static int migrate_degrades_locality(struct task_struct *p, struct lb_env *env)
{
	struct numa_group *numa_group = rcu_dereference(p->numa_group);
	unsigned long src_weight, dst_weight;
	int src_nid, dst_nid, dist;

	if (!static_branch_likely(&sched_numa_balancing))
		return -1;

	if (!p->numa_faults || !(env->sd->flags & SD_NUMA))
		return -1;

	src_nid = cpu_to_node(env->src_cpu);
	dst_nid = cpu_to_node(env->dst_cpu);

	if (src_nid == dst_nid)
		return -1;

	/* Migrating away from the preferred node is always bad. */
	if (src_nid == p->numa_preferred_nid) {
		if (env->src_rq->nr_running > env->src_rq->nr_preferred_running)
			return 1;
		else
			return -1;
	}

	/* Encourage migration to the preferred node. */
	if (dst_nid == p->numa_preferred_nid)
		return 0;

	/* Leaving a core idle is often worse than degrading locality. */
	if (env->idle == CPU_IDLE)
		return -1;

	dist = node_distance(src_nid, dst_nid);
	if (numa_group) {
		src_weight = group_weight(p, src_nid, dist);
		dst_weight = group_weight(p, dst_nid, dist);
	} else {
		src_weight = task_weight(p, src_nid, dist);
		dst_weight = task_weight(p, dst_nid, dist);
	}

	return dst_weight < src_weight;
}

The product does not properly control the allocation and maintenance of a limited resource, thereby enabling an actor to influence the amount of resources consumed, eventually leading to the exhaustion of available resources.