void tcp_set_state(struct sock *sk, int state)
{
	int oldstate = sk->sk_state;

	switch (state) {
	case TCP_ESTABLISHED:
		if (oldstate != TCP_ESTABLISHED)
			TCP_INC_STATS(sock_net(sk), TCP_MIB_CURRESTAB);
		break;

	case TCP_CLOSE:
		if (oldstate == TCP_CLOSE_WAIT || oldstate == TCP_ESTABLISHED)
			TCP_INC_STATS(sock_net(sk), TCP_MIB_ESTABRESETS);

		sk->sk_prot->unhash(sk);
		if (inet_csk(sk)->icsk_bind_hash &&
		    !(sk->sk_userlocks & SOCK_BINDPORT_LOCK))
			inet_put_port(sk);
		/* fall through */
	default:
		if (oldstate == TCP_ESTABLISHED)
			TCP_DEC_STATS(sock_net(sk), TCP_MIB_CURRESTAB);
	}

	/* Change state AFTER socket is unhashed to avoid closed
	 * socket sitting in hash tables.
	 */
	sk->sk_state = state;

#ifdef STATE_TRACE
	SOCK_DEBUG(sk, "TCP sk=%p, State %s -> %s\n", sk, statename[oldstate], statename[state]);
#endif
}

The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.