# Crocodile

: baby crocodile 

Difficulty

4

Attacks

Bite 1d4

: baby crocodile 

Difficulty

4

Attacks

Bite 1d4

Base level

3

Base experience

28

Speed

6

Base AC

7

Base MR

0

Alignment

0 (neutral)

Frequency (by normal means)

0 (Not randomly generated)

Genocidable

Yes

Weight

200

Nutritional value

200

Size

Medium

Resistances

None

Resistances conveyed

None

A baby crocodile:

 can swim.

 can survive underwater.

 has no hands.

 is an animal.

 is carnivorous.

 is normally generated hostile.

Reference

monst.c#line2868

: crocodile 

Difficulty

7

Attacks

Bite 4d2, Claw 1d12

: crocodile 

Difficulty

7

Attacks

Bite 4d2, Claw 1d12

Base level

6

Base experience

73

Speed

9

Base AC

5

Base MR

0

Alignment

0 (neutral)

Frequency (by normal means)

1 (Very rare)

Genocidable

Yes

Weight

1450

Nutritional value

400

Size

Large

Resistances

None

Resistances conveyed

None

A crocodile:

 can swim.

 can survive underwater.

 has no hands.

 is an animal.

 has a thick hide.
 can lay eggs.

 is carnivorous.

 is normally generated hostile.

Reference

monst.c#line2887

The baby crocodile is simply just a young crocodile.  It is amphibious but rather slow-moving.  It poses little threat to a player, as escape is easy. In UnNetHack, tourists will start the game with a baby crocodile as pet.
While slow, the crocodile can do significant damage, and is much more difficult a foe than its younger form.
In addition to eating the corpse for a surprisingly large amount of nutrition, there is an alternative use for the corpse: polypiling it into a pair of non-cursed fireproof +0 low boots. This is mostly only worth doing for the novelty value.

Encyclopedia entry

A big animal with the appearance of a lizard, constituting
&nbsp;an order of the reptiles (_Loricata_ or _Crocodylia_), the
&nbsp;crocodile is a large, dangerous predator native to tropical
&nbsp;and subtropical climes.  It spends most of its time in large
&nbsp;bodies of water.

 

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