# Ogre mage

O ogre mage 

Difficulty

10

Attacks

Weapon 2d6, Spell-casting

O ogre mage 

Difficulty

10

Attacks

Weapon 2d6, Spell-casting

Base level

7

Base experience

107

Speed

12

Base AC

3

Base MR

30

Alignment

-5 (chaotic)

Frequency (by normal means)

0 (Not randomly generated)

Genocidable

Yes

Weight

1700

Nutritional value

700

Size

Large

Resistances

None

Resistances conveyed

None

A ogre mage:

 has a head, a couple of arms, and a torso.

 is carnivorous.

 is a lord to its kind.

 is male.

 is strong.

 likes gold.
 likes gems.
 can pick up weapons and food.

 has infravision.
 can be seen through infravision.
 does not appear in Gehennom.

 may turn against you when tame.

Reference

SLASH'EM_0.0.7E7F2/monst.c#line2916

The ogre mage is a monster added in SLASH'EM.  It is essentially an ogre lord with an extra spellcasting attack. 

Generation
Due to what may be an oversight[1] these are not randomly generated. They will usually only be found in Grund's Stronghold, where up to two may be generated. They can appear elsewhere due to polymorph, and also in aligned levels and branches of the dungeon.

Strategy
They don't have enough hit dice to cast the more threatening spells, but are quite capable of cursing your items.  You may therefore want to kill them at range, particularly if you lack magic resistance.

↑ They aren't marked as G_NOGEN, but simply lack a frequency altogether.  See Source:SLASH'EM 0.0.7E7F2/monst.c#line2916; this is a property they share with shadow ogres.