void ScopedSimulateModifierKeyPress::MouseClickAt(
    int additional_modifiers,
    blink::WebMouseEvent::Button button,
    const gfx::Point& point) {
  SimulateMouseClickAt(web_contents_, modifiers_ | additional_modifiers, button,
                       point);
}

The product receives input or data, but it does not validate or incorrectly validates that the input has the properties that are required to process the data safely and correctly.