void RenderWidgetHostImpl::LostCapture() {
  if (auto* touch_emulator = GetExistingTouchEmulator())
    touch_emulator->CancelTouch();

  GetWidgetInputHandler()->MouseCaptureLost();

  if (delegate_)
    delegate_->LostCapture(this);
}

The product receives input or data, but it does not validate or incorrectly validates that the input has the properties that are required to process the data safely and correctly.