MagickExport ChannelPerceptualHash *GetImageChannelPerceptualHash(
  const Image *image,ExceptionInfo *exception)
{
  ChannelMoments
    *moments;

  ChannelPerceptualHash
    *perceptual_hash;

  Image
    *hash_image;

  MagickBooleanType
    status;

  register ssize_t
    i;

  ssize_t
    channel;

  /*
    Blur then transform to sRGB colorspace.
  */
  hash_image=BlurImage(image,0.0,1.0,exception);
  if (hash_image == (Image *) NULL)
    return((ChannelPerceptualHash *) NULL);
  hash_image->depth=8;
  status=TransformImageColorspace(hash_image,sRGBColorspace);
  if (status == MagickFalse)
    return((ChannelPerceptualHash *) NULL);
  moments=GetImageChannelMoments(hash_image,exception);
  hash_image=DestroyImage(hash_image);
  if (moments == (ChannelMoments *) NULL)
    return((ChannelPerceptualHash *) NULL);
  perceptual_hash=(ChannelPerceptualHash *) AcquireQuantumMemory(
    CompositeChannels+1UL,sizeof(*perceptual_hash));
  if (perceptual_hash == (ChannelPerceptualHash *) NULL)
    return((ChannelPerceptualHash *) NULL);
  for (channel=0; channel <= CompositeChannels; channel++)
    for (i=0; i < MaximumNumberOfImageMoments; i++)
      perceptual_hash[channel].P[i]=(-MagickLog10(moments[channel].I[i]));
  moments=(ChannelMoments *) RelinquishMagickMemory(moments);
  /*
    Blur then transform to HCLp colorspace.
  */
  hash_image=BlurImage(image,0.0,1.0,exception);
  if (hash_image == (Image *) NULL)
    {
      perceptual_hash=(ChannelPerceptualHash *) RelinquishMagickMemory(
        perceptual_hash);
      return((ChannelPerceptualHash *) NULL);
    }
  hash_image->depth=8;
  status=TransformImageColorspace(hash_image,HCLpColorspace);
  if (status == MagickFalse)
    {
      perceptual_hash=(ChannelPerceptualHash *) RelinquishMagickMemory(
        perceptual_hash);
      return((ChannelPerceptualHash *) NULL);
    }
  moments=GetImageChannelMoments(hash_image,exception);
  hash_image=DestroyImage(hash_image);
  if (moments == (ChannelMoments *) NULL)
    {
      perceptual_hash=(ChannelPerceptualHash *) RelinquishMagickMemory(
        perceptual_hash);
      return((ChannelPerceptualHash *) NULL);
    }
  for (channel=0; channel <= CompositeChannels; channel++)
    for (i=0; i < MaximumNumberOfImageMoments; i++)
      perceptual_hash[channel].Q[i]=(-MagickLog10(moments[channel].I[i]));
  moments=(ChannelMoments *) RelinquishMagickMemory(moments);
  return(perceptual_hash);
}

The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.