seven cards are given to you at the beginning of the game when you play uno.
seven cards are given to you at the beginning of the game when you play uno.
how many cards do you get at the beginning of the game when you play uno?
seven
when constructing a deck to play with, there is no limit to how many cards you may use, but decks cannot contain more than eight of any one unit card or more than two of any one special card. each player must have six terrain cards in their deck, from which, three are drawn at random and placed in front of each respective player representing the edge of battle. the total number of supply cost points laid down by each player is then subtracted from their beginning supply points (u.s. starts with 21, germany starts with 27). a rolled die that's even numbered allows the u.s. to put down its remaining three terrain cards at no charge from their supply cost. an odd number rolled gives the same privilege to the player representing germany. in both cases, the player whose number is not rolled, they must discard their remaining three terrain cards. at this point each player uses their remaining supply cost points to select their starting forces from their unit and special cards. these cards are then placed around the players’ respective terrains to form a square. from each remaining deck, the players draw seven cards to form the starting hand and the game is ready to begin.
the last crusade
a player holding only one card is required to call out "uno" or risk being penalized if caught. a player who calls "uno" risks being the target of concerted action by the other players, who may be able to use action cards to prevent that player from going out. depending on the level and seriousness of play, some players may deliberately avoid saying "uno", in the hope of avoiding detection and then going out on the next turn. for this reason, it is useful to conceal how many cards are in one’s own hand and to keep track of how many cards every other player holds.
uno (card game)