summary: Infinite Fleet multiplayer online  spaceship strategy game  that incorporates a crypto asset to power its in-game p2p economy...
content: Infinite Fleet is a multiplayer online (MMO) strategy game that allows users to command fleets of customized spaceships and collaboratively play to fend off alien invasions, leaving their legacy on the game's storyline via the game's unique narrative feature. The game incorporates a crypto asset to power its in-game peer-to-peer economy, drawing influence from space real-time strategy (RTS) and MMO classics like Homeworld and Eve Online. Infinite Fleet, created by Blockstream CSO and Pixelmatic, allows players to earn a cryptocurrency called INF Token. Overview Infinite Fleet uses a blockchain for its in-game currency (INF tokens), and NFTs for its spaceships. The blockchain used is called Liquidity Network. Players can only earn INF via playing the game. INF tokens can be traded with other players in the peer-to-peer marketplace and easily transferred to an external Liquid wallet . Players are not required to buy the token or download any wallet to play the game, unlike most blockchain games . The plot is set in the year 2150. The players explore a vast procedurally generated galaxy in which they are solely responsible for the narrative. Players take leadership of the United Sol Federation Combined Fleet, a military organization, and are entrusted with eliminating the threat. In the gameplay, players have the ability to customize their fleet, secure territories, travel the farthest regions of space, and join forces with their allies to turn the tide of the war. Game studio, Pixelmatic, the developer of Infinite Fleet, initiated a security token offering (now ended) to raise funding for the game's development. This was successfully carried out in collaboration with Stokr, a venture financing platform. Senior game designer Stefan Haines said the following about the game: “This is a play to earn game, but interacting with the marketplace element of the game won't be required to play it. The major items in the game will be NFTs players can collect and trade''. Features Infinite Fleet has a variety of in-game features that are designed to improve and enhance the users' gameplay experience. AFK Gameplay Infinite Fleet relies strongly on real-time space action, but with the recent Fleet update released by Exordium and Pixelmatic, players can also send their ships on missions while they are 'away from keyboard' (AFK) which now gives gamers the option to control an entire fleet of spaceships. These missions can reward players with items to boost the strength of their fleet. In-game Currency The game's currency is INF Token. The token exists on the Liquid Network, which is a Bitcoin secondary layer protocol. Players with an Exordium account and Alpha access can freely download the game. Marketplace The long-awaited Fleets Update from Infinite Fleet is now available in the store. Players now have the ability to command up to four cruisers in addition to their Centurion-class ship. Players can purchase ships such as the Polaris Carrier, Polaris Hammer, and others to enhance their fleet. In-game Assets Mechs are in-game assets, such as unit classes, that players can purchase and deploy in order to make combat more dynamic and strategic. In addition, certain ships will have weak points on for example their backside or their bottom, promoting flanking and tactical maneuvering during combat. Story Series The Chronicles The Chronicles are Infinite Fleet's official mythology, detailing major historical events and character adventures from the game's inception to the present day. Some of the series are: 1. An Assassin, A Diplomat: This tale takes place in the Severtus citadel. This series gives the opinion of Commander Chase on what a citadel is as they make a stop. He believes that the size of a citadel isn't determined by its population or location, it isn't judged by its size or military might. It isn't assessed by its economic productivity or the well-being of its population were all antiquated appraisal instruments attempting to quantify human history's preceding citizenries: tribes, countries, and early interplanetary alliances. 2. Alien Architecture: This tale takes place in Ascent Citadel. Mila has never before seen alien ruins. Rick, who was staring over her shoulder, hadn't either. The idea of a species from another planet communicating through the building was fascinating but only thought in all of her xenolinguistics readings. A hypothesis that has yet to be confirmed. She couldn't look away as she grabbed the screen depicting Einar's vision between her white-knuckled hands. Mila had no doubt that CS-79C would be named after such discovery because its surface was magnificent. 3. Through a Spyglass: This tale takes place at the Ascent Citadel. Petrov is demoted, as Lee's workspace was sparse and plainly underutilized. As Lee's words flowed through Chase, the room shrank around him. Petrov, Lee's right-hand man, and communications officer were on the far side of the room staring at a wall display with data and footage from their previous skirmish at Macquarie Station. Chase is been made Lieutenant which takes place with immediate effect. Other series include: 4: Perfect Circles 5: Macquire Station 6: Homecoming 7: Whatever it takes 8: Three weeks And so on . Gameplay The gameplay in Infinite Fleet is based on the players' individual abilities as well as their ability to work together as a team. Players can test their skills in a variety of game modes: Open Combat & Co-op Battles. The game creators, Exordium and Pixelmatic are confident that the gaming platform will create a new generation of gaming experiences in which players may derive real-world benefits from their gaming. Game Interactivity Command entire fleet: Players have the ability to command a fleet of massive battle fortresses and customize their specializations to suit their playstyle with in-depth upgrading and configuration systems. Environmental Combat: Players' tactics are heavily influenced by their region. Battles take place in a variety of environments, and each of these settings has an impact on the battlefield in fascinating and sometimes challenging ways. Expand Territories: Players protect and mark star systems for colonization and expansion. They keep an eye on these systems as they grow and develop into frontline outposts in the fight against the Atrox. Galaxy Exploration: Players explore the vast reaches of the universe in a procedurally created galaxy with millions of star systems and magnificent scenery. Intensive Co-operative Battles: Players join forces with other commanders to create the ideal synergy to defeat their foes in fast-paced, explosive warfare. Game Modes There are a number of gaming modes that host special competitive events with a variety of rewards on a regular basis. Open Combat (PVE): The alpha launch allows players access to Infinite Fleet’s game design, strategy elements, intense combat, and nostalgic art style that is reminiscent of 80’s anime classics. Co-op Battles (PVP): Players can build and customize their fleet, secure territories, and move into space. Players can play the game alone but intense enjoyment and satisfaction emanate from the co-op gameplay, according to the developers. Battleground Mechs Infinite Fleet’s design task has created a specific class of units called mechs. These small nimble spacecraft have a variety of roles they can fulfill, such as those of bombers and interceptors. Eventually, any ship that contains a Hangar Bay will have the ability to pick the mechs they want to bring to battle. Players can send out squadrons of mech bombers to take out enemy Atrox Capital ships which are too agile to be hit by the Atrox’ large weaponry, but they will be actively hunted by the ships’ point-defense weapons and missiles. Point-defense Weapons Point-defense weapons a.k.a. “the AA Guns” can attack any target, they have the ability to attack and inflict damage on mechs and missiles since their firepower is easily ignored by large capital ships. If players get too close to a ship that has too much point-defense weaponry, they might get their whole squadron of mechs lit up by tracing bullets. Directional Damage Another mechanic that has introduced a whole new dimension to combat is directional damage. The concept is to give players bonuses and penalties based on where they’re attacking a certain ship from. In the current implementation, some of the larger capital ships will take additional damage from the rear; this feature encourages players to coordinate flanking maneuvers as a viable combat option. Modern Missions The gameplay has some mission updates. ‘Extermination,’ has been expanded upon. Mining and a survival objective can be played, where waves upon waves of Atrox will be deployed and Players must stay alive until the end of the invasion, without fleeing from the battlefield. Modern Ships A set of new Cruisers have been added to the mix. Players can now look forward to an appearance from the Guardian and the Bastion. Updates on current ships lineup to be composed exclusively of Centurion class ships and upgrades from a Cruiser to a Centurion class ship have been completed. That means that players can customize their previous ships with the most current characteristics. In-game Sound Infinite Fleet's trailer's epic battle scenarios are underscored by compositions by Grammy and Golden Globe Award nominee Vince DiCola and his long-term partner Kenny Meriedieth. DiCola is a veteran in the music in