int skb_splice_bits(struct sk_buff *skb, unsigned int offset,
		    struct pipe_inode_info *pipe, unsigned int tlen,
		    unsigned int flags)
{
	struct partial_page partial[MAX_SKB_FRAGS];
	struct page *pages[MAX_SKB_FRAGS];
	struct splice_pipe_desc spd = {
		.pages = pages,
		.partial = partial,
		.nr_pages_max = MAX_SKB_FRAGS,
		.flags = flags,
		.ops = &nosteal_pipe_buf_ops,
		.spd_release = sock_spd_release,
	};
	struct sk_buff *frag_iter;
	struct sock *sk = skb->sk;
	int ret = 0;

	/*
	 * __skb_splice_bits() only fails if the output has no room left,
	 * so no point in going over the frag_list for the error case.
	 */
	if (__skb_splice_bits(skb, pipe, &offset, &tlen, &spd, sk))
		goto done;
	else if (!tlen)
		goto done;

	/*
	 * now see if we have a frag_list to map
	 */
	skb_walk_frags(skb, frag_iter) {
		if (!tlen)
			break;
		if (__skb_splice_bits(frag_iter, pipe, &offset, &tlen, &spd, sk))
			break;
	}

done:
	if (spd.nr_pages) {
		/*
		 * Drop the socket lock, otherwise we have reverse
		 * locking dependencies between sk_lock and i_mutex
		 * here as compared to sendfile(). We enter here
		 * with the socket lock held, and splice_to_pipe() will
		 * grab the pipe inode lock. For sendfile() emulation,
		 * we call into ->sendpage() with the i_mutex lock held
		 * and networking will grab the socket lock.
		 */
		release_sock(sk);
		ret = splice_to_pipe(pipe, &spd);
		lock_sock(sk);
	}

	return ret;
}

The product reuses or references memory after it has been freed. At some point afterward, the memory may be allocated again and saved in another pointer, while the original pointer references a location somewhere within the new allocation. Any operations using the original pointer are no longer valid because the memory belongs to the code that operates on the new pointer.