<s> """<STR_LIT>""" <EOL> from rpcore . render_stage import RenderStage <EOL> class TonemappingStage ( RenderStage ) : <EOL> required_inputs = [ ] <EOL> required_pipes = [ "<STR_LIT>" ] <EOL> @ property <EOL> def produced_pipes ( self ) : <EOL> return { "<STR_LIT>" : self . target . color_tex } <EOL> def create ( self ) : <EOL> self . target = self . create_target ( "<STR_LIT>" ) <EOL> self . target . add_color_attachment ( bits = <NUM_LIT:16> ) <EOL> self . target . prepare_buffer ( ) <EOL> def reload_shaders ( self ) : <EOL> self . target . shader = self . load_plugin_shader ( "<STR_LIT>" ) </s>
