# Talk:NetHack 3.6.0
Rewording
I'm really sad to see "displaced" displaced by "swap places with".
__boomslang

Spoilers?
Have any spoiler lists been updated for this new version?
As far as I can tell, this was mostly a bug-fix version that also disables 'pudding farming'. 
-robcypher

welcome to 2016
now we have a version of NH for the mobile age, can someone please do a port for android that doesn't suck? that is, a proper tiles port that plays and looks like all the other ports. many thanks. --195.2.244.193 13:06, 18 January 2016 (UTC)
NetHack depends heavily on the keyboard for its input. Tablet apps can't assume that you have a keyboard, and I for one find the on-screen keyboards tend to be a PITA. A tablet port that plays like all the others may not be feasible. I'd rather see input that works well with a device that has only a touch screen.--Ray Chason (talk) 21:29, 18 January 2016 (UTC)
i agree that the keyboard and screen size are problematic. the current android/ios port is just about the worst possible solution to both. in windows mobile it displayed a keyboard at the bottom of the screen (which accepted cursor directions and enter to use) and just accepted input from (i guess) stdin whatever. you could also toggle between full screen (very tiny) and a scrolling window (not big enough in the big room, say.) everything else was the same. on my htc excalibur (2.4-inch QVGA) this meant that i could play pretty straight vanilla NetHack. on my xda exec (3.6 inch VGA) i could just play NetHack, of course. (*windows CE, nostalgic sigh*) resolutions and screen-sizes are good enough that an on-screen keyboard shouldn't be that teeny. and on a 12-incher there's no problem at all. port it as if android was 10-inch and let the users whine if they go smaller... --195.2.244.193 12:47, 20 January 2016 (UTC)
"tiles" and "doesn't suck" are mutually exclusive options.&nbsp;:) Squd Blopam (talk) 19:19, 27 June 2016 (UTC)
True, dat.&nbsp;:) --Kahran042 (talk) 20:56, 27 June 2016 (UTC)