GfxCalRGBColorSpace::GfxCalRGBColorSpace() {
  whiteX = whiteY = whiteZ = 1;
  blackX = blackY = blackZ = 0;
  gammaR = gammaG = gammaB = 1;
  mat[0] = 1; mat[1] = 0; mat[2] = 0;
  mat[3] = 0; mat[4] = 1; mat[5] = 0;
  mat[6] = 0; mat[7] = 0; mat[8] = 1;
}

This weakness involves numeric computation errors, such as integer overflows, underflows, or precision losses, which can lead to miscalculations and exploitable behaviors in software.