static void stats_init(void) {
    stats.curr_items = stats.total_items = stats.curr_conns = stats.total_conns = stats.conn_structs = 0;
    stats.get_cmds = stats.set_cmds = stats.get_hits = stats.get_misses = stats.evictions = 0;
    stats.curr_bytes = stats.listen_disabled_num = 0;
    stats.accepting_conns = true; /* assuming we start in this state. */

    /* make the time we started always be 2 seconds before we really
       did, so time(0) - time.started is never zero.  if so, things
       like 'settings.oldest_live' which act as booleans as well as
       values are now false in boolean context... */
    process_started = time(0) - 2;
    stats_prefix_init();
}

The product receives input or data, but it does not validate or incorrectly validates that the input has the properties that are required to process the data safely and correctly.