# First Wraithworm

S first wraithworm File:First wraithworm.png

Difficulty

13

Attacks

Five-square-reach bite 1d8 life drain, Single-target (active) gaze attack 2d4 paralysis

S first wraithworm File:First wraithworm.png

Difficulty

13

Attacks

Five-square-reach bite 1d8 life drain, Single-target (active) gaze attack 2d4 paralysis

Base level

10

Base experience

327

Speed

12

Base AC

3

Base MR

0

Alignment

-10 (chaotic)

Frequency (by normal means)

0 (Not randomly generated)

Genocidable

Yes

Weight

150

Nutritional value

80

Size

gigantic

Resistances

cold, poison, level drain

Resistances conveyed

cold, poison

The first wraithworm:

 can swim.

 can phase through walls.

 cannot pick up items.

 has no hands.
 has no limbs.

 is an animal.
 has a serpent body.

 can lay eggs.

 is poisonous to eat.
 is carnivorous.

 is normally generated hostile.

 is nasty.

 resists level drain.

 cannot be tamed.

 does not move.

The First Wraithworm is the mid-boss of the Mithardir Quest.  Though stationary, it's positioned in the center of a room scaled such that it can reach every square with its bite attack.
In addition to its other properties, 50% of melee attacks will fail to affect the Wraithworm, passing harmlessly through instead.  The First Wraithworm also creates a "windstorm" effect that flings the character around randomly, dealing light damage, forcing them to skip turns, and further frustrating melee combatants.