[ WP ] Through complete accident , you gain access to life 's development console , and all of its cheating potential .

Well this was new. 
 
 I was sitting in the cheap section of a ballet, willing myself to enjoy it and failing immensely. My date was rapt, and the way she kept staring at the male lead was beginning to bother me. 
 
 Boredom overwhelmed me, and I became aware of an itch on my back, extremely hard to reach and impossible to get to from above without drawing attention to myself. I decided to go in from below, stealthily retracting my arm up through my blazer and slipping my arm up my back. My arm was just a little too short though, and if I could just - stretch - a - little - more - and -! 
 
 I hit the spot and a transparent overlay appeared in front of my eyes with a blinking cursor. *What the hell? * I thought, eyes raised in alarm and on the console it wrote `` WHAT THE HELL'' at the exact moment I formed the sentence in my head. 
 
 I was seriously freaking out, not only because of a floating console that only I could see was in front of me and all that implied, but because everything that I am thinking right now including this very sentence was being typed on the console and taking up a lot of the view. 
 
 I blinked, and a message appeared saying `Error: No such command'I'` 
 
 Well now... I typed in `help` and saw a large command list, similar to something out of an RPG. I typed in `Player::` and tabbed twice by willing it. Player specific functions appeared and I almost wept with joy at the good use of namespaces. 
 
 `World::setGravity ( World::getGravity ( ) *0.8 ); ` I wrote, and waited for the male lead to launch into a jump. He did and I blinked. What should have been a simple prance, launched him up towards the lights with a look of sheer terror on his face. He came down a little slow, and to his credit, landed it quite gracefully. There were `` ooohs'' from the crowd and a slight smattering of applause. 
 
 I restored gravity hastily, worrying about planes and planets in orbit, and decided to be a bit more specific in my actions. 
 
 `Player actor = Player::getPlayerTargetted ( ); ` 
 `actor.setVisible ( false ); ` 
 
 Right as a female lead was hoisted and spun in the air, the male lead vanished and it looked like the female was levitating on her own accord. I restored visibility to the male before she started to panic, but there was some voices of concern in the audience. 
 
 I had a lot of fun with `actor.setZAxisSensitivity ( 1.5 ); ` whenever he launched into a twirl, where he became an actual blur. I adjusted his weight once or twice when he was on his knees and watched with some amusement as he got up with effort. 
 
 Every change I made, I unchanged - I did n't want to ruin his life or anyone elses. I did make a few improvements to myself, nothing obvious at first glance - just a few features that I'd wondered about. I maxed out my fitness, agility, maintenance, and willpower levels ( sadly there was n't anything even remotely related to magic or manna ) and decreased the erosion of these settings by a factor of 10. 
 
 Thankfully there was n't a setting for mortality, but I assumed fitness and maintenance had something to do with it. 
 
 There was one setting that I was afraid to touch at first, `sense_of_justice`. My level was quite low, and after scanning most of the audience - so was everyone else's. In a terrifying moment of regret, I maxed out that setting too - expecting myself to become some kind of superhero who would put on a costume and fight crime or something. 
 
 Instead I did the following: 
 
 long double total = Money::total ( ); 
 Array < Player > world_pop = Player::getEveryone ( ); 
 
 for ( Player p: world_pop ) 
 p.setWealth ( total / world_pop.length ); 

