godot/ui/graph_tree.py
def when_children_replaced ( self, object, listener, remove ):
        """ Sets up or removes a listener for children being replaced on a
            specified object.
        """
        object.on_trait_change( listener, "subgraphs", remove = remove,
                                dispatch = "fast_ui" )
        object.on_trait_change( listener, "clusters", remove = remove,
                                dispatch = "fast_ui" )
        object.on_trait_change( listener, "nodes", remove = remove,
                                dispatch = "fast_ui" )
        object.on_trait_change( listener, "edges", remove = remove,
                                dispatch = "fast_ui" )
def when_children_replaced ( self, object, listener, remove ):
        object.on_trait_change( listener, "subgraphs", remove = remove,
                                dispatch = "fast_ui" )
        object.on_trait_change( listener, "clusters", remove = remove,
                                dispatch = "fast_ui" )
        object.on_trait_change( listener, "nodes", remove = remove,
                                dispatch = "fast_ui" )
        object.on_trait_change( listener, "edges", remove = remove,
                                dispatch = "fast_ui" )
def when_children_replaced ( self , object , listener , remove ) : object . on_trait_change ( listener , "subgraphs" , remove = remove , dispatch = "fast_ui" ) object . on_trait_change ( listener , "clusters" , remove = remove , dispatch = "fast_ui" ) object . on_trait_change ( listener , "nodes" , remove = remove , dispatch = "fast_ui" ) object . on_trait_change ( listener , "edges" , remove = remove , dispatch = "fast_ui" )
Sets up or removes a listener for children being replaced on a
            specified object.
Sets up or removes a listener for children being replaced on a specified object .