static void CopyFromCompositingSurfaceFinished(
    const base::Callback<void(bool, const SkBitmap&)>& callback,
    scoped_ptr<cc::SingleReleaseCallback> release_callback,
    scoped_ptr<SkBitmap> bitmap,
    scoped_ptr<SkAutoLockPixels> bitmap_pixels_lock,
    bool result) {
  bitmap_pixels_lock.reset();

  uint32 sync_point = 0;
  if (result) {
    GLHelper* gl_helper = ImageTransportFactory::GetInstance()->GetGLHelper();
    sync_point = gl_helper->InsertSyncPoint();
  }
  bool lost_resource = sync_point == 0;
  release_callback->Run(sync_point, lost_resource);

  callback.Run(result, *bitmap);
}

This vulnerability category highlights issues in resource management where failures to properly release memory, file handles, or other resources can degrade system performance or enable denial-of-service conditions.