std::string get_short_wml_path(const std::string &filename)
{
	std::string match = get_user_data_dir() + "/data/";
	if (filename.find(match) == 0) {
		return "~" + filename.substr(match.size());
	}
	match = game_config::path + "/data/";
	if (filename.find(match) == 0) {
		return filename.substr(match.size());
	}
	return filename;
}
Unknown