fortnite came out on xbox one in march 2018.
fortnite came out on xbox one in march 2018.
when did fortnite come out on xbox one?
march 2018
the xbox one s is available in 500 gb, 1 tb, and a "special edition" 2 tb model, which originally retailed at us$299, $349, and $399 respectively. the 2 tb model was released on august 2, 2016, and 1 tb and 500 gb models were released on august 23, 2016. and a "gears of war 4" special edition was also released. the xbox one s includes an uhd blu-ray player. on june 11, 2017, microsoft lowered the prices of the 500 gb "battlefield 1" and 1 tb "forza horizon 3" xbox one s console bundles by us$50. at gamescom 2017, microsoft unveiled a 1 tb "minecraft" limited edition, with a grass block-themed hardware and a creeper-themed controller. during an inside xbox livestream in september 2018, microsoft unveiled a 1 tb "fortnite battle royale" bundle, with online codes to acquire unique in-game eon-themed items and currency. on october 9, 2018, microsoft announced that they would be releasing a 1 tb "minecraft creators" bundle, with a download code for "minecraft", in-game currency, dlc packs, and a free trial for xbox game pass and xbox live gold. on june 7, 2019, microsoft released a 1 tb purple "fortnite edition" bundle, with in-game currency and in-game items.
xbox one
with the release of "fortnite battle royale" on the nintendo switch during e3 2018 in june, sony's approach to cross-platform play drew further criticism. the game supports cross-platform play across personal computer, xbox one, and mobile devices, with players normally able to use a single epic games account, which may be linked to a platform-specific account, to carry over progress and purchases between any of those platforms; the nintendo switch version also works in this same manner. however, players found that if their epic games account was tied to a playstation network account, they could not use that profile on the switch or other versions of the game, requiring them to either create a new epic account, or unlinking their playstation network account from their epic account which completely resets the player's progress. the playstation 4 version also remained limited in only allowing its players to cross-platform play with personal computer and mobile devices and not the switch or xbox one versions. nintendo affirmed that this was a decision made by sony, as they otherwise would want to be open to all forms of cross-platform play. many gamers and even video game journalists accused sony of forcing the restrictions to prevent playstation 4 players from playing on other platforms. sony stated in response that they are still open to what players wanted, and that "with... more than 80 million monthly active users on playstation network, we've built a huge community of gamers who can play together on fortnite and all online titles". journalists took sony's reaction as a message from sony that providing cross-platform play on other consoles would be a threat to the market dominance of the playstation 4, which, at the time, has the current largest number of users compared to xbox one or nintendo switch. john smedley, a former president of sony online entertainment (now daybreak game company), stated that during his time with sony, the reason the executives gave him for rejecting cross-platform play support was simply a financial motive, claiming, "they didn't like someone buying something on an xbox and it being used on a playstation". sony's stocks fell approximately 2% in the days after this event, largely due to outrage from the large "fortnite" player base.
cross-platform play