void console_unblank(void)
{
	struct console *c;

	/*
	 * console_unblank can no longer be called in interrupt context unless
	 * oops_in_progress is set to 1..
	 */
	if (oops_in_progress) {
		if (down_trylock(&console_sem) != 0)
			return;
	} else
		console_lock();

	console_locked = 1;
	console_may_schedule = 0;
	for_each_console(c)
		if ((c->flags & CON_ENABLED) && c->unblank)
			c->unblank();
	console_unlock();
}

The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.