 Two years later, the studio released an acclaimed sequel "", which along with the use of BioWare game engines in RPGs such as "" (1999) and "Icewind Dale" (2000) helped propel the studio to the forefront of the computer RPG genre.Interplay was suffering financially by the early 2000s, so BioWare collaborated with publisher Infogrames to release their next "Dungeons & Dragon"-based RPG "Neverwinter Nights" (2002).BioWare was given the opportunity to work on another popular intellectual property, "Star Wars", when LucasArts approached them at the turn of the millennium.
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