static void getPixelColorsRGBA8(unsigned char* buffer, size_t numpixels,
                                unsigned has_alpha, const unsigned char* in,
                                const LodePNGColorMode* mode)
{
  unsigned num_channels = has_alpha ? 4 : 3;
  size_t i;
  if(mode->colortype == LCT_GREY)
  {
    if(mode->bitdepth == 8)
    {
      for(i = 0; i < numpixels; i++, buffer += num_channels)
      {
        buffer[0] = buffer[1] = buffer[2] = in[i];
        if(has_alpha) buffer[3] = mode->key_defined && in[i] == mode->key_r ? 0 : 255;
      }
    }
    else if(mode->bitdepth == 16)
    {
      for(i = 0; i < numpixels; i++, buffer += num_channels)
      {
        buffer[0] = buffer[1] = buffer[2] = in[i * 2];
        if(has_alpha) buffer[3] = mode->key_defined && 256U * in[i * 2 + 0] + in[i * 2 + 1] == mode->key_r ? 0 : 255;
      }
    }
    else
    {
      unsigned highest = ((1U << mode->bitdepth) - 1U); /*highest possible value for this bit depth*/
      size_t j = 0;
      for(i = 0; i < numpixels; i++, buffer += num_channels)
      {
        unsigned value = readBitsFromReversedStream(&j, in, mode->bitdepth);
        buffer[0] = buffer[1] = buffer[2] = (value * 255) / highest;
        if(has_alpha) buffer[3] = mode->key_defined && value == mode->key_r ? 0 : 255;
      }
    }
  }
  else if(mode->colortype == LCT_RGB)
  {
    if(mode->bitdepth == 8)
    {
      for(i = 0; i < numpixels; i++, buffer += num_channels)
      {
        buffer[0] = in[i * 3 + 0];
        buffer[1] = in[i * 3 + 1];
        buffer[2] = in[i * 3 + 2];
        if(has_alpha) buffer[3] = mode->key_defined && buffer[0] == mode->key_r
           && buffer[1]== mode->key_g && buffer[2] == mode->key_b ? 0 : 255;
      }
    }
    else
    {
      for(i = 0; i < numpixels; i++, buffer += num_channels)
      {
        buffer[0] = in[i * 6 + 0];
        buffer[1] = in[i * 6 + 2];
        buffer[2] = in[i * 6 + 4];
        if(has_alpha) buffer[3] = mode->key_defined
           && 256U * in[i * 6 + 0] + in[i * 6 + 1] == mode->key_r
           && 256U * in[i * 6 + 2] + in[i * 6 + 3] == mode->key_g
           && 256U * in[i * 6 + 4] + in[i * 6 + 5] == mode->key_b ? 0 : 255;
      }
    }
  }
  else if(mode->colortype == LCT_PALETTE)
  {
    unsigned index;
    size_t j = 0;
    for(i = 0; i < numpixels; i++, buffer += num_channels)
    {
      if(mode->bitdepth == 8) index = in[i];
      else index = readBitsFromReversedStream(&j, in, mode->bitdepth);

      if(index >= mode->palettesize)
      {
        /*This is an error according to the PNG spec, but most PNG decoders make it black instead.
        Done here too, slightly faster due to no error handling needed.*/
        buffer[0] = buffer[1] = buffer[2] = 0;
        if(has_alpha) buffer[3] = 255;
      }
      else
      {
        buffer[0] = mode->palette[index * 4 + 0];
        buffer[1] = mode->palette[index * 4 + 1];
        buffer[2] = mode->palette[index * 4 + 2];
        if(has_alpha) buffer[3] = mode->palette[index * 4 + 3];
      }
    }
  }
  else if(mode->colortype == LCT_GREY_ALPHA)
  {
    if(mode->bitdepth == 8)
    {
      for(i = 0; i < numpixels; i++, buffer += num_channels)
      {
        buffer[0] = buffer[1] = buffer[2] = in[i * 2 + 0];
        if(has_alpha) buffer[3] = in[i * 2 + 1];
      }
    }
    else
    {
      for(i = 0; i < numpixels; i++, buffer += num_channels)
      {
        buffer[0] = buffer[1] = buffer[2] = in[i * 4 + 0];
        if(has_alpha) buffer[3] = in[i * 4 + 2];
      }
    }
  }
  else if(mode->colortype == LCT_RGBA)
  {
    if(mode->bitdepth == 8)
    {
      for(i = 0; i < numpixels; i++, buffer += num_channels)
      {
        buffer[0] = in[i * 4 + 0];
        buffer[1] = in[i * 4 + 1];
        buffer[2] = in[i * 4 + 2];
        if(has_alpha) buffer[3] = in[i * 4 + 3];
      }
    }
    else
    {
      for(i = 0; i < numpixels; i++, buffer += num_channels)
      {
        buffer[0] = in[i * 8 + 0];
        buffer[1] = in[i * 8 + 2];
        buffer[2] = in[i * 8 + 4];
        if(has_alpha) buffer[3] = in[i * 8 + 6];
      }
    }
  }
}
Unknown