static void bsg_add_command(struct bsg_device *bd, struct request_queue *q,
			    struct bsg_command *bc, struct request *rq)
{
	int at_head = (0 == (bc->hdr.flags & BSG_FLAG_Q_AT_TAIL));

	/*
	 * add bc command to busy queue and submit rq for io
	 */
	bc->rq = rq;
	bc->bio = rq->bio;
	if (rq->next_rq)
		bc->bidi_bio = rq->next_rq->bio;
	bc->hdr.duration = jiffies;
	spin_lock_irq(&bd->lock);
	list_add_tail(&bc->list, &bd->busy_list);
	spin_unlock_irq(&bd->lock);

	dprintk("%s: queueing rq %p, bc %p\n", bd->name, rq, bc);

	rq->end_io_data = bc;
	blk_execute_rq_nowait(q, NULL, rq, at_head, bsg_rq_end_io);
}

The product reuses or references memory after it has been freed. At some point afterward, the memory may be allocated again and saved in another pointer, while the original pointer references a location somewhere within the new allocation. Any operations using the original pointer are no longer valid because the memory belongs to the code that operates on the new pointer.