# Ninja
For the Samurai class title, see Samurai.

Wikipedia has an article about:
Ninja 

@ ninja 

Difficulty

7

Attacks

Weapon 1d8, weapon 1d8

@ ninja 

Difficulty

7

Attacks

Weapon 1d8, weapon 1d8

Base level

5

Base experience

66

Speed

12

Base AC

10

Base MR

10

Alignment

3 (lawful)

Frequency (by normal means)

0 (Not randomly generated)

Genocidable

No

Weight

1450

Nutritional value

400

Size

Medium

Resistances

None

Resistances conveyed

None

A ninja:

 has a head, a couple of arms, and a torso.

 is omnivorous.

 is not a valid polymorphable form.

 is a human.

 is normally generated hostile.

 is strong.

 can pick up weapons and food.

 can be seen through infravision.

Reference

monst.c#line3179

The Ninja is a monster in NetHack that is notable as the only non-unique, non-randomly-generated hostile monsters to appear on a Quest.

Generation
They appear only during the Samurai quest, and are generated on the home level, the Shogun's castle, and the keep of the quest nemesis, Ashikaga Takauji.
As of NetHack 3.6.0, ninjas are generated with 6-11 shuriken (75% chance) or darts (25% chance), and a short sword (75% chance) or axe (25% chance) as their main weapon.

Strategy
They are an excellent source of the otherwise extremely rare shuriken for samurai.

History
There was once a Ninja role, which was replaced by the Rogue role from NetHack 3.0.0 on.

This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.