void FrameLoader::recursiveCheckLoadComplete()
{
    Vector<RefPtr<Frame>, 10> frames;
    
    for (RefPtr<Frame> frame = m_frame->tree()->firstChild(); frame; frame = frame->tree()->nextSibling())
        frames.append(frame);
    
    unsigned size = frames.size();
    for (unsigned i = 0; i < size; i++)
        frames[i]->loader()->recursiveCheckLoadComplete();
    
    checkLoadCompleteForThisFrame();
}

Unknown