void sync_entity_load_avg(struct sched_entity *se)
{
	struct cfs_rq *cfs_rq = cfs_rq_of(se);
	u64 last_update_time;

	last_update_time = cfs_rq_last_update_time(cfs_rq);
	__update_load_avg_blocked_se(last_update_time, cpu_of(rq_of(cfs_rq)), se);
}

The product does not properly control the allocation and maintenance of a limited resource, thereby enabling an actor to influence the amount of resources consumed, eventually leading to the exhaustion of available resources.