David Scripps commited on
Commit
dd84729
·
1 Parent(s): a706d11

Update readme, remove input code from c# script

Browse files
Files changed (2) hide show
  1. README.md +3 -3
  2. RunLaboroTomato.cs +2 -6
README.md CHANGED
@@ -13,10 +13,10 @@ First get the package `com.unity.sentis` from the package manager.
13
  You will also need the Unity UI package.
14
 
15
  * Create a new scene in Unity 6.
16
- * Install `com.unity.sentis` version `1.4.0-pre.3` from the package manager
17
  * Add the c# script to the Main Camera.
18
  * Create a Raw Image in the scene and link it as the `displayImage`
19
- * Drag the yolov8n.sentis file into the model asset field
20
  * Drag the classes.txt on to the labelAssets field
21
  * Put a video file in the Assets/StreamingAssets folder and set the name of videoName to the filename in the script ("tomatoes.mp4")
22
  * Set the fields for the bounding box texture sprite (you can [create your own one](https://docs.unity3d.com/Manual/9SliceSprites.html) using a transparent texture or use an inbuilt one) and the font
@@ -39,4 +39,4 @@ Unity Sentis is the inference engine that runs in Unity 3D. More information can
39
  ## License
40
  Ultralytics YOLOv8 uses the GPLv3 license. Details [here](https://github.com/autogyro/yolo-V8?tab=readme-ov-file#license).
41
 
42
- The LaboroTomato dataset uses the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. Details [here](https://github.com/laboroai/LaboroTomato/blob/master/README.md#license).
 
13
  You will also need the Unity UI package.
14
 
15
  * Create a new scene in Unity 6.
16
+ * Install `com.unity.sentis` version `1.4.0-pre.3` from the package manager, and enable the 'Video' built-in module.
17
  * Add the c# script to the Main Camera.
18
  * Create a Raw Image in the scene and link it as the `displayImage`
19
+ * Drag the laboro_tomato_yolov8.sentis file into the model asset field
20
  * Drag the classes.txt on to the labelAssets field
21
  * Put a video file in the Assets/StreamingAssets folder and set the name of videoName to the filename in the script ("tomatoes.mp4")
22
  * Set the fields for the bounding box texture sprite (you can [create your own one](https://docs.unity3d.com/Manual/9SliceSprites.html) using a transparent texture or use an inbuilt one) and the font
 
39
  ## License
40
  Ultralytics YOLOv8 uses the GPLv3 license. Details [here](https://github.com/autogyro/yolo-V8?tab=readme-ov-file#license).
41
 
42
+ The LaboroTomato dataset uses the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. Details [here](https://github.com/laboroai/LaboroTomato/blob/master/README.md#license).
RunLaboroTomato.cs CHANGED
@@ -148,11 +148,7 @@ public class RunLaboroTomato : MonoBehaviour
148
  private void Update()
149
  {
150
  ExecuteML();
151
-
152
- if (Input.GetKeyDown(KeyCode.Escape))
153
- {
154
- Application.Quit();
155
- }
156
  }
157
 
158
  public void ExecuteML()
@@ -272,4 +268,4 @@ public class RunLaboroTomato : MonoBehaviour
272
  centersToCorners?.Dispose();
273
  engine?.Dispose();
274
  }
275
- }
 
148
  private void Update()
149
  {
150
  ExecuteML();
151
+
 
 
 
 
152
  }
153
 
154
  public void ExecuteML()
 
268
  centersToCorners?.Dispose();
269
  engine?.Dispose();
270
  }
271
+ }