void gdImageFillToBorder (gdImagePtr im, int x, int y, int border, int color)
{
	int lastBorder;
	/* Seek left */
 	int leftLimit = -1, rightLimit;
 	int i, restoreAlphaBlending = 0;
 
	if (border < 0) {
 		/* Refuse to fill to a non-solid border */
 		return;
 	}

	if (!im->trueColor) {
		if ((color > (im->colorsTotal - 1)) || (border > (im->colorsTotal - 1)) || (color < 0)) {
			return;
		}
	}

	restoreAlphaBlending = im->alphaBlendingFlag;
	im->alphaBlendingFlag = 0;

	if (x >= im->sx) {
		x = im->sx - 1;
	} else if (x < 0) {
		x = 0;
	}
	if (y >= im->sy) {
		y = im->sy - 1;
	} else if (y < 0) {
		y = 0;
	}

	for (i = x; i >= 0; i--) {
		if (gdImageGetPixel(im, i, y) == border) {
			break;
		}
		gdImageSetPixel(im, i, y, color);
		leftLimit = i;
	}
	if (leftLimit == -1) {
		im->alphaBlendingFlag = restoreAlphaBlending;
		return;
	}
	/* Seek right */
	rightLimit = x;
	for (i = (x + 1); i < im->sx; i++) {
		if (gdImageGetPixel(im, i, y) == border) {
			break;
		}
		gdImageSetPixel(im, i, y, color);
		rightLimit = i;
	}
	/* Look at lines above and below and start paints */
	/* Above */
	if (y > 0) {
		lastBorder = 1;
		for (i = leftLimit; i <= rightLimit; i++) {
			int c = gdImageGetPixel(im, i, y - 1);
			if (lastBorder) {
				if ((c != border) && (c != color)) {
					gdImageFillToBorder(im, i, y - 1, border, color);
					lastBorder = 0;
				}
			} else if ((c == border) || (c == color)) {
				lastBorder = 1;
			}
		}
	}

	/* Below */
	if (y < ((im->sy) - 1)) {
		lastBorder = 1;
		for (i = leftLimit; i <= rightLimit; i++) {
			int c = gdImageGetPixel(im, i, y + 1);

			if (lastBorder) {
				if ((c != border) && (c != color)) {
					gdImageFillToBorder(im, i, y + 1, border, color);
					lastBorder = 0;
				}
			} else if ((c == border) || (c == color)) {
				lastBorder = 1;
			}
		}
	}
	im->alphaBlendingFlag = restoreAlphaBlending;
}

The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.