<s> from . Base_Action import * <EOL> class LaunchAction ( Base_Action ) : <EOL> def __init__ ( self , action_xml ) : <EOL> self . contents = action_xml ; <EOL> if '<STR_LIT>' in self . contents . keys ( ) : <EOL> self . selectedDebuggerIdentifier = self . contents . get ( '<STR_LIT>' ) ; <EOL> if '<STR_LIT>' in self . contents . keys ( ) : <EOL> self . selectedLauncherIdentifier = self . contents . get ( '<STR_LIT>' ) ; <EOL> if '<STR_LIT>' in self . contents . keys ( ) : <EOL> self . launchStyle = self . contents . get ( '<STR_LIT>' ) ; <EOL> if '<STR_LIT>' in self . contents . keys ( ) : <EOL> self . useCustomWorkingDirectory = self . contents . get ( '<STR_LIT>' ) ; <EOL> if '<STR_LIT>' in self . contents . keys ( ) : <EOL> self . buildConfiguration = self . contents . get ( '<STR_LIT>' ) ; <EOL> if '<STR_LIT>' in self . contents . keys ( ) : <EOL> self . ignoresPersistentStateOnLaunch = self . contents . get ( '<STR_LIT>' ) ; <EOL> if '<STR_LIT>' in self . contents . keys ( ) : <EOL> self . debugDocumentVersioning = self . contents . get ( '<STR_LIT>' ) ; <EOL> if '<STR_LIT>' in self . contents . keys ( ) : <EOL> self . allowLocationSimulation = self . contents . get ( '<STR_LIT>' ) ; </s>
