godot/ui/graph_view_model.py
def _parse_dot_code_fired(self):
        """ Parses the dot_code string and replaces the existing model.
        """
        parser = GodotDataParser()
        graph  = parser.parse_dot_data(self.dot_code)
        if graph is not None:
            self.model = graph
def _parse_dot_code_fired(self):
        parser = GodotDataParser()
        graph  = parser.parse_dot_data(self.dot_code)
        if graph is not None:
            self.model = graph
def _parse_dot_code_fired ( self ) : parser = GodotDataParser ( ) graph = parser . parse_dot_data ( self . dot_code ) if graph is not None : self . model = graph
Parses the dot_code string and replaces the existing model.
Parses the dot_code string and replaces the existing model .