# Follower
A follower is a monster that follows you from one dungeon level to another, if it happens to be next to when you when you change levels. These monsters follow you regardless of how you changed levels, whether a staircase, level teleport, trap, or any other means. Elbereth will prevent this if the monster respects it.
The @&nbsp;Wizard of Yendor will never follow if he's carrying the real Amulet of Yendor, and always otherwise. Pets (unless they're eating) and hostile shopkeepers will always follow. Other monsters will follow if they have the M2_STALK attribute defined, provided either they're not fleeing or you're carrying the real Amulet:

all A T V W i t &amp;
all Z zombies, but not Z&nbsp;ghouls or Z&nbsp;skeletons
all quest nemeses
all mercenaries except @&nbsp;guards
g&nbsp;gremlins, E&nbsp;stalkers, :&nbsp;salamanders, &nbsp;&nbsp;ghosts, &nbsp;&nbsp;shades, and @&nbsp;Croesus
Note that except for shopkeepers, peaceful monsters will still follow you without any apparent motive. Sessile pets will also follow, despite being unable to move otherwise.
Not all covetous monsters are followers. In particular, liches won't follow you down stairs.
See levl_follower in mondata.c.

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