# User:Tjr/log
ElberethElbereth
tjr2, going for 8-conduct
would have liked: armor class, archon gain level, ring of conflict, light source.
... but did ascend.
-5: Astral: left chaotic; middle lawful; 
-4: Water:
-3: Fire
-2: Air, 
-1: Earth; levi starting 65781&gt;&gt;66031; 
1: rgeno setup
2: grave(done)
3: grave; food store(tiny, only ice box)
4: 
g5: dark, complete
g6: lit; magic trap
g7: triple BONES, food store(), light store(), tools store(), gstore(junk, mimic in corner), neutral temple(dead)
g8: dark, partially done
g9: lit, POLYTRAP, done
g10: lit, done
g11: dark, not cleared
g12: booze version; ex-fountain. Mostly done

5: Oracle(#chat done, statues done, pools, dead); huge loose pile of loot;
6: sink(ring,succubus), 8 ex-tame wraith
s5:
s4:
s3:
s2: BoH version. Yuck. Ex-tame archlich
7: 2x gray unicorn, but also a pit to anger them and lose alignemnt!
8: throne farming setup
9:
10: big room
11: ex-gstore
12: quest
q1: polytrap(secured), done except tower; no wraith at all.

anticlimatic(49754 permission, 49758 on q6 &gt;&gt; no athame, 49913 woke up nemesis, lost robe (outch!!), 49923 back home)

q6: levelporter,
13: lawful temple (I'm gonna extinct ghosts after that bad VoD experience.)
14: chaotic altar
15: nothing
16: ice box, fountain(), levelporter
17: throne room
18: rogue
19: weapons shop(Carignan, only junk), levelporter
20: zoo(pouring out), level not done
21: scroll shop(robbed), pyrolisk
22: fountains(left&amp;center:non-magic), neutral altar; vaultporter(done), 
23: neutral temple(live for sanctuary); magic trap
24: fountain()
25: swamp(done), fountain(non-magic)
26: medusa(central island, done), polytrap(not secured)
27: CASTLE; partially done (i. e. throne room not cleared, but why should I?)
28: VoD(no bones); priest protected by boulder fort; done&amp;repopulated
29: 
30: 
31: Asmodeus
32: Juiblex
33: finally found a magic whistle here, 4 levels before packing for the ascension run.
34:
35:
36: Baalzebub(paid off), Vlad's entrance
v35: polytrap(secured), some pets, lit, /create in chest. That's where I got both Archons from!
v34: incubus locked up; mastodon
v33: (48 tiles total). No more chests.
37: brass lantern on the floor; 
38: master lich!!
39: uppermost wizard(prepared), 
40: middle wizard(done), 
41: lowest wizard (done), ex-tame vampire(slow, obnoxious)
42: Orcus-town; triang-amulet in one of the shops, just ran through
43: real entrance, polytrap right in my way
44: master mind flayer
45: fake non-entrance, got athame from arch-lich; ex-tame vampire lord(well-equipped),
46: found vib square
Luck: 2011 -3 &gt;&gt;4200; 3755 -1 &gt;&gt; 4800; 37518 "very" without luckstone; 53411 "extremely" with stone;
intr: fire, cold, sleep, shock, poison, see invis, ESP, invis, teleportitis, fast; 
read: 10055 jump; 11479 healing; ...; fear/slow/uncurse/flesh/map/sick/lock/sleep/invis/rstore/xheal/cancellation; 37329 cause fear, slow, uncurse, sick, map; 38111 charm monster; 39495 missile; 41837 protection; 44812 xheal, unseen, invisibility, lock, sleep, 47497 det food; 48748 det treasure; 53667 det monsters, 59068 cure blind; 59129 cold; 66161 mapping; 61969 remove curse, jump, healing, fear, slow, sick, flesh, missile, protection, charm, cancellation, restore ability, 64426 (in sanctum): levi; 65489 lock, xheal, unseen, sleep; 
alignment: 37518 strayed (-1 to -3), 42207 +4 &gt;&gt; =3, +4 &gt;&gt;=7, +10=15 and waiting for power to return, several times due to MR; +6= 21, +4=25 at 44524 (bit of a safety margin), 

difficult/very difficult leaks a bit of info
Module[{ readAbility, readAbilityThreshold, bookLevel, aInt = 16, 

 ulevel = 1 },
readAbility = aInt + 4 + IntegerPart[ulevel/2] - 2*bookLevel
(* +2 if wearing lenses*);
Reduce[readAbility &lt; 
   readAbilityThreshold, {bookLevel}] // {# /. 
     readAbilityThreshold -&gt; 12 // 
    N, # /. readAbilityThreshold -&gt; 20 // N} &amp;
]