EvilEngine
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.gitattributes
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# Audio files - uncompressed
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README.md
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---
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tags:
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- text-to-image
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- stable-diffusion
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- lora
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- diffusers
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- template:sd-lora
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widget:
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- text: >-
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Highly detailed, High Quality, Masterpiece, beautiful, incrsdealwithit,
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sunglasses, <lora:DealWithIt2:1>, jack sparrow, brown eyes, hat, brown hair,
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earrings, hat, pirate, jewelry, shirt, short hair, white shirt,
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<lora:Char_Sigmas_JackSparrow:1>, cowboy shot,
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parameters:
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negative_prompt: (worst quality, low quality:1.4)
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output:
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url: images/img2img-0003-1407360897.jpeg
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- text: >-
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Highly detailed, High Quality, Masterpiece, beautiful, incrsdealwithit,
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sunglasses, <lora:DealWithIt2:1>, 1girl, red hair, long hair, smiling ,
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outdoors, afternoon, dusk, Bokeh, sunglasses, hoodie, smug, burning house
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behind,
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parameters:
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negative_prompt: (worst quality, low quality:1.4)
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output:
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url: images/img2img-0000-55274704.jpeg
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base_model: EvilEngine/realcartoon3d_v17
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instance_prompt: incrsdealwithit, sunglasses
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license: cdla-permissive-2.0
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---
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# DealWithIt2
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<Gallery />
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## Model description
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Deal with it Meme Sunglasses | Clothing/Concept LoRA
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Weight can go from 0.5 up to 1. I recommend 1. Works with almost every Style, every Character and Photorealistic Models (kinda). Works best on close-up's. Can be a little unstable, because SD doesn't generate Pixels on Sunglasses. Now a little more consistent in V2.
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V2:
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Trigger Word:
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incrsdealwithit
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Helping Prompt:
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sunglasses
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V1:
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Trigger Word:
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DealWithIt
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How to use LoRA's in auto1111:
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Download LoRA
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Copy the file to stable-diffusion-webui/models/lora
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Select your LoRA and use the triggerword
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Make sure to change the weight if needed (by default it's :1)
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Have Fun!
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## Trigger words
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You should use `incrsdealwithit` to trigger the image generation.
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You should use `sunglasses` to trigger the image generation.
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## Download model
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Weights for this model are available in Safetensors format.
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[Download](/EvilEngine/DealWithIt2/tree/main) them in the Files & versions tab.
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