# Twoflower

Wikipedia has an article about:
Twoflower

@ Twoflower 

Difficulty

22

Attacks

Weapon 1d6, weapon 1d6

@ Twoflower 

Difficulty

22

Attacks

Weapon 1d6, weapon 1d6

Base level

20

Base experience

581

Speed

12

Base AC

10

Base MR

20

Alignment

0 (neutral)

Frequency (by normal means)

Unique

Genocidable

No

Weight

1450

Nutritional value

400

Size

Medium

Resistances

None

Resistances conveyed

None

Twoflower:

 has a head, a couple of arms, and a torso.

 is omnivorous.

 is not a valid polymorphable form.

 is a human.

 is male.

 is normally generated peaceful.

 is strong.

 can pick up weapons and food.
 can pick up magical items.

 lets you close unless attacked.

 can be seen through infravision.

Reference

monst.c#line3160

Twoflower, @, is the Tourist quest leader.

Strategy

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.
Twoflower, along with other quest leaders, has been made significantly stronger, since killing quest leaders no longer makes the game unwinnable.  
The changed stats are as follows:
Speed becomes 15 (from 12); MR becomes 90 (from 20), and his first attack becomes 4d10. His second weapon attack is removed.
Twoflower also starts with a +3 pair of walking shoes and a +3 Hawaiian shirt.

Origin
Like much of the Tourist role, Twoflower is inspired by Terry Pratchett's Discworld books, in this case a major character of the same name who is also a tourist.

Encyclopaedia entry

"Rincewind!"
Twoflower sprang off the bed.  The wizard jumped back, wrenching his features into a smile.
"My dear chap, right on time!  We'll just have lunch, and then I'm sure you've got a wonderful programme lined up for this afternoon!"
"Er --"
"That's great!"
Rincewind took a deep breath.  "Look," he said desperately, "let's eat somewhere else.  There's been a bit of a fight down below."
"A tavern brawl?  Why didn't you wake me up?"
"Well, you see, I - _what_?"
"I thought I made myself clear this morning, Rincewind.  I want to see genuine Morporkian life - the slave market, the Whore Pits, the Temple of Small Gods, the Beggar's Guild... and a genuine tavern brawl."  A faint note of suspicion entered Twoflower's voice.  "You _do_ have them, don't you? You know, people swinging on chandeliers, swordfights over the table, the sort of thing Hrun the Barbarian and the Weasel are always getting involved in.  You know -- _excitement_."

[ The Colour of Magic, by Terry Pratchett ] 

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