league of legends is the most profitable video game of all time.
league of legends is the most profitable video game of all time.
the most profitable video game of all time?
league of legends
Na
Na
by october 2016, the two sides had agreed to a 9% increase in the base session fee, but still stood at odds on the issues of residuals. while sag-aftra still offered their session payment plan based on copies sold, the video game industry offered an up-front sliding-scale bonus based on how many sessions that actor performed for the game, starting at $50 for a single session and up to $950 for eight or more sessions. this bonus would be paid upfront to actors in lieu of the residuals. analysts believed that for a profitable video game (one exceeding $2 million in revenue or more), the financial terms of both sag-aftra's and the industry's plans were nearly on financial equity. however, the negotiations broke down because of how this performance bonus was to be written into the contract. sag-aftra wanted to call their payments approach as "residual buyout", thus fulfilling their goal to obtain some type of residual payment to its members. the industry balked at this characterization, pointing out that the programmers and artists behind the games do not receive such residuals. scott witlin, a lawyer representing the video game companies, stated that the work provided by actors "represent less than one tenth of 1 percent of the work that goes into making a video game", and thus their demands were excessive. the industry also feared that by writing the language of "residuals" into the contract, it would give the union more ability to demand a more traditional residual payment structure during the next contract negotiations. sag-aftra considered that the industry's approach was a "freeloader model of compensation", and did not consider it suitable for its members. the disagreement has been characterized by some as hinging on the single word "residuals"; as described by "the hollywood reporter"s jonathan handel, the language of how "residuals" is presented is critical, as it is "a must-have for the union and a camel's-nose-under-the-tent deal-breaker for the companies".
2016–17 video game voice actor strike