static void keep_sockalive(SOCKETTYPE fd)
{
	const int tcp_one = 1;
#ifndef WIN32
	const int tcp_keepidle = 45;
	const int tcp_keepintvl = 30;
	int flags = fcntl(fd, F_GETFL, 0);

	fcntl(fd, F_SETFL, O_NONBLOCK | flags);
#else
	u_long flags = 1;

	ioctlsocket(fd, FIONBIO, &flags);
#endif

	setsockopt(fd, SOL_SOCKET, SO_KEEPALIVE, (const void *)&tcp_one, sizeof(tcp_one));
	if (!opt_delaynet)
#ifndef __linux
		setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, (const void *)&tcp_one, sizeof(tcp_one));
#else /* __linux */
		setsockopt(fd, SOL_TCP, TCP_NODELAY, (const void *)&tcp_one, sizeof(tcp_one));
	setsockopt(fd, SOL_TCP, TCP_KEEPCNT, &tcp_one, sizeof(tcp_one));
	setsockopt(fd, SOL_TCP, TCP_KEEPIDLE, &tcp_keepidle, sizeof(tcp_keepidle));
	setsockopt(fd, SOL_TCP, TCP_KEEPINTVL, &tcp_keepintvl, sizeof(tcp_keepintvl));
#endif /* __linux */

#ifdef __APPLE_CC__
	setsockopt(fd, IPPROTO_TCP, TCP_KEEPALIVE, &tcp_keepintvl, sizeof(tcp_keepintvl));
#endif /* __APPLE_CC__ */

}

The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.