static inline int ioc_batching(struct request_queue *q, struct io_context *ioc)
{
	if (!ioc)
		return 0;

	/*
	 * Make sure the process is able to allocate at least 1 request
	 * even if the batch times out, otherwise we could theoretically
	 * lose wakeups.
	 */
	return ioc->nr_batch_requests == q->nr_batching ||
		(ioc->nr_batch_requests > 0
		&& time_before(jiffies, ioc->last_waited + BLK_BATCH_TIME));
}

The product reuses or references memory after it has been freed. At some point afterward, the memory may be allocated again and saved in another pointer, while the original pointer references a location somewhere within the new allocation. Any operations using the original pointer are no longer valid because the memory belongs to the code that operates on the new pointer.