binding of isaac is a board game.
binding of isaac is a board game.
what type of game is binding of isaac?
board game
the binding of isaac is an indie roguelike video game designed by edmund mcmillen and florian himsl, initially released in 2011 for microsoft windows; the game was later ported for os x, and linux operating systems. the game's title and plot are inspired by the biblical story of the binding of isaac. in the game, isaac's mother receives a message from god demanding the life of her son as proof of her faith, and isaac flees into the monster-filled basement of their home where he must fight to survive. players control isaac or one of six other unlockable characters through a procedurally generated dungeon in a roguelike manner, fashioned after those of "the legend of zelda", defeating monsters in real-time combat while collecting items and power-ups to defeat bosses and eventually isaac's mother.
the binding of isaac (video game)
although mcmillen wanted to support the modding community and its expansions as part of "the binding of isaac: rebirth", he found that several ideas began overlapping with his own thoughts about what a sequel to "the binding of isaac" should be; in addition, further expansion of the game would require him to rework the base game engine. with the last booster packs (containing "antibirth" content), he considered "the binding of isaac" complete. the addition of the "antibirth" content somewhat extends the game, but mcmillen does not plan any more updates. he plans to focus on smaller games, and still wants to develop "the binding of isaac" world; "the legend of bum-bo", a prequel of "isaac" with different mechanics, was planned for release in late 2018.
the binding of isaac: rebirth