static void decode_sce_lfe(NeAACDecStruct *hDecoder,
                           NeAACDecFrameInfo *hInfo, bitfile *ld,
                           uint8_t id_syn_ele)
{
    uint8_t channels = hDecoder->fr_channels;
    uint8_t tag = 0;

    if (channels+1 > MAX_CHANNELS)
    {
        hInfo->error = 12;
        return;
    }
    if (hDecoder->fr_ch_ele+1 > MAX_SYNTAX_ELEMENTS)
    {
        hInfo->error = 13;
        return;
    }

    /* for SCE hDecoder->element_output_channels[] is not set here because this
       can become 2 when some form of Parametric Stereo coding is used
    */

    if (hDecoder->frame && hDecoder->element_id[hDecoder->fr_ch_ele] != id_syn_ele) {
        /* element inconsistency */
        hInfo->error = 21;
        return;
    }

    /* save the syntax element id */
    hDecoder->element_id[hDecoder->fr_ch_ele] = id_syn_ele;

    /* decode the element */
    hInfo->error = single_lfe_channel_element(hDecoder, ld, channels, &tag);

    /* map output channels position to internal data channels */
    if (hDecoder->element_output_channels[hDecoder->fr_ch_ele] == 2)
    {
        /* this might be faulty when pce_set is true */
        hDecoder->internal_channel[channels] = channels;
        hDecoder->internal_channel[channels+1] = channels+1;
    } else {
        if (hDecoder->pce_set)
            hDecoder->internal_channel[hDecoder->pce.sce_channel[tag]] = channels;
        else
            hDecoder->internal_channel[channels] = channels;
    }

    hDecoder->fr_channels += hDecoder->element_output_channels[hDecoder->fr_ch_ele];
    hDecoder->fr_ch_ele++;
}

The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.