struct inode *iget_locked(struct super_block *sb, unsigned long ino)
{
	struct hlist_head *head = inode_hashtable + hash(sb, ino);
	struct inode *inode;
again:
	spin_lock(&inode_hash_lock);
	inode = find_inode_fast(sb, head, ino);
	spin_unlock(&inode_hash_lock);
	if (inode) {
		wait_on_inode(inode);
		if (unlikely(inode_unhashed(inode))) {
			iput(inode);
			goto again;
		}
		return inode;
	}

	inode = alloc_inode(sb);
	if (inode) {
		struct inode *old;

		spin_lock(&inode_hash_lock);
		/* We released the lock, so.. */
		old = find_inode_fast(sb, head, ino);
		if (!old) {
			inode->i_ino = ino;
			spin_lock(&inode->i_lock);
			inode->i_state = I_NEW;
			hlist_add_head(&inode->i_hash, head);
			spin_unlock(&inode->i_lock);
			inode_sb_list_add(inode);
			spin_unlock(&inode_hash_lock);

			/* Return the locked inode with I_NEW set, the
			 * caller is responsible for filling in the contents
			 */
			return inode;
		}

		/*
		 * Uhhuh, somebody else created the same inode under
		 * us. Use the old inode instead of the one we just
		 * allocated.
		 */
		spin_unlock(&inode_hash_lock);
		destroy_inode(inode);
		inode = old;
		wait_on_inode(inode);
		if (unlikely(inode_unhashed(inode))) {
			iput(inode);
			goto again;
		}
	}
	return inode;
}

The product does not properly assign, modify, track, or check privileges for an actor, creating an unintended sphere of control for that actor.