BGD_DECLARE(void) gdImagePaletteCopy (gdImagePtr to, gdImagePtr from)
{
  int i;
  int x, y, p;
  int xlate[256];
  if (to->trueColor)
    {
      return;
    }
  if (from->trueColor)
    {
      return;
    }

  for (i = 0; i < 256; i++)
    {
      xlate[i] = -1;
    };

  for (x = 0; x < (to->sx); x++)
    {
      for (y = 0; y < (to->sy); y++)
	{
          /* Optimization: no gdImageGetPixel */
	  p = to->pixels[y][x];
	  if (xlate[p] == -1)
	    {
	      /* This ought to use HWB, but we don't have an alpha-aware
	         version of that yet. */
	      xlate[p] =
		gdImageColorClosestAlpha (from, to->red[p], to->green[p],
					  to->blue[p], to->alpha[p]);
	      /*printf("Mapping %d (%d, %d, %d, %d) to %d (%d, %d, %d, %d)\n", */
	      /*      p,  to->red[p], to->green[p], to->blue[p], to->alpha[p], */
	      /*      xlate[p], from->red[xlate[p]], from->green[xlate[p]], from->blue[xlate[p]], from->alpha[xlate[p]]); */
	    };
          /* Optimization: no gdImageSetPixel */
	  to->pixels[y][x] = xlate[p];
	};
    };

  for (i = 0; (i < (from->colorsTotal)); i++)
    {
      /*printf("Copying color %d (%d, %d, %d, %d)\n", i, from->red[i], from->blue[i], from->green[i], from->alpha[i]); */
      to->red[i] = from->red[i];
      to->blue[i] = from->blue[i];
      to->green[i] = from->green[i];
      to->alpha[i] = from->alpha[i];
      to->open[i] = 0;
    };

  for (i = from->colorsTotal; (i < to->colorsTotal); i++)
    {
      to->open[i] = 1;
    };

  to->colorsTotal = from->colorsTotal;

}
Unknown