void touch_atime(const struct path *path)
{
	struct vfsmount *mnt = path->mnt;
	struct inode *inode = d_inode(path->dentry);
	struct timespec64 now;

	if (!__atime_needs_update(path, inode, false))
		return;

	if (!sb_start_write_trylock(inode->i_sb))
		return;

	if (__mnt_want_write(mnt) != 0)
		goto skip_update;
	/*
	 * File systems can error out when updating inodes if they need to
	 * allocate new space to modify an inode (such is the case for
	 * Btrfs), but since we touch atime while walking down the path we
	 * really don't care if we failed to update the atime of the file,
	 * so just ignore the return value.
	 * We may also fail on filesystems that have the ability to make parts
	 * of the fs read only, e.g. subvolumes in Btrfs.
	 */
	now = current_time(inode);
	update_time(inode, &now, S_ATIME);
	__mnt_drop_write(mnt);
skip_update:
	sb_end_write(inode->i_sb);
}

The product does not properly assign, modify, track, or check privileges for an actor, creating an unintended sphere of control for that actor.