# Uruk-hai

o uruk-hai 

Difficulty

5

Attacks

Weapon 1d8

o uruk-hai 

Difficulty

5

Attacks

Weapon 1d8

Base level

3

Base experience

33

Speed

7

Base AC

10

Base MR

0

Alignment

-4 (chaotic)

Frequency (by normal means)

1 (Very rare)

Genocidable

Yes

Weight

1300

Nutritional value

300

Size

Medium

Resistances

None

Resistances conveyed

None

An Uruk-hai:

 has a head, a couple of arms, and a torso.

 is omnivorous.

 is an orc.

 is strong.

 likes gold.
 likes gems.
 can pick up weapons and food.

 has infravision.
 can be seen through infravision.

 normally appears in large groups.

Reference

monst.c#line640

The Uruk-hai, o, is a form of orc found in NetHack. They are stronger and faster than both hill orcs and Mordor orcs.

Contents

1 Generation
2 Strategy
3 History
4 Origin
5 Variants

5.1 SLASH'EM
5.2 UnNetHack
5.3 dNetHack
5.4 EvilHack

6 References

Generation
Uruk-hai have independent 1⁄3 chances of generating with each of the following items: orcish cloak, orcish short sword, iron shoes, orcish bow (with 3–14 poisoned orcish arrows), and Uruk-hai shield. In addition, they have a 1⁄2 chance of receiving an orcish helm, as all orcs do.[1]
The Orcish Town variant of Minetown features large numbers of named Uruk-Hai, which can also be encountered elsewhere in the Gnomish Mines and the main branch, and they will often have looted items such as keys, candles and depleted wands in their inventory.

Strategy
See also: Hill orc strategy
Like other orcs, the larger pool of equipment makes hordes of Uruk-hai more difficult to fight, and Uruk-hai are the fastest orcs to be generated in groups. However, they are still quite slow compared to an unburdened player and can still be beaten using similar strategies, though you will want to be decently armored and poison resistant to avoid a nasty instadeath.
Drawing them into corridors is as viable as against any other group of orcs, but puts you at risk from poison arrow attacks; however, Uruk-hai lack poison resistance and are just as likely to hit each other with their arrows, if not more so. Facing an Uruk-Hai in melee will deter them from using their arrows, allowing you to pick them up and possibly use them against the rest once they are killed - this includes being felled by their comrades' shots. As with other orcs, Uruk-hai corpses can be a decent source of nutrition, and orcish characters may want to consider using them for sacrifices in Orcish Town.

History
The Uruk-hai first appears with the other types of orc in NetHack 3.0.0.

Origin

Wikipedia has an article about:
Uruk-hai

Like the other orcs of NetHack, the Uruk-hai are derived from Dungeons &amp; Dragons, which in turn are based on their portrayal in J. R. R. Tolkien's world of Middle-earth; they first appear in the setting's Third Age as a need breed of Orc that was larger, more powerful and did not share the aversion to daylight common to other orcs.

Variants
SLASH'EM
In SLASH'EM and derived variants such as SlashTHEM, five Uruk-hai appear in the halls of Grund's Stronghold.

UnNetHack
In UnNetHack, Uruk-hai are likely to be among the random orcs generated on each floor of the Ruins of Moria branch.

dNetHack
In dNetHack, Uruk-hai are regarded as human for purposes of sacrifice and cannibalism.

EvilHack
In EvilHack, Uruk-hai are capable of entering berserker rages; this increases its damage for that round of attacks, but also makes it possible that they might hit other monsters around them.

References

↑ src/makemon.c in NetHack 3.6.6, line 396