static int tcp_recv_urg(struct sock *sk, struct msghdr *msg, int len, int flags)
{
	struct tcp_sock *tp = tcp_sk(sk);

	/* No URG data to read. */
	if (sock_flag(sk, SOCK_URGINLINE) || !tp->urg_data ||
	    tp->urg_data == TCP_URG_READ)
		return -EINVAL;	/* Yes this is right ! */

	if (sk->sk_state == TCP_CLOSE && !sock_flag(sk, SOCK_DONE))
		return -ENOTCONN;

	if (tp->urg_data & TCP_URG_VALID) {
		int err = 0;
		char c = tp->urg_data;

		if (!(flags & MSG_PEEK))
			tp->urg_data = TCP_URG_READ;

		/* Read urgent data. */
		msg->msg_flags |= MSG_OOB;

		if (len > 0) {
			if (!(flags & MSG_TRUNC))
				err = memcpy_to_msg(msg, &c, 1);
			len = 1;
		} else
			msg->msg_flags |= MSG_TRUNC;

		return err ? -EFAULT : len;
	}

	if (sk->sk_state == TCP_CLOSE || (sk->sk_shutdown & RCV_SHUTDOWN))
		return 0;

	/* Fixed the recv(..., MSG_OOB) behaviour.  BSD docs and
	 * the available implementations agree in this case:
	 * this call should never block, independent of the
	 * blocking state of the socket.
	 * Mike <pall@rz.uni-karlsruhe.de>
	 */
	return -EAGAIN;
}

The product divides a value by zero.