grand theft auto san andreas was made in 2004.
grand theft auto san andreas was made in 2004.
when was grand theft auto san andreas made?
2004
"grand theft auto: san andreas official soundtrack" features selected tracks from the in-game radio stations. it was released as a three-disc album on november 23, 2004, by interscope records. the first two discs featured the songs, while the third disc is a dvd featuring "the introduction", a short machinima video depicting events prior to the game.









































section::::albums.:"grand theft auto: san andreas official soundtrack box set".









































"grand theft auto: san andreas official soundtrack box set" comprises highlights from the game's radio stations. the soundtrack was released on december 7, 2004, across eight discs.









































section::::external links.









































bullet::::- official "san andreas" website
soundtracks of grand theft auto: san andreas
"san andreas" marked the technological pinnacle of the "grand theft auto iii" era (also known as the "3d universe") and also the end of that continuity (albeit for the handheld-focused "liberty city stories" and "vice city stories" spin-offs). rockstar launched a new canon (the "hd universe") with "grand theft auto iv" and "grand theft auto v" for the seventh-generation consoles. the celebrity voice acting that had been so prominent in the "3d universe", especially in "vice city" and "san andreas", was scaled back in the "hd universe". rockstar also took a new direction in the series, focusing on realism and details instead of greater area and added content. for instance, although the explorable sandbox area is smaller than "san andreas", the primary setting for "grand theft auto iv" is comparable to "san andreas" in terms of scope when "the level of verticality of the city, the number of buildings you can go into, and the level of detail in those buildings" are taken into account. the goal for the hd universe layout of liberty city was to have no dead spots or irrelevant spaces, such as the vast deserts found in san andreas state. ars technica wrote "grand theft auto iv"s "slight regression of the series from "grand theft auto: san andreas" is surprising: there are fewer vehicles, weapons, and story missions, less character customisation, and even the size of the city itself is smaller".
grand theft auto: san andreas