striplog/legend.py
def random(cls, components, width=False, colour=None):
        """
        Generate a random legend for a given list of components.

        Args:
            components (list or Striplog): A list of components. If you pass
                a Striplog, it will use the primary components. If you pass a
                component on its own, you will get a random Decor.
            width (bool): Also generate widths for the components, based on the
                order in which they are encountered.
            colour (str): If you want to give the Decors all the same colour,
                provide a hex string.
        Returns:
            Legend or Decor: A legend (or Decor) with random colours.
        TODO:
            It might be convenient to have a partial method to generate an
            'empty' legend. Might be an easy way for someone to start with a
            template, since it'll have the components in it already.
        """
        try:  # Treating as a Striplog.
            list_of_Decors = [Decor.random(c)
                              for c
                              in [i[0] for i in components.unique if i[0]]
                              ]
        except:
            try:
                list_of_Decors = [Decor.random(c) for c in components.copy()]
            except:
                # It's a single component.
                list_of_Decors = [Decor.random(components)]

        if colour is not None:
            for d in list_of_Decors:
                d.colour = colour

        if width:
            for i, d in enumerate(list_of_Decors):
                d.width = i + 1

        return cls(list_of_Decors)
def random(cls, components, width=False, colour=None):
        try:  # Treating as a Striplog.
            list_of_Decors = [Decor.random(c)
                              for c
                              in [i[0] for i in components.unique if i[0]]
                              ]
        except:
            try:
                list_of_Decors = [Decor.random(c) for c in components.copy()]
            except:
                # It's a single component.
                list_of_Decors = [Decor.random(components)]

        if colour is not None:
            for d in list_of_Decors:
                d.colour = colour

        if width:
            for i, d in enumerate(list_of_Decors):
                d.width = i + 1

        return cls(list_of_Decors)
def random ( cls , components , width = False , colour = None ) : try : # Treating as a Striplog. list_of_Decors = [ Decor . random ( c ) for c in [ i [ 0 ] for i in components . unique if i [ 0 ] ] ] except : try : list_of_Decors = [ Decor . random ( c ) for c in components . copy ( ) ] except : # It's a single component. list_of_Decors = [ Decor . random ( components ) ] if colour is not None : for d in list_of_Decors : d . colour = colour if width : for i , d in enumerate ( list_of_Decors ) : d . width = i + 1 return cls ( list_of_Decors )
Generate a random legend for a given list of components.

        Args:
            components (list or Striplog): A list of components. If you pass
                a Striplog, it will use the primary components. If you pass a
                component on its own, you will get a random Decor.
            width (bool): Also generate widths for the components, based on the
                order in which they are encountered.
            colour (str): If you want to give the Decors all the same colour,
                provide a hex string.
        Returns:
            Legend or Decor: A legend (or Decor) with random colours.
        TODO:
            It might be convenient to have a partial method to generate an
            'empty' legend. Might be an easy way for someone to start with a
            template, since it'll have the components in it already.
Generate a random legend for a given list of components .