godot/plugin/dot_adapter.py
def save(self, obj):
        """ Save to file.
        """
        fd = None
        try:
            fd = open(self.dot_file.absolute_path, "wb")
            obj.save_dot(fd)
        finally:
            if fd is not None:
                fd.close()
#        self.m_time = getmtime(self.adaptee.absolute_path)
        return
def save(self, obj):
        fd = None
        try:
            fd = open(self.dot_file.absolute_path, "wb")
            obj.save_dot(fd)
        finally:
            if fd is not None:
                fd.close()
#        self.m_time = getmtime(self.adaptee.absolute_path)
        return
def save ( self , obj ) : fd = None try : fd = open ( self . dot_file . absolute_path , "wb" ) obj . save_dot ( fd ) finally : if fd is not None : fd . close ( ) #        self.m_time = getmtime(self.adaptee.absolute_path) return
Save to file.
Save to file .