The first ten minutes of Dungeon Siege was great! Decent graphics, smooth animation, great soundtrack - and then the tedium sets in. A lot of little annoying user-interface problems. Sound effects for creatures that grow increasingly obnoxious. NO story or plot. Gameplay that couldn't get any less linear. Click-click-click-click. Calling this game an RPG is a misnomer at best. I'm extremely disappointed in Gas Powered Games and Microsoft, they could have done so much more. The opening and menu sequences feel quite unpolished. Pushed out the door too soon to beat NWN? I think so.