<s> import os <EOL> import argparse <EOL> from factory import Factory <EOL> class ConfigBase ( object ) : <EOL> reconnect_wait = <NUM_LIT:10> <EOL> language_file = '<STR_LIT>' <EOL> tasks_config = '<STR_LIT>' <EOL> events_config = '<STR_LIT>' <EOL> input_config = '<STR_LIT>' <EOL> chatcmds_config = '<STR_LIT>' <EOL> display_output = True <EOL> debug_output_level = <NUM_LIT:0> <EOL> show_settings = True <EOL> debug_output_level_to_log = <NUM_LIT:0> <EOL> log_folder = None <EOL> rcon_host = None <EOL> rcon_password = None <EOL> rcon_port = None <EOL> rcon_socket_timeout = <NUM_LIT:1> <EOL> query_port = None <EOL> path_to_server = None <EOL> server_executable = None <EOL> path_to_steamcmd = None <EOL> path_to_config = None <EOL> os_process_list_cmd = "<STR_LIT>" <EOL> shootergameserver_params = None <EOL> map_name = '<STR_LIT>' <EOL> """<STR_LIT>""" <EOL> database_connect_string = None <EOL> test_database_connect_string = None <EOL> database_connect_params = { "<STR_LIT>" : False } <EOL> active_player_timeframe = <NUM_LIT> <EOL> @ classmethod <EOL> def create_log_folder ( cls ) : <EOL> if cls . log_folder and ( <EOL> os . path . exists ( cls . log_folder ) is False or os . path . isdir ( cls . log_folder ) is False ) : <EOL> print ( '<STR_LIT>' , cls . log_folder ) <EOL> os . mkdir ( cls . log_folder ) <EOL> @ classmethod <EOL> def printSettings ( cls ) : <EOL> if not cls . display_output : <EOL> return <EOL> print ( '<STR_LIT>' ) <EOL> print ( '<STR_LIT>' . format ( cls . reconnect_wait ) ) <EOL> print ( '<STR_LIT>' , cls . display_output ) <EOL> print ( '<STR_LIT>' , cls . debug_output_level ) <EOL> print ( '<STR_LIT>' , cls . path_to_server ) <EOL> print ( '<STR_LIT>' , cls . path_to_steamcmd ) <EOL> print ( '<STR_LIT>' . format ( cls . log_folder ) ) <EOL> print ( '<STR_LIT>' ) <EOL> def configIntegrityCheck ( Config ) : <EOL> baseNames = dir ( ConfigBase ) <EOL> failed = False <EOL> names = [ ] <EOL> for name in dir ( Config ) : <EOL> if name not in baseNames : <EOL> names . append ( name ) <EOL> failed = True <EOL> if failed : <EOL> print ( '<STR_LIT>' ) <EOL> print ( '<STR_LIT:U+002CU+0020>' . join ( names ) ) <EOL> exit ( ) <EOL> def configRequiredCheck ( Config ) : <EOL> assert type ( Config . log_folder ) is str and not '<STR_LIT>' , '<STR_LIT>' <EOL> assert type ( Config . rcon_host ) is str and not '<STR_LIT>' , '<STR_LIT>' <EOL> assert type ( Config . rcon_password ) is str and not '<STR_LIT>' , '<STR_LIT>' <EOL> assert type ( Config . rcon_port ) is int and not <NUM_LIT:0> , '<STR_LIT>' <EOL> assert type ( Config . query_port ) is int and not <NUM_LIT:0> , '<STR_LIT>' <EOL> assert type ( Config . path_to_server ) is str and not '<STR_LIT>' , '<STR_LIT>' <EOL> assert type ( Config . server_executable ) is str and not '<STR_LIT>' , '<STR_LIT>' <EOL> assert type ( Config . path_to_steamcmd ) is str and not '<STR_LIT>' , '<STR_LIT>' <EOL> assert type ( Config . path_to_config ) is str and not '<STR_LIT>' , '<STR_LIT>' <EOL> assert type ( Config . os_process_list_cmd ) is str and not '<STR_LIT>' , '<STR_LIT>' <EOL> assert type ( Config . shootergameserver_params ) is str and not '<STR_LIT>' , '<STR_LIT>' <EOL> assert type ( Config . database_connect_string ) is str and not '<STR_LIT>' , '<STR_LIT>' <EOL> @ classmethod <EOL> def load_config ( cls , verbose = True ) : <EOL> parser = argparse . ArgumentParser ( ) <EOL> parser . add_argument ( '<STR_LIT:-c>' , '<STR_LIT>' ) <EOL> args = parser . parse_args ( ) <EOL> if not args . config : <EOL> print ( '<STR_LIT>' ) <EOL> exit ( ) <EOL> file = args . config . replace ( '<STR_LIT>' , '<STR_LIT>' ) <EOL> pathfile = '<STR_LIT>' . format ( file ) <EOL> if not os . path . isfile ( pathfile ) : <EOL> exit ( '<STR_LIT>' . format ( pathfile ) ) <EOL> config_file = "<STR_LIT>" . format ( file ) <EOL> if not config_file : <EOL> exit ( '<STR_LIT>' ) <EOL> if verbose : <EOL> print ( '<STR_LIT>' . format ( file ) ) <EOL> try : <EOL> current_config = __import__ ( config_file , fromlist = "<STR_LIT>" ) <EOL> except ImportError : <EOL> print ( '<STR_LIT>' ) <EOL> raise <EOL> cls . configIntegrityCheck ( current_config . Config ) <EOL> cls . configRequiredCheck ( current_config . Config ) <EOL> Factory . set ( '<STR_LIT>' , current_config . Config ) <EOL> if verbose : <EOL> print ( '<STR_LIT>' ) </s>
