# User:Chris/dNetHack/dNethack Roles/Binder/Amon

Contents

1 Amon the Shadow before the Altar

1.1 Binding Ritual
1.2 Taboo
1.3 Mark

1.3.1 Detection
1.3.2 Disguise

1.4 Immunity
1.5 Skill
1.6 Active Powers
1.7 Passive Powers

Amon the Shadow before the Altar

"You shall have no other gods before Me.

You shall not make for yourself an idol, or any likeness of what is in heaven above or on the earth beneath or in the water under the earth.

You shall not worship them or serve them; for I, the LORD your God, am a jealous God, visiting the iniquity of the fathers on the children, on the third and the fourth generations of those who hate Me,

but showing loving kindness to thousands, to those who love Me and keep My commandments.

[ Deuteronomy 5:6-21 ]

 

Binding Ritual
Amon can be contacted from anywhere; however, if there is an altar on the level the contract is immediately broken.

Taboo
You must not pray or donate to priests.

Mark
You grow a large pair of horns

Detection
The horns can easily be seen from a distance.

Disguise
The horns will merge with any metal helm.

Immunity
You are immune to cold damage.

Skill
Amon grants skill in Clerical spellcasting.

Active Powers
Fire Breath: Breathe a ray of fire, much like a red dragon. The ray deals 5 dice of fire damage to all creatures it hits, but requires to-hit rolls.
Passive Powers
Horns: Your horns grant you an extra melee attack.
See in Darkness: You can see perfectly in darkness (Reversed for drows who can see perfect in light instead).