 
 <prompt> Cartridges dey store di information for? Given di previous question, write one context wey contain di answer. E fit be 1 - 20 sentences. Context: <response>: Nintendo no dey as strict as Sega, wey no gree make third-party publishers publish games until Mediagenic for late summer 1988. Nintendo intention, however, na to reserve big part of NES game money for themselves. Nintendo say make dem be the only ones wey fit produce all cartridges, and say make the publisher pay in full before dem go produce the cartridges for the game. Cartridges no fit be returned to Nintendo, so publishers dey carry all the risk. As e be so, some publishers lose money pass the profit wey dem make from sales of the games because of distress sales of remaining inventory for the end of the NES era. Because Nintendo dey control the production of all cartridges, dem fit enforce strict rules on their third-party developers, wey dem must sign contract wey go make dem develop only for the system, order at least 10,000 cartridges, and make only five games per year. For 1988, shortage of DRAM and ROM chips make Nintendo gree only 25% of publishers' requests for cartridges. GameSpy talk say Nintendo "iron-clad terms" make plenty enemies for the company during the 1980s. Some developers try to bypass the five game limit by creating additional company brands like Konami's Ultra Games label; others try bypass the 10NES chip. 