void SplashOutputDev::endTextObject(GfxState *state) {
  if (textClipPath) {
    splash->clipToPath(textClipPath, gFalse);
    delete textClipPath;
    textClipPath = NULL;
  }
}

This weakness involves numeric computation errors, such as integer overflows, underflows, or precision losses, which can lead to miscalculations and exploitable behaviors in software.