GLvoid StubGLCompressedTexImage2D(GLenum target, GLint level,
                                  GLenum internalformat, GLsizei width,
                                  GLsizei height, GLint border,
                                  GLsizei imageSize, const void* data) {
  glCompressedTexImage2D(target, level, internalformat, width, height, border,
                         imageSize, data);
}

This weakness involves numeric computation errors, such as integer overflows, underflows, or precision losses, which can lead to miscalculations and exploitable behaviors in software.