static void pointer_event(VncState *vs, int button_mask, int x, int y)
{
    static uint32_t bmap[INPUT_BUTTON_MAX] = {
        [INPUT_BUTTON_LEFT]       = 0x01,
        [INPUT_BUTTON_MIDDLE]     = 0x02,
        [INPUT_BUTTON_RIGHT]      = 0x04,
        [INPUT_BUTTON_WHEEL_UP]   = 0x08,
        [INPUT_BUTTON_WHEEL_DOWN] = 0x10,
    };
    QemuConsole *con = vs->vd->dcl.con;
    int width = surface_width(vs->vd->ds);
    int height = surface_height(vs->vd->ds);

    if (vs->last_bmask != button_mask) {
        qemu_input_update_buttons(con, bmap, vs->last_bmask, button_mask);
        vs->last_bmask = button_mask;
    }

    if (vs->absolute) {
        qemu_input_queue_abs(con, INPUT_AXIS_X, x, width);
        qemu_input_queue_abs(con, INPUT_AXIS_Y, y, height);
    } else if (vnc_has_feature(vs, VNC_FEATURE_POINTER_TYPE_CHANGE)) {
        qemu_input_queue_rel(con, INPUT_AXIS_X, x - 0x7FFF);
        qemu_input_queue_rel(con, INPUT_AXIS_Y, y - 0x7FFF);
    } else {
        if (vs->last_x != -1) {
            qemu_input_queue_rel(con, INPUT_AXIS_X, x - vs->last_x);
            qemu_input_queue_rel(con, INPUT_AXIS_Y, y - vs->last_y);
        }
        vs->last_x = x;
        vs->last_y = y;
    }
    qemu_input_event_sync();
}