int vt_move_to_console(unsigned int vt, int alloc)
{
	int prev;

	console_lock();
	/* Graphics mode - up to X */
	if (disable_vt_switch) {
		console_unlock();
		return 0;
	}
	prev = fg_console;

	if (alloc && vc_allocate(vt)) {
		/* we can't have a free VC for now. Too bad,
		 * we don't want to mess the screen for now. */
		console_unlock();
		return -ENOSPC;
	}

	if (set_console(vt)) {
		/*
		 * We're unable to switch to the SUSPEND_CONSOLE.
		 * Let the calling function know so it can decide
		 * what to do.
		 */
		console_unlock();
		return -EIO;
	}
	console_unlock();
	if (vt_waitactive(vt + 1)) {
		pr_debug("Suspend: Can't switch VCs.");
		return -EINTR;
	}
	return prev;
}
Unknown