terraria came out on xbox 360 on march 27, 2013.
terraria came out on xbox 360 on march 27, 2013.
when did terraria come out on xbox 360?
march 27 , 2013
in september 2012, spinks announced that engine software and 505 games would be porting "terraria" to xbox 360 and playstation 3. the game was released for xbox 360 via xbox live arcade on march 27, 2013. the playstation 3 version was released via the playstation network in north america on march 26, 2013 and in europe and australia on may 15, 2013. shortly after the initial console release, 505 games announced "terraria" for playstation vita; it was released in europe on december 11, 2013, and in north america on december 17, 2013. spike chunsoft localized the playstation 3 and vita versions for release in japan, including exclusive items such as a costume based on monokuma from "". in may 2013, 505 games announced a mobile version of "terraria" ported by dutch studio codeglue for android, ios, and windows phone. it was released for ios on august 29, 2013, and for android on september 13, 2013. the windows phone version was released on september 12, 2014.
terraria
the xbox 360 system software includes built in software emulation support for the original xbox game system. software emulation is achieved with downloadable emulation profiles, which require a hard drive. not all original xbox games are supported; the last reported update to the compatibility list was in 2007 and support has since been discontinued for adding new titles. there are more than 400 titles on the list which covers most of the big name titles, and as a requirement for backwards compatibility the users have to have a hard drive for their xbox 360, specifically an official microsoft-brand xbox 360 hard drive. in contrast, xbox 360's successor, the xbox one console was not backward compatible at launch, but after applying the november 2015 "new xbox one experience" system update it also supports a select group of xbox 360 games using a software emulator, similar to xbox 360's backward compatibility feature. however, there are also notable differences between the ways of their emulations—unlike xbox 360's emulation of the original xbox, by xbox one's emulation of the xbox 360 games do not have to be specifically patched but instead need to be repackaged in the xbox one format.
xbox 360 system software