This survival guide puts the roll playing emphasis on the journey and not just the combat rounds. The material is presented well and is entertaining. The information is thorough enough to lead DMs to develop games and campaigns that are engrossing and not just a series of die rolled battles. It should inspire players into seeing the possibility of roll playing the journey for the journey and not just the respite between a series of dice battles. I have used this book for over 20 years of game playing!