cJSON *cJSON_CreateStringArray( const char **strings, int count )
cJSON *cJSON_CreateNull(void)					{cJSON *item=cJSON_New_Item();if(item)item->type=cJSON_NULL;return item;}
cJSON *cJSON_CreateTrue(void)					{cJSON *item=cJSON_New_Item();if(item)item->type=cJSON_True;return item;}
cJSON *cJSON_CreateFalse(void)					{cJSON *item=cJSON_New_Item();if(item)item->type=cJSON_False;return item;}
cJSON *cJSON_CreateBool(int b)					{cJSON *item=cJSON_New_Item();if(item)item->type=b?cJSON_True:cJSON_False;return item;}
cJSON *cJSON_CreateNumber(double num)			{cJSON *item=cJSON_New_Item();if(item){item->type=cJSON_Number;item->valuedouble=num;item->valueint=(int64_t)num;}return item;}
cJSON *cJSON_CreateString(const char *string)	{cJSON *item=cJSON_New_Item();if(item){item->type=cJSON_String;item->valuestring=cJSON_strdup(string);if(!item->valuestring){cJSON_Delete(item);return 0;}}return item;}
cJSON *cJSON_CreateArray(void)					{cJSON *item=cJSON_New_Item();if(item)item->type=cJSON_Array;return item;}
cJSON *cJSON_CreateObject(void)					{cJSON *item=cJSON_New_Item();if(item)item->type=cJSON_Object;return item;}

/* Create Arrays: */
cJSON *cJSON_CreateIntArray(const int *numbers,int count)		{int i;cJSON *n=0,*p=0,*a=cJSON_CreateArray();for(i=0;a && i<count;i++){n=cJSON_CreateNumber(numbers[i]);if(!n){cJSON_Delete(a);return 0;}if(!i)a->child=n;else suffix_object(p,n);p=n;}return a;}
cJSON *cJSON_CreateFloatArray(const float *numbers,int count)	{int i;cJSON *n=0,*p=0,*a=cJSON_CreateArray();for(i=0;a && i<count;i++){n=cJSON_CreateNumber(numbers[i]);if(!n){cJSON_Delete(a);return 0;}if(!i)a->child=n;else suffix_object(p,n);p=n;}return a;}
cJSON *cJSON_CreateDoubleArray(const double *numbers,int count)	{int i;cJSON *n=0,*p=0,*a=cJSON_CreateArray();for(i=0;a && i<count;i++){n=cJSON_CreateNumber(numbers[i]);if(!n){cJSON_Delete(a);return 0;}if(!i)a->child=n;else suffix_object(p,n);p=n;}return a;}
cJSON *cJSON_CreateStringArray(const char **strings,int count)	{int i;cJSON *n=0,*p=0,*a=cJSON_CreateArray();for(i=0;a && i<count;i++){n=cJSON_CreateString(strings[i]);if(!n){cJSON_Delete(a);return 0;}if(!i)a->child=n;else suffix_object(p,n);p=n;}return a;}

/* Duplication */
cJSON *cJSON_Duplicate(cJSON *item,int recurse)
{
	cJSON *newitem,*cptr,*nptr=0,*newchild;
	/* Bail on bad ptr */
	if (!item) return 0;
	/* Create new item */
	newitem=cJSON_New_Item();
	if (!newitem) return 0;
	/* Copy over all vars */
	newitem->type=item->type&(~cJSON_IsReference),newitem->valueint=item->valueint,newitem->valuedouble=item->valuedouble;
	if (item->valuestring)	{newitem->valuestring=cJSON_strdup(item->valuestring);	if (!newitem->valuestring)	{cJSON_Delete(newitem);return 0;}}
	if (item->string)		{newitem->string=cJSON_strdup(item->string);			if (!newitem->string)		{cJSON_Delete(newitem);return 0;}}
	/* If non-recursive, then we're done! */
	if (!recurse) return newitem;
	/* Walk the ->next chain for the child. */
	cptr=item->child;
	while (cptr)
	{
		newchild=cJSON_Duplicate(cptr,1);		/* Duplicate (with recurse) each item in the ->next chain */
		if (!newchild) {cJSON_Delete(newitem);return 0;}
		if (nptr)	{nptr->next=newchild,newchild->prev=nptr;nptr=newchild;}	/* If newitem->child already set, then crosswire ->prev and ->next and move on */
		else		{newitem->child=newchild;nptr=newchild;}					/* Set newitem->child and move to it */
		cptr=cptr->next;
	}
	return newitem;
}

void cJSON_Minify(char *json)
{
	char *into=json;
	while (*json)
	{
		if (*json==' ') json++;
		else if (*json=='\t') json++;	/* Whitespace characters. */
		else if (*json=='\r') json++;
		else if (*json=='\n') json++;
		else if (*json=='/' && json[1]=='/')  while (*json && *json!='\n') json++;	/* double-slash comments, to end of line. */
		else if (*json=='/' && json[1]=='*') {while (*json && !(*json=='*' && json[1]=='/')) json++;json+=2;}	/* multiline comments. */
		else if (*json=='\"'){*into++=*json++;while (*json && *json!='\"'){if (*json=='\\') *into++=*json++;*into++=*json++;}*into++=*json++;} /* string literals, which are \" sensitive. */
		else *into++=*json++;			/* All other characters. */
	}
	*into=0;	/* and null-terminate. */
 }

The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.