void gdImageRectangle (gdImagePtr im, int x1, int y1, int x2, int y2, int color)
{
	int x1h = x1, x1v = x1, y1h = y1, y1v = y1, x2h = x2, x2v = x2, y2h = y2, y2v = y2;
	int thick = im->thick;
	int t;

	if (x1 == x2 && y1 == y2 && thick == 1) {
		gdImageSetPixel(im, x1, y1, color);
		return;
	}

	if (y2 < y1) {
		t=y1;
		y1 = y2;
		y2 = t;

		t = x1;
		x1 = x2;
		x2 = t;
	}

	x1h = x1; x1v = x1; y1h = y1; y1v = y1; x2h = x2; x2v = x2; y2h = y2; y2v = y2;
	if (thick > 1) {
		int cx, cy, x1ul, y1ul, x2lr, y2lr;
		int half = thick >> 1;

		x1ul = x1 - half;
		y1ul = y1 - half;

		x2lr = x2 + half;
		y2lr = y2 + half;

		cy = y1ul + thick;
		while (cy-- > y1ul) {
			cx = x1ul - 1;
			while (cx++ < x2lr) {
				gdImageSetPixel(im, cx, cy, color);
			}
		}

		cy = y2lr - thick;
		while (cy++ < y2lr) {
			cx = x1ul - 1;
			while (cx++ < x2lr) {
				gdImageSetPixel(im, cx, cy, color);
			}
		}

		cy = y1ul + thick - 1;
		while (cy++ < y2lr -thick) {
			cx = x1ul - 1;
			while (cx++ < x1ul + thick) {
				gdImageSetPixel(im, cx, cy, color);
			}
		}

		cy = y1ul + thick - 1;
		while (cy++ < y2lr -thick) {
			cx = x2lr - thick - 1;
			while (cx++ < x2lr) {
				gdImageSetPixel(im, cx, cy, color);
			}
		}

		return;
	} else {
		y1v = y1h + 1;
		y2v = y2h - 1;
		gdImageLine(im, x1h, y1h, x2h, y1h, color);
		gdImageLine(im, x1h, y2h, x2h, y2h, color);
		gdImageLine(im, x1v, y1v, x1v, y2v, color);
		gdImageLine(im, x2v, y1v, x2v, y2v, color);
	}
}