# Movement
Movement is the act of changing the player character's position on the map. That can be done using direction keys, travel, jumping, or teleportation.
Pressing a direction key moves you one square in that direction. With modifiers or prefixes it can move more than one square. The following table shows what happens if you use a particular modifier and encounter something during movement.

prefix or modifier

item

monster

pet

corridor fork

door

boulder

(no modifier)

autopickup applies

attacks monster

swaps places

N/A

opens closed door, moves into open door

pushes boulder and stops at its place

Shift

stops on item, autopickup applies

stops before monster

stops before pet, does not swap places

does not stop at forks

bumps into closed door, stops inside open door

pushes boulder and stops at its place

Ctrl (same as G)

stops on item, autopickup applies

stops one square before monster

stops before pet, does not swap places

does not stop at forks

stops before door

stops before boulder

m

autopickup does not apply

does not attack monster

does not swap places

N/A

opens closed door, moves into open door

pushes boulder and stops at its place

M

does not stop on item, autopickup does not apply

stops before monster

stops before pet, does not swap places

does not stop at forks

bumps into closed door, stops inside open door

pushes boulder and stops at its place

g

stops on item, autopickup applies

stops before monster

stops before pet, does not swap places

stops at forks

stops before door

stops before boulder

G (same as Ctrl)

stops on item, autopickup applies

stops before monster

stops before pet, does not swap places

does not stop at forks

stops before door

stops before boulder

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A user has suggested improving this page or section as follows:
"Add row for numeric prefix, maybe row for travel command"