# Item (SLASH'EM)
Contents

1 Artifacts
2 Weapons
3 Armor
4 Rings
5 Amulets
6 Tools
7 Comestibles
8 Potions
9 Spellbooks
10 Wands
11 Gems
12 New randomized appearances
13 See also

Artifacts

Item

Symbol

Base type

Alignment

Notes

Bat from Hell

)

Baseball bat (club)

Chaotic

First sacrifice gift for Rogues. +3 to hit and +20 to damage.

Deathsword

)

Two-handed sword

Chaotic

Second sacrifice gift for Barbarians. +5 to hit and +14 to damage against humans.

Deep Freeze

)

Athame

Chaotic

First sacrifice gift for Ice Mages.  +5 to hit and +5 to damage unless enemy is cold resistant. Confers cold resistance.

Deluder

[

Cloak of displacement

Neutral

Second sacrifice gift for Wizards. Acts as a luckstone when carried. Confers stealth when worn.

Disrupter

)

Mace

Neutral

First sacrifice gift for Priests. +5 to hit and +30 to damage against undead.

Doomblade

)

Orcish short sword

Chaotic

Deals 10 additional damage, with a 25% chance of adding 5*d4.

Elfrist

)

Orcish spear

Chaotic

+5 to hit and +15 to damage against elves and drow, with a 15% chance of cancelling said creatures. Can be made by naming a Orcish spear.

Firewall

)

Athame

Lawful

First sacrifice gift for Flame Mages. +4 to hit and +4 damage to monsters that are NOT fire-resistant. Confers fire resistance.

Gauntlets of Defense

[

Gauntlets of dexterity

Neutral

First sacrifice gift for Monks. When worn, halves physical damage and increases dexterity. When invoked, toggles invisibility.

Giantkiller

)

Axe

Neutral

Replaces vanilla Giantslayer. Double damage to giants and has a 15% chance of cancelling them.

Hellfire

)

Crossbow

Chaotic

+5 to hit and +7 to damage per bolt. Confers fire resistance. When crossbow bolts fired from Hellfire hit a monster, they explode for 2d6 fire damage.

Holy Spear of Light

)

Silver spear

Lawful

+5 to hit and +10 to damage against undead. Illuminates area when carried. Can be invoked to create light and damage undead and demons.

Houchou

)

Spoon

Chaotic

Instantly kills any monster it hits, but is destroyed in the process.

Luckblade

)

Short sword

Neutral

+5 to hit and +5 to damage. Acts as a luckstone.

Mirrorbright

[

Shield of reflection

Neutral

Guaranteed first sacrifice gift for Healers.  Confers hallucination resistance.

Plague

)

Dark elven bow

Chaotic

+5 to hit and +7 to damage per arrow. Confers poison resistance. Arrows fired from Plague are automatically poisoned.

Quick Blade

)

Elven short sword

Lawful

+9 to hit and +2 to damage.

Reaper

)

Halberd

Lawful

Second sacrifice gift for Yeomen. +5 to hit and +20 to damage when pounding.

Serpent's Tongue

)

Dagger

Chaotic

First sacrifice gift for Necromancers. +2 to hit and 2x damage. Does extra damage to monsters without poison resistance, including a 10% chance of instakill.

Skullcrusher

)

Club

Lawful

First sacrifice gift for Cavemen. +3 to hit and +10 to damage.

Sword of Balance

)

Silver short sword

Neutral

+2 to hit and +5 to damage against lawful and chaotic monsters.

Sword of Justice

)

Long sword

Lawful

+5 to hit and +12 to damage against neutral and chaotic monsters.  First sacrifice gift for Yeomen

Thiefbane

)

Long sword

Chaotic

Always generated with One-eyed Sam, the owner of the black market. +5 to hit and +1 to damage against @s, with a 10% chance of beheading the monster and a 15% chance of cancelling it.

Wallet of Perseus

(

Bag of holding

Unaligned

Has a greater reduction to weight than a normal bag of holding.

Werebane

)

Silver saber

Unaligned

+5 to hit and +2 damage against werecreatures, with a 15% chance of cancelling them. An item of this name exists in vanilla NetHack.

Whisperfeet

[

Speed boots

Neutral

First sacrifice gift for Tourists. Acts as a luckstone. Confers stealth when worn.

The Candle of Eternal Flame

(

Magic candle

Lawful

Flame Mage quest artifact. Confers warning, teleport control, and cold resistance when carried. Summons a tame fire elemental when invoked.

The Storm Whistle

(

Magic whistle

Lawful

Ice Mage quest artifact. Confers warning, teleport control, and fire resistance when carried. Summons a tame water elemental when invoked.

Great Dagger of Glaurgnaa

)

Great dagger

Chaotic

Necromancer quest artifact. +8 to hit and +4 to damage against lawful and neutral monsters. Drains levels. When invoked, boosts magical energy. Confers magic resistance when carried.

Stake of Van Helsing

)

Wooden stake

Lawful

Undead Slayer quest artifact. Confers magic resistance when carried. +5 to hit and +12 damage. 10% chance of instantly killing vampires and vampire bats.

Crown of Saint Edward

[

Helm of telepathy

Lawful

Yeoman quest artifact. Lawful. Confers magic resistance and half spell damage when carried.

Nighthorn

(

Unicorn horn

Lawful

Confers reflection when wielded. Acquired by killing Nightmare on the Lawful Quest. Generated cursed and +0.

Eye of the Beholder

%

Eyeball

Neutral

Does 150-199 damage when eaten. When invoked, instant death if the player's Luck is less than -9, and otherwise reduces all non-undead monsters in the Eye's line of sight to 1/3 of their remaining HP. Invoking the Eye reduces the player's alignment record and luck by 3 each. Acquired by killing the Beholder on the Neutral Quest.

Hand of Vecna

%

Severed hand

Chaotic

Does 150-199 damage when eaten. When invoked, does 5-24 damage if the player's Luck is less than -9, and otherwise summons 4-7 tame graveyard creatures. Invoking the Hand reduces the player's alignment record and Luck by 3 each. Acquired by killing Vecna on the Chaotic Quest.

Key of Law

(

Skeleton key

Lawful

Can open the indestructible doors in Vlad's tower.

Key of Neutrality

(

Skeleton key

Neutral

Can open the indestructible doors in Vlad's tower.

Key of Chaos

(

Skeleton key

Chaotic

Can open the indestructible doors in Vlad's tower.

Weapons

Item

Symbol

Unidentified appearance

Notes

Dark elven dagger

)

Black runed dagger

Wooden stake

)

N/A

Does extra damage to vampires, with a chance of instakilling them. Uses dagger skill.

Great dagger

)

N/A

Silver short sword

)

N/A

Dark elven short sword

)

Black runed short sword

Silver long sword

)

N/A

Rapier

)

N/A

Uses saber skill.

Fly swatter

)

N/A

Only weapon in the "paddle" category.

Silver mace

)

N/A

Heavy hammer

)

N/A

New base item for Mjollnir.

Dark elven bow

)

Black runed bow

Dark elven arrow

)

Black runed arrow

Pistol

)

N/A

Submachine gun

)

N/A

Heavy machine gun

)

N/A

Rifle

)

N/A

Assault rifle

)

N/A

Sniper rifle

)

N/A

Shotgun

)

N/A

Auto shotgun

)

N/A

Rocket launcher

)

N/A

Grenade launcher

)

N/A

Bullet

)

N/A

For use with pistols, submachine guns, heavy machine guns, rifles, assault rifles, and sniper rifles.

Silver bullet

)

N/A

For use with pistols, submachine guns, heavy machine guns, rifles, assault rifles, and sniper rifles.

Shotgun shell

)

N/A

For use with shotguns and auto shotguns.

Rocket

)

N/A

For use with rocket launchers.

Frag grenade

)

N/A

Can be armed and thrown normally, or fired from a grenade launcher. Does fire damage.

Gas grenade

)

N/A

Can be armed and thrown normally, or fired from a grenade launcher. Does poison gas damage.

Stick of dynamite

)

Red stick

Don't have weapon skill.

Armor

Item

Symbol

Unidentified appearance

Notes

Dark elven mithril-coat

[

N/A

Robe of protection

[[[[

Randomized

Robe of power

[[[[

Randomized

Increases spellcasting ability.

Robe of weakness

[[[[

Randomized

Sets strength to 3.

Shimmering dragon scales

[

Grants displacement.

Deep dragon scales

[

Grants level drain resistance.

Shimmering dragon scale mail

[

Grants displacement.

Deep dragon scale mail

[

Grants level drain resistance.

Lab coat

[

White coat

Grants poison and acid resistance.  Replaces the alchemy smock, which is not present in SLASH'EM.

Poisonous cloak

[[[[

Randomized

Poisons wearer, unless poison resistant.

Gauntlets of swimming

[

Randomized

Grants wearer swimming ability.

Rings

Item

Symbol

Base price

Base type

Notes

Effect when dropped in sink

Mood ring

=

100

Randomized

No effect when worn or eaten, gives clue about alignment when read.

The sink looks groovy.

Ring of sleeping

=

100

Randomized

Grants restful sleep intrinsic.

You hear loud snores coming from the drain.

Ring of gain dexterity

=

150

Randomized

Increases dexterity based on enchantment.

The water flow seems faster/slower now. (depending on ring's enchantment level)

Ring of gain intelligence

=

150

Randomized

Increases intelligence based on enchantment.

The water flow seems quicker/duller now. (depending on ring's enchantment level)

Ring of gain wisdom

=

150

Randomized

Increases wisdom based on enchantment

The water flow seems quicker/duller now. (depending on ring's enchantment level)

Amulets

Item

Symbol

Base type

Notes

Amulet of flying

"

Randomized

Grants flight.

Amulet of drain resistance

"

Randomized

Grants level drain resistance.

Amulet versus stone

"

Randomized

Saves your life if you're turned to stone, then alters its BUC status or disintegrates.

Tools

Item

Symbol

Base type

Notes

Magic candle

(

Candle

Illuminates a larger area than normal candles and never burns out.

Torch

(

N/A

Light source, must be wielded to be used. It can be used as a weapon when lit, but this causes it to burn out faster. Uses club skill.

Medical kit

(

Leather bag

Contains pills, bandages and phials. Can be used by Healers to bandage wounds and vampires to make potions of vampire blood. In addition, anyone can use it to swallow a pill for various effects, mostly negative unless you're a Healer, Monk, Priest, or Undead Slayer.

Fishing pole

(

N/A

Can be applied to attack monsters or to go fishing in water squares. Uses Polearm skill.

Green lightsaber

(

Lightsaber

Must be applied to work as an effective weapon.

Blue lightsaber

(

Lightsaber

Must be applied to work as an effective weapon.

Red lightsaber

(

Lightsaber

Must be applied to work as an effective weapon.

Red double lightsaber

(

Double lightsaber

Deferred feature. Must be applied to work as a weapon. Can be applied when already active to increase the damage it deals.

Comestibles

Item

Symbol

Base type

Notes

Asian pear

%

N/A

Vegan.

Mushroom

%

N/A

Vegan. Can cause poisoning, stunning, hallucination, or increase strength by 1.

Sandwich

%

N/A

Tortilla

%

N/A

Vegetarian.

Cheese

%

N/A

Vegetarian.

Pill

%

N/A

Vegetarian. Can grant a wish, make you very fast, increase your nutrition, put you to sleep, poison you, stun you, or cause hallucination.

Holy wafer

%

N/A

Vegetarian. Cures sickness or lycanthropy (unless your starting race is lycanthrope, in which case it damages you and reduces your strength and constitution). Restores HP if you're lawful, and does non-fatal damage if you're chaotic

Potions

Item

Symbol

Base type

Base price

Notes

Potion of amnesia

!

Sparkling potion

100

Causes amnesia. Affects anything dipped into it (see its page for details), including magical tools and gray stones.

Potion of blood

!

Blood-red potion

50

Increases nutrition if you're a vampire. If you aren't, makes you vomit.

Potion of vampire blood

!

Blood-red potion

350

If you're not a vampire, polymorphs you into one and angers your god if you're lawful or a Monk. If you are, increases nutrition.

Potion of clairvoyance

!

Randomized

100

Maps the area around you if uncursed, grants clairvoyance if blessed, no effect if cursed.

Potion of ESP

!

Randomized

150

Grants intrinsic telepathy temporarily if uncursed and permanently if blessed. If cursed, removes intrinsic telepathy.

Potion of invulnerability

!

Randomized

300

Grants temporary invulnerability. Does not work against sickness, stoning, sliming, lost stats, brainlessness, lycanthropy, level drain, divine wrath, or eating a Rider's corpse.

Spellbooks

Item

Symbol

Base type

School

Level

Notes

Spellbook of flame sphere

+

Randomized

Matter

1

Also a deferred feature in vanilla NetHack.

Spellbook of freeze sphere

+

Randomized

Matter

1

Also a deferred feature in vanilla NetHack.

Spellbook of resist poison

+

Randomized

Protection

1

Spellbook of resist sleep

+

Randomized

Protection

1

Spellbook of endure cold

+

Randomized

Protection

2

Spellbook of endure heat

+

Randomized

Protection

2

Spellbook of insulate

+

Randomized

Protection

2

Spellbook of poison blast

+

Randomized

Attack

4

Spellbook of lightning

+

Randomized

Matter

4

Spellbook of acid stream

+

Randomized

Matter

4

Spellbook of enlighten

+

Randomized

Body

4

Spellbook of command undead

+

Randomized

Attack

5

Spellbook of summon undead

+

Randomized

Attack

5

Spellbook of passwall

+

Randomized

Body

6

Spellbook of enchant weapon

+

Randomized

Enchantment

7

Spellbook of enchant armor

+

Randomized

Enchantment

7

Wands

Item

Symbol

Base type

Base cost

Notes

Wand of healing

/

Randomized

150

Wand of extra healing

/

Randomized

300

Wand of draining

/

Randomized

175

Weakens the target monster.

Wand of fear

/

Randomized

200

Causes monsters to flee.

Wand of create horde

/

Randomized

Wand of fireball

/

Randomized

300

Creates a fireball that explodes when it hits its target.

Gems

Item

Symbol

Base type

Notes

Healthstone

*

Gray stone

Increases or decreases character's effective level and Constitution for healing rate based on beatitude- +2 if blessed, +1 if uncursed, -2 if cursed.  These effects are cumulative. Always generated cursed.

Whetstone

*

Gray stone

Can be used to remove rust from iron edged weapons or to enchant them up to +0. Requires a source of water. Only works 33% of the time.

New randomized appearances
Due to the many new items in SLASH'EM, new randomized appearances were added. These are: 

Robe:
[ Red robe
[ Blue robe
[ Green robe
[ Orange robe
Cloak:
[ Dirty rag
Gauntlets:
[ Black gloves
Boots:
[ Steel boots (replaces buckled boots; there are no new types of boots in SLASH'EM)
Rings:
= Ridged (can be eaten by metallivores)
= Wedding
= Obsidian
= Plain
= Glass
Amulets:
" Warped
" Convex
" Lunate
Potions:
! Luminescent
! Muddy
! Icy
Spellbooks:
+ Dark
+ Black
+ Wide
+ Big
+ Fuzzy
+ Deep
+ Spotted
+ Long
+ Torn
+ Ochre
+ Canvas
+ Hardcover
+ Rainbow
+ Tattered
+ Colorful
+ Tartan
+ Stylish
+ Psychedelic
+ Spiral-bound
+ Left-handed
+ Stapled
+ Plain
See also
Monster (SLASH'EM)
Consolidated item tables, including price, weight, and special properties