void RendererSchedulerImpl::SetHasVisibleRenderWidgetWithTouchHandler(
    bool has_visible_render_widget_with_touch_handler) {
  helper_.CheckOnValidThread();
  if (has_visible_render_widget_with_touch_handler ==
      main_thread_only().has_visible_render_widget_with_touch_handler)
    return;

  main_thread_only().has_visible_render_widget_with_touch_handler =
      has_visible_render_widget_with_touch_handler;

  base::AutoLock lock(any_thread_lock_);
  UpdatePolicyLocked(UpdateType::kForceUpdate);
}

The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.