static void attach_one_task(struct rq *rq, struct task_struct *p)
{
	struct rq_flags rf;

	rq_lock(rq, &rf);
	update_rq_clock(rq);
	attach_task(rq, p);
	rq_unlock(rq, &rf);
}

The product does not properly control the allocation and maintenance of a limited resource, thereby enabling an actor to influence the amount of resources consumed, eventually leading to the exhaustion of available resources.