<prompt> Rala algorithm ho hlophisa papali ea basketball e le 3-pointer kapa 2-pointer.nan  <response>: Instruction in English: Design an algorithm to classify a basketball shot as a 3-pointer or 2-pointer. . Response in English: Here is a sample algorithm that could be used to classify a basketball shot as a 3-pointer or a 2-pointer:1. Start by setting variables to define the distance from the basket that defines a 3-pointer. For example: three_point_line_distance 23.752. Receive input in the form of the location from which the shot was taken. This could include x_coordinate and y_coordinate representing the position on the court.3. Calculate the distance from the basket using the input coordinates and the known position of the basket origin at 0,0. For example: shot_distance math.sqrtx_coordinate 2 y_coordinate 24. Use an if-else statement to assess whether the shot qualifies as a 2-pointer or 3-pointer. For example:if shot_distance three_point_line_distance: result 3-pointerelse: result 2-pointer5. Output the result of the classification. . Response in Sesotho: Mona ke mohlala oa algorithm o ka sebelisoang ho arola basketball thunngoa e le 3-pointer kapa 2-pointer: 1. Qala ka ho beha mefuta-futa ho hlalosa sebaka se hōle le basketeng se hlalosang 3-pointer. Mohlala: three_point_line_distance 23.75 2. Amohela tlhahiso ka mokhoa oa sebaka seo shono e nkiloeng ho sona. Sena se ka kenyelletsa x_coordinate le y_coordinate e emelang boemo lekhotleng. 3. Bala sebaka ho tloha basketeng u sebelisa lihokahanyo tsa ho kenya letsoho le boemo bo tsejoang ba baskete tšimoloho ho 0,0. Mohlala: shot_distance math.sqrtx_coordinate 2 y_coordinate 2 4. Sebelisa polelo haeba-e ngoe ho hlahloba hore na thunya e tšoaneleha ho ba 2-pointer kapa 3-pointer. Mohlala: haeba shot_distance three_point_line_distance: result 3-pointer else: result 2-pointer 5. Sephetho sa sephetho sa mokhahlelo. 