int CServer::ClientCountry(int ClientID) const
{
	if(ClientID < 0 || ClientID >= MAX_CLIENTS || m_aClients[ClientID].m_State == CServer::CClient::STATE_EMPTY)
		return -1;
	if(m_aClients[ClientID].m_State == CServer::CClient::STATE_INGAME)
		return m_aClients[ClientID].m_Country;
	else
		return -1;
}