 "Dogyuun" was created by most of the same team that worked on previous projects at Toaplan such as "Snow Bros." and who would also later go on to work at one of its offshoots after the company declared bankruptcy in 1994.Its development was helmed by a small team at the company with producer Toshiaki Ōta, who shared the role of programmer alongside Hiroaki Furukawa and composer Tatsuya Uemura, among other people collaborating in its development.The development team at Toaplan originally had plans on making a mecha game featuring a robot as the main protagonist in order to convey the experience of destruction by using a mech but after initial testings at the company, the team felt it would not work and they settled on doing a vertically scrolling shooter instead, although Uemura has since stated that remaining work done on the scrapped mech title was repurposed into "Dogyuun", whose name was suggested and approved by himself.