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/*! \file | |
\brief Implementation of a CTA-wide semaphore for inter-CTA synchronization. | |
*/ | |
///////////////////////////////////////////////////////////////////////////////////////////////// | |
// namespace cutlass { | |
///////////////////////////////////////////////////////////////////////////////////////////////// | |
/// CTA-wide semaphore for inter-CTA synchronization. | |
class Semaphore | |
{ | |
public: | |
int *lock; | |
bool wait_thread; | |
int state; | |
public: | |
/// Implements a semaphore to wait for a flag to reach a given value | |
__host__ __device__ Semaphore(int *lock_, int thread_id) : lock(lock_), | |
wait_thread(thread_id < 0 || thread_id == 0), | |
state(-1) | |
{ | |
} | |
/// Permit fetching the synchronization mechanism early | |
__device__ void fetch() | |
{ | |
if (wait_thread) | |
{ | |
asm volatile("ld.global.acquire.gpu.b32 %0, [%1];\n" : "=r"(state) : "l"(lock)); | |
asm volatile("ld.global.cg.b32 %0, [%1];\n" : "=r"(state) : "l"(lock)); | |
} | |
} | |
/// Gets the internal state | |
__device__ int get_state() const | |
{ | |
return state; | |
} | |
/// Waits until the semaphore is equal to the given value | |
__device__ void wait(int status = 0) | |
{ | |
while (__syncthreads_and(state != status)) | |
{ | |
fetch(); | |
} | |
__syncthreads(); | |
} | |
/// Updates the lock with the given result | |
__device__ void release(int status = 0) | |
{ | |
__syncthreads(); | |
if (wait_thread) | |
{ | |
asm volatile("st.global.release.gpu.b32 [%0], %1;\n" : : "l"(lock), "r"(status)); | |
asm volatile("st.global.cg.b32 [%0], %1;\n" : : "l"(lock), "r"(status)); | |
} | |
} | |
}; | |
///////////////////////////////////////////////////////////////////////////////////////////////// | |
// } // namespace cutlass | |
///////////////////////////////////////////////////////////////////////////////////////////////// | |