determining what the "something" in the title should be. the english title "spirit tracks" was decided before they had finalized the japanese name. upon examining it, they determined that since spirit means soul, they could call it "train whistle of the soul". however, the team felt that it sounded too creepy, with aonuma suggesting it sounded "haunted", not in keeping with its premise, which aonuma describes as being about "running a train across wide-open spaces". they asked for suggestions from the staff, and as a result, they came up with the current japanese title. they decided to call the pan flute "whistle of the wide world" afterward; it was named "spirit flute" in english. they also named various areas in the games similarly, using "wide world of the ocean" as an example.
the legend of zelda: spirit tracks