# User:Chris/dNetHack/dNethack Roles/Binder/Dantalion

Contents

1 Dantalion

1.1 Binding Ritual
1.2 Taboo
1.3 Mark

1.3.1 Detection
1.3.2 Disguise

1.4 Immunity
1.5 Skill
1.6 Active Powers
1.7 Passive Powers

Dantalion

The Seventy-first Spirit is Dantalion. He is a Duke Great and Mighty, appearing in the Form of a Man with many Countenances, all Men's and Women's Faces; and he hath a Book in his right hand. His Office is to teach all Arts and Sciences unto any; and to declare the Secret Counsel of any one; for he knoweth the Thoughts of all Men and Women, and can change them at his Will.

[ The Lesser Key of Solomon ]

 

Binding Ritual
Dantalion's seal must be drawn around a throne.

Taboo
You must not destroy thrones (including by having them "disappear in a puff of logic" after sitting on them).

Mark
You grow extra faces on your chest.

Detection
The faces can be seen from a distance.

Disguise
Wear a shirt, torso armor, or a cloak (note: Crystal plate mail is transparent and does not help).

Immunity
As long as your extra faces are uncovered, you are immune to blindness.

Skill
Dantalion grants skill in Two-Handed Swords, Broad Swords, and Scimitars.

Active Powers
Thought Travel: Teleport to chosen creature you can sense telepathically. Works like covetous warping, e.g. warps next to chosen creature, bypassing noteleport. This power is blocked in Astral Plane and cannot be used to get outside Wizard's Tower from inside or vice versa.
Dread of Dantalion: Cause all monsters in line-of-sight to flee from you.
Passive Powers
Read Thoughts: Gain a to-hit bonus against creatures you can sense telepathically.
Telepathy: You benefit from extrinsic telepathy (similar to a helm of telepathy).