 Used for the "Doom" reboot released on May 13, 2016.While the engine uses some of the features from id Tech 5, id has also added support for Vulkan rendering.Development of the renderer is led by Tiago Sousa, who had previously worked on CryEngine, following previous technical director John Carmack's resignation in 2013. id Tech 6 was also used in "" (2019) and "" (2017), again by MachineGames.