peng3d/model.py
def unset_state(self):
        """
        Resets the state required for this actor to the default state.
        
        Currently only disables the target of the texture of the material, it may still be bound.
        """
        glDisable(self.region.material.target)
        self.region.bone.unsetRotate(self.data)
def unset_state(self):
        glDisable(self.region.material.target)
        self.region.bone.unsetRotate(self.data)
def unset_state ( self ) : glDisable ( self . region . material . target ) self . region . bone . unsetRotate ( self . data )
Resets the state required for this actor to the default state.
        
        Currently only disables the target of the texture of the material, it may still be bound.
Resets the state required for this actor to the default state . Currently only disables the target of the texture of the material it may still be bound .