void RenderWidgetHostViewAura::ProcessAckedTouchEvent(
    const TouchEventWithLatencyInfo& touch, InputEventAckState ack_result) {
  ScopedVector<ui::TouchEvent> events;
  if (!MakeUITouchEventsFromWebTouchEvents(touch, &events,
                                           SCREEN_COORDINATES))
    return;

  aura::WindowEventDispatcher* dispatcher = window_->GetDispatcher();
  if (!dispatcher)
    return;

  ui::EventResult result = (ack_result ==
      INPUT_EVENT_ACK_STATE_CONSUMED) ? ui::ER_HANDLED : ui::ER_UNHANDLED;
  for (ScopedVector<ui::TouchEvent>::iterator iter = events.begin(),
      end = events.end(); iter != end; ++iter) {
    dispatcher->ProcessedTouchEvent((*iter), window_, result);
  }
}

Unknown