# Orc (monster attribute)
For other uses, see Orc.
In terms of monster attributes, orcs include the following monsters:[1]

o&nbsp;goblin
o&nbsp;hobgoblin
o&nbsp;orc
o&nbsp;hill orc
o&nbsp;Mordor orc
o&nbsp;Uruk-hai
o&nbsp;orc shaman
o&nbsp;orc-captain
M&nbsp;orc mummy
Z&nbsp;orc zombie
Common traits

A user has suggested improving this page or section as follows:
"Confirm that an elf gets a bonus for shooting or hitting orcs (dothrow.c#line1232 and mhitm.c#line236, respectively -- also, uhitm.c#line264). Find out what uhitm.c#line2091 does."

All orcs, including player orcs, are allowed to multishoot when shooting orcish arrows from an orcish bow.[2][3] Orcs also do not get penalized for eating tripe rations[4] or committing cannibalism.[5]
Enemy orcs have a 50% chance of hitting your steed instead of yourself; other monsters will only do this with a 25% probability.[6]
If the Orcish Town variant of Minetown is generated in a game, named orcs will be generated carrying loot that would normally appear in Minetown, such as keys, candles, depleted wands and even a long sword or silver saber.

References

↑ mondata.h in NetHack 3.4.3, line 83

↑ dothrow.c in NetHack 3.4.3, line 139

↑ mthrowu.c in NetHack 3.4.3, line 572

↑ eat.c in NetHack 3.4.3, line 1391

↑ eat.c in NetHack 3.4.3, line 60

↑ mhitu.c in NetHack 3.4.3, line 341

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