# Talk:Hit and run
I think this is usually called "Hit-and-Run" in nethack circles. --Paxed 14:27, 31 August 2006 (UTC)

I call it "hack and back", but I learned it from ToME (variant of Angband) while doing the Thieves Quest. --Kernigh 02:03, 12 October 2006 (UTC)
"hack and back" gives no results in RGRN, but "hit and run" does. Maybe this article should be moved, with hack and back redirecting to it? --Paxed 16:25, 12 October 2006 (UTC)
Agreed, moved. --Jayt 18:38, 12 October 2006 (UTC)
split-off monsters
"if the monster divides, that extra monster could appear adjacent to you and immediately attack."
I believe newly created monsters always have 0 movement points and must wait at least a turn for them to replenish before they can act in any way. Therefore, splitting pudding should be safe unless you are burdoned. --Tjr 01:28, 31 March 2011 (UTC)

So not 'immediately', but something like (against the wall of a room or in a corridor)
......P...
.....@P..
The top P is the spawned pudding. You've hit the P on the right- so you get a move away but the top P will still attack? This has happened to me- but I'm not immune to inattentiveness! I don't think it was on NAO but I'll look it up.--PeterGFin 08:22, 31 March 2011 (UTC)