# NetHack Plus
NetHack Plus is a variant of NetHack 3.1.3.  Stephen White published several versions from June 1994 to January 1995.

Contents

1 Availability
2 Significant changes
3 The adventurer
4 Dungeon features
5 Bestiary
6 Objects

6.1 Artifacts
6.2 Amulets
6.3 Food
6.4 Weapons
6.5 Tools
6.6 Armor
6.7 Potions
6.8 Scrolls
6.9 Wands
6.10 Spellbooks
6.11 Rings
6.12 Stones

7 Legacy

Availability
The last version of NetHack Plus is available at Ali Harlow's web site in two parts:

Part 1
Part 2
Earlier versions are not known to survive.  This version is ported to MS-DOS only, although other ports might be possible to make.
This last released version of NetHack Plus is based mainly on NetHack 3.1.3; however, many of the dungeon description files are closer to those in NetHack 3.1.0.

Significant changes
NetHack Plus adds new roles, objects, and monsters to NetHack 3.1.3, and adds the black market to the dungeon.

The adventurer
The player may choose from these roles, in addition to those in NetHack 3.1.3:

Role
Alignment
Initial pet

Doppelganger
Neutral
little dog or kitten

Flame Mage
Neutral
baby red dragon

Ice Mage
Neutral
baby white dragon

Lycanthrope
Chaotic
wolf

Monk
Neutral
little dog or kitten

Undead Slayer
Lawful
little dog or kitten

Barbarians are changed from neutral to chaotic, and Elves from chaotic to lawful.
All classes permit male and female adventurers, except the Valkyrie which must be female.
The adventurer has experience, hit points, magical energy,
armor class, alignment, and the six major attributes.  He may
advance to experience level 30.

Dungeon features
The dungeon is similar to that of NetHack 3.1.3, differing in that it adds the black market anywhere from 1 to 3 levels above the Castle.  The black market is accessed by a magic portal.
The requirements to win the game are the same as in NetHack 3.1.3. 
Special rooms are the same as in NetHack 3.1.3.  There is one additional type of shop, a pet shop.
Special dungeon features are the same as in NetHack 3.1.3, except that the water weird fountain is added if WWEIRD is defined at compile time.
NetHack Plus defines no traps that are not present in NetHack 3.1.3.

Bestiary
NetHack Plus defines the following monsters, in addition to those found in NetHack 3.1.3; most relate to the new roles:

Name
Symbol
Notes

deep dragon
D
No breath weapon; attack is drain life

water weird
E
if WWEIRD defined at compile time

black marketeer
@
if BLACKMARKET defined at compile time

doppelganger
@

flame mage
@

ice mage
@

lycanthrope
@

monk
@

undead slayer
@

Master Shifter
@
Doppelganger quest leader

High Flame Mage
@
Flame Mage quest leader

High Ice Mage
@
Ice Mage quest leader

High Lycanthrope
@
Lycanthrope quest leader

Grand Master
@
Monk quest leader

Master Slayer
@
Undead Slayer quest leader

Transmuter
@
Doppelganger quest nemesis

Water Mage
@
Flame Mage quest nemesis

Earth Mage
@
Ice Mage quest nemesis

Sir Lorimar
@
Lycanthrope quest nemesis

Master Kaen
@
Monk quest nemesis

Master Vecna
L
Undead Slayer quest nemesis

shifter
@
Doppelganger quest guardian

igniter
@
Flame Mage quest guardian

froster
@
Ice Mage quest guardian

fiend
@
Lycanthrope quest guardian

intern
@
function unknown

abbot
@
Monk quest guardian

exterminater [sic]
@
Undead Slayer quest guardian

Objects
Objects listed here are in addition to those in NetHack 3.1.3.

Artifacts
Some artifacts have different properties from NetHack 3.1.3, and Giantslayer is not present.  Artifacts not present in 3.1.3 are in boldface.
Artifacts in NetHack Plus are the following

Name
Object
Alignment
Role
Notes

Cleaver
battle-axe
Chaotic
Barbarian
Neutral in 3.1.3

Serpents Tongue [sic]
dagger
Chaotic
&nbsp;

Grimtooth
orcish dagger
Chaotic
&nbsp;

Doomblade
orcish short sword
Chaotic
&nbsp;

Elfrist
orcish spear
None
&nbsp;

Stormbringer
runesword
Chaotic
&nbsp;

Thiefbane
long sword
Chaotic
&nbsp;
if BLACKMARKET defined at compile time

Disrupter
mace
Neutral
Priest

Luckblade
short sword
Neutral

Mjollnir
heavy hammer
Neutral
Valkyrie
A war hammer in 3.1.3

Magicbane
athame
Neutral
Wizard

Frost Brand
long sword
Neutral
Ice Mage
No role in 3.1.3

Fire Brand
long sword
Neutral
Fire Mage
No role in 3.1.3

Dragonbane
broadsword
None
&nbsp;
Neutral in 3.1.3

Sword of Balance
silver short sword
Neutral
&nbsp;

Giantkiller
dwarvish mattock
None
&nbsp;
A long sword named Giantslayer in 3.1.3

Vorpal Blade
long sword
Neutral
&nbsp;

Grayswandir
silver saber
Lawful
&nbsp;

Skullcrusher
club
Lawful
Caveman

Quick Blade
elven short sword
Lawful
Elf

Fire Dagger
dagger
Lawful
Healer

Excalibur
long sword
Lawful
Knight

Sunsword
long sword
Lawful
Priest

Snickersnee
katana
Lawful
Samurai

Demonbane
long sword
None
&nbsp;
Lawful in 3.1.3

Werebane
silver saber
None
&nbsp;
Lawful in 3.1.3

Trollsbane
morning star
None
&nbsp;
Chaotic in 3.1.3

Ogresmasher
war hammer
None
&nbsp;
Lawful in 3.1.3

Orcrist
elven broadsword
None
&nbsp;
Chaotic and Elf in 3.1.3

Sting
elven dagger
None
&nbsp;
Damages spiders rather than orcs; chaotic in 3.1.3

Holy Spear of Light
silver spear
Lawful
Undead Slayer

Gauntlets of Defense
gauntlets of dexterity
Neutral
Monk

The following are Quest artifacts and appear only if MULDGN is defined at compile time.

Name
Object
Alignment
Role
Notes

The Orb of Detection
crystal ball
Lawful
Archeologist

The Heart of Ahriman
luckstone
Chaotic
Barbarian
Neutral in 3.1.3

The Sceptre of Might
quarterstaff
Lawful
Caveman

The Medallion of Shifters
amulet of ESP
Neutral
Doppelganger

The Palantir of Westernesse
crystal ball
Lawful
Elf
Chaotic in 3.1.3

The Candle of Eternal Flame
magic candle
Neutral
Flame Mage

The Staff of Aesculapius
quarterstaff
Neutral
Healer

The Storm Whistle
magic whistle
Neutral
Ice Mage

The Magic Mirror of Merlin
mirror
Lawful
Knight

The Staff of Withering
quarterstaff
Chaotic
Lycanthrope

The Mantle of Knowledge
helm of brilliance
Neutral
Monk

The Mitre of Holiness
helm of brilliance
Lawful
Priest

The Master Key of Thievery
skeleton key
Chaotic
Rogue

The Tsurugi of Muramasa
tsurugi
Lawful
Samurai

The Platinum Yendorian Express Card
credit card
Neutral
Tourist
If MULDGN and TOURIST defined at compile time

The Holy Sword
silver saber
Lawful
Undead Slayer

The Orb of Fate
crystal ball
Neutral
Valkyrie

The Eye of the Aethiopica
amulet of ESP
Neutral
Wizard

Amulets
All amulets appear as ".  NetHack Plus defines no amulets not present in NetHack 3.1.3.

Food
Food items in NetHack Plus are those present in NetHack 3.1.3, and the following:

Name
Symbol
Notes

holy wafer
%

Weapons
Weapons in NetHack Plus are those present in NetHack 3.1.3, and the following:

Name
Symbol
Notes

silver spear
)

silver dagger
)

axe of throwing
)

silver long sword
)

heavy hammer
)

silver mace
)

Tools
Tools in NetHack Plus are those in NetHack 3.1.3, and the following:

Name
Symbol
Notes

magic candle
(

orb of enchantment
(

orb of charging
(

orb of destruction
(

medical kit
(

Armor
Armor items in NetHack Plus are those present in NetHack 3.1.3, plus the following:

Name
Symbol
Notes

deep dragon scale mail
[

deep dragon scales
[

robe
[[[[

robe of protection
[[[[

robe of power
[[[[

robe of weakness
[[[[

bracers of defense
[

bracers of absorption
[

crystal shield
[

Potions
Potions in NetHack Plus have randomized appearances (except for water), occurring as one of ! ! ! ! ! ! ! ! ! ! ! ! !.
NetHack Plus defines no potions that are not present in NetHack 3.1.3.

Scrolls
All scrolls appear as ?.
NetHack Plus defines no scrolls that are not present in NetHack 3.1.3.

Wands
Wands in NetHack Plus have randomized appearances, occurring as one of / / / / / /.  They are, in addition to those in NetHack 3.1.3:

wand of enlightenment
Spellbooks
Spellbooks in NetHack Plus have randomized appearances (except for blank paper and the Book of the Dead), occurring as one of + + + + + + + + + + + + + +.  They are, in addition to the ones in NetHack 3.1.3:

spellbook of resist poison
spellbook of resist sleep
spellbook of know enchantment
spellbook of endure heat
spellbook of endure cold
spellbook of insolate [sic]
spellbook of enlighten
spellbook of enchant weapon
spellbook of enchant armor
It should be noted here that spells in NetHack Plus (as in NetHack 3.1.3) work rather like wands, having a limited number of charges per read of a spellbook, and that spellbooks can only be read once.  Many of these spells, among them enlighten, enchant armor, and enchant weapon, would be unbalancing if combined with the modern spellcasting system.

Rings
Rings in NetHack Plus have randomized appearances, occurring as one of = = = = = = = = = = = =.  They are, in addition to those in NetHack 3.1.3:

ring of gain constitution
Stones
Stones in NetHack Plus are, in addition to those in NetHack 3.1.3:

Name
Symbol
Notes

stone of health
*

stone of rotting
*

Legacy
NetHack Plus was eventually combined with NetHack-- 3.1.3 to form the first version of SLASH.
NetHack brass adds some of the ideas of NetHack Plus to NetHack 3.4.3.
A few of the items, in particular the wand of enlightenment and ring of gain constitution, were eventually accepted into vanilla NetHack.