BGD_DECLARE(gdImagePtr) gdImageCreate (int sx, int sy)
{
	int i;
	gdImagePtr im;

	if (overflow2(sizeof (unsigned char *), sy)) {
		return NULL;
	}
	if (overflow2(sizeof (unsigned char *), sx)) {
		return NULL;
	}

	im = (gdImage *) gdCalloc(1, sizeof(gdImage));
	if (!im) {
		return NULL;
	}

	/* Row-major ever since gd 1.3 */
	im->pixels = (unsigned char **) gdMalloc (sizeof (unsigned char *) * sy);
	if (!im->pixels) {
		gdFree(im);
		return NULL;
	}

	im->polyInts = 0;
	im->polyAllocated = 0;
	im->brush = 0;
	im->tile = 0;
	im->style = 0;
	for (i = 0; (i < sy); i++) {
		/* Row-major ever since gd 1.3 */
		im->pixels[i] = (unsigned char *) gdCalloc (sx, sizeof (unsigned char));
		if (!im->pixels[i]) {
			for (--i ; i >= 0; i--) {
				gdFree(im->pixels[i]);
			}
			gdFree(im->pixels);
			gdFree(im);
			return NULL;
		}

	}
	im->sx = sx;
	im->sy = sy;
	im->colorsTotal = 0;
	im->transparent = (-1);
	im->interlace = 0;
	im->thick = 1;
	im->AA = 0;
	for (i = 0; (i < gdMaxColors); i++) {
		im->open[i] = 1;
	};
	im->trueColor = 0;
	im->tpixels = 0;
	im->cx1 = 0;
	im->cy1 = 0;
	im->cx2 = im->sx - 1;
	im->cy2 = im->sy - 1;
	im->res_x = GD_RESOLUTION;
	im->res_y = GD_RESOLUTION;
	im->interpolation = NULL;
	im->interpolation_id = GD_BILINEAR_FIXED;
	return im;
}

The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.