# Gnome (SLASH'EM)
SLASH'EM adds several new types of gnomes.

Contents

1 Gnome warrior
2 Deep gnome

2.1 Encyclopedia Entry

3 Gnome thief
4 Ruggo the Gnome King
5 References

Gnome warrior

G gnome warrior 

Difficulty

6

Attacks

Weapon 2d6

G gnome warrior 

Difficulty

6

Attacks

Weapon 2d6

Base level

5

Base experience

61

Speed

10

Base AC

10

Base MR

20

Alignment

0 (neutral)

Frequency (by normal means)

1 (Very rare)

Genocidable

Yes

Weight

750

Nutritional value

150

Size

Small

Resistances

None

Resistances conveyed

None

A gnome warrior:

 has a head, a couple of arms, and a torso.

 is omnivorous.

 is male.

 can pick up weapons and food.

 has infravision.
 can be seen through infravision.

 appears only in Gehennom.

 hits creatures as a +1 weapon.

Reference

SLASH'EM_0.0.7E7F2/monst.c#line2495

A gnome warrior is only generated in Gehennom and the Mine King's level.  Gnome lords may grow up to become gnome warriors, instead of gnome kings.  This change is mostly cosmetic, since apart from not being marked as overlords, gnome warriors are identical to gnome kings in virtually every respect.

Deep gnome

G deep gnome 

Difficulty

6

Attacks

Weapon 2d6

G deep gnome 

Difficulty

6

Attacks

Weapon 2d6

Base level

5

Base experience

61

Speed

10

Base AC

10

Base MR

20

Alignment

0 (neutral)

Frequency (by normal means)

1 (Very rare)

Genocidable

Yes

Weight

750

Nutritional value

150

Size

Small

Resistances

None

Resistances conveyed

None

A deep gnome:

 can tunnel through walls.
 needs a pick-axe to tunnel through walls.

 has a head, a couple of arms, and a torso.

 is omnivorous.

 is male.

 likes gold.
 likes gems.
 can pick up weapons and food.

 has infravision.
 can be seen through infravision.

 appears only in Gehennom.

 hits creatures as a +1 weapon.

Reference

SLASH'EM_0.0.7E7F2/monst.c#line2488

And deep gnomes are identical to gnome warriors, except that gnome lords will not grow up into them, and they will pick up gold.  Be careful not to mistake them for the far more dangerous gnolls, with whom they share a glyph.

Encyclopedia Entry

Far beneath the surface of the earth dwell the Svirfneblin, or Deep
	Gnomes. Small parties of these demihumans roam the Underdark's mazes
	of small passageways searching for gemstones. They are said to dwell
	in great cities consisting of a closely connected series of tunnels,
	buildings, and caverns in which up to a thousand of these diminutive
	creatures live. They keep the location of these hidden cities secret
	in order to protect them from their deadly foes, the kuo-toa, Drow,
	and mind flayers.
	Svirfneblin are slightly smaller than rock gnomes, but their thin,
	wiry, gnarled frames are just as strong. Their skin is rock-colored,
	usually medium brown to brownish gray, and their eyes are gray. Male
	svirfneblin are completely bald; female deep gnomes have stringy gray
	hair. The average svirfneblin life span is 250 years.
		[ The Underdark, by Mike Drees and Albert Foster ]

 

Gnome thief

G gnome thief 

Difficulty

3

Attacks

Weapon 1d6, Touch steal item

G gnome thief 

Difficulty

3

Attacks

Weapon 1d6, Touch steal item

Base level

1

Base experience

16

Speed

6

Base AC

10

Base MR

4

Alignment

0 (neutral)

Frequency (by normal means)

0 (Not randomly generated)

Genocidable

Yes

Weight

650

Nutritional value

100

Size

Small

Resistances

None

Resistances conveyed

None

A gnome thief:

 has a head, a couple of arms, and a torso.

 is omnivorous.

 is normally generated hostile.

 can pick up weapons and food.

 has infravision.
 can be seen through infravision.

 may turn against you when tame.

Reference

SLASH'EM_0.0.7E7F2/monst.c#line2466

A Gnome thief will only appear in Minetown. It is somewhat like a weak nymph, in that it has a lower base level, and one of its seduce/steal attacks is replaced with a plain weapon attack.[1]  They will also teleport away after a successful theft, just like a nymph.  They do not teleport randomly, however, nor do their corpses convey teleportitis.

Ruggo the Gnome King
Main article: Ruggo the Gnome King
References

↑ Seduction and steal item attacks are treated the same way, per SLASH'EM 0.0.7E7F2/mhitu.c#line1586; the reason monkeys cannot seduce you is that they are animals.