# Talk:Disease
what is the artifact that defends against lycanthrophy? [1] -- PraetorFenix 04:53, 29 June 2006 (UTC)

It's Werebane, though lycanthropy isn't strictly the same thing as Disease. --Jayt 09:59, 29 June 2006 (UTC)
Sliming and stoning (which I added) might not be disease either. --Kernigh 00:08, 30 June 2006 (UTC)
References

↑ eat.c in NetHack 3.4.3, line 976

Ambiguity
Are the turns to live divided by three when you are hit while already diseased? Or are turns to live, in general, divided by three each time you contract the disease? 206.116.28.142 02:12, 25 February 2007 (UTC)

From my (unfortunate) recent in-game testing, it seems to be each time you are hit. I.e. First hit = 20 - (19+Con) turns, second hit makes that amount 1/3 (between about 6 and 6 + (1/3 * Con)), the third hit (that got me in the end) was between 2 and 2 + (1/9 * Con) - I died after approximately 5 turns, 3 with disease attacks (according to the almighty Ctrl+P). My numbers might be wrong, but seem to fit with the expected results of "per hit" -- Kalon 05:12, 25 February 2008 (UTC)
teleportitis?
is teleportitis classed as a disease or illness, and can it be cured?

Teleportitis is an intrinsic (or extrinsic) property, gained from eating a jumpy corpse or wearing a ring of teleportation amongst other things. It isn't a disease or illness per se, although its effects may not be desired. As an intrinsic property, it cannot be "cured" through easily obtained means, although intrinsic properties can be removed at night by a gremlin. As an extrinsic from a ring, take it off to remove the property (removing curse if needed). -- Kalon 10:53, 13 April 2008 (UTC)