# Evil food
Evil food is a group of monsters added in SLASH'EM. Their appearance is the same as a regular egg, tripe ration, or food ration, making them somewhat similar to mimics. However the food will still move and are not concealed, making it simple to identify them either by their movement or using the far look command. See also evil coins.
Killing these monsters with a digestion attack will not give nutrition.
However, you have a 1/3 chance of getting a tripe ration[1] or food ration[2] from slaying the corresponding evil food.

Contents

1 Bad egg
2 Killer tripe ration
3 Killer food ration
4 References

Bad egg

% bad egg 

Difficulty

5

Attacks

Bite 1d8

% bad egg 

Difficulty

5

Attacks

Bite 1d8

Base level

4

Base experience

41

Speed

9

Base AC

7

Base MR

0

Alignment

0 (neutral)

Frequency (by normal means)

0 (Not randomly generated)

Genocidable

Yes

Weight

0

Nutritional value

0

Size

Small

Resistances

None

Resistances conveyed

None

A bad egg:

 does not breathe.

 has no eyes.

 has no limbs.
 has no head.
 is mindless.

 is carnivorous.

 is normally generated hostile.

 does not appear in Gehennom.

 never leaves a corpse.

Reference

SLASH'EM_0.0.7E7F2/monst.c#line4514

Bad eggs are not related to rotten eggs, i. e. regular eggs old enough to give the "Ugh.  Rotten egg." message and confuse you.

Killer tripe ration

% killer tripe ration 

Difficulty

8

Attacks

Bite 2d8

% killer tripe ration 

Difficulty

8

Attacks

Bite 2d8

Base level

7

Base experience

92

Speed

9

Base AC

7

Base MR

0

Alignment

0 (neutral)

Frequency (by normal means)

0 (Not randomly generated)

Genocidable

Yes

Weight

0

Nutritional value

0

Size

Small

Resistances

None

Resistances conveyed

None

A killer tripe ration:

 does not breathe.

 has no eyes.

 has no limbs.
 has no head.
 is mindless.

 is carnivorous.

 is normally generated hostile.

 does not appear in Gehennom.

 never leaves a corpse.

Reference

SLASH'EM_0.0.7E7F2/monst.c#line4523

Killer food ration

% killer food ration 

Difficulty

10

Attacks

Bite 2d10

% killer food ration 

Difficulty

10

Attacks

Bite 2d10

Base level

9

Base experience

186

Speed

9

Base AC

7

Base MR

0

Alignment

0 (neutral)

Frequency (by normal means)

0 (Not randomly generated)

Genocidable

Yes

Weight

0

Nutritional value

0

Size

Small

Resistances

None

Resistances conveyed

None

A killer food ration:

 does not breathe.

 has no eyes.

 has no limbs.
 has no head.
 is mindless.

 is carnivorous.

 is normally generated hostile.

 does not appear in Gehennom.

 never leaves a corpse.

Reference

SLASH'EM_0.0.7E7F2/monst.c#line4530

References

↑ mon.c in SLASH'EM 0.0.7E7F2, line 218

↑ mon.c in SLASH'EM 0.0.7E7F2, line 222