# Human (monster)

@ human 

Difficulty

2

Attacks

Weapon 1d6

@ human 

Difficulty

2

Attacks

Weapon 1d6

Base level

0

Base experience

6

Speed

12

Base AC

10

Base MR

0

Alignment

0 (neutral)

Frequency (by normal means)

0 (Not randomly generated)

Genocidable

No

Weight

1450

Nutritional value

400

Size

Medium

Resistances

None

Resistances conveyed

None

A human:

 has a head, a couple of arms, and a torso.

 is omnivorous.

 is not a valid polymorphable form.

 is a human.

 is strong.

 can pick up weapons and food.

 can be seen through infravision.

Reference

monst.c#line2277

A human is a very rare monster — it is never randomly generated or placed in a normal game.[1] They can be created by zapping a wand of undead turning at a human corpse, found in graveyards and by casting stone to flesh on human statues. Human corpses left by human zombies will not create human monsters when zapped by the wand, returning rather to their zombie form. A human monster can also be created by reverse genocide, if the player is human.

Encyclopedia entry

These strange creatures live mostly on the surface of the earth, gathering together in societies of various forms, but occasionally a stray will descend into the depths and commit mayhem among the dungeon residents who, naturally, often resent the intrusion of such beasts.  They are capable of using weapons and magic, and it is even rumored that the Wizard of Yendor is a member of this species.

 

References

↑ monst.c in NetHack 3.4.3, line 2278

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