# Wand of extra healing

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Name

extra healing

Appearance

random

Base price

300 zm

Weight

7

Type

beam

Maximum charges

13

Monster use

May be used defensively by monsters.

The wand of extra healing is a wand added in SLASH'EM. Zapping yourself will heal 6d8 HP, up to the maximum, cure hallucination, and will exercise strength and constitution. Zapping a monster will heal 5d4 HP, +10 if the wand is blessed or cursed[1]. This means that a cursed wand of extra healing is more potent than an uncursed wand.

Messages
You feel much better
You zapped yourself with a wand of extra healing
The bugs on the 

<floor> look healthier!
You engraved with a wand of healing or a wand of extra healing
Foo begins to look much better
A monster was affected by a zapped wand of extra healing
References

↑ zap.c in SLASH'EM 0.0.7E7F2, line 315

</floor>