summary: Enjin Coin is an Ethereum-based cryptocurrency used to directly back the value of blockchain assets.
content: Enjin Coin (Launched in 2009) is an Ethereum-based cryptocurrency used to directly back the value of blockchain assets like Non-Fungible Token (NFT). Enjin Coin is a project of Enjin, a company that provides an ecosystem of interconnected, blockchain-based gaming products. Enjin's flagship offering is the Enjin Network, a social gaming platform through which users can create websites and clans, chat, and host virtual item stores. Enjin allows game developers to tokenize in-game items on the Ethereum blockchain. It uses Enjin Coin, an ERC-20 token, to back the digital assets issued using its platform, meaning that items can be bought, sold, and traded with real-world value. The ticker symbol is ENJ and its total supply is 1,000,000,000 ENJ. History Enjin was founded as a gaming community platform in 2009 by Maxim Blagov and Witek Radomski, with Blagov becoming CEO and assuming responsibility for the creative direction of the company and Radomski serving as a chief technical officer, responsible for the technical development of its products. Blagov has described himself as having experience in creative direction, marketing, and software project management and design. The idea of introducing blockchain to Enjin was first proposed by Radomski after he became interested in Bitcoin (BTC) in 2012, eventually convincing the company to accept it as a payment option. After learning about Ethereum and smart contracts, he decided he wanted to create his own blockchain-integrated software. Radomski is also the author of the ERC-1155 token standard, a new standard for Ethereum-issued tokens that was introduced in June 2018, finalized in June 2019, and is used for minting both fungible and nonfungible tokens. , Overview Enjin is an established all-in-one website content management system (CMS) for the gaming community. It was first announced on July 24, 2017, and the development team is located in Singapore. As of December 28th, 2017, the circulating supply was 756,192,535 ENJ. The most common use of Enjin is for building community/clan/guild websites. The modules built on the Enjin platform such as Wiki page, support ticket system, forum board, and application system, allow users to create a highly customized website specifically, for their communities. , Some of the popular communities on Enjin are games such as Minecraft, World of Warcraft, Guild Wars, Rust, etc. Enjin is the largest gaming community creation platform online with the following data on user base/usage:- 250,000 gaming communities across thousands of games. 18.7 million registered and 3.5 million active gamers. 60 million global views per month. Millions of USD per month in virtual goods sales across Enjin community stores. According to co-founder Radomski, Enjin Coin is unique in that every token minted with Enjin Platform, the company's blockchain asset development platform that launched in February 2020, is directly backed by ENJ, giving in-game items real-world liquidity. Similarly, Blagov has stated that the company is focused on adoption, saying he, imagines a future in which millions of gamers use digital items backed by Enjin Coin without even knowing it exists. Enjin Coin uses a series of smart contracts to which game developers send ENJ to mint new, unique fungible or nonfungible ERC-1155 tokens. These tokens can be traded on the Enjin Marketplace, which launched in September 2019, or exchanged for their backing ENJ at any time. As more custom tokens are minted, more ENJ is removed from the ecosystem, thus making it scarcer. According to its whitepaper, Enjin Coin uses a series of both on-chain and off-chain processes. When a transaction is completed within the Enjin ecosystem, a Trusted Platform contacts the users' smart wallets, and the website or game is updated immediately with a placeholder or nontradable version of the digital item until the transaction has been validated by the Ethereum blockchain. Tokens Use Enjin Coin aims to be a common currency between multiple games that implement it, providing portability and transferability of virtual goods and digital assets. ENJ tokens can be used for various things including the following:- Trade between gaming items from the same or different games for liquidity. Tie-in the community rewards with in-game goods on servers or games. Create new tokens to represent virtual currencies, game items, or privileges. Setup a virtual goods store., Ability to take the token across any community or game and retain value., As ENJ tokens can be used to perform various actions on the Enjin platform, the more usage of ENJ tokens and integration of ENJ tokens to the Enjin platform, the more valuable ENJ tokens should be. Enjin Coin (ENJ) Circulation Enjin Coin has a fixed maximum supply of 1 billion tokens. However, as the ecosystem grows and more ENJ is locked into in-game digital assets, the number of coins actually circulating will decrease. Enjin Coin was first made available for purchase during a presale event in September 2017 in which 400 million ENJ was sold for a total of 38,800 Ether (ETH), worth $12 million at the time, with another 100 million ENJ given away as bonuses. In total, the presale sold and gave away 50% of the total supply. An initial coin offering was held in October 2017, with 300 million ENJ — 30% of the total supply — available for sale. The ICO raised 75,041 ETH, worth $18.9 million at the time. Tokens that were not sold during the ICO were locked for six months to be later used for community initiatives and marketing. 10% of the total token supply was reserved for the company for community initiatives, beta testing, marketing, and strategic partnerships, while another 10% was reserved for team members and advisors. Team member tokens were locked for the first six months and vested over a period of 24 months, while advisor tokens were locked for two months and fully released afterward. RoadMap | Year | Description | | ---- | ----------- | | Q4 2017 | Core Smart ContractsPlatform APIMobile Smart Wallet (Core features)Minecraft PluginJava SDK | | Q1 2018 | C SDKUnity SDKUnturned PluginMobile Smart Wallet UpdatesPC Smart WalletEnjin Store ModulesEnjin AutomationsEnjin Forum IntegrationToken Manager | | Q2 2018 | Unreal Development KitiOS Swift SDKAndroid SDKVirtual Item Trading SystemPHP SDK | | Q3 2018 | Enjin Mobile AppPayment Gateway ContractPayment Gateway Framework | | Q4 2018 | SubscriptionsTopList Contract & UIEnjin Coin Community App | Exchange Listed Enjin Coin can be purchased on cryptocurrency exchanges such as Binance, Bithumb, Uniswap (V2), Balancer, ZG.com, CoinTiger, FTX, and VCC Exchange. It can be traded against fiat currencies such as the U.S. dollar and the euro, cryptocurrencies such as Bitcoin and Ether, and Stablecoins such as Tether (USDT) and USD Coin (USDC). It can be bought and sold on both spot and derivatives markets. Team The Enjin team is comprised of savvy entrepreneurs and tech industry experts, bringing decades of experience to a growing company. | Names | Position | Experience | | ----- | -------- | ---------- | | Maxim Blagov | CEO (Chief Executive Officer) / Creative Director | Co-founder of Enjin. A visionary and creative director with 15years of expertise in creative direction, project management, andUX design. Expert in concept & strategy development for largeinteractive applications, specializing in the video gamingindustry. | | Witek Radomski | Chief Technical Officer (CTO) | Co-founder of Enjin. Witek has overseen the technicalengineering of Enjin for nearly a decade. He championsbest practices in software design, security, and testing.Leading the Enjin Coin currency implementation andintegration within the online gaming ecosystem. | | Josh Woelfel | Full Stack Engineer | Josh is a perfectionist and a team leader with extensiveexperience in full-stack development. Specializing in REACT, PHP& JavaScript, he has developed numerous full-scale applicationsbeing used by millions of users on Enjin today. Pioneered thetransition to REACT across the platform. | | Vyacheslav Volkov | C / Objective-C Engineer | Technical Lead in C, Objective-C, and Java. Vyacheslav directsthe development of the Enjin Android and iOS app. Proven abilityto create complex, and versatile enterprise-level applicationswith optimal design and architecture. | | Lilia Pritchard | Marketing / Operations | 10 years of marketing experience, well versed in establishingpartnerships with industry-leading game publishers, and on theground social media and community interactions spanningmillions of users. Possesses valuable insights into strategictrends, and a strong ability to execute campaigns. | | Brad Bayliss | Security Analyst / Full Stack Engineer | Over 10 years of programming, security research, qualityassurance and network management. Brad is dedicatedtowards ensuring a safe and secure network infrastructure forthe millions of users and sites on the Enjin platform. | | Evan Lindsay | Java / Game Server Engineer | Java programmer and lead developer of the Enjin Minecraftplugin, used by over 100k game servers. Over five years ofexperience working with game and network serverimplementations. Specialized in game programming and coreJava technologies. | | Chris Hirasawa | Quality Assurance / Community Manager | Over 7 years of experience in the gaming industry, Chris isresponsible for driving the software development processtoward quality-centric methodologies. Lead in technical supportand bridging communication between management andcommunity. | | Pat LaBine | Gaming Technical Advisor | Pat Labine brings over 17 years of engineering and gamingproduction experience 