# Gnoll (dNetHack)
The gnoll is a type of monster included in dNetHack, with quite a few differences from the gnolls of SLASH'EM. They have relatively damaging attacks and are generated with weapons.
As Yeenoghu is considered the demon prince of gnolls, many are found in the dun savanna in Gehennom.

Contents

1 Encyclopedia
2 Gnoll
3 Gnoll ghoul
4 Gnoll matriarch
5 Anubite

5.1 Anuban jackal

Encyclopedia

We are born and we die.
No one cares, no one remembers,
and it doesn't matter.
This is why we laugh.
	[ The Gnoll Credo, by J. Stanton ]

 

Gnoll

h gnoll 

Difficulty

16

Attacks

Weapon 1d8 physical, Weapon 1d8 physical, Bite 2d2 physical

h gnoll 

Difficulty

16

Attacks

Weapon 1d8 physical, Weapon 1d8 physical, Bite 2d2 physical

Base level

14

Base experience

341

Speed

12

Base AC

5

Base MR

10

Alignment

−5 (chaotic)

Frequency (by normal means)

1 (Very rare)

Genocidable

Yes

Weight

1600

Nutritional value

400

Size

medium

Resistances

Resistances conveyed

A gnoll:

 has a head, a couple of arms, and a torso.

 is poisonous to eat.
 is carnivorous.

 is normally generated hostile.

 likes gold.
 likes gems.
 can pick up weapons and food.
 can pick up magical items.

 has infravision.

 appears only in Gehennom.

 normally appears in small groups.

 may turn against you when tame.
 cannot be tamed.

This basic gnoll warrior is strong by most standards, but will probably not be a huge threat to a character capable of reaching and surviving in the depths of Gehennom.

Gnoll ghoul

Z gnoll ghoul 

Difficulty

15

Attacks

Weapon 1d8 physical, Claw 1d4 physical, Bite 2d2 paralysis

Z gnoll ghoul 

Difficulty

15

Attacks

Weapon 1d8 physical, Claw 1d4 physical, Bite 2d2 paralysis

Base level

12

Base experience

279

Speed

12

Base AC

0

Base MR

0

Alignment

−2 (chaotic)

Frequency (by normal means)

1 (Very rare)

Genocidable

Yes

Weight

400

Nutritional value

50

Size

medium

Resistances

cold, sleep, poison

Resistances conveyed

A gnoll ghoul:

 can survive underwater.
 does not breathe.

 is mindless.
 has a head, a couple of arms, and a torso.

 is poisonous to eat.

 does not eat. (*)
 is undead.

 is normally generated hostile.

 wanders randomly.

 can pick up weapons and food.

 has infravision.

 appears only in Gehennom.

 never leaves a corpse.

 resists death magic.

 cannot be tamed.

 does not naturally regenerate HP.

This undead gnoll trades HP and melee damage for a paralyzing bite attack.  However, the bite attack is blocked by MC. Players killed by one revive as ghouls.

Gnoll matriarch

H gnoll matriarch 

Difficulty

12

Attacks

Cast 0d0 clerical spell, Bite 3d2 physical

H gnoll matriarch 

Difficulty

12

Attacks

Cast 0d0 clerical spell, Bite 3d2 physical

Base level

10

Base experience

221

Speed

3

Base AC

5

Base MR

10

Alignment

−5 (chaotic)

Frequency (by normal means)

0 (Not randomly generated)

Genocidable

No

Weight

1800

Nutritional value

100

Size

large

Resistances

Resistances conveyed

A gnoll matriarch:

 has a head, a couple of arms, and a torso.

 can see invisible creatures.

 is poisonous to eat.
 is carnivorous.

 is not a valid polymorphable form.

 is a giant.

 is normally generated hostile.

 likes gold.
 likes gems.
 can pick up weapons and food.
 can pick up magical items.

 has infravision.

 cannot be tamed.

Found only on the dun savanna, gnoll matriarchs summon gnolls at an alarming rate.
Matriarchs can cast blindness, paralysis, confusion, ranged mass cure allies, and open wounds.

Anubite

h anubite 

Difficulty

20

Attacks

Weapon 2d8 physical, Weapon 2d8 physical, Bite 2d4 physical

h anubite 

Difficulty

20

Attacks

Weapon 2d8 physical, Weapon 2d8 physical, Bite 2d4 physical

Base level

18

Base experience

496

Speed

14

Base AC

5

Base MR

10

Alignment

−10 (chaotic)

Frequency (by normal means)

1 (Very rare)

Genocidable

Yes

Weight

1800

Nutritional value

400

Size

large

Resistances

Resistances conveyed

An anubite:

 has a head, a couple of arms, and a torso.

 can see invisible creatures.

 is poisonous to eat.
 is carnivorous.

 is not a valid polymorphable form.

 can change between human and animal forms.

 is normally generated hostile.

 can pick up weapons and food.
 can pick up magical items.

 has infravision.

 appears only in Gehennom.

 normally appears in small groups.

 may turn against you when tame.
 cannot be tamed.

Anubites are stronger and faster than regular gnolls, but are still not a huge threat.  As lycanthropes, they can summon werejackals. They do not summon regular jackals, but the summoned werejackals certainly can.

_Ardeth Bay: I am sorry if I alarmed your son. But you must 
understand, now that the bracelet is on his wrist, we have 
only seven days before the Scorpion King awakens!
_Rick: We? What we?
_Ardeth: If he is not killed, he will raise the Army of Anubis!
_Jonathan: I take it that's not a good thing?
_Rick: Oh, he'll wipe out the world.
_Jonathan: Ah, the old "Wipe-Out-The-World" ploy.

 

Anuban jackal

d anuban jackal 

Difficulty

21

Attacks

Bite 2d20 physical

d anuban jackal 

Difficulty

21

Attacks

Bite 2d20 physical

Base level

18

Base experience

532

Speed

18

Base AC

−7

Base MR

0

Alignment

−10 (chaotic)

Frequency (by normal means)

0 (Not randomly generated)

Genocidable

No

Weight

600

Nutritional value

300

Size

medium

Resistances

Resistances conveyed

An anuban jackal:

 has no hands.

 is an animal.

 can see invisible creatures.

 is carnivorous.

 is not a valid polymorphable form.

 can change between human and animal forms.

 is normally generated hostile.

 can be seen through infravision.

 normally appears in small groups.

 may turn against you when tame.
 cannot be tamed.

Anuban jackals are the alternate form of Anubites.  Unlike other lycanthropes, their bite does not transmit lycanthropy.

The Egyptian Jackal (_Canis aureus lupaster_) also 
known as the African Wolf or Wolf Jackal is currently 
listed as a subspecies of the golden jackal, but may be 
a subspecies of grey wolf or a unique species in its 
own right. It is native to Egypt, Libya, and Ethiopia, 
though its post Pleistocene range once encompassed the 
Palestine region.
	[ Wikipedia ]

 