# Hunting horror

Wikipedia has an article about:
Hunting Horror

w hunting horror 

Difficulty

28

Attacks

Bite 5d12 physical

w hunting horror 

Difficulty

28

Attacks

Bite 5d12 physical

Base level

25

Base experience

1055

Speed

16

Base AC

−6

Base MR

30

Alignment

0 (neutral)

Frequency (by normal means)

1 (Very rare)

Genocidable

Yes

Weight

2700

Nutritional value

700

Size

gigantic

Resistances

Resistances conveyed

A hunting horror:

 can fly.

 has no hands.
 has no limbs.

 is an animal.
 has a serpent body.

 can lay eggs.

 is carnivorous.

 is normally generated hostile.

 wanders randomly.

 is nasty.
 is strong.

 does not appear in Gehennom.
 appears only in Gehennom.

 normally appears in large groups.

 cannot be tamed.

A hunting horror (w~~) is a multi-square monster in dNetHack similar to a long worm.
Unlike long worms, hunting horrors never grow more than two tail segments, and will quickly regrow if one or both segments are lost. The severed tail of a hunting horror will also never become a new horror.

Hunting horrors move erratically, similar to giant bats, and have a strong melee attack. Because of this, it can be beneficial to target the tail segments, which are not dangerous.

And in the air about him were great viperine creatures, 
	which had curiously distorted heads, and grotesquely great 
	clawed appendages, supporting themselves with ease by the 
	aid of black rubbery wings of singularly monstrous 
	dimensions.

The Lurker At the Threshold, HP Lovecraft &amp; August Derleth 