# Mage (GruntHack)

@ mage 

Difficulty

7

Attacks

Spell-casting 0d0, weapon 1d6

@ mage 

Difficulty

7

Attacks

Spell-casting 0d0, weapon 1d6

Base level

5

Base experience

71

Speed

12

Base AC

5

Base MR

10

Alignment

-5 (chaotic)

Frequency (by normal means)

1 (Very rare)

Genocidable

Yes

Weight

1450

Nutritional value

400

Size

Medium

Resistances

None

Resistances conveyed

None

A shaman:

 has a head, a couple of arms, and a torso.

 is omnivorous.

 can pick up magical items.

 has infravision.
 can be seen through infravision.

@ shaman 

Difficulty

7

Attacks

Spell-casting 0d0, weapon 1d6

@ shaman 

Difficulty

7

Attacks

Spell-casting 0d0, weapon 1d6

Base level

5

Base experience

71

Speed

12

Base AC

5

Base MR

10

Alignment

-5 (chaotic)

Frequency (by normal means)

1 (Very rare)

Genocidable

Yes

Weight

1450

Nutritional value

400

Size

Medium

Resistances

None

Resistances conveyed

None

A shaman:

 has a head, a couple of arms, and a torso.

 is omnivorous.

 likes gold.
 likes gems.

 can pick up magical items.

 has infravision.
 can be seen through infravision.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.

Mages and shamans in GruntHack are racial monsters representing spell-casters. Mages may be humans, elves, gnomes, giants, or ogres; shamans may be orcs, kobolds, or ettins.