godot/ui/graph_editor.py
def _edges_replaced(self, object, name, old, new):
        """ Handles a list of edges being set.
        """
        self._delete_edges(old)
        self._add_edges(new)
def _edges_replaced(self, object, name, old, new):
        self._delete_edges(old)
        self._add_edges(new)
def _edges_replaced ( self , object , name , old , new ) : self . _delete_edges ( old ) self . _add_edges ( new )
Handles a list of edges being set.
Handles a list of edges being set .