double GfxState::getTransformedFontSize() {
  double x1, y1, x2, y2;

  x1 = textMat[2] * fontSize;
  y1 = textMat[3] * fontSize;
  x2 = ctm[0] * x1 + ctm[2] * y1;
  y2 = ctm[1] * x1 + ctm[3] * y1;
  return sqrt(x2 * x2 + y2 * y2);
}

This weakness involves numeric computation errors, such as integer overflows, underflows, or precision losses, which can lead to miscalculations and exploitable behaviors in software.