struct sk_buff *skb_copy_expand(const struct sk_buff *skb,
				int newheadroom, int newtailroom,
				gfp_t gfp_mask)
{
	/*
	 *	Allocate the copy buffer
	 */
	struct sk_buff *n = __alloc_skb(newheadroom + skb->len + newtailroom,
					gfp_mask, skb_alloc_rx_flag(skb),
					NUMA_NO_NODE);
	int oldheadroom = skb_headroom(skb);
	int head_copy_len, head_copy_off;

	if (!n)
		return NULL;

	skb_reserve(n, newheadroom);

	/* Set the tail pointer and length */
	skb_put(n, skb->len);

	head_copy_len = oldheadroom;
	head_copy_off = 0;
	if (newheadroom <= head_copy_len)
		head_copy_len = newheadroom;
	else
		head_copy_off = newheadroom - head_copy_len;

	/* Copy the linear header and data. */
	if (skb_copy_bits(skb, -head_copy_len, n->head + head_copy_off,
			  skb->len + head_copy_len))
		BUG();

	copy_skb_header(n, skb);

	skb_headers_offset_update(n, newheadroom - oldheadroom);

	return n;
}

The product reuses or references memory after it has been freed. At some point afterward, the memory may be allocated again and saved in another pointer, while the original pointer references a location somewhere within the new allocation. Any operations using the original pointer are no longer valid because the memory belongs to the code that operates on the new pointer.