# Spellbook of summon undead

spellbook of  +   raise undead   

Appearance

random

Base price

500 zm

Weight

50

Turns to read

35

Ink to write

25–49

Spell type

attack

Level

5

Power cost

25 Pw

Direction

non-directional   

Special for

necromancer

Allows you to learn the raise undead spell, new to SLASH'EM. There is a 72 in 73 chance of creating one undead monster and a 1 in 73 chance of creating five undead. The undead monsters will be V (1/10 chance), Z (4/10 chance), M (3/10 chance), &nbsp; (1/10 chance), or W (1/10 chance). Necromancers begin with a spellbook of raise undead.
If the player is a Necromancer they will automatically attempt to dominate the resulting monster(s). If the player is not a necromancer but knows the command undead spell they will automatically cast command undead[1]. In either case the monster(s) may resist, based on their MR. The differences between the two cases is that non-Necromancers must expend additional power to cast the second spell, and Necromancers will dominate the resulting monsters, even if they are not undead - this is especially relevant for fire vampires and star vampires, which are V but not undead.

See also
spellbook of command undead
List of SLASH'EM spellbooks
References

↑ read.c in SLASH'EM 0.0.7E7F2, line 1224

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