# Quasit

Wikipedia has an article about:
Quasit

i quasit 

Difficulty

7

Attacks

Claw poisonous (dexterity) 1d2, claw poisonous (dexterity) 1d2, bite 1d4

i quasit 

Difficulty

7

Attacks

Claw poisonous (dexterity) 1d2, claw poisonous (dexterity) 1d2, bite 1d4

Base level

3

Base experience

36

Speed

15

Base AC

2

Base MR

20

Alignment

−7 (chaotic)

Frequency (by normal means)

2 (Quite rare)

Genocidable

Yes

Weight

200

Nutritional value

200

Size

Small

Resistances

Poison

Resistances conveyed

Poison (20%)

A quasit:

 regenerates HP quickly.

 does not eat. (*)
 can follow you to other levels.

 has infravision.
 can be seen through infravision.

Reference

monst.c#line493

A quasit, i, is a minor demon in NetHack. Quasits have a unique poison which drains dexterity instead of strength, but are otherwise largely unremarkable. They respect Elbereth.
Quasit corpses are safe to eat and have a 20% chance of granting poison resistance.
Quasits are the predominant monster in the Knight quest.

Encyclopedia entry

Quasits are small, evil creatures, related to imps.  Their
talons release a very toxic poison when used in an attack.

 

This page is a stub. Should you wish to do so, you can contribute by expanding this page.

This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.6.1. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-361}} tag to the current version's tag or {{noversion}} as appropriate.